COUGHLOYALISTCOUGH
T3 bombers work fine and are my normal defense against early t4 t3 bots also work fine lategame and are much more mass efficient then exps.
The Loyalist is a Cybran unit. If someone is attacking you with a GC, they will not have Loyalists.
A subreddit about discussing topics and sharing links about anything related to Supreme Commander and its sequel, Supreme Commander 2. Supreme Commander (abbreviated "SupCom" or "SC") is a real-time strategy video game designed by Chris Taylor and developed by his company, Gas Powered Games. SC is widely considered to be the spiritual successor to Taylor's 1997 game, Total Annihilation.
I was searching for guides on what to do when the game gets to the end parts. Like a priority list for what I should build in what order and what units to make to win more when the game gets to 40+ mins. I watch a lot of casting from Gyle, but he doesn't/can't show what buttons the players are pressing so I'm kind of clueless as to what to be doing in late game, I just freeze up and zone out a bit because it gets so overwhelming trying to control so many things at once. I've gotten into a bad habit of just ctrl+K'ing when I feel like I've lost after a certain time because the game just feels unmanageable.
What guides helped you learn the game? Do you guys keep lists of what to build? For example if I am playing UEF, what should I have built before going into the late game?
EDIT: Thank you guys for your replies so far, really good discussion going on in the comments and I appreciate everyone being nice despite my obvious lack of experience.
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Supreme commander: world war ii, supreme commander mod | tbd.
I decided I would post an overall completion percentage. I will keep this list updated so that everyone can see the progress.
The German Panzer VIII Maus Super Heavy Tank Enters the War!
The initial plan right now is to get the air and land units for the Germans and USA done first and then decide on whether to add naval units or to add...
I am currently looking for help with scripting, textures and modeling. Let me know if you are interested!
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Here are all of the finished units for the WWII Mod. Make sure that you only play as the UEF and play against the UEF.
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Would love to see this mod continue in Forged Alliance Forever!
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And how long this mod done (this mod so cool)
This can use in Supreme commander Forget Alliance ?
Right, except America was fighting a war on two fronts and were nearly alone in the Pacific. That, and I would ask any Polish citizen or other victim nation of the USSR you're praising and ask them what the occupation of their country after the war was like. I'm sure you won't get much positive feedback. So no, the USSR didn't save countries like Poland, they took it from one tyrannical regime and gripped it with their own while forcing their communism and other forms of oppression on those countries.
Next time you will make mod on WWII, don't forget about 27.000.000 dead Russians who won the Great War trully (and not let Nazis reduce England to ashes>follow their march to your grandmother's home, Anon).
America vs Evil Nazis looks badly, especially if consider what americans faced there, even in weakened form.
you're ******* retarded
Check historical records and find out who had exhausted Nazis resources in Europe before Americans arrived in 44. By the way, it was Stalin who urged Yankees to strike before the very end of war. Of course, as you know, Yankees are not doing anything for thanks. The USSR agreed to strike Japan 3 months after the end of Germany.
So, I must conclude that YOU have rather poor history knowledge, so you just believe everything from TV, or... You just a thankless moron, simply incapable of realizing that every good think you've got now on its place only because of this unbelievable sacrifice.
Of course, politics now tell you that Nazis weren't that bad and the USSR was the true evil. Just keep in mind that Nazis (not Soviets) took Poland, Belarus, Ukraine, France etc and started Full Scale genocidal campaign, called Holocaust. Do you really believe some operations in African desert and in Italy might be enough to stop technically superior Europe rulers? Without eastern front the UK sea barrier is nothing but temporal inconvenience. Then you must be retarded far far below the level any form of kindness and respect to the Fallen.
Or you know, Russia got all its tech and resources from lend lease and the other million loop holes at the time from the US. Plus the British Arctic Convoys but hey whatev's. at the end of the day Russia's still a country full of retards.
Really? Then, I'd like you to explain me in what reality Ural mines and Siberian factories and Moscow combinates are American. Also, I'd like you to show me some data on American constructors of winning IL-2, Yak series, T-34, IS-series, A-cannons series and famed Katushas. Do you still think they've used all shining american tech? Do you realize it's not just improbable, but impossible? Or your atrophied brain just can't understand how badly those people needed repairable and combat ready vehicles on the frontlines, while Lend lease support was still unpacked? Or how badly a country like USSR needs their own modern weaponry and army? Soviets have spent much of their gold reserves to buy vehicles to fight in war, which was noting but danger to us all. World people should be tankful to soviet and other heroes for their sacrifice. I don't say Stalin, but Zhukov and Vasilevskiy and their soldiers.
Lend lease was 1/3 of all soviet vehicles. And those Cobras and Trucks didn't win nor Stalingrad or Kursk or Voronezh or else, and surely they have no relation to Berlin operation.
British Arctic convoys were not enough to fight Nazis.
At the end of the day Russia fights fraking terrorists in Syria, their MoD gives full data on those operations to all world Media and News channels. Yes, Putin is not an Angel, but on his place... noone could be an Angel.
If not Russians, well... Rememer that episode of ST: Enterprise, where Nazis have taken the White House.
If my arguments are not convincing to you, then you must be lost to history science completely, fellow worker.
One third of all soviet vehicles is still a **** ton of vehicles. Also the US and Britain were a major source of raw materials for the Soviet war effort. The Soviet Union had no native sources for Rubber, a critical war resource. The US and Britain also supplied the Soviets with refined petroleum products, food, raw materials such as steel, cobalt, and tungsten and much more. World War Two was not won by any single nation but by a coalition of more than 40.
Either way, Without Russia, we couldn't have won,as they stopped alot of the German experimental tank projects
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Bombers are aerial, ground attack units. Unlike gunships they do not hover near the target and are therefore less vulnerable to AA.
A bomber typically has less health, but is faster than a gunship of the same tech level. Bombers also have an area of effect attack, making them better suited for destroying heavily guarded installations, covering long distances quickly (and thus giving the enemy less time to respond) and dealing with large, individual threats. Gunships can "stick around" in between attacks and do not have to make attack runs. This means that for supporting a ground or sea advance, gunships are often better suited, able to target one target after another. Of course, the area of effect from a bomber can equalise this — meaning that it depends upon the composition of the enemy force as to which is best to use. Remember however that gunships may be targeted by other gunships — a feature not common to bombers.
Torpedo bombers on the other hand perform exactly like bombers with most respects - except that they drop torpedoes, which may only target naval units. Since they can not target hover units, they are not the ideal weapon against everything — making them highly specialised. However, they can target both submarines and amphibious units (even those travelling along the sea floor), as well as coming with sonar — allowing you to find these submarines far easier.
Attack bombers and strategic bombers cannot attack units underwater directly. However, if they attack a ship with submerged units close by, the blast radius from the bombs will damage anything underwater if it's close to the surface. So, for instance if you see a fleet of 7 submarines with a couple of frigates, a few Attack Bombers will take care of the frigates and submarines as well! This can be a big advantage if you're having difficulty with a submersible experimental unit.
However, there's a limit as to how much this works when it comes to units on the ocean floor. Units far from the shore cannot be damage by the bombs damage radius because they are too far underwater. The Seraphim Experimental Bomber is the exception — its blast can and generally will annihilate units within it, regardless of whether or not they are underwater.
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Experimental units are large, powerful units in Supreme Commander, acting as the signature weapons for each faction. Experimentals are usually armed with powerful weaponry and have various abilities to give them an edge in battle. Each faction has three experimental units (Four in Forged Alliance, including the Seraphim) and constitute some of the major faction differences. Often considered ...
The Seraphim Experimental Bomber, nicknamed Ahwassa is a Seraphim air unit. It is very fast for its size and equipped with massive fuel cells, giving it unlimited air time. It is the most expensive air-based non-game ender in the game. It carries anti-air guns for defense against other aircraft, and drops a negative energy earthshaker bomb capable of completely ravaging a small base, or an ...
Supreme Commander: Forged Alliance (PC) What are the Differences of the (4) four Factions? ... unique experimentals 1. a nuke launcher that is so big it requires two strategic missile defenses to kill 2. the super bomber (my favorite experimental in the game) that can kill an acu in one shot and defeats even swarms of anti air units 3. the ...
ZaidusRecon's guide to Supreme Commander Forged Alliance (Forever) strategy. ... it is better for an experimental unit to be constructed over a 5 minute period of time than for several experimental units to be construced over a 30 minute period of time. ... Usually, a T1 Bomber is the first thing built in this factory, and the ACU assists the ...
Forged Alliance Forever. The community-driven lobby for Supreme Commander : Forged Alliance. Nomads - The fifth faction. By. Exotic_Retard. Newshub Archive, Uncategorized. 13/06/2020. ... Experimental Units The airborne experimental unit fielded by the Nomads is the Comet T4 transport. It has a staggering capacity of 72 T1 or 18 T3 units.
I just used the updated version last night. The Experimental UEF and Cybran nuke defence structures were failing left and right. A missile would arrive, the device would shoot at the missile, 4 or 5 times before eventually killing the missile.
Verdict. Booting up Supreme Commander again feels like trying to simultaneously play three games of Risk without being completely sure of the rules. Even with the changes, Forged Alliance doesn't ...
The Ahwassa drops an experimental strategic bomb, roughly equivalent to a small tactical nuke, and is protected by AA cannons. In This Article Supreme Commander: Forged Alliance
THQ's announcement [] " Supreme Commander: Forged Alliance will also function as a standalone game in its own right, will bring a broad variety of extra features to the original title. There's an all-new single player campaign, a myriad of innovative multiplayer features, more maps, one entirely new faction and over 100 new units: meaning fully realised navies, orbital weaponry and advanced ...
Supreme Commander is an RTS and Forged Alliance is a standalone expansion pack for it. The most notable thing of SupCom is Strategic View. You can zoom the main view out to observe the entire map, and then zoom in to see the smug face of your Armored Command Unit. Full zoom-out. An entire map is observed. Build system.
For Supreme Commander: Forged Alliance on the PC, a GameFAQs message board topic titled "Good ways to take down a Colossus?" - Page 2. ... T3 Bomber own them. Another good way to take them down is use another experimental unit on them or just use anything that is out of range of GC. Thats what i do when i have to face one of them.
Supreme Commander: Forged Alliance > General Discussions > Topic Details. unseen4ce. Jan 31, 2021 @ 2:05am defending against bombing raids ... The bomber explosions use the 3d sphere damage area of the bombs to determine if further shields are hit, even if one is ahead that absorbs the blow. If you place your shields so that one shields the ...
Supreme Commander: Forged Alliance is a stand-alone real-time strategy video game released at the end of October, 2007 as the expansion to Supreme Commander.The second title in the franchise, it was similarly developed by Gas Powered Games and published by THQ.. As a standalone expansion, it is possible to play Forged Alliance without owning the original game, although without a valid CD key ...
Supreme Commander: Forged Alliance. Modifications. Experimental wars. Experimental wars. expwars_v2_8.zip — Download nn_player ... Aeon T2 Experimental Bomber : Removed from commander tech 1 build list- All factories will can now build tech level inferior upgraded units - Cybran : Scorpion size fixed- Cybran : Scorpion Icon added- Cybran ...
The giant swing-wing plane, codenamed "Blackjacks" by military alliance NATO, is a modernised version of a Cold War-era bomber that the former Soviet Union would have deployed in the event of ...
The Seraphim are an alien species introduced in Supreme Commander: Forged Alliance. It is the species that the Aeon found on Seraphim II, and who taught them the delicate intricacies of The Way. Their race was long thought to be extinct, but in reality, the colony on Seraphim II was comprised of exiles who believed they could follow The Way without sacrificing the ability to fight. When Black ...
Level 3 engineers from a level 3 factory or a level 3 tech suite on the commander. Do not underestimate the commander upgrades. A UEF commander with a full combat kit is an incredible beast. Experimentals are an investment and you will need to dedicate a lot of resources to building them.
A subreddit about discussing topics and sharing links about anything related to Supreme Commander and its sequel, Supreme Commander 2. Supreme Commander (abbreviated "SupCom" or "SC") is a real-time strategy video game designed by Chris Taylor and developed by his company, Gas Powered Games.
Supreme Commander: Forged Alliance; 28.44 MB in size ... Increase Shield ship cost by 30% from 1040M 10400E to 1300M 13000E- Tech 2 Support Bomber : Tower drop cost inscrease by 10% ( , health x4 ( 2060 from 515 ), plane cost increase by 10%.- ... cost decraesed -30% - Tech 2 Craft Launch ( navy transport ) : Add !Aeons :- Commander : Shield ...
Panzer IV - T2 Medium Tank. Primary Weapon: 7.5 cm KwK 40. Secondary Weapons: Coaxial & Hull Machine Guns. The Panzer IV was the workhorse of the Germans during World War II. Fighting in every campaign of the war. This well armored tank will easily destroy all Tier 1 units with one shot, while taking little damage.
Bombers are aerial, ground attack units. Unlike gunships they do not hover near the target and are therefore less vulnerable to AA. A bomber typically has less health, but is faster than a gunship of the same tech level. Bombers also have an area of effect attack, making them better suited for destroying heavily guarded installations, covering long distances quickly (and thus giving the enemy ...
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The decision for a joint Iranian-Russian military effort in Syria was taken at a meeting between Russia's foreign minister and Khamenei a few months ago, said a senior official of a country in the ...