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Ideas Made to Matter

Design thinking, explained

Rebecca Linke

Sep 14, 2017

What is design thinking?

Design thinking is an innovative problem-solving process rooted in a set of skills.The approach has been around for decades, but it only started gaining traction outside of the design community after the 2008 Harvard Business Review article [subscription required] titled “Design Thinking” by Tim Brown, CEO and president of design company IDEO.

Since then, the design thinking process has been applied to developing new products and services, and to a whole range of problems, from creating a business model for selling solar panels in Africa to the operation of Airbnb .

At a high level, the steps involved in the design thinking process are simple: first, fully understand the problem; second, explore a wide range of possible solutions; third, iterate extensively through prototyping and testing; and finally, implement through the customary deployment mechanisms. 

The skills associated with these steps help people apply creativity to effectively solve real-world problems better than they otherwise would. They can be readily learned, but take effort. For instance, when trying to understand a problem, setting aside your own preconceptions is vital, but it’s hard.

Creative brainstorming is necessary for developing possible solutions, but many people don’t do it particularly well. And throughout the process it is critical to engage in modeling, analysis, prototyping, and testing, and to really learn from these many iterations.

Once you master the skills central to the design thinking approach, they can be applied to solve problems in daily life and any industry.

Here’s what you need to know to get started.

Infographic of the design thinking process

Understand the problem 

The first step in design thinking is to understand the problem you are trying to solve before searching for solutions. Sometimes, the problem you need to address is not the one you originally set out to tackle.

“Most people don’t make much of an effort to explore the problem space before exploring the solution space,” said MIT Sloan professor Steve Eppinger. The mistake they make is to try and empathize, connecting the stated problem only to their own experiences. This falsely leads to the belief that you completely understand the situation. But the actual problem is always broader, more nuanced, or different than people originally assume.

Take the example of a meal delivery service in Holstebro, Denmark. When a team first began looking at the problem of poor nutrition and malnourishment among the elderly in the city, many of whom received meals from the service, it thought that simply updating the menu options would be a sufficient solution. But after closer observation, the team realized the scope of the problem was much larger , and that they would need to redesign the entire experience, not only for those receiving the meals, but for those preparing the meals as well. While the company changed almost everything about itself, including rebranding as The Good Kitchen, the most important change the company made when rethinking its business model was shifting how employees viewed themselves and their work. That, in turn, helped them create better meals (which were also drastically changed), yielding happier, better nourished customers.

Involve users

Imagine you are designing a new walker for rehabilitation patients and the elderly, but you have never used one. Could you fully understand what customers need? Certainly not, if you haven’t extensively observed and spoken with real customers. There is a reason that design thinking is often referred to as human-centered design.

“You have to immerse yourself in the problem,” Eppinger said.

How do you start to understand how to build a better walker? When a team from MIT’s Integrated Design and Management program together with the design firm Altitude took on that task, they met with walker users to interview them, observe them, and understand their experiences.  

“We center the design process on human beings by understanding their needs at the beginning, and then include them throughout the development and testing process,” Eppinger said.

Central to the design thinking process is prototyping and testing (more on that later) which allows designers to try, to fail, and to learn what works. Testing also involves customers, and that continued involvement provides essential user feedback on potential designs and use cases. If the MIT-Altitude team studying walkers had ended user involvement after its initial interviews, it would likely have ended up with a walker that didn’t work very well for customers. 

It is also important to interview and understand other stakeholders, like people selling the product, or those who are supporting the users throughout the product life cycle.

The second phase of design thinking is developing solutions to the problem (which you now fully understand). This begins with what most people know as brainstorming.

Hold nothing back during brainstorming sessions — except criticism. Infeasible ideas can generate useful solutions, but you’d never get there if you shoot down every impractical idea from the start.

“One of the key principles of brainstorming is to suspend judgment,” Eppinger said. “When we're exploring the solution space, we first broaden the search and generate lots of possibilities, including the wild and crazy ideas. Of course, the only way we're going to build on the wild and crazy ideas is if we consider them in the first place.”

That doesn’t mean you never judge the ideas, Eppinger said. That part comes later, in downselection. “But if we want 100 ideas to choose from, we can’t be very critical.”

In the case of The Good Kitchen, the kitchen employees were given new uniforms. Why? Uniforms don’t directly affect the competence of the cooks or the taste of the food.

But during interviews conducted with kitchen employees, designers realized that morale was low, in part because employees were bored preparing the same dishes over and over again, in part because they felt that others had a poor perception of them. The new, chef-style uniforms gave the cooks a greater sense of pride. It was only part of the solution, but if the idea had been rejected outright, or perhaps not even suggested, the company would have missed an important aspect of the solution.

Prototype and test. Repeat.

You’ve defined the problem. You’ve spoken to customers. You’ve brainstormed, come up with all sorts of ideas, and worked with your team to boil those ideas down to the ones you think may actually solve the problem you’ve defined.

“We don’t develop a good solution just by thinking about a list of ideas, bullet points and rough sketches,” Eppinger said. “We explore potential solutions through modeling and prototyping. We design, we build, we test, and repeat — this design iteration process is absolutely critical to effective design thinking.”

Repeating this loop of prototyping, testing, and gathering user feedback is crucial for making sure the design is right — that is, it works for customers, you can build it, and you can support it.

“After several iterations, we might get something that works, we validate it with real customers, and we often find that what we thought was a great solution is actually only just OK. But then we can make it a lot better through even just a few more iterations,” Eppinger said.

Implementation

The goal of all the steps that come before this is to have the best possible solution before you move into implementing the design. Your team will spend most of its time, its money, and its energy on this stage.

“Implementation involves detailed design, training, tooling, and ramping up. It is a huge amount of effort, so get it right before you expend that effort,” said Eppinger.

Design thinking isn’t just for “things.” If you are only applying the approach to physical products, you aren’t getting the most out of it. Design thinking can be applied to any problem that needs a creative solution. When Eppinger ran into a primary school educator who told him design thinking was big in his school, Eppinger thought he meant that they were teaching students the tenets of design thinking.

“It turns out they meant they were using design thinking in running their operations and improving the school programs. It’s being applied everywhere these days,” Eppinger said.

In another example from the education field, Peruvian entrepreneur Carlos Rodriguez-Pastor hired design consulting firm IDEO to redesign every aspect of the learning experience in a network of schools in Peru. The ultimate goal? To elevate Peru’s middle class.

As you’d expect, many large corporations have also adopted design thinking. IBM has adopted it at a company-wide level, training many of its nearly 400,000 employees in design thinking principles .

What can design thinking do for your business?

The impact of all the buzz around design thinking today is that people are realizing that “anybody who has a challenge that needs creative problem solving could benefit from this approach,” Eppinger said. That means that managers can use it, not only to design a new product or service, “but anytime they’ve got a challenge, a problem to solve.”

Applying design thinking techniques to business problems can help executives across industries rethink their product offerings, grow their markets, offer greater value to customers, or innovate and stay relevant. “I don’t know industries that can’t use design thinking,” said Eppinger.

Ready to go deeper?

Read “ The Designful Company ” by Marty Neumeier, a book that focuses on how businesses can benefit from design thinking, and “ Product Design and Development ,” co-authored by Eppinger, to better understand the detailed methods.

Register for an MIT Sloan Executive Education course:

Systematic Innovation of Products, Processes, and Services , a five-day course taught by Eppinger and other MIT professors.

  • Leadership by Design: Innovation Process and Culture , a two-day course taught by MIT Integrated Design and Management director Matthew Kressy.
  • Managing Complex Technical Projects , a two-day course taught by Eppinger.
  • Apply for M astering Design Thinking , a 3-month online certificate course taught by Eppinger and MIT Sloan senior lecturers Renée Richardson Gosline and David Robertson.

Steve Eppinger is a professor of management science and innovation at MIT Sloan. He holds the General Motors Leaders for Global Operations Chair and has a PhD from MIT in engineering. He is the faculty co-director of MIT's System Design and Management program and Integrated Design and Management program, both master’s degrees joint between the MIT Sloan and Engineering schools. His research focuses on product development and technical project management, and has been applied to improving complex engineering processes in many industries.

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problem solving with design thinking

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How to solve problems using the design thinking process

Sarah Laoyan contributor headshot

The design thinking process is a problem-solving design methodology that helps you develop solutions in a human-focused way. Initially designed at Stanford’s d.school, the five stage design thinking method can help solve ambiguous questions, or more open-ended problems. Learn how these five steps can help your team create innovative solutions to complex problems.

As humans, we’re approached with problems every single day. But how often do we come up with solutions to everyday problems that put the needs of individual humans first?

This is how the design thinking process started.

What is the design thinking process?

The design thinking process is a problem-solving design methodology that helps you tackle complex problems by framing the issue in a human-centric way. The design thinking process works especially well for problems that are not clearly defined or have a more ambiguous goal.

One of the first individuals to write about design thinking was John E. Arnold, a mechanical engineering professor at Stanford. Arnold wrote about four major areas of design thinking in his book, “Creative Engineering” in 1959. His work was later taught at Stanford’s Hasso-Plattner Institute of Design (also known as d.school), a design institute that pioneered the design thinking process. 

This eventually led Nobel Prize laureate Herbert Simon to outline one of the first iterations of the design thinking process in his 1969 book, “The Sciences of the Artificial.” While there are many different variations of design thinking, “The Sciences of the Artificial” is often credited as the basis. 

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A non-linear design thinking approach

Design thinking is not a linear process. It’s important to understand that each stage of the process can (and should) inform the other steps. For example, when you’re going through user testing, you may learn about a new problem that didn’t come up during any of the previous stages. You may learn more about your target personas during the final testing phase, or discover that your initial problem statement can actually help solve even more problems, so you need to redefine the statement to include those as well. 

Why use the design thinking process

The design thinking process is not the most intuitive way to solve a problem, but the results that come from it are worth the effort. Here are a few other reasons why implementing the design thinking process for your team is worth it.

Focus on problem solving

As human beings, we often don’t go out of our way to find problems. Since there’s always an abundance of problems to solve, we’re used to solving problems as they occur. The design thinking process forces you to look at problems from many different points of view. 

The design thinking process requires focusing on human needs and behaviors, and how to create a solution to match those needs. This focus on problem solving can help your design team come up with creative solutions for complex problems. 

Encourages collaboration and teamwork

The design thinking process cannot happen in a silo. It requires many different viewpoints from designers, future customers, and other stakeholders . Brainstorming sessions and collaboration are the backbone of the design thinking process.

Foster innovation

The design thinking process focuses on finding creative solutions that cater to human needs. This means your team is looking to find creative solutions for hyper specific and complex problems. If they’re solving unique problems, then the solutions they’re creating must be equally unique.

The iterative process of the design thinking process means that the innovation doesn’t have to end—your team can continue to update the usability of your product to ensure that your target audience’s problems are effectively solved. 

The 5 stages of design thinking

Currently, one of the more popular models of design thinking is the model proposed by the Hasso-Plattner Institute of Design (or d.school) at Stanford. The main reason for its popularity is because of the success this process had in successful companies like Google, Apple, Toyota, and Nike. Here are the five steps designated by the d.school model that have helped many companies succeed.

1. Empathize stage

The first stage of the design thinking process is to look at the problem you’re trying to solve in an empathetic manner. To get an accurate representation of how the problem affects people, actively look for people who encountered this problem previously. Asking them how they would have liked to have the issue resolved is a good place to start, especially because of the human-centric nature of the design thinking process. 

Empathy is an incredibly important aspect of the design thinking process.  The design thinking process requires the designers to put aside any assumptions and unconscious biases they may have about the situation and put themselves in someone else’s shoes. 

For example, if your team is looking to fix the employee onboarding process at your company, you may interview recent new hires to see how their onboarding experience went. Another option is to have a more tenured team member go through the onboarding process so they can experience exactly what a new hire experiences.

2. Define stage

Sometimes a designer will encounter a situation when there’s a general issue, but not a specific problem that needs to be solved. One way to help designers clearly define and outline a problem is to create human-centric problem statements. 

A problem statement helps frame a problem in a way that provides relevant context in an easy to comprehend way. The main goal of a problem statement is to guide designers working on possible solutions for this problem. A problem statement frames the problem in a way that easily highlights the gap between the current state of things and the end goal. 

Tip: Problem statements are best framed as a need for a specific individual. The more specific you are with your problem statement, the better designers can create a human-centric solution to the problem. 

Examples of good problem statements:

We need to decrease the number of clicks a potential customer takes to go through the sign-up process.

We need to decrease the new subscriber unsubscribe rate by 10%. 

We need to increase the Android app adoption rate by 20%.

3. Ideate stage

This is the stage where designers create potential solutions to solve the problem outlined in the problem statement. Use brainstorming techniques with your team to identify the human-centric solution to the problem defined in step two. 

Here are a few brainstorming strategies you can use with your team to come up with a solution:

Standard brainstorm session: Your team gathers together and verbally discusses different ideas out loud.

Brainwrite: Everyone writes their ideas down on a piece of paper or a sticky note and each team member puts their ideas up on the whiteboard. 

Worst possible idea: The inverse of your end goal. Your team produces the most goofy idea so nobody will look silly. This takes out the rigidity of other brainstorming techniques. This technique also helps you identify areas that you can improve upon in your actual solution by looking at the worst parts of an absurd solution. 

It’s important that you don’t discount any ideas during the ideation phase of brainstorming. You want to have as many potential solutions as possible, as new ideas can help trigger even better ideas. Sometimes the most creative solution to a problem is the combination of many different ideas put together.

4. Prototype stage

During the prototype phase, you and your team design a few different variations of inexpensive or scaled down versions of the potential solution to the problem. Having different versions of the prototype gives your team opportunities to test out the solution and make any refinements. 

Prototypes are often tested by other designers, team members outside of the initial design department, and trusted customers or members of the target audience. Having multiple versions of the product gives your team the opportunity to tweak and refine the design before testing with real users. During this process, it’s important to document the testers using the end product. This will give you valuable information as to what parts of the solution are good, and which require more changes.

After testing different prototypes out with teasers, your team should have different solutions for how your product can be improved. The testing and prototyping phase is an iterative process—so much so that it’s possible that some design projects never end.

After designers take the time to test, reiterate, and redesign new products, they may find new problems, different solutions, and gain an overall better understanding of the end-user. The design thinking framework is flexible and non-linear, so it’s totally normal for the process itself to influence the end design. 

Tips for incorporating the design thinking process into your team

If you want your team to start using the design thinking process, but you’re unsure of how to start, here are a few tips to help you out. 

Start small: Similar to how you would test a prototype on a small group of people, you want to test out the design thinking process with a smaller team to see how your team functions. Give this test team some small projects to work on so you can see how this team reacts. If it works out, you can slowly start rolling this process out to other teams.

Incorporate cross-functional team members : The design thinking process works best when your team members collaborate and brainstorm together. Identify who your designer’s key stakeholders are and ensure they’re included in the small test team. 

Organize work in a collaborative project management software : Keep important design project documents such as user research, wireframes, and brainstorms in a collaborative tool like Asana . This way, team members will have one central source of truth for anything relating to the project they’re working on.

Foster collaborative design thinking with Asana

The design thinking process works best when your team works collaboratively. You don’t want something as simple as miscommunication to hinder your projects. Instead, compile all of the information your team needs about a design project in one place with Asana. 

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Design Thinking: How it works [Theory, Practice & Examples]

So you’ve heard of Design Thinking , but it sounds a bit like hocus-pocus? Imagine standing at the entrance of a sleek, futuristic museum, greeted by a door that refuses to budge. Frustration mounts as you struggle to figure out how to open it, but then, a child approaches, effortlessly pushes the door, and you follow suit, feeling a blend of awe and embarrassment. That moment captures the essence of design thinking—a concept that, like that perplexing door, may initially seem locked, yet holds the key to unlocking innovation, creativity, and problem-solving potential in today’s complex world. In a hurry? Skip the theory and get straight to the 5 stages of design thinking .

woman during the process of design thinking

Design thinking, a term that has surged in popularity, transcends the realm of aesthetics and reaches into the very core of how we tackle challenges , both big and small. It’s a methodology that isn’t confined to designers alone but is a powerful tool for anyone seeking novel solutions, whether in business, education, healthcare, or even personal life. Design thinking isn’t just a buzzword – it’s a dynamic and transformative approach that promises to reshape how we approach problems and create solutions.

Design Thinking: A Definition

Design thinking is a transformative problem-solving approach that puts human needs and experiences at its core. At its essence, it’s a structured methodology that empowers individuals and organizations to tackle complex challenges by fostering empathy, creativity, and innovation. Unlike traditional problem-solving methods, design thinking is not confined to a linear path; instead, it encourages dynamic and iterative thinking to arrive at innovative solutions (see also: Innovation Management ).

Historical Background

To truly grasp the significance of design thinking, it’s essential to delve into its historical roots. The concept finds its origins in the mid-20th century, primarily within the field of industrial design. Visionaries like Herbert A. Simon and L. Bruce Archer were among the early proponents of this methodology, emphasizing the importance of user-centered design . Over the decades, design thinking evolved, incorporating insights from various disciplines, such as psychology, engineering, and business. It gained prominence in the corporate world thanks to influential figures like David Kelley of IDEO and the Stanford d.school, which helped popularize and formalize the design thinking process we know today.

Design Thinking Core Principles

  • Empathy : Design thinking starts with deep empathy for the end-user. This means understanding their needs, desires, and pain points on a profound level. Empathy forms the foundation upon which innovative solutions are built.
  • Iteration : Design thinking embraces the idea that the first solution is rarely the best one. It encourages continuous refinement and iteration of ideas through prototyping and testing. This iterative process allows for the discovery of unexpected insights and improvements.
  • User-Centricity : The user is the focal point of the entire design thinking process. Solutions are not imposed from the top down; they emerge organically from an understanding of the user’s perspective and needs.
  • Collaboration : Design thinking thrives on interdisciplinary collaboration . It brings together individuals with diverse skills and perspectives to foster creative problem-solving.

These principles, combined with a structured framework, make design thinking a potent methodology for addressing a wide range of challenges , from designing user-friendly products to solving complex organizational problems.

The Stages of Design Thinking

While Design Thinking is often described as a mindset, at it’s core it is a five step process.

5 stages of design thinking infographic

Stage I: Empathize

The journey of design thinking commences with a crucial first step— empathy . In this initial stage, designers and problem-solvers immerse themselves in the world of the end-user, seeking to understand their needs , desires, and challenges on a profound level. This isn’t a casual observation – it’s a deep dive into the user’s experiences. Empathy involves conducting interviews, surveys, and even shadowing users in their daily routines. The goal? To gain insights that go beyond what’s explicitly stated—to uncover the unspoken, the latent, and the emotions that influence user behavior. Empathy is the bedrock upon which the entire design thinking process rests, for it’s from this wellspring of understanding that innovative solutions emerge. If you want to learn more about understanding different personalities, take our DISC-Test.

Stage II: Define

With a wealth of empathetic insights in hand, the next stage is to distill these observations into a clear and concise problem statement . What are the specific challenges and pain points that need to be addressed? Defining the problem is a pivotal moment in the design thinking process because it frames the entire journey. It’s about reframing the issue to focus on what truly matters to the user. This stage requires a delicate balance of precision and creativity—precision in articulating the problem, and creativity in reframing it to inspire fresh ideas.

Stage III: Ideate

Now, armed with a well-defined problem, the design thinking process enters the ideation stage —a veritable playground for creative brainstorming. Here, the emphasis is on quantity rather than quality, as the goal is to generate a broad spectrum of ideas, no matter how wild or unconventional they may seem. Ideation sessions often involve cross-functional teams engaging in free-flowing discussions, sketching, and mind mapping . It’s in this stage that the magic of creativity takes flight, and seemingly impossible solutions begin to take shape.

Stage IV: Prototype

Ideation is a boundless landscape of possibilities, but to transform these concepts into tangible solutions, the process moves to prototyping . Prototypes are simplified representations of the envisioned solutions, ranging from paper sketches to interactive mock-ups. The purpose of prototyping is to bring ideas to life in a tangible form that can be tested and refined. It’s an essential step to bridge the gap between abstract concepts and real-world applicability. Prototypes serve as a canvas for experimentation and iteration, allowing designers to uncover flaws, make improvements, and fine-tune their solutions.

Stage V: Test!

The final stage of design thinking is where ideas are put to the test in the real world . Testing involves presenting prototypes to the end-users and gathering their feedback . This user-centric approach ensures that the proposed solutions align with the users’ needs and expectations. The feedback loop is iterative, often leading back to the ideation and prototyping stages as insights are gained. This process of testing and refinement continues until the most suitable and effective solution emerges, ready to address the defined problem effectively.

In these stages, design thinking transforms from a theoretical concept into a hands-on, user-driven methodology that fosters innovation and creative problem-solving. Each stage plays a vital role in the iterative process that leads to meaningful solutions.

Design Thinking Examples & Benefits

To truly appreciate the transformative power of design thinking, let’s turn to real-world examples where this methodology has reshaped industries and solved complex problems.

Case Studies

One such shining example comes from Airbnb . In its early days, Airbnb faced a significant challenge: how to establish trust between hosts and guests in the sharing economy. By applying design thinking principles, they delved deep into the user experience, empathizing with both hosts and guests. They introduced features like user profiles, reviews, and a secure payment system, all aimed at fostering trust and confidence. This approach not only propelled Airbnb’s growth but also revolutionized the hospitality industry.

Another compelling case is that of the healthcare giant, Mayo Clinic . In an industry fraught with complexities and patient-centric challenges, Mayo Clinic turned to design thinking to improve patient experiences. They revamped waiting areas, redesigned appointment scheduling, and introduced user-friendly mobile apps for patients to access their medical records. These innovations not only improved patient satisfaction but also enhanced the overall quality of care.

Benefits of the Design Thinking Process

Design thinking isn’t just a methodology; it’s a mindset that empowers individuals and organizations to navigate the complexities of our modern world effectively. Its benefits extend far beyond problem-solving and innovation, permeating into the very fabric of how we approach challenges and create solutions:

  • Fosters Innovation : Design thinking places the user at the core of problem-solving, encouraging innovative thinking that leads to groundbreaking solutions.
  • Promotes Adaptability : In an ever-changing world, design thinking equips organizations with the ability to pivot and evolve in response to shifting market dynamics and customer preferences.
  • Enhanced User Satisfaction : Whether in product design or service delivery, design thinking ensures that solutions precisely meet user needs and expectations, resulting in happier and more loyal customers.
  • Encourages Collaboration : Design thinking fosters a culture of collaboration among multidisciplinary teams, promoting teamwork and creativity.

Read more about the benefits in this review of educational research: Having good design thinking skills can assist in solving really complex problems.

salary differences by design thinking skills infographic

Challenges and Criticisms

illustrated thinking process

While design thinking has garnered widespread acclaim, it’s not immune to criticism, and one prevalent concern is the risk of over-hyping. In the rush to embrace this transformative approach, there’s a danger of viewing it as a panacea for all organizational challenges. Design thinking, like any methodology, has its limitations. It’s not a one-size-fits-all solution, and not every problem requires a design thinking approach. Over-hyping can create unrealistic expectations , leading to disappointment when results fall short. It’s essential to strike a balance between recognizing design thinking’s potential and acknowledging its boundaries.

Implementation Challenges

Implementing design thinking within organizations can be a journey fraught with challenges. Resistance to change is a common stumbling block. Employees accustomed to traditional problem-solving methods may find it challenging to adapt to the iterative and user-centric nature of design thinking. Another challenge is the need for time and resources . Design thinking, when done right, demands investment in research, prototyping, and user testing, which can strain budgets and schedules. Additionally, maintaining a consistent commitment to the process throughout the organization can be difficult. Without leadership support and a culture that encourages experimentation and learning from failures, design thinking initiatives may falter. Addressing these challenges requires a thoughtful and strategic approach to ensure that design thinking becomes ingrained in the organizational DNA .

How to Incorporate Design Thinking

Design thinking isn’t reserved for designers alone – it’s a mindset that anyone can cultivate to enhance problem-solving skills and drive innovation in their work and daily lives.

Practical tips for individuals

  • Start with Empathy : Whether you’re designing a product or tackling a personal challenge, begin by understanding the needs and perspectives of those involved. Ask questions, actively listen , and put yourself in their shoes.
  • Embrace Iteration : Don’t settle for the first solution that comes to mind. Be open to refining and iterating on your ideas. Embrace failure as a learning opportunity.
  • Diverse Perspectives : Seek input from people with different backgrounds and viewpoints. Collaborative brainstorming can lead to more creative and effective solutions.
  • Prototype and Test : Even in non-design contexts, consider creating prototypes or mock-ups to visualize your ideas. Test them with potential users or stakeholders to gather feedback.
  • User-Centric Approach : Always prioritize the end-user or recipient of your work. Your solutions should address their needs and provide value.

Organizational Integration

To foster a design thinking culture within organizations, several steps can be taken:

  • Leadership Buy-In : Leaders should champion the adoption of design thinking, setting an example for the rest of the organization. They should communicate its value and allocate resources for its implementation (see also “ Leadership test “)
  • Training and Education : Offer design thinking training and workshops to employees at all levels. Equip them with the skills and knowledge to apply design thinking methodologies.
  • Cross-Functional Teams : Encourage collaboration across different departments and disciplines. Create teams that bring together diverse skills and perspectives for problem-solving.
  • Design Thinking Spaces : Designate physical or virtual spaces where employees can brainstorm, prototype, and test ideas. These spaces should be conducive to creativity and collaboration.
  • Reward Innovation : Recognize and reward employees who contribute innovative ideas and solutions through design thinking. Create incentives for innovation and risk-taking.
  • Feedback and Continuous Improvement : Establish mechanisms for collecting feedback on design thinking initiatives. Use this feedback to refine processes and adapt to evolving needs.

By following these steps, individuals can harness the power of design thinking in their personal and professional lives, while organizations can create an environment where design thinking thrives, leading to innovative solutions and a more agile , customer-centric approach.

It’s worth emphasizing that design thinking holds greater importance than ever before. It equips individuals and organizations with the tools to navigate change effectively , foster innovation, and create solutions that prioritize the needs of users, transcending disciplinary boundaries.

Consider embracing design thinking in your own context . Whether you’re seeking solutions in your daily life or aiming to cultivate a culture of creativity within your organization, the key lies in embracing empathy, collaboration, and a willingness to experiment. These qualities unlock the potential of design thinking.

In the words of the iconic designer and innovator Steve Jobs , “ Design is how it works .” Let design thinking be the guiding light in our intricate world, where innovation and user-centric solutions pave the path forward. Its enduring relevance underscores our innate capacity to create, adapt, and thrive .

You might also be interested in: Pareto Concept – Why it still works!

Additional Resources

For readers eager to dive deeper into the world of design thinking, there is a wealth of resources available to further your understanding and expertise:

  • “ Design Thinking for Strategic Innovation ” by Idris Mootee: This book offers a strategic perspective on design thinking and its application in business.
  • “ Change by Design ” by Tim Brown: Tim Brown, CEO of IDEO, provides valuable insights into the design thinking process and its potential for innovation.
  • “ The Design Thinking Playbook ” by Michael Lewrick, Patrick Link, and Larry Leifer: A comprehensive guide to practical design thinking methods and tools.
  • IDEO U ( https://www.ideou.com/ ): IDEO U offers online courses and resources on design thinking, innovation, and leadership.
  • Stanford d.school ( https://dschool.stanford.edu/ ): Explore Stanford University’s d.school website for design thinking tools, case studies, and free resources.
  • Nielsen Norman Group ( https://www.nngroup.com/ ): The Nielsen Norman Group offers valuable insights and research on user-centered design and usability.
  • Coursera Design Thinking Specialization : This series of courses offered by the University of Virginia on Coursera provides a comprehensive understanding of design thinking principles and their application.
  • edX Design Thinking MicroMasters Program : This program by Rochester Institute of Technology on edX covers design thinking, innovation, and leadership.

VIDEO: Doreen Lorenzo about Design Thinking (TedTalk)

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What is design thinking?

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Design and conquer: in years past, the word “design” might have conjured images of expensive handbags or glossy coffee table books. Now, your mind might go straight to business. Design and design thinking are buzzing in the business community more than ever. Until now, design has focused largely on how something looks; these days, it’s a dynamic idea used to describe how organizations can adjust their problem-solving approaches to respond to rapidly changing environments—and create maximum impact and shareholder value. Design is a journey and a destination. Design thinking is a core way of starting the journey and arriving at the right destination at the right time.

Simply put, “design thinking is a methodology that we use to solve complex problems , and it’s a way of using systemic reasoning and intuition to explore ideal future states,” says McKinsey partner Jennifer Kilian. Design thinking, she continues, is “the single biggest competitive advantage that you can have, if your customers are loyal to you—because if you solve for their needs first, you’ll always win.”

Get to know and directly engage with senior McKinsey experts on design thinking

Tjark Freundt is a senior partner in McKinsey’s Hamburg office, Tomas Nauclér is a senior partner in the Stockholm office, Daniel Swan is a senior partner in the Stamford office, Warren Teichner is a senior partner in the New York office, Bill Wiseman is a senior partner in the Seattle office, and Kai Vollhardt is a senior partner in the Munich office.

And good design is good business. Kilian’s claim is backed up with data: McKinsey Design’s 2018 Business value of design report  found that the best design performers increase their revenues  and investor returns at nearly twice the rate of their industry competitors. What’s more, over a ten-year period, design-led companies outperformed  the S&P 500 by 219 percent.

As you may have guessed by now, design thinking goes way beyond just the way something looks. And incorporating design thinking into your business is more than just creating a design studio and hiring designers. Design thinking means fundamentally changing how you develop your products, services, and, indeed, your organization itself.

Read on for a deep dive into the theory and practice of design thinking.

Learn more about McKinsey’s Design Practice , and check out McKinsey’s latest Business value of design report here .

How do companies build a design-driven company culture?

There’s more to succeeding in business than developing a great product or service that generates a financial return. Empathy and purpose are core business needs. Design thinking means putting customers, employees, and the planet at the center of problem solving.

McKinsey’s Design Practice has learned that design-led organizations start with design-driven cultures. Here are four steps  to building success through the power of design:

Understand your audience. Design-driven companies go beyond asking what customers and employees want, to truly understanding why they want it. Frequently, design-driven companies will turn to cultural anthropologists and ethnographers to drill down into how their customers use and experience products, including what motivates them and what turns them away.

Makeup retailer Sephora provides an example. When marketing leaders actually watched  shoppers using the Sephora website, they realized customers would frequently go to YouTube to watch videos of people using products before making a purchase. Using this information, the cosmetics retailer developed its own line of demonstration videos, keeping shoppers on the site and therefore more likely to make a purchase.

  • Bring design to the executive table. This leader can be a chief design officer, a chief digital officer, or a chief marketing officer. Overall, this executive should be the best advocate for the company’s customers and employees, bringing the point of view of the people, the planet, and the company’s purpose into strategic business decisions. The design lead should also build bridges between multiple functions and stakeholders, bringing various groups into the design iteration process.
  • Design in real time. To understand how and why people—both customers and employees—use processes, products, or services, organizations should develop a three-pronged design-thinking model that combines design, business strategy, and technology. This approach allows business leaders to spot trends, cocreate using feedback and data, prototype, validate, and build governance models for ongoing investment.

Act quickly. Good design depends on agility. That means getting a product to users quickly, then iterating based on customer feedback. In a design-driven culture, companies aren’t afraid to release products that aren’t quite perfect. Designers know there is no end to the design process. The power of design, instead, lies in the ability to adopt and adapt as needs change. When designers are embedded within teams, they are uniquely positioned to gather and digest feedback, which can lead to unexpected revelations. Ultimately, this approach creates more impactful and profitable results than following a prescribed path.

Consider Instagram. Having launched an initial product in 2010, Instagram’s founders paid attention to what the most popular features were: image sharing, commenting, and liking. They relaunched with a stripped-down version a few months later, resulting in 100,000 downloads in less than a week and over two million users in under two months —all without any strategic promotion.

Learn more about McKinsey’s Design Practice .

What’s the relationship between user-centered design and design thinking?

Both processes are design led. And they both emphasize listening to and deeply understanding users and continually gathering and implementing feedback to develop, refine, and improve a service.

Where they are different is scale. User-centered design focuses on improving a specific product or service . Design thinking takes a broader view  as a way to creatively address complex problems—whether for a start-up, a large organization, or society as a whole.

User-centered design is great for developing a fantastic product or service. In the past, a company could coast on a superior process or product for years before competitors caught up. But now, as digitization drives more frequent and faster disruptions, users demand a dynamic mix of product and service. Emphasis has shifted firmly away  from features and functions toward purpose, lifestyle, and simplicity of use.

Circular, white maze filled with white semicircles.

Introducing McKinsey Explainers : Direct answers to complex questions

McKinsey analysis has found that some industries—such as telecommunications, automotive, and consumer product companies— have already made strides toward combining product and service into a unified customer experience . Read on for concrete examples of how companies have applied design thinking to offer innovative—and lucrative—customer experiences.

Learn more about our Operations Practice .

What is the design-thinking process?

McKinsey analysis has shown that the design-thinking approach creates more value  than conventional approaches. The right design at the right price point spurs sustainability and resilience in a demonstrable way—a key driver of growth.

According to McKinsey’s Design  Practice, there are two key steps to the design-thinking process:

  • Developing an understanding of behavior and needs that goes beyond what people are doing right now to what they will need in the future and how to deliver that. The best way to develop this understanding is to spend time with people.
  • “Concepting,” iterating, and testing . First start with pen and paper, sketching out concepts. Then quickly put these into rough prototypes—with an emphasis on quickly. Get feedback, refine, and test again. As American chemist Linus Pauling said : “The way to get good ideas is to get lots of ideas and throw the bad ones away.”

What is D4VG versus DTV?

For more than a decade, manufacturers have used a design-to-value (DTV) model  to design and release products that have the features needed to be competitive at a low cost. During this time, DTV efforts were groundbreaking because they were based on data rather than experience. They also reached across functions, in contrast to the typical value-engineering approach.

The principles of DTV have evolved into design for value and growth (D4VG), a new way of creating products that provide exceptional customer experiences while driving both value and growth. Done right, D4VG efforts generate products with the features, form, and functionality that turn users into loyal fans .

D4VG products can cost more to build, but they can ultimately raise margins by delivering on a clear understanding of a product’s core brand attributes, insights into people’s motivations, and design thinking.

Learn more about our Consumer Packaged Goods Practice .

What is design for sustainability?

As consumers, companies, and regulators shift toward increased sustainability, design processes are coming under even more scrutiny. The challenge is that carbon-efficient production processes tend to be more complex and can require more carbon-intensive materials. The good news is that an increased focus on design for sustainability (DFS), especially at the research and development stage , can help mitigate some of these inefficiencies and ultimately create even more sustainable products.

For example, the transition from internal-combustion engines to electric-propulsion vehicles  has highlighted emissions-intensive automobile production processes. One study found that around 20 percent of the carbon generated by a diesel vehicle comes from its production . If the vehicle ran on only renewable energy, production emissions would account for 85 percent of the total. With more sustainable design, electric-vehicle (EV) manufacturers stand to reduce the lifetime emissions of their products significantly.

To achieve design for sustainability at scale, companies can address three interrelated elements at the R&D stage:

  • rethinking the way their products use resources, adapting them to changing regulations, adopting principles of circularity, and making use of customer insights
  • understanding and tracking emissions and cost impact of design decisions in support of sustainability goals
  • fostering the right mindsets and capabilities to integrate sustainability into every product and design decision

What is ‘skinny design’?

Skinny design is a less theoretical aspect of design thinking. It’s a method whereby consumer goods companies reassess the overall box size of products by reducing the total cubic volume of the package. According to McKinsey analysis , this can improve overall business performance in the following ways:

  • Top-line growth of 4 to 5 percent through improvements in shelf and warehouse holding power. The ability to fit more stock into warehouses ultimately translates to growth.
  • Bottom-line growth of more than 10 percent . Packing more product into containers and trucks creates the largest savings. Other cost reductions can come from designing packaging to minimize the labor required and facilitate automation.
  • Sustainability improvements associated with reductions in carbon emissions through less diesel fuel burned per unit. Material choices can also confer improvements to the overall footprint.

Read more about skinny design and how it can help maximize the volume of consumer products that make it onto shelves.

Learn more about McKinsey’s Operations Practice .

How can a company become a top design performer?

The average person’s standard for design is higher than ever. Good design is no longer just a nice-to-have for a company. Customers now have extremely high expectations for design, whether it’s customer service, instant access to information, or clever products that are also aesthetically relevant in the current culture.

McKinsey tracked the design practices of 300 publicly listed companies  over a five-year period in multiple countries. Advanced regression analysis of more than two million pieces of financial data and more than 100,000 design actions revealed 12 actions most correlated to improved financial performance. These were then clustered into the following four themes:

  • Analytical leadership . For the best financial performers, design is a top management issue , and design performance is assessed with the same rigor these companies use to approach revenue and cost. The companies with the top financial returns have combined design and business leadership through bold, design-centric visions. These include a commitment to maintain a baseline level of customer understanding among all executives. The CEO of one of the world’s largest banks, for example, spends one day a month with the bank’s clients and encourages all members of the company’s C-suite to do the same.
  • Cross-functional talent . Top-performing companies make user-centric design everyone’s responsibility, not a siloed function. Companies whose designers are embedded within cross-functional teams have better overall business performance . Further, the alignment of design metrics with functional business metrics (such as financial performance, user adoption rates, and satisfaction results) is also correlated to better business performance.
  • Design with people, not for people . Design flourishes best, according to our research, in environments that encourage learning, testing, and iterating with users . These practices increase the odds of creating breakthrough products and services, while at the same time reducing the risk of costly missteps.
  • User experience (UX) . Top-quartile companies embrace the full user experience  by taking a broad-based view of where design can make a difference. Design approaches like mapping customer journeys can lead to more inclusive and sustainable solutions.

What are some real-world examples of how design thinking can improve efficiency and user experience?

Understanding the theory of design thinking is one thing. Seeing it work in practice is something else. Here are some examples of how elegant design created value for customers, a company, and shareholders:

  • Stockholm’s international airport, Arlanda, used design thinking to address its air-traffic-control problem. The goal was to create a system that would make air traffic safer and more effective. By understanding the tasks and challenges of the air-traffic controllers, then collaboratively working on prototypes and iterating based on feedback, a working group was able to design a new departure-sequencing tool  that helped air-traffic controllers do their jobs better. The new system greatly reduced the amount of time planes spent between leaving the terminal and being in the air, which in turn helped reduce fuel consumption.
  • When Tesla creates its electric vehicles , the company closely considers not only aesthetics but also the overall driving experience .
  • The consumer electronics industry has a long history of dramatic evolutions lead by design thinking. Since Apple debuted the iPhone in 2007, for example, each new generation has seen additional features, new customers, and lower costs—all driven by design-led value creation .

Learn more about our Consumer Packaged Goods  and Sustainability  Practices.

For a more in-depth exploration of these topics, see McKinsey’s Agile Organizations collection. Learn more about our Design Practice —and check out design-thinking-related job opportunities if you’re interested in working at McKinsey.

Articles referenced:

  • “ Skinny design: Smaller is better ,” April 26, 2022, Dave Fedewa , Daniel Swan , Warren Teichner , and Bill Wiseman
  • “ Product sustainability: Back to the drawing board ,” February 7, 2022, Stephan Fuchs, Stephan Mohr , Malin Orebäck, and Jan Rys
  • “ Emerging from COVID-19: Australians embrace their values ,” May 11, 2020, Lloyd Colling, Rod Farmer , Jenny Child, Dan Feldman, and Jean-Baptiste Coumau
  • “ The business value of design ,” McKinsey Quarterly , October 25, 2018, Benedict Sheppard , Hugo Sarrazin, Garen Kouyoumjian, and Fabricio Dore
  • “ More than a feeling: Ten design practices to deliver business value ,” December 8, 2017, Benedict Sheppard , John Edson, and Garen Kouyoumjian
  • “ Creating value through sustainable design ,” July 25, 2017, Sara Andersson, David Crafoord, and Tomas Nauclér
  • “ The expanding role of design in creating an end-to-end customer experience ,” June 6, 2017, Raffaele Breschi, Tjark Freundt , Malin Orebäck, and Kai Vollhardt
  • “ Design for value and growth in a new world ,” April 13, 2017, Ankur Agrawal , Mark Dziersk, Dave Subburaj, and Kieran West
  • “ The power of design thinking ,” March 1, 2016, Jennifer Kilian , Hugo Sarrazin, and Barr Seitz
  • “ Building a design-driven culture ,” September 1, 2015, Jennifer Kilian , Hugo Sarrazin, and Hyo Yeon

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Design Thinking 101

problem solving with design thinking

July 31, 2016 2016-07-31

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In This Article:

Definition of design thinking, why — the advantage, flexibility — adapt to fit your needs, scalability — think bigger, history of design thinking.

Design thinking is an ideology supported by an accompanying process . A complete definition requires an understanding of both.

Definition: The design thinking ideology asserts that a hands-on, user-centric approach to problem solving can lead to innovation, and innovation can lead to differentiation and a competitive advantage. This hands-on, user-centric approach is defined by the design thinking process and comprises 6 distinct phases, as defined and illustrated below.

The design-thinking framework follows an overall flow of 1) understand, 2) explore, and 3) materialize. Within these larger buckets fall the 6 phases: empathize, define, ideate, prototype, test, and implement.

The 6 Design Thinking Phases: empathize, define, ideate, prototype, test, and implement

Conduct research in order to develop knowledge about what your users do, say, think, and feel .

Imagine your goal is to improve an onboarding experience for new users. In this phase, you talk to a range of actual users.  Directly observe what they do, how they think, and what they want, asking yourself things like ‘what motivates or discourages users?’ or ‘where do they experience frustration?’ The goal is to gather enough observations that you can truly begin to empathize with your users and their perspectives.

Combine all your research and observe where your users’ problems exist. While pinpointing your users’ needs , begin to highlight opportunities for innovation.

Consider the onboarding example again. In the define phase, use the data gathered in the empathize phase to glean insights. Organize all your observations and draw parallels across your users’ current experiences. Is there a common pain point across many different users? Identify unmet user needs.

Brainstorm a range of crazy, creative ideas that address the unmet user needs identified in the define phase. Give yourself and your team total freedom; no idea is too farfetched and quantity supersedes quality.

At this phase, bring your team members together and sketch out many different ideas. Then, have them share ideas with one another, mixing and remixing, building on others' ideas.

Build real, tactile representations for a subset of your ideas. The goal of this phase is to understand what components of your ideas work, and which do not. In this phase you begin to weigh the impact vs. feasibility of your ideas through feedback on your prototypes.

Make your ideas tactile. If it is a new landing page, draw out a wireframe and get feedback internally.  Change it based on feedback, then prototype it again in quick and dirty code. Then, share it with another group of people.

Return to your users for feedback. Ask yourself ‘Does this solution meet users’ needs?’ and ‘Has it improved how they feel, think, or do their tasks?’

Put your prototype in front of real customers and verify that it achieves your goals. Has the users’ perspective during onboarding improved? Does the new landing page increase time or money spent on your site? As you are executing your vision, continue to test along the way.

Put the vision into effect. Ensure that your solution is materialized and touches the lives of your end users.

This is the most important part of design thinking, but it is the one most often forgotten. As Don Norman preaches, “we need more design doing.” Design thinking does not free you from the actual design doing. It’s not magic.

“There’s no such thing as a creative type. As if creativity is a verb, a very time-consuming verb. It’s about taking an idea in your head, and transforming that idea into something real. And that’s always going to be a long and difficult process. If you’re doing it right, it’s going to feel like work.”  - Milton Glaser

As impactful as design thinking can be for an organization, it only leads to true innovation if the vision is executed. The success of design thinking lies in its ability to transform an aspect of the end user’s life. This sixth step — implement — is crucial.

Why should we introduce a new way to think about product development? There are numerous reasons to engage in design thinking, enough to merit a standalone article, but in summary, design thinking achieves all these advantages at the same time.

Design thinking:

  • Is a user-centered process that starts with user data, creates design artifacts that address real and not imaginary user needs, and then tests those artifacts with real users
  • Leverages collective expertise and establishes a shared language, as well as buy-in amongst your team
  • Encourages innovation by exploring multiple avenues for the same problem

Jakob Nielsen says “ a wonderful interface solving the wrong problem will fail ." Design thinking unfetters creative energies and focuses them on the right problem. 

The above process will feel abstruse at first. Don’t think of it as if it were a prescribed step-by-step recipe for success. Instead, use it as scaffolding to support you when and where you need it. Be a master chef, not a line cook: take the recipe as a framework, then tweak as needed.

Each phase is meant to be iterative and cyclical as opposed to a strictly linear process, as depicted below. It is common to return to the two understanding phases, empathize and define, after an initial prototype is built and tested. This is because it is not until wireframes are prototyped and your ideas come to life that you are able to get a true representation of your design. For the first time, you can accurately assess if your solution really works. At this point, looping back to your user research is immensely helpful. What else do you need to know about the user in order to make decisions or to prioritize development order? What new use cases have arisen from the prototype that you didn’t previously research?

You can also repeat phases. It’s often necessary to do an exercise within a phase multiple times in order to arrive at the outcome needed to move forward. For example, in the define phase, different team members will have different backgrounds and expertise, and thus different approaches to problem identification. It’s common to spend an extended amount of time in the define phase, aligning a team to the same focus. Repetition is necessary if there are obstacles in establishing buy-in. The outcome of each phase should be sound enough to serve as a guiding principle throughout the rest of the process and to ensure that you never stray too far from your focus.

Iteration in the Design Thinking process: Understand, Explore, Materialize

The packaged and accessible nature of design thinking makes it scalable. Organizations previously unable to shift their way of thinking now have a guide that can be comprehended regardless of expertise, mitigating the range of design talent while increasing the probability of success. This doesn’t just apply to traditional “designery” topics such as product design, but to a variety of societal, environmental, and economical issues. Design thinking is simple enough to be practiced at a range of scopes; even tough, undefined problems that might otherwise be overwhelming. While it can be applied over time to improve small functions like search, it can also be applied to design disruptive and transformative solutions, such as restructuring the career ladder for teachers in order to retain more talent. 

It is a common misconception that design thinking is new. Design has been practiced for ages : monuments, bridges, automobiles, subway systems are all end-products of design processes. Throughout history, good designers have applied a human-centric creative process to build meaningful and effective solutions.

In the early 1900's husband and wife designers Charles and Ray Eames practiced “learning by doing,” exploring a range of needs and constraints before designing their Eames chairs, which continue to be in production even now, seventy years later. 1960's dressmaker Jean Muir was well known for her “common sense” approach to clothing design, placing as much emphasis on how her clothes felt to wear as they looked to others. These designers were innovators of their time. Their approaches can be viewed as early examples of design thinking — as they each developed a deep understanding of their users’ lives and unmet needs. Milton Glaser, the designer behind the famous I ♥ NY logo, describes this notion well: “We’re always looking, but we never really see…it’s the act of attention that allows you to really grasp something, to become fully conscious of it.”

Despite these (and other) early examples of human-centric products, design has historically been an afterthought in the business world, applied only to touch up a product’s aesthetics. This topical design application has resulted in corporations creating solutions which fail to meet their customers’ real needs. Consequently, some of these companies moved their designers from the end of the product-development process, where their contribution is limited, to the beginning. Their human-centric design approach proved to be a differentiator: those companies that used it have reaped the financial benefits of creating products shaped by human needs.

In order for this approach to be adopted across large organizations, it needed to be standardized. Cue design thinking, a formalized framework of applying the creative design process to traditional business problems.

The specific term "design thinking" was coined in the 1990's by David Kelley and Tim Brown of IDEO, with Roger Martin, and encapsulated methods and ideas that have been brewing for years into a single unified concept.

We live in an era of experiences , be they services or products, and we’ve come to have high expectations for these experiences. They are becoming more complex in nature as information and technology continues to evolve. With each evolution comes a new set of unmet needs. While design thinking is simply an approach to problem solving, it increases the probability of success and breakthrough innovation.

Learn more about design thinking in the full-day course Generating Big Ideas with Design Thinking .

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A complete guide to the design thinking process

problem solving with design thinking

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Learn the five stages of the design thinking process, get practical tips to apply them, and get templates to seamlessly run design thinking exercises.

How many projects have you worked on that stalled because your team couldn’t align on the best path forward? How many more got shelved because they didn’t meet user needs or expectations? And how many got delayed in rounds and rounds of never-ending feedback? 

Thankfully, you don’t have to keep repeating those experiences month after month. The (not so) secret weapon: design thinking .

Design thinking gives teams a new way to approach their projects and overcome some of those well-known challenges. It can help teams understand their users' needs and challenges, then apply those learnings to solve problems in a creative, innovative way. Understanding design thinking can transform your team’s problem-solving approach — and how you work together.

What is design thinking?

Design thinking is an iterative process where teams seek to understand user needs, challenge assumptions, define complex problems to solve, and develop innovative solutions to prototype and test. The goal of design thinking is to come up with user-focused solutions tailored to the particular problem at hand.

While often used in product design, service design, and customer experience, you can use design thinking in virtually any situation, industry, or organization to create user-centric solutions to specific problems.

Design thinking process 101: Definitions and approaches

The design thinking process puts customers’ and users’ needs at the center and aims to solve challenges from their perspective.

Design thinking typically follows five distinct stages:

Empathize stage

The first stage of design thinking lays the foundation for the rest of the process because it focuses on the needs of the real people using your product. At this stage, you want to get familiar with the people experiencing the problems you’re trying to solve, understanding their point of view, and learning about their user experience. You want to understand their challenges and what they need from your product or company to address them.

The goal of this stage is for your team to develop a user-centered vision of the core problem you need to solve. The idea is to challenge any assumptions or biases teams have, instead using their customer perspective as a guiding source. This is important because it aligns the team on what needs to be considered during the rest of the design thinking process. 

To help you get a solid understanding of the problems you’re solving, you can ask a lot of questions to build empathy with your users. These will invite people to share their experiences and observations to help your team better understand the problem. Then, you can move on to some specific exercises for the empathy stage of the process.

As you build up your understanding of your users, it's helpful to visualize their experience. A common way to do this is to assemble a customer journey map . This helps identify areas of friction and understand customer preferences.

Learn more: 7 types of questions to build empathy for design thinking

Ideate stage

Your priority here is to think outside the box and source as many ideas as possible from all areas of the business. Bring in people from different departments so you benefit from a wider range of experiences and perspectives during ideation sessions. Don’t worry about coming up with concrete solutions or how to implement each one — you’ll build on that later. The goal is to explore new and creative ideas rather than come up with an actual plan.

Key steps in the ideation phase:

  • Define your problem : Creating a problem statement ensures that your team can focus on solving the right problem and staying aligned with your end-user or customer’s problem
  • Start ideating : Choose a brainstorming technique to help organize team participation that fits your goal (More on that in the next section.)
  • Prioritize your ideas : Once you have several ideas, prioritize them based on how well they take into account the customer’s needs‍ ‍
  • Choose the best solution : Choose the best ideas to move forward to either the define stage or the prototype stage
Learn more: The ideation stage of design thinking: What you need to know

Your priority here is to generate as many ideas as possible, without judging or evaluating them. This step encourages designers to think creatively and push the boundaries of what's possible. We’ve put together a list of different brainstorming techniques to help your teams come up with creative new ideas. 

Put it into practice: How to facilitate a brainstorming session

Prototyping stage

At this stage, your team’s goal is to remove uncertainty around your proposed solutions. This is where you start thinking about them in more detail, including how you’ll bring them to life. Your prototypes should help the team understand if the design or solution will work as it’s intended to. 

Here, the focus is on speed and efficiency — you don’t want to invest a ton of time or resources into these solutions yet because you’re not sure they’re the best ones for the problem you’re trying to solve. You just need a functional, interactive prototype that can prove your concept. These are learning opportunities to help you spot any issues or opportunities before you take it any further.

Learn more: A guide to prototyping: the 4th stage of design thinking

Testing stage

The testing stage is normally one of the last stages of the design thinking process. After you’ve developed a concept or prototype, you need to test it in the real-world to understand its viability and usability. It’s where your product, design, or development teams evaluate the creative solutions they’ve come up with, to see how real users interact with them. 

Testing your concepts and observing how people interact with them helps you understand whether or not the prototype solves real problems and meets their needs, before you invest in it fully.

However, design thinking is an iterative process: You may go through the ideation, prototyping, and testing phases multiple times to improve and refine your solutions as you learn more from your users.

Read the guide: Testing: A guide to the 5th stage of design thinking

The relationship between human-centered design and design thinking

These two terms are often used together, because they complement one another. However, they’re two different things, so understanding their differences is important. 

Simply put, design thinking is a working process, while human-centered design is a mindset or approach.

The first step in finding success with design thinking is to foster a culture of human-centered design within your team. This is because design thinking focuses so heavily on the users and customers — the people using your product or service.

To inspire your team, we’ve put together four human-centered design examples — and explain why they work so well.

Benefits of design thinking

For organizations who’ve never run a design thinking workshop before, it can feel like a big change in how you approach the design process. But it can offer many benefits for your business.

Foster a true design culture within your organization

Design thinking is an iterative process — it’s not something you do once and call it done. The more you do it, the more you’ll see a design-focused culture emerge within your organization, which is much more effective than going to one-off creative retreats or setting up expensive innovation centers that no one ever uses.

This mindset and cultural shift can help scale design thinking within the business. But it’s important to know how to avoid  some of the pitfalls companies can face when trying to create a design culture internally.

Learn more: How to use the LUMA System of Innovation for everyday design thinking

Encourage collaboration across departments

Design thinking isn’t just for the designers on the team. The earlier stages of the process — Empathize, Define, and Ideate — are perfect for bringing in people from across the business. In fact, bringing in varied viewpoints and perspectives can help you come up with more creative or effective solutions.

You can use the design thinking process to get more people involved, and help everyone contribute ideas.

Improve understanding of user needs

So many companies say they’re “customer focused,” but lack a clear understanding of what really matters most to their customers in the context of their product or service. Design thinking puts the user front and center, with the Empathize stage dedicated to understanding and discovering user needs.

Learn more: How to identify user needs and pain points

Skills and behaviors needed for successful design thinking

To get the most out of a design thinking exercise, you’ll need a collaborative and creative mindset within your team. The team needs to be willing to explore new ideas, and laser-focused on customer or user needs. 

Here are some specific skills to help your design thinking process run smoothly.

Divergent and convergent thinking

Divergence and convergence is a human-centered design approach to problem-solving. It switches between expansive and focused thinking, giving you a process that balances understanding people’s problems and developing solutions. 

It focuses on understanding a user's needs, behaviors, and motivations, to help you develop empathy for their problems. Then, it encourages experimentation and iteration to help you effectively design solutions to meet those needs.

Collaborative working

Design thinking isn’t a solo activity. You’ll bring in people from different teams or business areas. To get the most out of the process, everyone needs to collaborate and communicate effectively. Teams that are good at collaborating drive the best outcomes, while also making it an enjoyable experience working together.

There are several core collaboration skills your team needs to succeed:

  • Open-mindedness
  • Communication
  • Adaptability
  • Organization
  • Time management
Learn more about why these skills are so important and how you can improve them individually or as a team: 7 collaboration skills your team needs to succeed

Participatory or collaborative design

For many design teams and creative folks, the idea of designing something with other people can be enough to make them shudder. “Design by committee” is their idea of a nightmare. But the design thinking process isn’t about “making the logo 10% bigger” or “using a different shade of blue.” It’s user- and solution-focused.

You’ll get the best outcomes if you bring insights, perspectives, and expertise from multiple stakeholders. That includes at the Prototype and Test stages, as everyone will have ideas to contribute to help you bring solutions to life.

Learn more: What is co-design? A primer on participatory design

Common challenges in design thinking

If your team hasn’t mastered or fully committed to each one of the design thinking steps, you may encounter problems that make it harder to reap the benefits of design thinking.

Here are 4 common challenges that teams face when implementing design thinking practices.

  • A company culture that doesn't foster collaboration
  • An inability to adjust to non-linear processes
  • A lack of in-depth user research
  • Getting too invested in a single idea
Learn how to address these in Mural's guide on design thinking challenges .

Design thinking tools and templates to help you get started

Using mural for design thinking.

There are lots of tools you can use to run design thinking workshops — including Mural. We help designers work as effectively as possible, so they can get to better solutions quicker. We’ve incorporated some design thinking shortcuts and “hidden” features into our application, making it perfect for in-person or remote (or even asynchronous) collaborative sessions. These include:

  • Use the C-key shortcut to quickly connect ideas with arrows
  • Seamlessly import existing information from spreadsheets
  • Duplicate elements you already created for faster visualization
  • Fit your canvas to your screen and zoom in
  • Get even more options using the right-click menu

And to help you get started, we’ve hand-picked some Mural templates relevant to each stage of the design process below.

Templates for the Empathy stage

The empathy map template helps you visualize the thoughts, feelings, and actions of your customersto help you develop a better understanding of the their experiences. The map is divided into four quadrants, where you record the following:

  • Thoughts: the customer’s internal dialogue and beliefs
  • Feelings: the customer’s emotional responses
  • Actions: the customer’s actions and behaviors
  • Observations: what the customer is seeing and hearing.

Try Mural’s empathy map template

Templates for the Define stage

This exercise helps you understand a situation or problem by identifying what’s working, what’s not, and areas for improvement. You start by listing out the problem, then identifying the positive aspects (the rose), negatives (thorn), and possible solutions for improvement (the buds).

You can use this template to run the exercise individually or in groups. It gives you a way to gather new ideas and perspectives on the problem you’re solving in real-time.

Try Mural’s Rose, thorn, bud template

Templates for the Ideate stage

The round robin brainstorming exercise is a collaborative session where every person contributes multiple ideas. This is a great way to come up with lots of different ideas and solutions in the ideation stage of design thinking, where you’re focusing on quantity and creativity. 

Bringing in ideas from every team member encourages people to share their unique perspectives, and can also help you avoid groupthink. 

Try Mural’s Round robin template

Templates for the Prototype stage

This template helps you map out how an idea will work in practice, as a functional system. Schematic diagramming is very flexible, so it can be used in many types of projects to make sure your idea is  structurally sound. It can help you map out workflows and identify any decisions you need to make to bring your idea to life.

Try Mural’s Schematic diagramming template

Templates for the Test stage

In think aloud testing, users test out a product or prototype and talk through the relevant tasks as they complete them. You can use this template to record the feedback, insights, and experiences of your testers, and identify the success and failure points in your proposed solution.

Try Mural’s Think aloud testing template

Design thinking examples: What it looks like in practice

Design thinking is a very flexible approach that works for companies of any size, from large enterprises to small startups. 

Here are some examples of how companies use design thinking, for many types of creative projects.

IBM uses design thinking to design at scale

IBM was traditionally an engineering-led organization, but now it's shifting its focus onto design, working to spread a design culture throughout the business. One of the main ways of doing that is by launching IBM Design Camps.

These camps are comprehensive educational programs that help people understand the concept of design thinking and how it specifically works at IBM. 

Learn more about how IBM runs design thinking workshops with remote or distributed teams .

Somersault Innovation uses design thinking to transform its sales process

Somersault Innovation has used design thinking methods to help their sales team co-create solutions with their customers. It’s helped sellers become more customer-centric. 

Now, their sellers can create mutual success plans with their prospects, making it easier for them to find a path forward together.

Mural uses design thinking to drive growth

At Mural, our marketing team is constantly following new trends, evaluating metrics, and working to deliver the best experiences for our customers. Design thinking helps us adopt a customer-centric approach by ensuring that we're focused on the right problems. This helps us have the biggest impact on the company’s long-term growth while creating the most value for our users.

David J. Bland planned a book using the design thinking methodology

It’s not just visual creative projects that can benefit from the design thinking process. Founder, speaker, and author David J. Bland used the methodology to plan out his book and collaborate with other team members in the process. In addition to helping him refine and adjust the structure, Bland also used it to gather feedback from early readers and target audiences, which helped get the final product just right.

Support design thinking with tools that facilitate creative collaboration

While we’ve covered some of the skills and behaviors you need to successfully run design thinking exercises, having the right tools can help a lot, too. A collaborative platform helps teams communicate, share ideas, and turn those ideas into solutions together.

Mural helps teams visualize their ideas in a collaboration platform that unlocks teamwork . This helps everyone stay on the same page, while giving them the ability to add their own ideas freely and easily. Mural facilitates effective collaboration both in person and remotely, making it ideal for design thinking workshops for co-located and distributed teams. Plus, it has tons of ready-to-use templates (like the ones we listed above) to help you get started.

Ready to give it a try? Start your Free Forever account today, and run your next design thinking workshop in Mural.

Bryan Kitch

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Design Thinking: A Guide to Creative Problem-Solving (2024)

Updated: Jan 02, 2024 By:  Dessign Team

Design Thinking

Design thinking is a problem-solving methodology that focuses on human needs. It is a human-centered approach to innovation that aims to create innovative solutions to complex problems. The process begins with empathy, where designers seek to understand the needs, behaviors, and pain points of the users.

This is followed by defining the problem, ideating, prototyping, and testing. The iterative process allows designers to refine their ideas and create solutions that are not only innovative but also meet the needs of the users.

Design thinking is a methodology that can be applied to a wide range of problems. It is used by designers , businesses, and organizations to develop new products, services, and processes. The methodology is based on the idea that the best solutions are created when designers work collaboratively with users and stakeholders.

By involving users in the design process, designers can create solutions that are more effective and meet the needs of the users. Design thinking can also be used to identify new opportunities for growth and innovation.

Key Takeaways

  • Design thinking is a human-centered approach to problem-solving that focuses on the needs of the users.
  • The process involves empathy, defining the problem, ideating, prototyping, and testing.
  • Design thinking can be applied to a wide range of problems and is used by designers, businesses, and organizations to develop new products, services, and processes.

Fundamentals of Design Thinking

Design thinking is a problem-solving methodology that involves building innovative solutions by understanding human needs and constraints. It is a collaborative and iterative process that can help designers and developers create products and services that are both user-centric and profitable.

Understanding the Process

The design thinking process is a non-linear process that involves five stages: empathize, define, ideate, prototype, and test. The process starts with empathizing with the user and understanding their needs. The next stage is defining the problem statement and organizing the observations. Then, ideation techniques are used to brainstorm solutions, followed by the experimental phase of prototyping. The final stage is testing and iterating on the prototype until the solution meets the user's needs and constraints.

Role of Empathy

Empathy is a critical component of design thinking. It involves putting oneself in the user's shoes and understanding their pain points, emotional needs, and visions. Through empathy, designers can gain insights into the user's behavior and develop innovative solutions that meet their needs.

Importance of Ideation

Ideation is the process of generating creative solutions to the problem statement. Designers use ideation techniques such as the worst possible idea and scampering to come up with innovative solutions. Ideation is an essential stage in the design thinking process because it helps designers generate a range of ideas and select the best solution.

Prototype Development

Prototyping is the process of building a physical or digital representation of the solution. Prototyping allows designers to test the solution and get feedback from users. It is an iterative process that involves building, testing, and refining the prototype until it meets the user's needs and constraints.

Testing and Iteration

Testing is the process of evaluating the prototype and getting feedback from users. It involves observing how users interact with the prototype and collecting data on their behavior. Based on the feedback, designers can iterate on the prototype and refine the solution until it meets the user's needs and constraints.

Design thinking is a powerful methodology that can help designers and developers create innovative solutions to complex problems. By focusing on human needs and constraints, designers can create products and services that provide value to customers and give organizations a competitive advantage.

Applications of Design Thinking

Design thinking has proven to be a valuable methodology for solving complex problems and creating innovative solutions. Its human-centered approach to problem-solving has made it a popular choice in various industries, including business, product development, service design, and organizational culture.

In Business and Strategy

Design thinking is becoming increasingly popular in the business world as it helps organizations to develop innovative solutions that meet the needs of their customers. By using design thinking, businesses can define their problem statement, understand their audience, and create solutions that have a competitive advantage.

Design thinking can also be used in strategy development. It helps businesses to identify and prioritize opportunities, create a vision for growth, and develop a plan to achieve their goals. By using design thinking, businesses can create a strategy that is grounded in human needs and insights.

In Product Development

Design thinking is a valuable methodology for product development as it helps designers to understand the needs of their users and develop products that meet those needs. The process involves empathizing with users, defining the problem, ideating solutions, prototyping, and testing.

By using design thinking, designers can create products that provide value to their users and differentiate themselves from their competitors. It also helps them to iterate and improve their products based on feedback from their users.

In Service Design

Design thinking is widely used in service design as it helps designers to create services that are user-centric and meet the needs of their users. The process involves empathizing with users, defining the problem, ideating solutions, prototyping, and testing.

By using design thinking, designers can create services that provide value to their users and differentiate themselves from their competitors. It also helps them to iterate and improve their services based on feedback from their users.

In Organizational Culture

Design thinking is not just a methodology for problem-solving but also a way of thinking that can transform organizational culture. By using design thinking, organizations can create a culture that is focused on human needs, collaboration, and innovation.

Design thinking can also be used to develop skills in employees, such as empathy, problem-solving, and collaboration. It helps organizations to create a culture of innovation and change that can drive growth and success.

In conclusion, design thinking is a powerful methodology that can be applied in various industries to create innovative solutions that meet the needs of their users. It is a human-centered approach to problem-solving that can transform organizational culture and drive growth and success.

Frequently Asked Questions

What are the 5 stages of design thinking.

Design thinking involves five stages: Empathize, Define, Ideate, Prototype, and Test. Each stage is essential to the process and helps to ensure that the final product meets the needs of the user.

What are the key skills required for design thinking?

Design thinking requires a wide range of skills, including empathy, creativity, critical thinking, problem-solving, and communication. These skills are necessary to effectively understand the needs of the user and create a product that meets those needs.

What are the steps involved in design thinking?

The steps involved in design thinking include understanding the problem, researching the user, brainstorming ideas, prototyping, and testing. These steps are iterative and require constant feedback to ensure that the final product meets the needs of the user.

How can design thinking benefit individuals and organizations?

Design thinking can benefit individuals and organizations in many ways. By focusing on the needs of the user, design thinking can lead to more effective and innovative solutions. It can also help to improve communication and collaboration within teams and organizations.

What are some examples of design thinking frameworks?

Some examples of design thinking frameworks include the Stanford d.school Design Thinking Process, the IDEO Design Thinking Process, and the Hasso Plattner Institute of Design Thinking at Stanford. Each framework has its own unique approach, but all share a focus on the needs of the user.

Who can benefit from using design thinking?

Design thinking can benefit anyone who is involved in the creation of products or services, from designers and engineers to business leaders and entrepreneurs. By focusing on the needs of the user, design thinking can help to create more effective and innovative solutions.

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Stage 2 in the Design Thinking Process: Define the Problem

Once you’ve empathized with your users, you can move on to the second stage of the design thinking process and define the problem your users need you to solve..

If you’ve read our introduction to User Experience (UX) Design , you’ll know that UX is essentially about solving the problems that prevent users from accomplishing what they want to do with our product.

Before you can go into problem-solving mode, however, there is one very crucial step that you need to complete—one that will shape your entire design project from start to finish. In the Design Thinking process , this step is what’s known as the “define” stage.

As the second step in the Design Thinking process, the define stage is where you’ll establish a clear idea of exactly which problem you will solve for the user. You’ll then shape this into a problem statement which will act as your northern star throughout the design process.

In this guide, we’ll tell you everything you need to know about this stage in the Design Thinking process, as well as how to define a meaningful problem statement.

Here’s what we’ll cover:

  • What is the define stage and why is it necessary?
  • What is a problem statement?
  • How to define a meaningful problem statement
  • What comes after the define phase?

Before we dive in, though, if you’d like an overview of the entire Design Thinking process, check out this video:

1. What is the define stage and why is it necessary?

As the second step in the Design Thinking process, the define stage is dedicated to defining the problem: what user problem will you be trying to solve? In other words, what is your design challenge?

The define stage is preceded by the empathize phase , where you’ll have learned as much about your users as possible, conducting interviews and using a variety of immersion and observation techniques. Once you have a good idea of who your users are and, most importantly, their wants, needs, and pain-points, you’re ready to turn this empathy into an actionable problem statement.

The relationship between the empathize and define stages can best be described in terms of analysis and synthesis. In the empathize phase, we use analysis to break down everything we observe and discover about our users into smaller, more manageable components—dividing their actions and behaviour into “what”, “why” and “how” categories, for example. In the define stage, we piece these components back together, synthesising our findings to create a detailed overall picture.

Why is the define stage so important?

The define stage ensures you fully understand the goal of your design project. It helps you to articulate your design problem, and provides a clear-cut objective to work towards. A meaningful, actionable problem statement will steer you in the right direction, helping you to kick-start the ideation process (see Stage Three of the Design Thinking process ) and work your way towards a solution.

Without a well-defined problem statement, it’s hard to know what you’re aiming for. Your work will lack focus, and the final design will suffer. Not only that: in the absence of a clear problem statement, it’s extremely difficult to explain to stakeholders and team members exactly what you are trying to achieve.

With this in mind, let’s take a closer look at problem statements and how you can go about defining them.

2. What is a problem statement?

A problem statement identifies the gap between the current state (i.e. the problem) and the desired state (i.e. the goal) of a process or product . Within the design context, you can think of the user problem as an unmet need. By designing a solution that meets this need, you can satisfy the user and ensure a pleasant user experience.

A problem statement, or point of view (POV) statement, frames this problem (or need) in a way that is actionable for designers. It provides a clear description of the issue that the designer seeks to address, keeping the focus on the user at all times.

Problem or POV statements can take various formats, but the end goal is always the same: to guide the design team towards a feasible solution. Let’s take a look at some of the ways you might frame your design problem:

  • From the user’s perspective: “I am a young working professional trying to eat healthily, but I’m struggling because I work long hours and don’t always have time to go grocery shopping and prepare my meals. This makes me feel frustrated and bad about myself.”
  • From a user research perspective: “Busy working professionals need an easy, time-efficient way to eat healthily because they often work long hours and don’t have time to shop and meal prep.”
  • Based on the four Ws—who, what, where, and why: “Our young working professional struggles to eat healthily during the week because she is working long hours. Our solution should deliver a quick and easy way for her to procure ingredients and prepare healthy meals that she can take to work.”

As you can see, each of these statements addresses the same issue—just in a slightly different way. As long as you focus on the user, what they need and why, it’s up to you how you choose to present and frame your design problem.

We’ll look at how to form your problem statement a little later on. Before we do, let’s consider some problem statement “do”s and “don’t”s.

What makes a good problem statement?

A good problem statement is human-centered and user-focused. Based on the insights you gathered in the empathize phase, it focuses on the users and their needs—not on product specifications or business outcomes. Here are some pointers that will help you create a meaningful problem statement:

  • Focus on the user: The user and their needs should be front and center of your problem statement. Avoid statements that start with “we need to…” or “the product should”, instead concentrating on the user’s perspective: “Young working professionals need…”, as in the examples above.
  • Keep it broad: A good problem statement leaves room for innovation and creative freedom. It’s important to keep it broad enough to invite a range of different ideas; avoid any references to specific solutions or technical requirements, for example.
  • Make it manageable: At the same time, your problem statement should guide you and provide direction. If it’s too broad in terms of the user’s needs and goals, you’ll struggle to hone in on a suitable solution. So, don’t try to address too many user needs in one problem statement; prioritize and frame your problem accordingly.

Bearing these things in mind, let’s explore some useful methods for creating a meaningful problem statement.

3. How to write a meaningful problem statement

Writing a meaningful problem statement can be extremely challenging. How do you condense all the complexities of the user’s conscious and unconscious desires into one simple, actionable statement? Fortunately, there are some tried-and-tested methods that will help you do just that.

Space saturation and group

One of the first steps in defining a problem statement is to organize your findings from the empathize phase. Space saturation and group is a popular method used by design thinkers to collect and visually present all observations made in the empathize phase in one space. As the name suggests, you will literally “saturate” a wall or whiteboard with Post-It notes and images, resulting in a collage of artifacts from your user research.

As the Stanford d.school explains: “You space saturate to help you unpack thoughts and experiences into tangible and visual pieces of information that you surround yourself with to inform and inspire the design team. You group these findings to explore what themes and patterns emerge, and strive to move toward identifying meaningful needs of people and insights that will inform your design solutions.”

This method should involve anyone who took part in the empathize stage of the design project, and should take no longer than 20-30 minutes.

The four Ws

Asking the right questions will help you put your finger on the right problem statement. With all your findings from the empathize phase in one place, ask yourself the four Ws: Who , what , where , and why?

  • Who is experiencing the problem? In other words, who is your target user; who will be the focus of your problem statement?
  • What is the problem? Based on the observations you made during the empathize phase, what are the problems and pain-points that frequently came up? What task is the user trying to accomplish, and what’s standing in their way?
  • Where does the problem present itself? In what space (physical or digital), situation or context is the user when they face this problem? Are there any other people involved?
  • Why does it matter? Why is it important that this problem be solved? What value would a solution bring to the user, and to the business?

Approaching your observations with these four questions in mind will help you to identify patterns within your user research. In identifying the most prevalent issues, you’ll be one step closer to formulating a meaningful problem statement.

The five whys

Another question-based strategy, the five whys technique can help you delve deeper into the problem and drill down to the root cause. Once you’ve identified the root cause, you have something that you can act upon; somewhere specific to focus your problem-solving efforts.

Let’s take our previous example of the young working professional who wants to eat healthily, but finds it difficult to do so. Here’s how you might use the five whys to break the problem down and get to the root cause:

  • Why is she not eating healthily? → She orders takeaway everyday.
  • Why does she order takeaway everyday? → Her fridge and cupboards are empty.
  • Why are the fridge and cupboards empty? → She hasn’t been grocery shopping in over a week.
  • Why hasn’t she been grocery shopping? → She doesn’t have time to go to the supermarket.
  • Why doesn’t she have time? → She works long hours and is exhausted.

The root cause here is a lack of time, so your solution might focus on efficiency and convenience. Your final problem statement might look something like this: “Young working professionals need a quick, convenient solution to eating healthily.”

4. What comes after the define phase?

By the end of the define phase, you’ll have turned your findings from the empathize stage into a meaningful, actionable problem statement. With your problem statement to hand, you’ll be ready to move on to the ideation phase , where you’ll turn your problem statement into “how might we” questions and generate as many potential solutions as possible.

As you move through the Design Thinking process, you’ll constantly refer back to your problem statement to make sure you’re moving in the right direction. A well-thought-out problem statement will keep you on track, help you communicate your objectives to key stakeholders, and ultimately lead you to that all-important user solution.

Want to learn more about designing user-friendly solutions? Check out these articles:

  • UX Best Practices: How Can You Become A Better Designer?
  • What Is User Experience Design? Everything You Need To Know To Get Started
  • This Is Why Empathy Matters As A UX Designer
  • What is lean UX?
  • May 27, 2013

50 Design Problems In 50 Days: Real Empathy For Innovation (Part 1)

  • 11 min read
  • UX , Prototyping , UX , User Research
  • Share on Twitter ,  LinkedIn

About The Author

Peter Smart is a designer, speaker and writer from the UK. He recently travelled 2517 miles to try and solve 50 problems in 50 days using design. He now … More about Pete ↬

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I recently travelled 2517 miles to try to solve 50 problems in 50 days using design — a journey that would challenge me to fundamentally rethink my understanding of the user-experience design process.

I set myself a challenge. I wanted to test the limits of design’s ability to solve problems — big and small. To do this, I left the comfort of my computer chair and set out into the unknown. Each day, I had 24 hours to observe a problem, attempt to solve it and then communicate the solution .

On my own shoestring budget, from grimy backstreet hostels to bustling cities, I travelled Europe attempting to solve a different social problem that I observed every day. The project itself was an incredible experience. Some days, my solutions were OK, some days I failed, and some days the solutions were great. The point, however, was not to succeed, but to get up every day and try again — even when I had failed the day before.

The adventure taught me an unbelievable amount about design’s power to solve problems and about my own capacities as a designer. Importantly, it honed my ability to think through and tackle problems rapidly.

In the first of three articles, I’ll share what travelling from the bustling metropolis of London to the cobbled backstreets of Turin taught me about the design process and about the power of empathy to foster innovation .

Tube Congestion

It was day 19 of my 50-day adventure. I found myself dashing to catch an underground train, running until I arrived at the station to find a sea of people crammed onto the platform. There were problems on the line, and trains were delayed. Surveying the scene, I decided to make this my problem for the day.

I took a step back, analyzed the situation in front of me and got to work. Having started my own design consultancy at 15 years old and now consulting as a user-experience lead, I knew how I would start:

  • Observe . I examined the flow of people, watched them jostle for position and looked at the methods of entry and exit from the platform.
  • Analyze . I calculated the time between trains, counted the number of people waiting to board and tried to identify patterns in the way people behaved.
  • Interview . I spoke to people waiting to board, asked them how they felt and what would make this experience better.

I collected as much useful information as I could about the way people were engaging with the service…

… and came up with nothing.

At best, I had some pretty predictable solutions, chief of which was simply to increase the number of trains — a solution that hardly felt adequate.

Frustrated, I sat down. Then as the next train arrived, opened its doors and let on passengers, I heard a voice bellowing in the distance:

“Move! Come on! Move!”

I looked up to find a hefty underground attendant shouting at commuters. I walked over and asked him what the problem was.

“We can fit more people on the train, but they just won’t get on!”

I thought for a moment.

The next train rolled in.

Passengers started to board.

And I got on.

Immediately, the train pulled away, and I tried to find a place to stand, still surprised that I had decided to board. As I tried to find a spot among the sweaty mass of people, I suddenly understood the real problem.

There was space further down towards the middle of each carriage, enough to fit at least another 10 people. However, people didn’t want to move down the carriages. Instead, they crammed by the doors for fear of not being able to get off at their stop.

Whereas my best design processes had failed, getting on the train revealed the real problem to me as clear as day. I discovered the underlying problem not because I had observed, analyzed or interviewed, but because I had felt it myself.

Real Empathy

Trying to solve 50 problems in 50 days enabled me to realize, among other things, that the constraints of our design process can allow us to neglect a vital tenant of creating truly effective solutions: it can allow us to miss real empathy.

Real empathy is not naturally fostered in focus groups. It’s not uncovered in analytics. It doesn’t start with personas or empathy maps.

Real empathy starts with people .

Innovation Via Immersion

My adventure fundamentally challenged me on how we understand people as part of our design process. The quality of our problem solving is directly linked to our ability to understand the problem. As I tried to tackle a new problem every day, I learned that analysis of people’s behaviours and problems simply wasn’t enough — I had to make them my own .

From sitting with beggars on the streets of Turin (day 42) to getting lost in the streets of Antwerp (day 23) to having no money or energy in Zurich (day 38), my adventures immersed me in unfamiliar situations and enabled me to learn, analyze and solve more effectively than I ever could in isolation.

Empathic research helps us understand our users’ needs beyond the functional, enabling us to develop more appropriate design outcomes. It is one of a raft of valuable processes and tools, on its own seemingly no more important than any other. However, while good designers understand the tools, great designers understand people .

Methods For Anyone And Everyone

Empathic research is not new. Yet, it is too often treated merely as a tool to create new products or as the domain of pin-up design agencies that have the budgets and clients to accommodate this type of critical inquiry. This needn’t be, and simply is not, the case. The best-designed solutions, however small, are born from real understanding of the underlying, complex needs.

We can’t all travel thousands of miles every time we start a new project, and commercial realities constrain the time and resources of our projects. However, gaining a deeper understanding of people doesn’t require allocating drastically more time for ethnographic research or sacrificing other areas of the process.

Below are some of the methods I started to employ on my adventure, with many more picked up along the way. Use them, build on them, and develop your own. Our aim should be to understand people more deeply and, in doing so, to solve their problems more effectively.

Get Into A Cold Sweat

Do everything you can to feel what your audience feels, whether it’s ecstasy, powerlessness or relief. Say you are tasked with creating a journey-planning website. It is too often a temptation to unquestioningly rely on the conventions we’ve accumulated from other designed experiences. Innovation is born out of a natural distrust of convention and a desire to create smarter, more intuitive experiences.

Pick two locations you’ve never been to and try to travel from one to the other without using any technology. You’ll soon have that unnerving feeling of being lost in unfamiliar surroundings. Doing so will surface valuable, first-hand insight into the interventions you’ve relied on when no technology was at hand. How did you find your way? Which landmarks guided you? What processes did you rely on? How can these tools be translated into your service? The empathic research process is grounded in understanding an experience from the user’s perspective. Feeling what your users feel will enable you to understand complex scenarios more intimately and, in doing do, to solve them more effectively.

Interview People Meet People

To gain empathic understanding, rather than distanced analysis, go to meet people where they are — in their environments, not in our labs. Focus groups give us some insight into people’s experiences, but they can’t enable true understanding. We’re aware that experiences are felt: they are predominantly emotional not rational. By asking people to communicate their experiences in our settings, we are asking them to rationalise their thoughts and actions. This can never paint an totally accurate picture.

Rather than interviewing users, we should look to meet people. Take creating an e-commerce website for a bathroom retailer. Go down to a showroom and watch how people interact with the products. Meeting people in their environments allows us not only to ask them what they think of the products in front of them, but to physically see how they form their opinions . What stages of decision-making did they go through? Where were they looking? What did they compare the product to in order to reach their decision? These insights will inevitably inform better decisions and foster more intuitive results.

Everyone Is A Designer

If empathic research teaches us anything, it’s to be humble and realize that everyone on the planet is a designer — and is usually better at solving problems than we are . We all commit deliberate acts of organization to overcome problems, from the way we arrange our desks to the way we use a window to catch our reflection. Empathic investigation helps us to observe the ways in which people are already overcoming obstacles, and it often uncovers solutions that are more elegant than we’d expect.

Trying to design a daily news-feed mobile app? Walk into any library and spend some time looking at how people physically interact with information. From bending page corners into bookmarks, to underlining in pencil to make scanning faster, to positioning journals side by side for easier cross-referencing, once you start to really look, you’ll gain insights that enable you to combine people’s half-solutions into even more useful experiences.

Prototype In Situ

When we try to consolidate what we’ve learnt into design decisions, we do so in our studios, often on our high quality screens. Try picking up your pen, getting out of the office and finding a location in which someone might typically use the service you’re creating. Now try to design. You’ll soon have to deal with the same distractions, complications and restrictions that some of your users face. How does that affect your design decisions?

There are many more techniques for getting under people’s skin, but these are just a few to start. Ultimately, empathic research is not about asking users what they want, but about understanding their needs for ourselves.

The Solution… Not Quite

So, what was the result of getting on that underground train, being squashed among busy commuters and feeling people’s anxiety for myself?

Initially, the result was another pretty predictable solution .

I leveraged the closing of the train doors to suggest that people move closer together. This didn’t feel good enough — more like a public-service announcement than an effective solution.

The Solution: Play

So, I thought harder, drawing on my experiences and instinctive responses, and I ended up asking myself the question, “How can I turn a logistical problem into an enjoyable experience that people actually want to engage with?”

The solution? To introduce “play”. I transformed the floors of the underground carriage into a game of Monopoly. Rather than standing in jail, people are encouraged to move down the carriage, towards Mayfair — an engaging and participatory solution to a complex problem.

Since being published, 50 Problems in 50 Days has received some super press and some unexpected awards. This particular solution was one of the most discussed and has been one of the most widely shared.

Empathetic understanding is a vital tool in fostering innovation. If we can better understand the people we are designing for, the better our decisions, designs and results will be. Travelling 2517 miles taught me that if we wish to innovate, we must go beyond analyzing people’s experiences and try and make them our own.

Understanding people better often requires us to get outside and get our hands dirty but, in doing so, allows us to better analyze and solve. In the words of Diego Rodriguez , partner at IDEO:

"In doing, there is knowing. Doing is the resolution of knowing."

Thanks for reading. Stay tuned for more problems, solutions and learning from my 2517-mile adventure. In part two, I’ll describe how trying to solve 50 problems in 50 days taught me it’s OK to be an utter fool… and how it’s OK for you to be one, too.

Further Reading

  • Design Something Every Day!
  • Why Transitions Are Important
  • Taming The Wild Mind
  • The Vanilla Web Diet

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Design Thinking and Innovation

Design Thinking and Innovation from Harvard Business School (HBS) Online will teach you how to leverage fundamental design thinking principles and innovative problem-solving tools to address business challenges.

Clarify, Ideate, Develop, and Implement

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What you'll learn.

Break cognitive fixedness and approach problems with a new mindset that integrates creative problem-solving and management

Develop an innovation toolkit, and determine when to apply design thinking frameworks, tools, and exercises to your own strategic initiatives

Practice empathy and apply human-centered design through techniques such as ideation, prototyping, user journey mapping, and analyzing mental models

Assess group dynamics and maximize your team’s potential for developing and iterating prototypes and managing the implementation of new designs

Understand how leaders can create the optimal environment and team dynamics to guide innovation and collaboration

Put design thinking into action by collaborating with peers from a wide range of professional experiences and backgrounds

Course description

Design Thinking and Innovation, through Harvard Business School (HBS) Online, equips current and aspiring innovation managers with the design thinking principles and innovative problem-solving tools to solve business challenges and guide their organization’s strategy. The course features five weeks of course content and two weeks of cohort project work, enabling the opportunity to put learning into practice. Leaders interviewed include Moderna CEO Stéphane Bancel, Royal Philips CEO Frans van Houten, and T-Mobile CEO Mike Sievert, among others. Participants will walk away with an innovation toolkit of frameworks and exercises for identifying business opportunities and generating possible solutions for their organization’s initiatives.

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Design thinking: problem-solving rooted in empathy.

Danielle Piccinini Black, academic lead for Johns Hopkins Executive Education’s Design Thinking for Innovation, discusses the benefits of utilizing design thinking as an empathy-centered approach to problem-solving.

At Johns Hopkins Carey Business School, we believe in a better business world through advanced education.

While volunteering with the Peace Corps in South Africa, Johns Hopkins Executive Education adjunct faculty member Danielle Piccinini Black (MBA/MPH ’16) experienced the complex challenges of creating effective and desirable solutions for global health initiatives.

Her time in South Africa inspired her to pursue an MPH/MBA dual degree from Johns Hopkins, confident that comprehensive public health and business skillsets would help create a niche for herself in the public health sector.

Today, Piccinini Black is the academic lead for Design Thinking for Innovation within Johns Hopkins Carey Business School’s Executive Education program. She also serves as an adjunct faculty member for design thinking courses at Carey, as well as the design innovation lead at Johns Hopkins Center for Communication Programs.

Her initial exposure to design thinking came during her time as an MBA student at Carey Business School. Now, an empathy-centered approach to problem-solving through design thinking is the basis of her career in both business and public health.

Post-graduation, Piccinini Black was hired at the Johns Hopkins Center for Communication Programs. Using her background in public health, she was brought onto a project to reinvigorate a commercial market for bed nets for malaria prevention in Ghana.

“This project was a great opportunity to apply the skills I gained in the design thinking course to a ‘real world’ project. I pitched the idea of using design thinking to design new bed nets for commercial sale and it stuck. That project was really the catalyst for my career,” she said.

Design thinking is a creative problem-solving process that’s rooted in empathy. By leveraging creativity, individuals can ultimately design and achieve novel solutions to complex problems and compete in today’s dynamic market.

“It’s a process to help create solutions that will actually meet the needs, desires, and constraints of its end users,” she said.

Piccinini Black leverages this human-centered mindset in the way she approaches and designs her design thinking research, workshops, and classes.

“I approach all my courses and design thinking work in an empathetic way. The design of my research processes and teaching approaches are rooted in a deep understanding of the participants, users, and key stakeholders,” she said. “I never conduct two processes or teach two courses the exact same way. It’s important to tailor each in order to respond to the realities of those involved.”

Breaking old habits

Piccinini Black says the pandemic created a space where organizations were forced to break out of old habits and become more creative in their approaches to problem-solving.

Looking for creative and effective approaches to problem-solving, working professionals from various industries are enrolling in Carey Business School’s Executive Education design thinking courses to help build their skillsets with hopes of bringing new, innovative solutions to their organizations. This approach to problem-solving can be leveraged for a variety of problems in different industries.

“Individuals want to revolutionize their problem-solving skills. Working professionals of all career levels participate in design thinking courses to better understand how to tackle business challenges and develop a more expansive human-centered mindset,” she said. “It is intended for individuals of different disciplines and backgrounds to learn how to solve complex problems in a more effective and strategic way.”

Piccinini Black explained that design thinking gives organizations a mechanism for engaging end users and key stakeholders at the beginning of and throughout the problem-solving process. And by doing so, it reduces risk ­­and failure of not meeting the needs of stakeholders.

“Individuals leverage empathy, research, ideation, and iteration to devise novel, human-centered solutions. We collaborate with companies and organizations to bring ‘real world’ challenges to our courses, so participants learn design thinking through experiential learning,” she said.

“Working professionals of all career levels participate in design thinking courses to better understand how to tackle business challenges and develop a more expansive human-centered mindset.” Danielle Piccinini Black

A promising future for design thinking

Piccinini Black has seen greater emphasis on design thinking approaches to problem-solving since the pandemic, giving her hope for the future of innovation and empathy-focused problem-solving and solutions.

“We have a global shared experience from the pandemic, which I believe has made people more empathetic. Design thinking is empathy-centric, and the process seems to resonate with people more now than ever. Because our world is ever-changing, as a society we recognize that we must challenge routines and solve problems while fostering an empathetic mindset,” she said.

While it may be challenging to apply design thinking effectively without study and practice, Piccinini Black says adopting a human-centered mindset is something individuals can do right away.

“Simply approach your work and problem-solving with empathy for a comprehensive understanding of those you are working with and designing for. The easiest way to do that is to simply engage in conversation from the beginning. Learn directly from them,” she said.

Those who are interested in building their knowledge and skills in design thinking, Piccinini Black says to explore the Johns Hopkins Executive Education certificate in Design Thinking for Innovation.

“Knowing design thinking is one thing. But knowing how to do design thinking effectively and having the confidence to implement it in your work and lives outside of the classroom is another. Earning a certificate will get you there.”

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Stage 2 in the Design Thinking Process: Define the Problem and Interpret the Results

An integral part of the Design Thinking process is the definition of a meaningful and actionable problem statement, which the design thinker will focus on solving. This is perhaps the most challenging part of the Design Thinking process, as the definition of a problem (also called a design challenge) will require you to synthesise your observations about your users from the first stage in the Design Thinking process, which is called the Empathise stage.

When you learn how to master the definition of your problem, problem statement, or design challenge, it will greatly improve your Design Thinking process and result. Why? A great definition of your problem statement will guide you and your team’s work and kick start the ideation process in the right direction. It will bring about clarity and focus to the design space. On the contrary, if you don’t pay enough attention to defining your problem, you will work like a person stumbling in the dark.

problem solving with design thinking

In the Define stage you synthesise your observations about your users from the first stage, the Empathise stage. A great definition of your problem statement will guide you and your team’s work and kick start the ideation process (third stage) in the right direction. The five stages are not always sequential — they do not have to follow any specific order and they can often occur in parallel and be repeated iteratively. As such, the stages should be understood as different modes that contribute to a project, rather than sequential steps.

Analysis and Synthesis

problem solving with design thinking

Before we go into what makes a great problem statement, it’s useful to first gain an understanding of the relationship between analysis and synthesis that many design thinkers will go through in their projects. Tim Brown, CEO of the international design consultancy firm IDEO, wrote in his book Change by Design: How Design Thinking Transforms Organizations and Inspires Innovation , that analysis and synthesis are “equally important, and each plays an essential role in the process of creating options and making choices.”

Analysis is about breaking down complex concepts and problems into smaller, easier-to-understand constituents. We do that, for instance, during the first stage of the Design Thinking process, the Empathise stage, when we observe and document details that relate to our users. Synthesis , on the other hand, involves creatively piecing the puzzle together to form whole ideas. This happens during the Define stage when we organise, interpret, and make sense of the data we have gathered to create a problem statement.

Although analysis takes place during the Empathise stage and synthesis takes place during the Define stage, they do not only happen in the distinct stages of Design Thinking. In fact, analysis and synthesis often happen consecutively throughout all stages of the Design Thinking process. Design thinkers often analyse a situation before synthesising new insights, and then analyse their synthesised findings once more to create more detailed syntheses.

What Makes a Good Problem Statement?

A problem statement is important to a Design Thinking project, because it will guide you and your team and provides a focus on the specific needs that you have uncovered. It also creates a sense of possibility and optimism that allows team members to spark off ideas in the Ideation stage, which is the third and following stage in the Design Thinking process. A good problem statement should thus have the following traits. It should be:

Human-centered. This requires you to frame your problem statement according to specific users, their needs and the insights that your team has gained in the Empathise phase. The problem statement should be about the people the team is trying to help, rather than focusing on technology, monetary returns or product specifications.

Broad enough for creative freedom. This means that the problem statement should not focus too narrowly on a specific method regarding the implementation of the solution. The problem statement should also not list technical requirements, as this would unnecessarily restrict the team and prevent them from exploring areas that might bring unexpected value and insight to the project.

Narrow enough to make it manageable. On the other hand, a problem statement such as , “Improve the human condition,” is too broad and will likely cause team members to easily feel daunted. Problem statements should have sufficient constraints to make the project manageable.

As well as the three traits mentioned above, it also helps to begin the problem statement with a verb, such as “Create”, “Define”, and “Adapt”, to make the problem become more action-oriented.

How to Define a Problem Statement

Methods of interpreting results and findings from the observation oriented Empathise phase include:

Space Saturate and Group and Affinity Diagrams – Clustering and Bundling Ideas and Facts

problem solving with design thinking

In space saturate and group, designers collate their observations and findings into one place, to create a collage of experiences, thoughts, insights, and stories. The term 'saturate' describes the way in which the entire team covers or saturates the display with their collective images, notes, observations, data, experiences, interviews, thoughts, insights, and stories in order to create a wall of information to inform the problem-defining process. It will then be possible to draw connections between these individual elements, or nodes, to connect the dots, and to develop new and deeper insights, which help define the problem(s) and develop potential solutions. In other words: go from analysis to synthesis.

Empathy Mapping

problem solving with design thinking

An empathy map consists of four quadrants laid out on a board, paper or table, which reflect the four key traits that the users demonstrated/possessed during the observation stage. The four quadrants refer to what the users: Said , Did , Thought , and Felt . Determining what the users said and did are relatively easy; however, determining what they thought and felt is based on careful observation of how they behaved and responded to certain activities, suggestions, conversations etc. (including subtle cues such as body language displayed and the tone of voice used).

Empathy Map

Point Of View – Problem Statement

problem solving with design thinking

A Point Of view (POV) is a meaningful and actionable problem statement, which will allow you to ideate in a goal-oriented manner. Your POV captures your design vision by defining the RIGHT challenge to address in the ideation sessions. A POV involves reframing a design challenge into an actionable problem statement. You articulate a POV by combining your knowledge about the user you are designing for, his or her needs and the insights which you’ve come to know in your research or Empathise mode. Your POV should be an actionable problem statement that will drive the rest of your design work.

You articulate a POV by combining these three elements – user, need, and insight. You can articulate your POV by inserting your information about your user, the needs and your insights in the following sentence:

[ User . . . (descriptive)] needs [ need . . . (verb)] because [ insight. . . (compelling)]

Point of View - Problem Statement

“How Might We” Questions

problem solving with design thinking

When you’ve defined your design challenge in a POV, you can start to generate ideas to solve your design challenge. You can start using your POV by asking a specific question starting with: “ How Might We ” or “in what ways might we”. How Might We ( HMW ) questions are questions that have the potential to spark ideation sessions such as brainstorms. They should be broad enough for a wide range of solutions, but narrow enough that specific solutions can be created for them. “How Might We” questions should be based on the observations you’ve gathered in the Empathise stage of the Design Thinking process.

For example, you have observed that youths tend not to watch TV programs on the TV at home, some questions which can guide and spark your ideation session could be:

How might we make TV more social, so youths feel more engaged?

How might we enable TV programs to be watched anywhere, at anytime?

How might we make watching TV at home more exciting?

The HMW questions open up to Ideation sessions where you explore ideas, which can help you solve your design challenge in an innovative way.

How Might We Questions

Why-How Laddering

"As a general rule, asking 'why’ yields more abstract statements and asking 'how’yields specific statements. Often times abstract statements are more meaningful but not as directly actionable, and the opposite is true of more specific statements." – d.school, Method Card, Why-How Laddering

For this reason, during the Define stage designers seek to define the problem, and will generally ask why . Designers will use why to progress to the top of the so-called Why-How Ladder where the ultimate aim is to find out how you can solve one or more problems. Your How Might We questions will help you move from the Define stage and into the next stage in Design Thinking, the Ideation stage, where you start looking for specific innovative solutions . In other words you could say that the Why-How Laddering starts with asking Why to work out How they can solve the specific problem or design challenge.

What-How-Why Method

The Take Away

The second stage in a typical Design Thinking process is called the Define phase. It involves collating data from the observation stage (first stage called Empathise ) to define the design problems and challenges. By using methods for synthesising raw data into a meaningful and usable body of knowledge — such as empathy mapping and space saturate and group — we will be able to create an actionable design problem statement or Point of View that inspire the generation of ideas to solve it. The How Might We questions open up to Ideation sessions where you explore ideas, which can help you solve your design challenge in an innovative way.

References & Where to Learn More

Course: “Design Thinking - The Ultimate Guide” .

d.school: Space Saturation and Group .

d.school: Empathy Map .

d.school: “How might we” questions .

Hero Image: Author/Copyright holder: gdsteam. Copyright terms and licence: CC BY 2.0

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5 Examples of Design Thinking in Business

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  • 22 Feb 2022

Design thinking has become a business buzzword that’s changed how companies approach problem-solving . Countless brands, including GE Healthcare, Netflix, and UberEats, have utilized design thinking to develop effective solutions to challenges.

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What Is Design Thinking?

Design thinking is a user-centric, solutions-based approach to problem-solving that can be described in four stages :

The four stages of the design thinking process: clarify, ideate, develop, and implement

  • Clarify: This phase involves observing a situation without bias. It leans into design thinking’s user-centric element and requires empathizing with those affected by a problem, asking them questions about their pain points, and identifying what they solved. You can then use what you learn to create a problem statement or question that drives the rest of the design thinking process.
  • Ideate: Begin brainstorming potential solutions. Take your problem statement or question and ideate based on patterns or observations collected in the clarify phase. This is the time to let your imagination and creativity run wild.
  • Develop: Develop potential solutions using the ideas you generate, then test, experiment with, and reiterate to determine which are successful and which aren’t. Be ready to return to the ideation or clarification stage based on your results. Stepping back in the process is common—and encouraged—in design thinking.
  • Implement: Finally, implement the solution you’ve developed. Again, it’s likely you’ll have to take a few steps back and reiterate your final solution, but that’s a central part of this phase. After several tests and edits, you’ll have a solution that can yield positive results.

Examples of Design Thinking

What does a properly executed design thinking process look like? Examining real-world examples is an effective way to answer that question. Here are five examples of well-known brands that have leveraged design thinking to solve business problems.

1. GE Healthcare

GE Healthcare is an example of a company that focused on user-centricity to improve a product that seemingly had no problems.

Diagnostic imaging has revolutionized healthcare, yet GE Healthcare saw a problem in how pediatric patients reacted to procedures. Many children were observed crying during long procedures in cold, dark rooms with flickering fluorescent lights. Considering this, GE Healthcare’s team observed children in various environments, spoke to experts, and interviewed hospital staff to gain more insight into their experiences.

After extensive user research, hospital pilots, and reiteration, GE Healthcare launched the “Adventure Series.” This redesign initiative focused on making magnetic resonance imaging (MRI) machines more child-friendly.

For example, the “Pirate Adventure” transforms MRI machines from dark, black holes to pirate ships with scenery of beaches, sandcastles, and the ocean. By empathizing with children’s pain points, GE Healthcare was able to craft a creative solution that was not only fun but increased patient satisfaction scores by 90 percent. This also yielded unexpected successes, including improved scan quality of pediatric patients, and ultimately saved customers time and resources.

Design thinking not only succeeds at finding effective solutions for companies but also at putting initiatives to the test before implementation.

When Oral B wanted to upgrade its electric toothbrush, it enlisted designers Kim Colin and Sam Hecht to help. The company’s request was to add more functions for electric toothbrush users, such as tracking brushing frequency, observing gum sensitivity, and playing music.

While clarifying the problem, however, Colin and Hecht pointed out that brushing teeth was a neurotic act for many people. Users didn’t want additional functionality and, in many cases, thought it could potentially cause more stress. Instead, they recommended two solutions that could improve user experience without adding gimmicks.

Their first recommendation was to make the toothbrush easier to charge, especially while users were on the road. Another was making it more convenient for users to order replacement heads by allowing toothbrushes to connect to phones and send reminder notifications. Both proposals were successful because they focused on what users wanted rather than what the company wanted to roll out.

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Although many companies have successfully used design thinking, Netflix has repeatedly leveraged it to become an industry giant. During the company’s inception, its main competitor, Blockbuster, required customers to drive to brick-and-mortar stores to rent DVDs. The process was the same for returns, which was a major pain point for many. Netflix eliminated that inconvenience by delivering DVDs directly to customers’ homes with a subscription model.

While this revolutionized the movie industry, Netflix’s real success has been in its innovation over the years. For example, when the company realized DVDs were becoming outdated, it created an on-demand streaming service to stay ahead of the curve. This also inadvertently eliminated the inconvenience of having to wait for DVDs.

Subsequently, in 2011, Netflix took its design thinking one step further and responded to customers’ need for original, provocative content that wasn’t airing on traditional networks. Later, in 2016, it improved its user experience by adding short trailers to its interface. Each of Netflix’s major updates was in response to customers’ needs and driven by an effective design thinking process.

Another household name, Airbnb , started by only making around $200 a week. After some observation, its founders recognized that the advertising pictures hosts were posting online weren’t of a high enough quality, which often deterred customers from renting rooms.

To empathize with customers, the founders spent time traveling to each location, imagining what users look for in a temporary place to stay. Their solution? Invest in a high-quality camera and take pictures of what customers want to see, based on their travel observations. For example, showing every room rather than a select few, listing special features like a hot tub or pool in the description, and highlighting the neighborhood or areas in close proximity to the residence. The result? A week later, Airbnb’s revenue doubled.

Instead of focusing on reaching a bigger audience, Airbnb’s founders used design thinking to determine why their existing audience wasn’t utilizing their services. They realized that rather than focusing on traditional business values, like scalability, they needed to simply put themselves in users’ shoes to solve business problems.

5. UberEats

The go-to food delivery service app UberEats attributes its success to its ability to reiterate quickly and empathize with customers.

A prime example of this is UberEats’s Walkabout Program , where designers observe cities in which the company operates. Some elements they inspect are food culture, cuisine, infrastructure, delivery processes, and transportation. One of the innovations that came from their immersive research is the driver app, which focuses on delivery partners’ pain points around parking in highly populated urban areas. To address this, the driver app provides step-by-step directions from restaurant to customer to ensure smoother delivery processes.

Understanding that pain points vary between geographic locations helps UberEats implement effective upgrades to its service that solve problems in specific locations.

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Practice Design Thinking

While these examples illustrate the kind of success design thinking can yield, you need to learn how to practice and use it before implementing it into your business model. Here are several ways to do so:

  • Consider the Big Picture

In the examples above, it’s easy to say the solutions are obvious. Yet, try taking a step back to reflect on how each company thought about its customer base’s perspective and recognized where to employ empathy.

  • Think Through Alternative Solutions

This is a useful exercise you can do with the examples above. Consider the problem each company faced and think through alternative solutions each could have tried. This can enable you to practice both empathy and ideation.

  • Research Each Company’s Competitors

Another helpful exercise is to look at each company’s competitors. Did those competitors have similar problems? Did they find similar solutions? How would you compete? Remember to walk through the four design thinking phases.

Design thinking is a powerful tool you can use to solve difficult business problems. To use it successfully, however, you need to apply it to problems both big and small.

If you want to learn more about design thinking, explore our online course Design Thinking and Innovation —one of our online entrepreneurship and innovation courses —for more real-world case studies and opportunities to practice innovative problem-solving in your career.

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COMMENTS

  1. How to solve problems with design thinking

    The proof is in the pudding: From 2013 to 2018, companies that embraced the business value of design had TSR that were 56 percentage points higher than that of their industry peers. Check out these insights to understand how to use design thinking to unleash the power of creativity in strategy and problem solving. Designing out of difficult times.

  2. Design Thinking, Essential Problem Solving 101- It's More Than

    The term "Design Thinking" dates back to the 1987 book by Peter Rowe; "Design Thinking." In that book he describes the way that architects and urban planners would approach design problems. However, the idea that there was a specific pattern of problem solving in "design thought" came much earlier in Herbert A Simon's book, "The Science of the Artificial" which was published ...

  3. Design thinking, explained

    Design thinking is an innovative problem-solving process rooted in a set of skills.The approach has been around for decades, but it only started gaining traction outside of the design community after the 2008 Harvard Business Review article [subscription required] titled "Design Thinking" by Tim Brown, CEO and president of design company IDEO.

  4. How to solve problems using the design thinking process

    The design thinking process is a problem-solving design methodology that helps you develop solutions in a human-focused way. Initially designed at Stanford's d.school, the five stage design thinking method can help solve ambiguous questions, or more open-ended problems. Learn how these five steps can help your team create innovative solutions ...

  5. What Is Design Thinking & Why Is It Important?

    Design thinking is a mindset and approach to problem-solving and innovation anchored around human-centered design. While it can be traced back centuries—and perhaps even longer—it gained traction in the modern business world after Tim Brown, CEO and president of design company IDEO, published an article about it in the Harvard Business Review .

  6. The 5 Stages in the Design Thinking Process

    Design thinking is a methodology which provides a solution-based approach to solving problems. It's extremely useful when used to tackle complex problems that are ill-defined or unknown—because it serves to understand the human needs involved, reframe the problem in human-centric ways, create numerous ideas in brainstorming sessions and adopt a hands-on approach to prototyping and testing.

  7. Design Thinking: How it works [Theory, Practice & Examples]

    Design thinking is a transformative problem-solving approach that puts human needs and experiences at its core. At its essence, it's a structured methodology that empowers individuals and organizations to tackle complex challenges by fostering empathy, creativity, and innovation. Unlike traditional problem-solving methods, design thinking is not confined to a linear path; instead, it ...

  8. What is Design Thinking?

    Design thinking is a problem-solving methodology that helps teams better identify, understand, and solve business and customer problems. When businesses prioritize and empathize with customers, they can create solutions catering to their needs. Happier customers are more likely to be loyal and organically advocate for the product.

  9. What is design thinking?

    Design thinking is a systemic, intuitive, customer-focused problem-solving approach that organizations can use to respond to rapidly changing environments and to create maximum impact. (6 pages) Design and conquer: in years past, the word "design" might have conjured images of expensive handbags or glossy coffee table books.

  10. 4 Stages of Design Thinking

    Design thinking is an approach to problem-solving and innovation that's both user-centric and solutions-based—that is, it focuses on finding solutions instead of problems. For example, if a business is struggling with bad reviews, design thinking would advise it to focus on improving how it treats customer-facing employees (a solution ...

  11. Design Thinking 101

    Design thinking is an ideology supported by an accompanying process. A complete definition requires an understanding of both. Definition: The design thinking ideology asserts that a hands-on, user-centric approach to problem solving can lead to innovation, and innovation can lead to differentiation and a competitive advantage. This hands-on ...

  12. What is the Design Thinking? Definition, Importance, Examples, and Process

    Problem-Solving Approach: Design Thinking offers a systematic approach to problem-solving that can be applied to a wide range of challenges, from product design to organizational change. It helps teams break down complex problems, frame them in a human-centered way, and develop practical and effective solutions through iterative prototyping and ...

  13. A complete guide to the design thinking process

    Understanding design thinking can transform your team's problem-solving approach — and how you work together. What is design thinking? Design thinking is an iterative process where teams seek to understand user needs, challenge assumptions, define complex problems to solve, and develop innovative solutions to prototype and test.

  14. Design Thinking Course

    Design Thinking and Innovation will teach you how to leverage fundamental design thinking principles and innovative problem-solving tools to address business challenges and build products, strategies, teams, and environments for optimal use and performance.

  15. Design Thinking: A Guide to Creative Problem-Solving (2024)

    Updated: Jan 02, 2024 By: Dessign Team. Design thinking is a problem-solving methodology that focuses on human needs. It is a human-centered approach to innovation that aims to create innovative solutions to complex problems. The process begins with empathy, where designers seek to understand the needs, behaviors, and pain points of the users.

  16. Stage 2 in the Design Thinking Process: Define the Problem

    In the Design Thinking process, this step is what's known as the "define" stage. As the second step in the Design Thinking process, the define stage is where you'll establish a clear idea of exactly which problem you will solve for the user. You'll then shape this into a problem statement which will act as your northern star ...

  17. 50 Design Problems In 50 Days: Real Empathy For Innovation (Part 1)

    Real Empathy. Trying to solve 50 problems in 50 days enabled me to realize, among other things, that the constraints of our design process can allow us to neglect a vital tenant of creating truly effective solutions: it can allow us to miss real empathy. Real empathy is not naturally fostered in focus groups.

  18. Design Thinking and Innovation

    Course description. Design Thinking and Innovation, through Harvard Business School (HBS) Online, equips current and aspiring innovation managers with the design thinking principles and innovative problem-solving tools to solve business challenges and guide their organization's strategy. The course features five weeks of course content and ...

  19. Design thinking: problem-solving rooted in empathy

    Design thinking is a creative problem-solving process that's rooted in empathy. By leveraging creativity, individuals can ultimately design and achieve novel solutions to complex problems and compete in today's dynamic market. "It's a process to help create solutions that will actually meet the needs, desires, and constraints of its end ...

  20. Stage 2 in the Design Thinking Process: Define the Problem and

    An integral part of the Design Thinking process is the definition of a meaningful and actionable problem statement, which the design thinker will focus on solving. This is perhaps the most challenging part of the Design Thinking process, as the definition of a problem (also called a design challenge) will require you to synthesise your observations about your users from the first stage in the ...

  21. Design Thinking: A Creative Approach to Problem Solving

    Abstract. Design thinking—understanding the human needs related to a problem, reframing the problem in human-centric ways, creating many ideas in brainstorming sessions, and adopting a hands-on approach to prototyping and testing—offers a complementary approach to the rational problem-solving methods typically emphasized in business schools.

  22. 5 Examples of Design Thinking in Business

    Design thinking is a user-centric, solutions-based approach to problem-solving that can be described in four stages: Clarify: This phase involves observing a situation without bias. It leans into design thinking's user-centric element and requires empathizing with those affected by a problem, asking them questions about their pain points, and ...