Enable Experiments on Minecraft Education
With each retail version of Minecraft: Bedrock Edition includes experimental features, in which they can be toggled on to test the features in Minecraft, these experimental features are also available in Minecraft: Education Edition except they're not displayed in world settings.
Experimental Features in Minecraft Education Edition
There are two sets of experimental features available, depending on whether you are using a stable (retail) version of Minecraft Education, or Minecraft Education Preview.
Retail (Minecraft Education)
Retail Version : v1.21.03
Gameplay - Change the way your world works
Add-On Creators - For creators of game packs and other add-ons
Preview (Minecraft Education Preview)
Preview Version : v1.21.01.0
Applying Enable Experiments Resource Pack
Below there is a download link to Enable Experiments Resource Pack. After downloading it, double click on the file to import the resource pack to Minecraft Education or Education Preview.
After importing the pack, enable the resource pack in Settings > General > Global Resources section shown below.
Click on the MY PACKS dropdown section, then click on Enable Experiments pack, click activate.
Go back to the main menu screen then the pack should've applied.
Toggle Experimental Features in a World
You can toggle which features you want enabled in the World Settings. To access world settings, either create a new world or edit experiments using edit world button.
To enable experiments, navigate down to Experiments and select a toggle to enable the feature.
Updated world settings screen UI file to v1.21.0
Updated world settings screen UI file to v1.20.70
Initial Release for Minecraft Education v1.20.10
Click the link below and choose a version to download.
- Download Enable Experiments Resource Pack
- bedrock.dev
- 1. Introduction guide
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- Blocks and Items Q&A 2024/08/30
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- .mcstructure
Experiments in Education Edition
- Extending Structure Limits
- About NBT (Named Binary Tag)
- NBT Libraries
- Reading NBT Example
- Intro to Particles guide
- Disabling Particles
- Vanilla Particles
- Starting Scripting
- What is Script API?
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- Engine Environment
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- Intro to Scripting outdated
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- Bedrock Server Software
- RakNet and MCPE
- Enabling VR guide
- Setting Up the Pack
- Editing Your First Model
- Introduction to Entity Visuals guide
- Bedrock Modeling
- Custom Death Animations
- Effects in Animations
- Material Creations
- Math-Based Animations
- Entity Texture Animations
- Glowing Entity Texture
- Hurt Animations
- Leash Position
- Player Geometry
- Remove Entity Shadows
- Retexturing Spawn Eggs
- Structure Presentation
- Intro to World Generation guide
- Biomes guide
- Feature Types
- Block Conditions for Features
- Generating Custom Ores
- Generating Custom Structures
- Generating Patches
- Heightmap Noise
- Editing NBT
Education Edition is a variant of Bedrock Edition with some different features and limitations. For security reasons it doesn't allow you to enable Experimental Features from the game.
Editing NBT
Always make a backup of your data before editing NBT files!
Experimental features may not be compatible with every device and can cause your world to behave in unexpected way.
- Extract the level.dat from your .mcworld, .mctemplate or com.mojang world folder.
- Open the file with NBT editor (NBT Studio for example).
- data_driven_biomes
- data_driven_items
- experimental_molang_features
- spectator_mode
- upcoming_creator_features
- vanilla_experiments
- wild_update
Finally, save the file and put it back in the world package or directory.
Education Edition is usually one or two versions behind the classic Bedrock Edition, so you'll always know in advance which experimental features will be added to the stable gameplay and which will be modified or removed. Try to add only features that will persist over time if you want to use that world in your classroom.
- how it works
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IMAGES
VIDEO
COMMENTS
Today we look how to use experimental gameplay in Minecraft Education Edition. Experimental mode will let you toggle previously unavailable features so you can run new and interesting...
Experimental Features in Minecraft Education Edition. There are two sets of experimental features available, depending on whether you are using a stable (retail) version of Minecraft Education, or Minecraft Education Preview.
Today we look how to use experimental gameplay in Minecraft Education Edition the easy way!!. Experimental mode will let you toggle previously unavailable fe...
Experimental Features in Minecraft Education Edition. There are two sets of experimental features available, depending on whether you are using a stable (retail) version of Minecraft Education, or Minecraft Education Preview.
(August 19, 2024)This video partially works, just make sure to download the new and updated file from the pinned comment (if you somehow find this video).
I want to turn on experimental gameplay to experience new features and be able to make my experience better. Is there a way to turn it...
Education Edition is usually one or two versions behind the classic Bedrock Edition, so you'll always know in advance which experimental features will be added to the stable gameplay and which will be modified or removed.
Learning objectives. Use the coding concepts of events, event handlers, and variables to complete coding tasks. Test and debug their code. Recognize there are multiple algorithms to solve the same problem and/or task. Embrace a coding mindset.
Import the Addon: Open Minecraft Education Edition and go to Settings. Under Global Resources, click Import and select the downloaded addon. Activate Experimental Features: Once the addon is imported, you’ll see new options in the menu. These options allow you to toggle experimental features. Activate the ones you’re interested in.
Classroom Mode is a companion app for Minecraft Education that enables educators to manage world settings, communicate with students, give items and teleport students in the Minecraft world. For videos and extensive documentation on Classroom Mode, head to our full set of training materials.