List of experiments

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This is a list of fictional experiments from the Disney animated Lilo & Stitch franchise , most of them making their first appearances in Lilo & Stitch: The Series . These experiments are genetically engineered creatures created by Dr. Jumba Jookiba in his lab at "Galaxy Defense Industries", with the assistance of Dr. Jacques von Hämsterviel who funded the projects with "shady" business deals. Prior to the events of Lilo & Stitch , every experiment created was dehydrated into a small orb called an "experiment pod" and stored in a special container for transport. In Stitch! The Movie , the container was accidentally opened and the pods rained down on the island of Kauai. The experiments within the pods are reactivated upon contact in water, a point of concern because many of the experiments are dangerous and Kauai hosts one of the wettest spots on Earth.

Upon encountering each experiment, Stitch's human friend and partner Lilo gives the experiment a name just as she gave Stitch his name. The two then attempt to rehabilitate the experiments and find a purpose for them on Earth that suits their specific abilities, referred to as the "one true place" they belong.

Stitch, inspired by Hawaiian terminology, refers to the other experiments as his "cousins" and considers them all a part of his ohana , or "extended family". All of Jumba's original 626 experiments have their names and numbers listed alongside the credits in Leroy & Stitch .

  • 1 Experiment series
  • 2.1 0-Series
  • 2.2 1-Series
  • 2.3 2-Series
  • 2.4 3-Series
  • 2.5 4-Series
  • 2.6 5-Series
  • 2.7 6-Series
  • 3 Experiments with an unknown number
  • 4 Continuity errors
  • 5 External links

Experiment series [ ]

The first digit of the experiment numbers reflect what series of experiment they belong to. The official series of experiments, as stated by Jess Winfield, one of the executive producers, are as follows:

  • 0-Series: Jumba's test batch, including many household helpers.
  • 1-Series: Civic disturbances.
  • 2-Series: Technological and scientific.
  • 3-Series: Psychological.
  • 4-Series: Mysterious series of mostly failed experiments.
  • 5-Series: Elemental manipulators.
  • 6-Series: Battlefield or doomsday experiments with galactic implications.

For the most part, the colors of the experiment pods correspond to the series numbers, however some of the pods are colored incorrectly.

List of experiments [ ]

0-series [ ].

001 Shrink A small purple experiment with a white lower jaw and chest, three wobbly legs, two stubby little arms and two floppy antennae with two rings on each antenna that can change the size of objects. His picture appears on the wall of Jumba's lab in , along with several other pictures of Jumba and Dr. Hämsterviel's early accomplishments.
002 Doubledip A purple opossum-like experiment with two light purple stripes on the back of his ears, beady eyes and an orange nose (In , his nose is dark purple). Designed to food. His one true place is with Mrs. Hasagawa as one of her "cats". He somehow changed in size in . 220,
003 Howcome
004 Squawk
005 Truxx
006 Percy
007 Gigi (also known as "Yapper") She is a white Shih Tzu-like experiment with a purple bow. Designed to annoy people with her constant barking. She behaves like a typical "good dog": does tricks, licks her owner's face, fetches the morning paper, etc. Because of her appearance and behavior, 007 was adopted by Mertle and wasn't recognized as an experiment until Jumba saw her. Her episode is named "Yapper" after the nickname Lilo gave her, but she is officially "Gigi" on the experiment name list in . Her one true place is with Mertle, as her pet. In , it is revealed that she can speak English very well. At the end of the movie, Mertle joins Lilo and Stitch's because Gigi wants to be in it with the rest of Jumba's experiments. She is voiced by Tress MacNeille. 108, 118, 209,
008 Carmine
009 Pop
010 Felix A green experiment with a small body, mouth, arms and legs, a thin tail with a brushy fuzz at the end, a vacuum-like trunk that can fire lasers, dark eyes, short ears, and three dark-tipped spines. Designed to sterilize, disinfect, and clean everything in sight. However, he had a problem with doing these tasks: he threw anything away, assuming it was trash, and tried to "sterilize" anyone, assuming they were germs. 010 was upgraded to try to be less of a neat-freak. Instead, he turned into a dirt-maker (renamed Oscar), so Lilo gave him to Gantu. Gantu sent 010 to Hämsterviel, who didn't like him and sent him back. Gantu set him free, and Lilo and Stitch found him. Later, after he was upgraded, they sent him to Gantu, who sent him to Hämsterviel, who sent him to Gantu when Woops almost broke his cover. Felix/Oscar was rescued later in "Snafu." Both of 010's names are a reference to the main characters of . He is voiced by Tress MacNeille. 131, 224, 226,
011 Inkstain
012 Antitherm
013 Furry
014 Kernel A tan gourd-shaped experiment with a large opening at the top of his head. Designed to pop popcorn. His one true place is in a movie theater.
015 Ruggles
016 Matt
017 Lidds
018 Puck
019 Clumsy
020 Slick A fast-talking, pink experiment with a resemblance to Jumba and Cannonball (520), but with a smaller face and two ebony-black eyes who wears a straw boater hat and bowtie, carries a cane, and acts as a salesperson who never turns down a customer. Able to sell anything to anyone. Lilo used him to get ahead in the chocolate bar selling contest/fundraiser, but Mertle took him. When Lilo took him back, Mertle took him back again. Lilo tried to take him back once more, but found out Mertle sold him to Reuben. Slick was rescued, but Lilo had to give up the contest by giving her last chocolate bar to Gantu as a swap for Slick. Slick was then given to a fundraiser, following which he began working for charity, not profit. Slick was one of the experiments Lilo turned to for the capture of Ploot, but besides selling her an umbrella that she later used against Ploot, he didn't/couldn't help. He is voiced by Jeff Glen Bennett. 205, 217,
021 Twang
022 Hertz Donut
023 Cyclo
024 Hamlette An experiment designed to turn objects into ham. She was activated when Mrs. Hasagawa's cats were activated, as indicated by Gantu's experiment computer, but did not physically appear in the episode. She was referred to in Remmy when Pleakley said, "Is that the one that turns everything into ham?" 215, 220
025 White Topper A small yellow star-shaped creature with a little antenna on his head. Designed to be a beacon to signal the alien attack fleet, but the official Disney website states his purpose is to keep people awake with his bright light. Topper is placed atop the local Christmas tree and emits a light so bright that aliens from other galaxies can see him from Earth. His number is likely a reference to Christmas Day (December 25). He is voiced by Tress MacNeille. 114, 132,
026 Pawn
027 Plushy
028 Lori
029 Checkers A yellow centipede-like experiment that sits curled up like a crown on people's heads. Designed to make his wearer a king or queen by hypnotizing those around them, with the exception of other experiments. The victims retain their normal personality while under its control, and the effect immediately wears off once Checkers is removed. Lilo first donned him, but her good intentions got many people arrested by Mertle for being "troublemakers" when they accidentally disobeyed Lilo's rules. When Lilo decided to step down, Gantu took Checkers and was in power until Stitch gathered several experiments to help overthrow him. 207,
030 Vialet
031 Gotchu An orange lobster-like experiment who runs around and pinches things with his four pincers. His one true place is with Mrs. Hasagawa as one of her "cats." 220,
032 Fibber A small orange experiment with small body, arms and legs, a large head with dark orange mark on the forehead, little antennae, a little mouth, a round nose, blue eyes and four ears. Designed to detect lies. When a lie is told, he beeps loudly and the pattern on his forehead lights up. The bigger the lie, the louder he beeps, and the brighter the pattern lights up. Fibber was captured by Gantu, but rescued by Lilo and Stitch in "Snafu." He was also part of Pleakley's E.A.R.W.A.X. group in "Spike." He is voiced by Jeff Glen Bennett. 113, 201, 224, 226,
033 White Hammerface (also known as "Hammerhead") A gray dinosaur-like experiment with short forearms and a thick tail and legs. Designed to drive in nails around Jumba's house with his hammer-shaped head/face, but at times he will pound living things. He was bought and trained by Gantu, turned into an army of 100 weaklings by Dupe, and rescued by Lilo's rescue team in "Snafu." 033 was called "Hammerhead" by Pleakley in "The Asteroid". 109, 126, 213, 215, 224, 226,
034 Splort
035 Philip
036 Poki A small yellow and brown monkey-like experiment with a spiked tail. Designed to poke holes in liquid containers. Was seen in "Shoe." 203, 215,
037 Snipper
038 Plats
039 Atlas
040 Backhoe A gray mole-like experiment with large black claws. Designed to scrape up vegetation, and is also an efficient digger. He was part of the "rebellion" in "Checkers," and he dug the pool for "Jumba and Pleakly's Bed and No Breakfast." First seen in "Shoe." 203, 207, 215,
041 Kitsch
042 Itch
043 Cubesteak
044 Green Forehead A pink, four-headed mustached experiment with four arms and four red bowties on his necks that speaks English. Designed to sing barbershop music off-key, agonizing anyone who hears it. His one true place is with Mrs. Hasagawa as one of her "cats." 220,
045 Melvin
046 Wedgie
047 Lorider
048 Echo
049 White Picker This experiment was seen in pod form in . His pod says 49 instead of 049, possibly due to the angle. Function unknown.
050 Dunk
051 Green Hocker A green experiment with a huge blue nose and a yellow spot around his eyes and a yellow stripe on his ears and tail (In his episode the spots and stripes were originally red.). He spits acidic saliva that can burn through wood in about three seconds. His one true place is with Mrs. Hasagawa as one of her "cats." 220,
052 Coco A chocolate-colored pink-haired lizard/Stitch-like experiment. Designed to turn things into chocolate (from a magazine). He was given to Lilo by Stitch for her birthday. These events take place after the events of the episode "Amnesio" (Episode #118).
053 Whine
054 Blue Fudgy An experiment made of chocolate that looks like a blob. Designed to drown people in his sticky sweetness. When he was activated, he was called 119, and he was mistaken for experiment 611. The mistake with his number was due to Jumba's untidy database, although Jumba later corrected this mistake. Was rescued in "Snafu." 119, 226
055 Snarfhonk
056 Nibbiolo
057 Tenderizer
058 Shortsheet
059 Tornette
060 Plink
061 Anachronator
062 White Frenchfry A small gray and white mustached experiment with four arms with three fingers on each hand, black eyes, a round nose, a little mouth, short ears, a chef's hat, and a spatula for a tail. His lightning speed allows him to instantly prepare food or whip up a mini-tornado in battle. He is also the only experiment in the series that speaks French. Designed to be Jumba's personal chef, but instead made unhealthy food that quickly made people fat, then ate the fattened victims. However, he stopped when he learned that healthy food could be just as delicious. His one true place is running a healthy French fry hut. 202,
063 Pufferizer
064 Nappifier
065 Britfood
066 Glam
067 Shady
068 Tom
069 H. T.
070 White Flapjack Seen in pod form in . Function unknown. Pod says 70 instead of 070.
071 Penny
072 Stickystuck
073 Cornerpiece
074 White Welko This experiment was seen in pod form in . Function unknown. Pod says 74 instead of 074.
075 WooWoo
076 Bath Matt
077 Zawp A fat purple Nosy (199)-like experiment with black nails, a dark blue stripe around his torso between his chest and stomach, a dark blue circle on the top of his head, dark blue-striped ears, a larger belly and a slightly smaller, gold nose. Designed to irritate people with his constant snoring. His one true place is with Mrs. Hasagawa as one of her "cats." 220,
078 Snozzle
079 Fogger
080 Dan
081 Backscratcher
082 White Plunge Seen in pod form in . Function unknown. Pod says 82 instead of 082.
083 Grimple
084 Subwoof
085 Screwup
086 Clink A big green mouthless crab-like experiment with four legs, two large claws and a window on its chest. Able to capture and confine any other experiment inside the holding tank in his stomach by splitting in half, surrounding whatever he wants to catch, and joining together again. When Clink splits in two, he works with himself, yet he seems to have a separate mind for each half. 20 years in the future, Lilo, Stitch, and Skip encountered Clink in the possession of Hämsterviel, when Hämsterviel ruled Earth. 206
087 Puddles
088 Decrisper
089 Skip A purple hourglass-shaped experiment with small eyes. Designed to skip time by 10 minutes, because Jumba was too impatient to wait for his microwave to reheat his leftovers. However, there was an error in his program: he skips time by ten years. Fortunately, he has a reset button. Lilo used him to jump ahead 10 years and become a teenager, then 20 years later to become a full-fledged adult. However, since Lilo and Stitch were gone for 20 years, no one was there to catch experiments except Gantu. So 20 years later, Hämsterviel ruled Earth. 206,
090 Fetchit This experiment was activated when Mrs. Hasagawa's cats were. Function unknown. 220
091 Nutsy
092 Gutman
093 Unkind
094 White Louis B. Seen in pod form in . Function unknown. Pod says 94 instead of 094. A possible reference to Louis B. Mayer of MGM Studios.
095 Coaster
096 Cable Dude
097 Dogalarm
098 Cooper
099 Spot A spotlight experiment that was supposed to be in "Spike" but was removed, and was supposed to appear later. He shines a spotlight on people. Originally 201 (but was removed)

1-Series [ ]

100 Trickster
101 Trike
102 Green Stopgo A yellow experiment with a long, narrow neck like a traffic pole, and a traffic light-shaped head with a green and red light (most likely his eyes, oriented vertically) on each side of his head. Designed to cause traffic jams. He was seen in pod form in "Drowsy" and seen activated in . When he first appeared, he was called 239 due to Jumba's untidy database, but this mistake was corrected. His one true place is as a traffic light. 137,
103 Stamen A tan-gray, upside-down ice cream-shaped, mouse-like experiment with an oval body, little arms and legs, big ears, a big mouth, no tail, black eyes, a round blue nose and rabbit-like ears. Designed to prevent pollination of flowers by attracting alien "bees" to himself. He was first seen being rescued in "Snafu." 226,
104 Lapse
105 Fold
106 Spindle
107 Yellow or Purple Mutilate Seen in pod form in . Function unknown. In one scene, his pod was yellow, but in another it was purple.
108 Nudge
109 Sounder
110 Squeak A small red mouse-like experiment, vaguely resembling animator Chuck Jones's character Sniffles from the Warner Brothers series. Designed to annoy entire planets with his never-ending talking. He is voiced by Rob Paulsen. 201,
111 Blue Mulch A red experiment that resembles a push-mower. Designed to tear up the ground beneath his feet. His one true place is with Mrs. Hasagawa as one of her "cats." 220
112 Toons
113 Purple Shoe A green and white cat-like experiment with a wiry body and a round face with black eyes, a small dark purple round nose, a wide mouth and two long, curved horns. Able to control luck. When his horns are up, they cause good luck. When down, they cause bad luck. He can be switched from bad luck to good luck by flipping his horseshoe. His one true place is at a miniature golf course, where he makes people score holes-in-one. His number is most likely 113 because the number 13 is considered unlucky. 203
114 Skyooz
115 Sellby
116 Switch
117 Tock
118 Fink
119 Inverto Was misunderstood as Experiment 611. He was reported by Dr. Jacques von Hämsterviel as a chocolate experiment who droves people into his sweetness, which actually is Experiment 054 (Fudgy). 119,
120 Purple Snafu A small dark green-teal octopus-like experiment with a roughly reptilian face with wide mouth, small white eyes with black pupils, a small round body, little arms and legs with small hands and feet, little tail, black markings on his back, and six tentacles on his large dome head; three on each end of his head. Designed to foil enemy plans by any possible means. He will ruin any plans to catch him. The only way to catch him is by accident. Named for the acronym SNAFU. 226
121 Sappy
122 Dorkifier
123 Carmen A pink, blue-eyed, antennaless, Angel (624)-like experiment, wearing a headdress of fruits and holding a maraca in each of her four hands. Designed to make people dance until they drop, after her namesake Carmen Miranda.
124 Rhymer Hammerface was mistakingly labeled 124 in due to Jumbas untidy Database. What the experiment actually looks like is unknown, as well as its function is unknown.
125 Gibberish
126 Stank
127 Dembums
128 Purple Bugby A small green mosquito-like experiment with four eyes. Designed to turn whole civilizations into harmless little insects. Anyone turned into an insect can understand all other insects and arachnids. The only way to reverse the effect is with a machine built by Jumba. 128 was later reprogrammed to only turn inanimate objects into insects. His one true place is helping farmers by turning rocks into swarms of aphid-eating ladybugs. 223
129 Crutch
130 Bonez
131 Poik
132 Spoony
133 White PJ An orange and tan experiment with a white koala-like face, a wide mouth, red nose, black eyes, yellow-tipped antennae that mix with thin rabbit-like ears, and a functioning blow-horn for a tail (reminiscent of Harpo Marx's trademark horn) which he squeaks instead of speaking. He wears joke eyeglasses with a fake nose and mustache resembling those of Groucho Marx. Designed to play practical jokes, hence his name P(ractical) J(oker). His one true place is as an opening act for Moses's Hula gig. In the group photo taken at the end of , PJ is not wearing his glasses. 209
134 Shredder A green experiment with sharp steel teeth, large ears and a blue nose. Designed to shred important documents. His one true place is with Mrs. Hasagawa as one of her "cats." 220
135 Remote
136 Yellow Gloomy Seen in pod form in special feature the experiment profiler. Function unknown.
137 Flip
138 Dropsy
139 I Know You Are But What Am I
140 Changeling
141 Burr
142 Blondie
143 Clog Mentioned in "Skip" when Reuben said, "That one whose hair is always clogging the sink." Function unknown. 206
144 Samolean
145 Bragg
146 Blue Flashbomb Seen in pod form in special feature the experiment profiler. Function unknown.
147 Newton
148 Weasel A brown weasel-like experiment. Designed to climb up planetary leader's pant legs during public appearances.
149 Purple Bonnie A light green koala-like experiment smaller than Stitch with a yellow stomach, a slim body, small antennae, big dark blue eyes, a big head, a wide mouth with two fangs sticking out, a round nose, rabbit-like ears, two dark green marks on the back of her head, dark green, arrow-like patches on arms and legs, and a yellow V-shaped stripe on her forehead, found with 150. Named after bank robber Bonnie Parker. Designed to steal things without the victim's knowledge, as well as her special weapons are pistol and plasma gun. 149 and 150 are captured and end up in prison serving hamburgers, but they are paroled as part of the rescue party in "Snafu." She is voiced by Tress MacNeille. Note: she is called 349 in the episode but is officially 149 on Disney website. 135
150 Purple Clyde A light brown bear-like experiment with a roundly built body, a round face with a wide mouth, a small black nose, little pointed ears, little stubby antennae, black eyes, and a lantern chin, with a sort of swiss army knife-like gun for a right hand on a robotic arm from the elbow down, found with 149. Named after bank robber Clyde Barrow. Designed to steal things without the victim's knowledge. 149 and 150 are captured and end up in prison serving hamburgers, but they are paroled as part of the rescue party in "Snafu. He is voiced by Jeff Glen Bennett. Note: He is called 350 in the episode but is officially 150 on Disney website. 135
151 White Babyfier A small pink oddly sheep-like experiment with a big head, purple insect-like wings, a yellow pacifier in his mouth and a baby rattle-shaped tail. Designed to disable planets by turning adults into babies with a pink powder shaken from his tail. The antidote is a mix of two teaspoons of applesauce, one cup of milk, three bananas, and 100% kona coffee. His one true place is at the dog pound making older dogs young again, thus making them more appealing to potential adopters. 136
152 Mama Frita
153 XYZ
154 Frapp
155 Burger
156 Shopahol
157 Red Hotl Seen in pod form in special feature the experiment profiler. Function unknown.
158 Finder A red experiment with little arms and legs, no tail, a long snout, black eyes, and large rabbit-like ears. Designed to find anything and honk when he finds it, even spinning his ears like helicopter blades if necessary in order to find what he has been asked to locate. His one true place is operating a "Lost and Found" service on the beach. He was in the rescue party for "Snafu." Note: Finder is called 458 in his episode but on Disney website, and in Skip's episode, he is called 158. He kind of looks like an aardvark or a shrew. 130
159 Nacho
160 Rabbit
161 Grumbelly
162 Tub
163 Dumbell
164 Lesdyxia This experiment's name is a hidden joke: Dyslexia read by a dyslexic person. Function unknown.
165 Sandy
166 Peppah
167 Frizzy
168 Redped
169 Rolo
170 Daze
171 Rich
172 Yellow Ditch This experiment was seen in pod form in . Function unknown.
173 Mitch
174 Nopost
175 Kite
176 Yellow Allsox This experiment was seen in pod form in . Function unknown.
177 Clip A small yellow hairball-like experiment with a pink bow, dark blue eyes, and long scissor-like claws. Designed to eat uburnium (an efficient, cheap, and abundant fuel used in outer space) in order to create a fuel crisis. However, in Jumba's native language, the word "uburnium" closely resembles the word for "hair", so 177 eats Jumba's hair instead of uburnium. As 177 eats more hair, she grows larger and larger, to where she can only be tamed by shampoo and hair conditioning products. Her one true place is cutting hair at the beauty salon. 112,
178 Barkleigh
179 Yellow Bumper Seen in pod form in . Function unknown. ,
180 Boggle
181 Roberts
182 Ollie
183 Detour
184 NPH
185 Splutter
186 Laakso
187 Cal
188 Forward
189 Hotcold
190 Florrie
191 Roxy
192 Breakup
193 Will
194 Trax
195 Whoooa!
196 Esca-later
197 Pretzel
198 Carat
199 Nosy A red pig-like experiment with a pink stomach from the chin down, a roundly built body with thick legs, huge arms with three small fingers on each hand, a wide mouth, a very big nose, little black eyes, little rabbit-like ears, black markings on his back and black stripes on the front of his legs. Designed to snoop out enemy secrets but ends up finding out mostly useless gossip. Also, Jumba programmed 199 to be an expert escape artist. He was later caught by Gantu, who thought that 199 would tell him all of Lilo and Stitch's files. Instead, he only talked about useless information and revealed secrets about Gantu to 625. Woops (600) "accidentally" broke Nosy's capsule on Gantu's ship, freeing him. He is voiced by Bobcat Goldthwait. 128, 224

2-Series [ ]

200 Adam
201 White Geigenstein This experiment was one of the pods in Mrs. Hasagawa's dish that was not activated. Function unknown. 220
202 Red Jam A purple bat/lizard-like experiment with four arms, a lion-like tail, large wings on his shoulders and a Stitch-like face. Designed to jam radar with his high-pitched screech. Activated at the end of , although his pod was mislabeled as 455.
203 Green Snipe Seen in pod form in . Function unknown.
204 Green Nosox A gray experiment shaped like a four-legged washing machine designed to make socks disappear. 204 was among the 12 new pods Lilo and Stitch brought home. Nosox was one of the experiments rescued in "Snafu", because Gantu caught him around "Amnesio". 137, 226
205 Cheney Function unknown. Possibly a Reference to former Vice President, Dick Cheney. 206
206 Maggie
207 Barcode
208 Hoax
209 Smoot
210 Blue Retro A small orange dinosaur-like experiment with a purple nose, tiny gold-tipped ears, gold markings on his back and spots around his eyes and a thick, short tail and legs. Designed to turn enemy weapons and technology into their most primitive state by wrapping his tongue around the object, rendering the object useless as he lets go. This process also works on people and other items, and it can be reversed by spanking 210's bottom three times while his tongue is wrapped around the de-evolved person or thing. His one true place is making a prehistoric zoo. 214
211 Jangle
212 2-Late
213 UHF
214 Pix A blue camera-like experiment with arms with three legs similar to a tripod. Designed to take only bad pictures of people. He takes the pictures with his "nose" and develops the pictures like a Polaroid camera with the pictures coming out of his mouth. His one true place is with Mrs. Hasagawa as one of her "cats." 220
215 Crammer
216 Key
217 Rat
218 Target
219 Missy
220 Millie A giant green millipede-like experiment with a koala-like face, a wide mouth, a big blue nose, black eyes, Nosy-like ears and ten short tentacle limbs. Designed to plug the holes in an air filter crucial to all H-drives.
221 Green Sparky A small light yellow Chinese dragon/chihuahua-like creature with skinny arms, legs, and body, a slightly twisted yet pointed tail, a large head with a wide mouth, a round nose, dark blue eyes and long antennae that can create crippling electric surges. His body can turn into an electrical current, so he can also fly or travel through outlets, power lines, and machines. He was the first experiment that Lilo and Stitch turned from bad to good and first appeared in . His one true place is powering the old lighthouse that had been abandoned for requiring too much electricity. Was in the rescue crew for "Snafu". He is voiced by Frank Welker. 226,
222 Green Poxy A tiny pale green-grey germ-like experiment with pink-purple spots and four white grey-tipped antennae. Designed to transmit disease to popular planetary leaders and disable them. The symptoms are purple pimples, smelly feet, a swollen eye, and uncontrollable burping. When he turns to good, he could cure health problems. Ends up with (actually ) Gantu, but he later goes back in his pod. Was rescued in "Snafu" and later uses his powers to cure people according to a game in the DVD for . He is voiced by Frank Welker. 101, 226
223 Green Glitch A bright green experiment with a round torso, pudgy arms and legs, a large round head with little mouth, round nose, dark green eyes, a small arrow-shaped mark above his face (In his episode, his marking was originally V-shaped) and two thin antennae that resembles a cross between Morpholomew (316) and Poxy (222). Designed to turn technology against its user by entering machines and making them malfunction, operating like a computer virus. Lilo tricked him into being downloaded into her video game. He was released as of to help fight the Leroy clones. His one true place is Lilo's video game, rendering the games harder. 224
224 Tweak Designed to reset important valves and dials to “maximum chaos.”
225 Mashy A light blue experiment, with a huge mouth, with tiny horns above each nostril, 2 large ears, and a large body. Designed to crush orbs of precious Uburnium in his mouth, which Clip (177) was originally made to do, due to an error on Jumba's part, Uburnium being close to the word for hair on his planet.
226 Combo
227 Butter A large tan mammoth-like creature with two tiny little antennae, a big round green nose instead of trunk, green markings on his back, legs at the middle of his torso with external toes, a big hump near his face, and tusks as large as the entire front of his body. Able to batter through even the thickest doors.
228 Green Melty A small red dragon-like experiment with small bat-like wings, a reptilian head with thin pointed ears, black eyes and a thin body. Able to melt enemy fortresses, weapons, and transportation, among other things, with the bright blue blasts from his mouth. His one true place is burning metal at the recycling plant. He is voiced by Tress MacNeille. 134
229 Kingpin An unlucky experiment that looks like a yellow bowling pin with rabbit ears. Designed as a target for military war games.
230 Checkup
231 Blue Sprok Seen in pod form in special feature the experiment profiler. Function unknown.
232 Green Poser Seen in pod form in . Function unknown.
233 Pitch
234 Green Shush A pink weasel-like experiment with large ears and a speaker at the end of her tail. Designed to eavesdrop on private enemy conversations. To stop her from eavesdropping, someone has to pat her on the head. Her one true place is with Cobra Bubbles as a CIA operative. 222
235 White Docker This experiment was one of the pods in Mrs. Hasagawa's dish that was not activated. Function unknown. 220
236 Green Charger Seen in pod form in the game "Stitch Speed Chase" on the Disney website. Function unknown.
237 Blip
238 Green Bworp Seen in pod form in Stitch Speed Chase on the Disney Site.
239 Clickster This experiment is mentioned in "Drowsy" when Pleakley said, "experiment 239 designed to cause traffic jams" However he does not cause traffic jams, he was mistaken for Stopgo, experiment 102. Its actual function is unknown.
240 Sap
241 Press-5
242 Brownout
243 Pane
244 Bore
245 Sournote
246 Creamer
247 Qwerty Presumably named after QWERTYUIOP, the top row of keys on a computer keyboard.
248 Belle A small blue experiment with a forkpitch-shaped head with an upside-down arrow-shaped mark on her forehead, a small body, thin arms and a small lion-like tail and that looks like a cross between Holio and Heat. Designed to scare people with a loud high-pitched shriek. Her one true place is Nani's alarm clock. She is voiced by Tara Strong. 216
249 Sproing A dark blue and white roughly koala-like experiment with a spring-like body, a wide mouth, round nose, dark eyes, two little ears and little antennae. Designed to launch boulders. Her one true place is helping people reach high places.
250 Lacrosse
251 Green Link A small yellow Grundo-like experiment with red eyes and long antennae that shoot a sticky substance that will only dissolve in mud. Designed to bind together incompatible individuals, usually by the hand or wrist. His one true place is helping arguing couples bungee jump. 212
252 Crete
253 Uncrete
254 Mr. Stenchy An irresistibly cute pink experiment with a big head with big blue eyes, puffy antennae and a small hair and a small body. Designed to trick his enemies into taking him into their homes. Once there, Mr. Stenchy lets out a noxious odor, released 42 hours after activation. Mr. Stenchy's one true place on Pleakley's home planet, where his stench is considered a rare and valuable perfume. Somehow he ended up back on Earth for , stench-free, suggesting he can either control the smell or it wears off after a while. He is voiced by Frank Welker. 107
255 Mrs. Sickly
256 Addy
257 Rattat
258 White Sample A bright orange koala-like experiment with a wide mouth, a big round nose which functions as a microphone, black pupil-less eyes, and big round ears resembling speakers. Designed to annoy enemies by looping random sounds with his mouth or his ears and can also climb walls. His one true place is providing backbeats for an originally rhythm-less musical group. Was in the rescue mission for "Snafu." 138, 226
259 Rash
260 GPS
261 B. V. Beaverton
262 Yellow Ace A bright red, roughly koala/dragon/superhero-like experiment with a muscular body, yellow chest and stomach, white gloves-style front paws, a wide mouth, a blue nose, dark eyes, pointed ears and small antennae as well as four arms, super strength, warm ice-melting breath, and dazzling teeth. 262 has one fatal error: he has no evil function—a failed experiment that is pure good. When Jumba had his membership revoked from E.G.O. (Evil Genius Organization), Lilo and Stitch tried to trick the head of E.G.O. into thinking that Jumba was still evil. The plan worked until the head of E.G.O. saw a screen of Ace rescuing a cat from a house on fire. His one true place is balancing out Jumba's evil and acting as a local do-gooder. His experiment number - 262- is the "opposite" of 626 - Stitch's number; Ace is pure good, and Stitch had been pure evil. He is voiced by Jeff Glen Bennett. 220
263 SFS
264 Poach
265 Wip
266 10x
267 Green Wishy-Washy A lavender-bluish teddy bear-like experiment with fairy-like wings that enable him to fly. He also has a "wand" on his head that lights up every time a wish is granted, and is also good for throwing an unsuspecting opponent, like Stitch. Designed to be a wish giver that grants any wish he hears, but the wishes are granted literally and may not turn out quite as expected. In addition to rejecting wishes for more wishes, he also has a wish limit, indicated by a small meter on his stomach which starts out completely red. As wishes are granted, the meter slowly goes down. When white, all the wishes are gone, and 267 is deemed useless. 221
268 Celsenheit
269 Gyrotta
270 Gillmore
271 Noso
272 Mamf
273 Boxboom
274 Green Alexander An experiment designed to make lots of long distance telephone calls. He makes calls on your phone to run up the cost on your phone bill. One of the 12 new pods found by Lilo & Stitch. His name is obviously taken from Alexander Graham Bell, the inventor of the telephone. 137
275 Wormhole
276 Green Remmy A blue experiment with a huge head that resembles a Pac-Man ghost. Designed to enter a sleeping person's head and turn dreams into nightmares. If the person wakes up while he is still inside, 276 will remain there permanently to turn all future dreams into nightmares. Also, 276 was designed to attack at peak of the subconscious enjoyment. His one true place is making virtual reality games. His name is in reference to the REM stage of sleep, in which dreams occur. He is voiced by Rob Paulson 215
277 Red or White Snooty A light purple bat-like experiment with a furless, triangle-like body, little legs, two fingers and a thumb on each of his wings, hardly any neck, fanged wide mouth, two little nostrils, pointed ears and black eyes. Designed to find and enrich "Snootonium," a rare element that becomes extremely dangerous once enriched. Snootonium has a similar chemical makeup as that of mucus on Earth. To help clear her sinuses, Lilo's friend Victoria decides to keep Snooty as a pet, as his one true place. 213 and 220
278 Pasthole
279 Yellow Futurehole Seen in pod form in special feature the experiment profiler. Function unknown.
280 Benedict Arnold
281 Ray
282 Click
283 Quarklifter
284 Pixel
285 Green Lax A purple experiment with a small antenna, a beak resembling a parrot and tail feathers. Designed to fire a green ray from his antenna that will cause anything it hits to stop working, and can also climb walls. A person hit with 285's ray will relax, and a machine hit with the ray will shut down. The ray can be blocked or bounced off reflective surfaces. However, the ray wears off in time. 285's one true place is making grouchy business people enjoy their vacation.
286 Red Gellasifier Seen in pod form in special feature the experiment profiler. Function unknown.
287 Burl
288 Boomer A small white and brown experiment with a curved head and lightweight body. Designed to be a living boomerang. His one true place is with Mrs. Hasagawa as one of her "cats." 220,
289 Red Stringulator Seen in pod form in special feature the experiment profiler. Function unknown.
290 U-port
291 Catalyst
292 Whatsamattafoyou
293 Vacuum
294 Poppapoppup
295 Spineless
296 Green Crash Seen in pod form in Stitch Speed Chase on the Disney Site.
297 Green Shortstuff A red-orange crab-like experiment with four claws, four legs, dark blue eyes and two antennae on his head, able to swivel at the waist more than 360°. Designed to destroy machinery by going inside and cutting the mechanism and electrical wiring. His size was greatly increased by accident, thanks to Jumba's shrink ray. His one true place is as an amusement park ride. He is voiced by Nancy Cartwright. 133
298 Cat
299 Dimensionator

3-Series [ ]

300 Green Spooky A green blob-like experiment with olive green eyes, a wide mouth and three round, short, stubby spikes on his back, greatly resembling the other Disney (and Halloween based) character Oogie Boogie. Designed to scare people by morphing/shapeshifting into their worst horrifying fears. Appears during Halloween. His one true place is as a greeter for Trick-or-Treaters during Halloween, and at an old house believed to be haunted during the rest of the year. 102
301 Progno
302 Noidster
303 Yellow Amnesio A small blue beetle-like creature with a round body, two thick arms, two thick legs, a purple mark on his stomach, two large wings on his back, a round face with large black eyes, a little mouth, and two antennae. Designed to erase people's memory. The password "o'hana" must be spoken to reverse its effects. (How Jumba knew the word, which is Hawaiian, and why he chose that particular word are unknown.) 303 was given to Dr. Hämsterviel, who promptly lost his memory. He was rescued in "Snafu." He is voiced by Tress MacNeille. 118, 226
304 Drag
305 Yellow Spunky Seen in pod form in special feature the experiment profiler. Function unknown.
306 Roadrage
307 Anna Stesia
308 Jenny
309 Smiler
310 Fritzabrain
311 Yellow Yellowstone Seen in pod form in . Function unknown.
312 Ben
313 Thinktank
314 Jones
315 Chum
316 Yellow Morpholomew A small red blob-like experiment with two arms, two legs, a thin mouth and dark eyes that loves chicken legs (called by Jumba "over-sized Earth-fowl legs"). Designed to morph organisms into any other organism, after seeing the target organism or a photo of the target organism at least once before. However, someone who has been morphed keeps the same voice and needs 316 to change back. His one true place is at a costume store. was already mistaken by this experiment, when he was in his Dragon form. 316,
317 Hyuckster
318 Chortle
319 Yellow Spike A large dark blue porcupine-like experiment, with huge white-tipped spines on his tail, back, front legs and head, a red nose, large black eyes, black claws and a long tail that he can throw like darts. Designed to increase a person's silliness by 99% by pricking them with his spines, leaving that person 1% clever. When Lilo discovers Myrtle cheating in a contest by getting the answers from Teresa, she uses 319 on Teresa to have her give Myrtle completely silly answers. His one true place is hugging—and thus taming—truant experiments at Pleakley's E.A.R.W.A.X. group, after he is given protective armor to cover his silliness-inducing spines. 201
320 Cloudy A grey cloud-like experiment. Designed to depress others with constant rain. His one true place is raining on Mrs. Hasagawa's fruit, thus keeping them fresh longer.
321 Lightfoot A diversionary experiment that distracts the enemy with his entertaining tap dance.
322 Heckler An orange experiment that resembles 625 and 627, with short pointed ears, small beady eyes, large fangs, a shirt and bowtie imprint on his body. Designed to verbally insult people by appearance and personality. His insults can be defused by accepting that they are true. His one true place is sitting in a dunk tank. He is voiced by Wayne Knight. 218
323 Hunkahunka A pink/purple hummingbird-like experiment. Designed to peck people, making them artificially fall in love with the next person they see. The effect is reversed by being sprayed with water. Named after a lyric in the Elvis song "Burnin' Love," Lilo refers to him as a "Hunkahunka bird of love." 323 was given to Dr Hämsterviel, who fell in love with Gantu. Despite being in love with Gantu, Hämsterviel still insulted him like he would on a regular basis. Was rescued in "Snafu". 121, 226
324 Ruinit
325 Rack
326 Pannix
327 Molar
328 Bugle
329 Ava
330 Serum
331 Shagdog
332 Cackle
333 Hairy
334 Miranda
335 Popquiz
336 Blooz
337 Guilttrip
338 Crow
339 Crowsfoot
340 Nodessertro (Whatsisname) Is able to cause mass depression by stealing puddings, cakes, pies, and other sweets. His name is often forgotten, and so he is called "Whatsisname". 118,
341 Wafty
342 Greensleeves
343 Chaching
344 Dupe A small gold raccoon/lemur-like creature with relatively flat ears, a brown-striped tail and brown-striped prehensile appendage protruding from his head. Able to generate clones with the appendage on his head; however, the traits of the cloned object become divided amongst the original and the clones; in other words, each duplicate is not as powerful as the original. His one true place is making low-fat, low-calorie ice cream cones. 126
345 Elastico A green, furless, earless, clownish, roughly monkey-like creature with no tail, a large red round clown nose, white face and stomach, wide mouth, black eyes, neck frill, three huge tendrils on his head that resemble a jester's cap, and a purple spot on his stomach. Designed to distract enemies by performing tricks with his elastic body. He is found already activated and in his one true place: the circus. 132
346 Stuckup
347 Slobber A green lizard/snake-like experiment with an antenna on the back of his head who stands on two legs. He appeared in some a Disney Adventures comics (the ones where Jumba is fixing Stitch). He dribbles drool downward from his mouth.
348 Snappish
349 Blue Lotuseater Seen in pod form in special feature the experiment profiler. Function unknown.
350 Addly
351 Whoover
352 Yvonne
353 Blackoutro
354 Jesstifer This experiment is named after Jess Winfield's user name at T.V. Tome/T.V.com.Template:Fact Function unknown.
355 Swapper A two-headed, four-armed green lizard-like experiment. Able to switch people's minds. Only 355 can undo the switch. Lilo keeps him, but his one true place is not revealed. 204
356 Rippington
357 Downes
358 Manners A black penguin-like experiment that acts like a doorman or butler. Designed to make people too polite to fight back against bullies, by sprinkling a special dust from his finger onto them. His one true place is with Mrs. Hasagawa as one of her "cats." One of the few experiments that can speak English. 220
359 Phoebe
360 Yellow Drowsy A gray experiment with striped ears that strongly resembles a sheep that can walk on its hind legs. Designed to put people to sleep by bleating, although the effect is near permanent. The surest way to reverse 360's effect is with a splash of water. Lilo put Stitch to sleep with 360 in order to release PJ (133), but Stitch managed to wake up on his own. 360's one place is putting insomniacs to sleep. 137
361 Aron
362 Putdown
363 Crankster
364 'Sgo
365 Queasy
366 Xanad
367 Ob
368 Luddi
369 Thomas
370 Blueblood
371 Simpatico
372 Eve
373 Worrywart
374 Demotifier
375 Yellow Phantasmo A green -like experiment with short arms, a large conehead with two stripes, a squeaky voice, a koala-like face, long rabbit-like ears, and dark pupil-less eyes. Able to possess inanimate objects and bring them to life. His one true place is at the Macky Macaw's restaurant, working the Macky Macaw animatronic macaw. He is voiced by Nancy Cartwright. 110
376 Cassandra
377 Annie
378 Lonelyhearts
379 Grudge
380 Judy
381 Neg
382 1-Imp
383 Yellow Swirly A small turquoise koala-like experiment with a huge head with an expressionless face with a little mouth, little nose, huge black eyes (with white swirling lines when using powers), rabbit-like ears, a single small antenna on the middle of his head and a huge furry slug-like tail. Able to hypnotize anyone into obeying the next command that person hears. The effect can be undone by snapping one's fingers. His one true place is hypnotizing people at children's parties. 129
384 Woesmy
385 Hoobie
386 Hitch
387 Substein
388 Megan
389 Facepainter
390 Red Slimy A large green slug-like experiment with three spines on his back. Designed to leave a slippery snail-like trail to trip up enemies. He first appeared at the end of . 390 was captured by Gantu in "627" and rescued later in "Snafu." , 123, 226
391 Barry
392 Margaret
393 Missandra
394 Joe
395 Polly
396 Connie
397 Yellow Spats A small yellow squirrel-like creature with cat-like ears, orange markings on his back, small pointed antennae, orange spots on his forehead and two prongs on his tail. Designed to make people fight with each other. The cure for this is to stop and count to ten. Lilo decides to give Spats to the owner of a professional wrestling show, in hope that he can use Spats to make pro wrestlers fight more convincingly. Seen in Proud Family buddy episode.
398 Gus the Second
399 Super-X

4-Series [ ]

400 Precious Designed to control all the other experiments. To neutralize this experiment, she has to be thrown into a volcano. Her name, powers, and neutralization procedure are based on the One Ring from . She was originally supposed to have her own episode, a parody of , but Disney scrapped it due to copyright issues.Template:Fact
401 Chafe
402 Chile
403 Zinger
404 Bloom
405 Lucky
406 China
407 Yellow Punk Seen in pod form in special feature the experiment profiler. Function unknown.
408 Berg I
409 Gumshoe
410 Jay
411 Red Cowlick Seen in pod form in . Function unknown.
412 Char A "bagel burner". Was mentioned in "Link" when Reuben was searching the experiment database. 212
413 Botulator A "food spoiler". Was mentioned in "Link" when Reuben was searching the experiment database. 212
414 Crusty A "moldy bread spreader". Was mentioned in "Link" when Reuben was searching the experiment database. 212
415 Patter A "single sock eater". Was mentioned in "Link" when Reuben was searching the experiment database. 212
416 Parslifier
417 Sageonomificator
418 Rosemary
419 Vane
420 Curdle
421 Bustduster
422 Doublecross
423 Filibuster
424 Decayer
425 Mr. Brown
426 Rewind
427 Toepoke
428 Gameover
429 Klamp
430 Slipknot
431 Purple Bluerinse Seen in pod form in . Function unknown.
432 Tonix
433 Speck
434 Monochrome
435 Tony
436 Steve
437 Honk
438 Potter
439 Winceslaws
440 Waistrel
441 Choppers
442 Moldavia
443 Taps
444 Pooperson
445 No-C
446 Jacob
447 Handprint
448 Diesel
449 Bellyup
450 Sapsucker
451 Pullplug
452 Bob A possible reference to Bob from the cg animated series . Bob's "Guardian" number is also 452. Function unknown.
453 Trip
454 Blackhead
455 Red Mary A big, round peach-colored experiment with two long white-tipped ears, three large white stripes on her back, a white stomach and a red nose. Designed to be the bouncer for Jumba's lab. Activated at the end of .
456 Nub
457 Hangnail
458 Greaseprint
459 Nobyte
460 Noise
461 Pacer
462 Flat
463 Keyz
464 Sharpflat
465 Skid
466 Loomiere This experiment name may be a reference to the character Lumiere, from the Disney's Beauty and the Beast. Function unknown.
467 Scale
468 Undewey
469 Jitters
470 Octopalmer
471 Sneak
472 Red Little Dorrat Seen in pod form in special feature the experiment profiler. Function unknown. Possibly a reference to the Dickens character Little Dorrit.
473 Tripsy
474 Dizzifier
475 Therman
476 Haasinator
477 Buzzcut
478 Tireslasher
479 Lotta
480 Tappity
481 Yellow Twitch Seen in pod form in special feature the experiment profiler. Function unknown.
482 Gesundt
483 Hiver
484 Buffie
485 Period
486 Grindz
487 Crunkle
488 Speirs
489 Green or red Huggo A large, round red octopus-like experiment, but with six tentacles. Designed to squeeze the life out of a person. Activated at the end of .At one scene his pod was green and in another it was red.
490 Stones
491 Spikyhands
492 Milston
493 Enguard
494 Mortamer
495 Joy
496 Froggifier
497 Copywronger
498 Floods
499 Brad

5-Series [ ]

500 Cooler
501 Blue Yin A blue male octopus/living waterhose-like experiment. Able to condense moisture in air into water and spray water from her tentacles. Yin was activated with Yang. Jumba said that should the two touch each other, they will cause a giant explosion, but they turned out to be a good example of Yin and Yang; they use fire and water to create a new island. 105,
502 Blue Yang A red male weasel/lizard/horse-like experiment. Able to shoot magma from the pits along his back, in a similar manner to the nasal opening on experiment 619's face. Yang was activated with Yin. Jumba said that should the two touch each other, they would cause a giant explosion, but they turned out to be a good example of Yin and Yang; they use fire and water to create a new island. 105,
503 Comet
504 Bling Bling
505 Ploot A small blue-green gastropod-like experiment with a small pouch, black beady eyes, green crab-like claws, and two spinning sweeper brushes for feet. He makes dolphin-like sounds at normal size and monster sounds when grown to bigger size. Designed to flood entire cities with thick black sludge made from ordinary trash and pollution that he collects. His two antennae become like giant smoke stacks, letting pollution into the air. Air freshener can dissolve his sludge and make 505 clean instead of pollute. His one true place is cleaning the beach. In the episode he is referred to as 515 which is a number taken by Deforastator who as well appears in that episode. The episode he was in was aired on Earth Day. 217
506 Ug
507 Blue Woody A brown beaver-like experiment with insect-like pincers. Able to eat wood at a rapid pace. His one true place is with Mrs. Hasagawa as one of her "cats." 220
508 Phil
509 Blue Sprout A plant-like experiment with a green stem, leaf-like body, tentacle-like vines, and a purple head with lizard-like face, little sharp teeth, dark blue pupil-less eyes, and a single antenna. Designed to sprout into an uncontrollable forest of destruction. Lilo and Stitch ended up catching him after he had grown enormous, deciding to put him in an old water tower that was slated for demolition. However, in the battle between the Leroy army and the experiments at the end of , 509 did not sprout into an uncontrollable forest of destruction as it did on its episode. He is voiced by Frank Welker. 111

510 Drill
511 Wilt
512 Bog
513 Blue Richter A small purple ankylosaurus-like creature with a lavender stomach, a bulky body and legs, a huge tail with a triangle shape at the end, a round face with a wide mouth, a round nose, black eyes, short ears, a single horn on his head and tiny spikes down his back. Designed to cause vicious, Earth-shattering earthquakes with one thump of his tail. He is named after the Richter scale, and his one true place is making milkshakes. He is voiced by Tress MacNeille. 106

514 Cone
515 Deforestator A big purple roughly wombat-like creature about three feet tall with long blade-like claws on his front paws and blade-like neck. Designed to cut down entire forests. He first appeared just before Jumba created 627, when Stitch started bragging about how easily he catches experiments (catching Deforestator in two minutes). 123
516 Auntie
517 Parch
518 Flame
519 Splat A large green experiment, with two cone-shaped antenna and a roller between his front legs. Designed to level entire cities with his deceptively small roller. His one true place is as a road roller.
520 Blue Cannonball A pink experiment with a big posterior and short stubby tail. Designed to make big waves (or tsunamis). Lilo and Stitch fear for Kauai because they think he is going to create an island-flooding tsunami, but it turns out that 520 can control his waves and creates one just big enough to send Gantu to San Francisco. His one true place is making waves for surfers. He is voiced by Tress MacNeille. 104
521 Wrapper A yellow-orange experiment designed to wrap things up like a mummy using his roll of paper for a tail. His one true place is with Mrs. Hasagawa as one of her "cats." 220
522 Tarantula
523 Blue Slushy This small icy blue-colored koala-like creature with no ears, small arms and legs, a thin mouth, a large nose, dark blue eyes and three icicles behind his head can freeze land with his breath, generate ice, and also break apart into bits of ice and return to its original form. 523 chills the weather in Lilo's town during a very hot day. He makes it so cold that it starts to snow. Slushy also battles with Splodyhead (619). Splodyhead wins and restores the warm climate of the island. Slushy finds his one true place at the ice cream shop creating shaved-ice. In the episode Snafu, he is shown at the Shave-Ice stall working with Experiment 344 'Dupe'. 127, 226
524 Shovel
525 Blue Stoneface Seen in pod form in . Function unknown.
526 Gus
527 Chip
528 SPF
529 Purple Digger A tan meerkat/chihuahua-like experiment with a long drill-shaped tail, a round body, short arms and legs with sharp claws, a round head with sharp teeth, a dark round nose, dark blue eyes and a row of spikes from his head down to his tail. Designed to drill holes through planets. He was activated at the end of .
530 Crybaby
531 Hisee A green mole/chimp-like experiment with six hairs on his head, a very small body and a stubby tail. He appeared in some Disney Adventures comics (the ones where Jumba’s fixing Stitch). Function unknown.
532 Strata Leroy and Stitch
533 Blue Blowhard A purple anteater-like experiment with an elephant-like head with a long trunk and a bellows on the back of his head, designed to immobilize any object by flying it like a kite. His one true place is with Mrs. Hasagawa as one of her "cats." 220
534 Crabweed
535 Blue Spectrum Seen in pod form in . Function unknown.
536 Polar
537 Rust
538 Autumn
539 Blue Algae Seen in pod form in . Function unknown.
540 Blue Phoon A small red elephant-like creature that also resembles an Octorok. Designed to create massive typhoon-like winds. She mutated into a stronger form after being shot by Jumba's ray but reverted to her original form after Stitch put her to sleep. Her one true place is creating winds for windsurfers on the beach. 210
541 Swell
542 Hallie
543 Green Franklin Seen in pod form in . Function unknown.
544 Purple Thresher A small rough purple experiment with a slim body, a wide mouth, two eyes on two stocks, six spiky mace-like tentacles and three short legs. Designed to thrash crops with his mace-like appendages. Thresher was captured by Gantu, but rescued by Lilo and Stitch in "Snafu". 126, 226
545 Pompey
546 Rip
547 Cam
548 Cheesy
549 Supersweet
550 Clammy
551 Dryheat
552 Astro
553 Clipse
554 Sol
555 Liquefactor
556 Berg II
557 Cauldron
558 Sepia
559 Blue Midasminus Seen in pod form in special feature the experiment profiler. Function unknown.
560 Prism
561 He
562 Hardy
563 Silbert
564 Lot's Wife
565 Phosphor
566 Derrick A grey dinosaur-like experiment with a drill-like tail, wearing a construction helmet. Designed to drill potholes. His one true place is with Mrs. Hasagawa as one of her "cats." 220
567 Blue Eva Seen in pod form in 627. Pod caught by Gantu. Function unknown. 123
568 Slenky
569 Glenn
570 Frosty D.
571 Dusty
572 Dropcall
573 Handoman
574 Blue Lardo Seen in pod form in special feature the experiment profiler. Function unknown.
575 Magnarette
576 Darn
577 Oof
578 Carrie
579 Spinster
580 Friday
581 Roadie
582 Spout
583 Blake This experiment was mentioned in as a flying experiment. Function unknown.
584 Balar
585 Petrifier
586 Blue Tank A round orange armadillo/bulldog-like experiment with thick legs, sharp teeth, and a short tail. Designed to eat metal, and grows bigger each time he does. He is eventually caught by Gantu and sent to Hämsterviel, but rescued in "Snafu." Note, he shrunk between "Tank" and "Snafu," suggesting that he returns to normal size after a while. 120, 226
587 Noviz
588 Sa
589 Stoopinslide
590 Baron Meter
591 Squidly
592 Deodorant
593 Heatwaver
594 Colm
595 Icecrusher
596 El Carbon
597 Zirconia
598 Gluteous
599 Tattoo

6-Series [ ]

600 Blue Woops A purple, skinny, Stitch-like experiment with huge yellow buckteeth, a football-shaped head with three short white-tipped antennae and a short white-tipped tail. Designed to be indestructible and able to do anything and has all the powers of Stitch, but is a klutz who accidentally bumps into everything. The only thing he can say is, of course, "woops." His one true purpose is being a valued member of Pleakley’s bowling team (because the one thing he can actually do is knock things over, including bowling pins). 224
601 Blue Kixx A large, purple, muscular, beastly, Tasmanian Devil-like creature with bulky legs and torso, four strong arms with three fingers on each paw, a blue oval spot on each elbow, short ears, hardly any neck, a wide mouth, a round nose, and black eyes. Designed to be a bully with special kickboxing skills. His one true place is teaching kickboxing, and has his own instructional video entitled "Kickboxing with Kixx". He is voiced by Frank Welker. 103, Leroy & Stitch
602 Sinker A small, purple shark-like experiment designed to destroy and sink enemy ships with its large dorsal fin. His one true place is at a Japanese restaurant where he uses his large fin to cut up vegetables and fillet fish for the chefs to make sushi. 124
603 Zap A bright yellow, living laser beam and has lightning-shaped antennae, dark blue eyes, and a small limbless dog-like body. He was caught by Gantu with the help of experiment 627 in "627", but was later rescued in "Snafu". Also is mistaken for Sparky(221) and Houdini(604). 123, 226
604 Yellow Houdini A whitish-tan rabbit-like experiment with four brown spots on each elbow and knee, pink mark on his chest and stomach, purple markings on his back and ear tips and a little face with a small mouth, dark pink nose, and huge black eyes. Designed to make anything disappear with a blink of his huge eyes, though he can also make them re-appear. He is named after Harry Houdini. His one true place is as a Hollywood magician. He is voiced by Tara Strong. 119
605 Warpstron
606 Blue Holio A small, red, chipmunk-like creature with a large mouth, two thin antennae, and three thin back spines. Designed to create a matter-sucking black hole. His one true place is in construction, clearing up waste. He is voiced by Frank Welker. 116
607 Blue Launch A tan naked mole rat-like experiment with four spines on his back. Designed to warp the fabric of time and space, causing the entire universe to collapse upon itself. 607 itself never actually appeared in the series, but he was the pod on the sandcastle in 627. Rufus the Mole Rat was mistaken for this experiment in the Lilo & Stitch/Kim Possible crossover episode until Stitch identified him as not being one of the "cousins". 123, 208
608 Blue Slugger A small, yellow, pterosaur-like experiment. Designed to deflect projectiles with his tail shaped like a baseball bat. His one true place is as a coaching assistant for Little League baseball. 139, Leroy & Stitch
609 Green Heat A red dog-like creature that can fire heat from a large black oval in his forehead. Heat was captured by Gantu, but rescued by Lilo and Stitch in "Snafu". 126, 226
610 Witch
611 Blue El Fin (Doomsday) Designed to make the universe implode when Jumba speaks the password. Fortunately, Jumba forgot the password. Called the "ultimate weapon experiment", Gantu thought that he had 611's pod in "Houdini" but he was actually reading 119's pod upside down. His original name was Doomsday, but this was changed due to a copyright issue. 119
612 Blandzilla
613 Yellow Yaarp A small, blue, Dupe-like experiment with Drowsy-like ears, but with darker tips instead of stripes, four arms and a megaphone-like antennae on his head. Designed to make a literally deafening sonic blast. After Pleakley captured him because Stitch could not, he named him with a word from his native planet. Yaarp found his one true place as an alien invasion alarm and a buzzer for the hula school.
614 Blue Gunner Seen in pod form in special feature the experiment profiler. Function unknown.
615 Yogee
616 Joey
617 Blue Plasmoid A large green scorpion-like creature with a pincer-less tail. Designed to shoot explosive balls of plasma from his tail. Revealed with Dupe (344), Thresher (544), Hammerface (033), and Heat (609). 617 was sent to Dr. Hämsterviel, but was rescued in "Snafu". 126, 226
618 Crystallene
619 Blue Splodyhead A small red, six-legged dog-like creature with a red-purple-striped horn on his head, brick-red markings on his forehead and back, short red-orange-tipped ears, blue eyes with red-purple spots around them and a hole-like nose that shoots fiery plasma blasts, as well as being able to see in the dark, and climb on walls and ceilings. His one true place is with David, lighting luau torches. He apparently comes over to Lilo's house, as shown in 'Slushy'. He helped to fight Slushy with fire against ice. 117, 127
620 Page
621 Chopsuey A green, skinny Stitch look-alike with a spiky yellow mohawk and two prominent fangs jutting from his lower jaw. He has all of Stitch's powers and is jealous of all the attention Stitch gets. In the Playstation 2 game he steals the DNA that Stitch collects for Jumba, mutating into a stronger form. The plot of this game has since been retconned from canon continuity due to the events depicting Stitch being apprehended immediately after his creation in . However, 621 could still have the same physical appearance and personality. He is both very physical and well-equipped. His weapons include Jet-Pack, Grapple-Gun, rocket-launching Big Gun, and Freeze Gun. He also has the strange ability to mutate when power is charged at most extreme. He is voiced by Frank Welker. ,
622 Jumby
623 Trainer
624 Angel A pink shapely female experiment with a strong feminine resemblance to Stitch, with two long tendril-like violet-tipped antennae, violet-tipped ears, small eyelashes, white V-shaped symbol, slightly larger chest puffed out and dark pink Stitch-like back markings (originally upside-down heart-shaped or sometimes gone). Can sing a song that turns "good" experiments (i.e. rehabilitated experiments) to "bad" (i.e. evil), though it also worked on Jumba. Stitch and Reuben are immune to the song's effect, as they were created after she was. The spell can be reversed by Angel singing the song backwards or by playing a recording of her song in reverse. She is in love with Stitch and is the closest one to him. Experiment 625, Reuben, has feelings for her, calling her 'toots', 'sweet lips' and 'hotcakes,' but as for Angel, she rejected him. Angel's one true place is with Lilo and Stitch. She is voiced by Tara Strong. 125, 215, 226,
625 Blue Reuben A golden, chubbier version of Stitch with short ears that flop down at the sides of his head, three small antennae that look like a tuft of fluffy fur, pointed fingers, short stumpy legs, hourglass-shaped marking on his back and two flat teeth sticking out of his mouth and overlapping his bottom lip (in the Magazine Comics before , he was blue). Designed to have all the powers of Stitch, but is too lazy to use them. Only referred to as 625 in the series and , was finally named Reuben by Lilo during . He loves sandwiches and speaks English with a hint of a Brooklyn accent. Reuben serves as Gantu's wisecracking sidekick during the series. After receiving his name and working alongside Lilo in , he found his one true place alongside a newly recommissioned (and redeemed) Captain Gantu as his Galley Officer. He is later an ally to Stitch. He is voiced by Rob Paulsen. , Most episodes, ,
626 Blue Stitch Stitch is a blue, koala-like experiment with large rabbit-like ears, a wide mouth, a round nose, black eyes, a small, short, stubby tail, two nose wrinkles, one chin wrinkle, three tuffs of sharp hair on top of his head and on his chest as well as two extra, retractable arms, three retractable spines that run down his back (the first spine is the shortest, then longest, then medium), sharp retractable claws on his front and back paws and two retractable antennae on his head. Designed to be abnormally strong, virtually indestructible, super intelligent and very mischievous. He can think faster than a supercomputer, he is fireproof and bulletproof, can spit acid, can hear in different hearing levels, can see in the dark, can jump really high, can climb up walls and walk on ceilings, can roll into a ball, have super sight and hearing and lift objects 3000 times his own weight (but not an ounce more). His only weakness is water, as he cannot swim due to his molecular density. When he becomes good, he has a heart of gold. His one true place is, of course, as Lilo's "dog." He is the first experiment to be created without Dr. Hämsterviel's funding. He is the most successful experiment Jumba has made. He's also the main character and hero in the series and in the movies. He has a romantic relationship with Experiment 624, Angel and, later, acts like a brother to both her and Reuben. He is voiced by Chris Sanders. All episodes and movies and magazines
627 Blue 627 A red and yellow, conehead, purple-nosed, monstrous experiment that looks like a bigger, badder, and worse-mannered version of Stitch, with the same face expression, ear notches at the top of each ear, a wiry body, dark eyes, four extra retractable arms, four retractable spines that run down his back (the first and last spine are the shortest, the second spine is the longest, then medium), black sharp retractable claws on his front and back paws, retractable antennae, and an extra retractable head as well. He also have a type of Alien-like outstretchable mouth. He is the first experiment to be created on Earth with limited alien technology and without Dr. Hämsterviel's funding and serves as Stitch's bitter, villainous rival. Designed to have all the powers/strengths of Stitch and 20 other experiments, but none of their weaknesses, and absolutely no ability to turn to good. All 627 can say is "evil". 627 was mostly stronger and healthier than Stitch. 627's other powers include telekinesis, electricity, plasma shoot and ice breath. His only apparent weakness is his loud, uncontrollable laughter. Even though seemingly "indestructible", 627 was outwitted and dehydrated back into an experiment pod by Stitch and Lilo, using a commercially available home food dehydrator, and he had been dehydrated for three years. After this, he did not appear again except for in a video recording in "Mrs. Hasagawa's Cats/Ace" and a dream sequence in "Remmy". He is also briefly mentioned in . He is voiced by Chris Sanders. 123
628 Blue 628 Created after Stitch defeated 627. Seen only in pod form at the end of "627" as Jumba locked it away in a vault, saying "Perhaps I will have better luck next time". Function unknown.

Experiments with an unknown number [ ]

Leroy Stitch's evil twin, with red fur, frilly ears, yellow teeth, bent antennae, three bent spines on his back, a fluffy tail, and a slightly deeper voice as well as two extra, retractable arms and retractable claws on his front paws. Jumba started creating him from a template similar to Stitch, until Dr. Hämsterviel captured him and forced him to make a "new version" of 626. Designed to have all of Stitch's powers, but he also has the ability to disguise himself as Stitch by changing his fur color from red to blue (Dr. Hämsterviel hates the color blue, so told Jumba to make it red to match his cape) and instantly regrow his fur. Leroy is also very physical, but also with plasma gun. After naming him "Leroy", Dr. Hämsterviel used a cloning machine to create an army, then sent the original Leroy down to Earth to capture the 624 experiments remaining there. Fortunately, Jumba secretly programmed a failsafe into Leroy before he was charged: If Leroy (or his clones) hears the song "Aloha Oe", his nervous system will shut down. After his defeat, Leroy and his clones are all placed in jail with Hämsterviel. Leroy's number is never mentioned in the movie. Jumba tries to call him "627" as mentioned on the Disney website, but Gantu reminds him that he's already made experiment 627. In some commercials for the movie, he is known as 628. He is voiced by Chris Sanders. He and all his clones are sent to jail at the end of the movie, where they are seen happily dancing to Jailhouse Rock.
Tickle-Tummy A round, pink experiment with rabbit-like ears, no legs, a clownish face, two hands with long fingers and a large patterned torso, which she uses to jump really high. It is assumed that her primary function is to tickle people, since she tickled Reuben into hysterics after he denied being ticklish. She was caught by Gantu and rescued in "Snafu". It is not clear what Tickle Tummy's number is, though she was called 275 (a number taken by Wormhole) in Japan. 226
A red dinosaur-like experiment with round spikes down his back and two spines on the back of his head. His function, name, & number are unknown.
A green fly-like experiment with a bent hammer-shaped face with a body shaped like Faffy from Dave the Barbarian. His function, name, & number are unknown.
A small green mole-like experiment with a rat-like tail, small beady eyes and 3 stripes on his head. His function, name and number are unknown.
A yellow squirrel-like experiment with red eyes that resembles a cross between Link (251) and Woody (507). His function, name and number are unknown
A green ankylosaurus/hippopotamus-like experiment with a big nose and mouth, two stubby antennae and a spiked beaver-like tail. His function, name and number are unknown.
A pink wiener dog-like experiment with a purple head, big ears on the end of skinny stubs on the side of his head and a big orange nose. His function, name and number are unknown.
This experiment is like a gray scorpion. His function, name and number are unknown.
A purple four-eyed Fibber-like experiment. His function, name and number are unknown.
A blue caterpillar-like experiment. His function, name and number are unknown.
A red bulldog-like experiment. His function, name and number are unknown.
A golden duck-like experiment with crab/lobster claws. His function, name and number are unknown.
A green long legged experiment with big ears, two antennas, yellow spots on his stomach. His function, name and number are unknown.
A red crab/lobster-like experiment. His function, name and number are unknown.

|A ghostly, slug-like experiment with black eyes. His function, name, and number are unknown.

| Leroy and Stitch

Continuity errors [ ]

  • Several experiments have been given multiple numbers, such as Bonnie and Clyde, who are called 349 and 350 in their episode but called 149 and 150 in the end credits of Leroy & Stitch .
  • Many of the experiments that appear in the background during the Aloha Stadium battle in Leroy & Stitch are duplicates or recolors and slight edits of existing experiments. They may not be canon experiments, but were put in as screen fillers to make it appear that all 626 experiments were actually there. Experiment 604, Houdini, appears five times in the frame, while Experiment 520, Cannonball, appears eight times; twice recoloured, twice re-edited and four times copied.

External links [ ]

  • Disney Channel

Template:Lilo & Stitch

  • 1 625:Reuben
  • 2 626:Stitch
  • 3 102:Stopgo

Disney Wiki

  • Disney characters
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  • Animated characters
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  • Characters in the Disney animated features canon

Lilo & Stitch Experiments

Articles about the experiments from the Lilo & Stitch franchise .

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Lilo and stitch: the 10 best monster experiments.

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Lilo And Stitch   is one of the most underrated movies available on Disney+ today . Not only is it a family favorite but it also created a number of sequels and spin-off shows that expanded this wacky world of aliens and experiments further.

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The TV show especially brought in a number of Jumba's experiments that had gone wrong. Stitch may have been number 626 but that means there were at least another 625 other experiments waiting to be unleashed across the world. Some of the best though had a kind soul, were incredibly useful on Earth and found their true purpose, or had incredibly intelligent designs prime for destruction.

Stitch

It's fair to say that the most iconic experiment that Jumba every created was Stitch. Experiment 626 is what really inspired a spin-off show and sequels , exploring all of the other failed attempts to make the perfect monster.

He's kind, caring, and surprisingly powerful. His story moved so many and without the creation of Stitch there really wouldn't be a franchise to speak about. He's simply one of the best.

did lilo and stitch catch all experiments

Angel or experiment 624 isn't as sweet as she looks. Her incredible singing voice is actually used to turn people evil and has a powerful effect on all of the other experiments.

Luckily singing this song backward reverses the original powers. Angel is an absolute superstar and travels across the galaxy with her singing voice, although without the love of her life, Stitch.

did lilo and stitch catch all experiments

Experiment 020, Slick, is a salesman through and through. He actually carries many of Jumba's qualities which is probably why the mad scientist is so fond of him.

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His charming nature and slick words means he can literally sell everything. This is put to good use when he starts auctioning items off for charity. He's hilarious and good hearted!

did lilo and stitch catch all experiments

Sometimes it's difficult to imagine these creatures in live action if Disney ever adapted the films and series. But, if CGI is ever used to create these experiments, then number 044 has to be on the list to feature on the big screen.

The experiment literally has four heads, which he uses to become an out of tune barber shop quartet. It's painful to listen to but also completely hilarious. He ends up being a pet of sorts but with a little more vocal training could be a star!

Frenchfry in a chef's hat in Lilo and Stitch

Frenchfry just wants to be a respected chef, but experiment 062 has an annoying side effect. All of his food is really high in calories meaning anyone who eats it will gain weight very quickly.

He has since changed his ways and become a head chef at a healthy, low calorie restaurant. His true calling has been answered and he seems so much happier for it.

did lilo and stitch catch all experiments

Some of the best animal creatures in Disney films aren't necessarily supposed to be as cute as they are. In Topper's case he was supposed to be a galactic signal to invade.

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But the star shaped experiment 025 instead became a tree topper, perfect for any Christmas tree that needed an extra sparkle. It's a fulfilling role in life, although it's fair to wonder what he does for the rest of the year.

did lilo and stitch catch all experiments

It would be fascinating to go behind the scenes of the design process for some of these creatures. Felix is pretty genius in terms of being both useful and spreading evil.

Experiment 010 is obsessed with cleaning things but usually mistakes humans for being germs. While initially this caused chaos, he is now extremely happy being a great cleaner. What a heroic arc!

did lilo and stitch catch all experiments

Any Disney animated film could become an instant classic with the addition of Reuben. 625 was supposed to be the original Stitch but something peculiar happened.

He might have all of the same abilities but he's too lazy to use them. Like the role model he is though, all he really does is make excellent sandwiches!

did lilo and stitch catch all experiments

It's pretty easy to guess from the name that Fibber is actually a lie detector. Number 032 could cause some serious problems for people, especially since everyone lies at some point.

He's actually pretty helpful to have around though and could have his own inspirational arc. He'd be perfect in the courtrooms detecting whether people are really telling the truth under oath or not. At least he's trying to do some good!

did lilo and stitch catch all experiments

123 is a perfect name for Carmen since it seems like the start of a catchy beat. Carmen loves to dance and play music that has influences from across Latin America. Her music is a little lethal though.

People literally dance until they drop when they are around Carmen. She'd probably be a pretty good dance teacher but everyone needs to get over the fact that she has the potential to murder with just how good she is. That's some real talent and it should be celebrated (once the lethal element of her performance is removed).

NEXT:  Lilo And Stitch: 10 Things You Didn't Know About Reuben, 625

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did lilo and stitch catch all experiments

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Lilo & Stitch – Experiments » Characters

Lilo & Stitch franchise character index Lilo Pelekai and Stitch (Experiment 626) | Major Characters | Minor Characters | Stitch! anime | Stitch & Ai Experiments : 0-Series | 1-Series | 2-Series | 3-Series | 4-Series | 5-Series | 6-Series

Characters in Lilo & Stitch – Experiments

Jumba's experiments / Stitch's "cousins" in general

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  • The Ace : Ace (262); 627 is an evil version.
  • Acrophobic Bird : Well, "Acrophobic Alien Pteranodon ". Slugger (608) is only ever seen flying once or twice in The Series , though the anime Stitch! shows him flying a little more often.
  • A Head at Each End : Swapper (355).
  • Aliens Speaking English : The experiments known to speak English fluently or proficiently (that have officially appeared in any Lilo & Stitch media) are Gigi (007), note  As she spoke in Leroy & Stitch Slick (020), Hertz Donut (022), note  Only appeared in the Stitch! anime Forehead (044), Squeak (110), Bragg/Flute (145), note  Only appeared in the Stitch! anime as well Bonnie (149), Clyde (150), Nosy (199), Ace (262), note  Only in the anime's English dub Wormhole (272), note  Also only appeared in the anime Remmy (276), note  Also only in the anime's English dub Spooky (300), note  Mainly provided he replicates someone else as part of a fear, such as appearing as Cobra Bubbles to Nani Heckler (322), Elastico (345), note  Implied in his debut in The Series as he responds to and says "cousin"; confirmed in the anime Manners (358), Phantasmo (375), note  Based on his possession of the Macki Macaw animatronic Chopsuey (621), note  Only appeared in the Stitch: Experiment 626 video game Angel (624), note  However, she does not speak English in The Series or Disney Magic Kingdoms Reuben (625), Stitch (626) , 627, note  Only in the anime, since in his original appearance, all he could say was "evil" and Leroy (629). In addition, Frenchfry (062) can speak fluent French while Carmen (123)—in the anime, at least—can speak fluent Spanish (even though her namesake spoke Portuguese).
  • All There in the Manual : Averted; the credits for Leroy & Stitch lists the names of all of them , although they made some mistakes in that list . Granted, a good deal of them don’t appear and all we have to go by is their name.
  • Ambiguous Robots : Tippy, an experiment from Comic Zone: Lilo & Stitch without any official number, seems to be this.
  • Living Toys : At one point, he possesses Lilo's doll, Scrump.
  • Haunted Technology : As a benevolent example of this trope, his episode ends with him possessing a restaurant's broken animatronic and finding his one true place entertaining customers.
  • Attack Reflector : Slugger (608), who's designed to deflect projectiles with his tail.
  • Artificial Family Member : OK, extended family members, but all of them count towards this. note  Although Stitch, being a title protagonist, gets this trope applied to him more than all the others. Jumba initially just created them to do various, usually "evil" tasks, but over the course of the franchise (mainly the films and first TV series), they all become "cousins" to one another as they join the Pelekai ʻohana .
  • Badass Family : Considering that they are a family of "cousins" who all happen to be illegal genetic creations with unique powers. Leroy & Stitch , as well as a few episodes of The Series and the anime, show how badass they are when they work together towards a common goal.
  • Batman Can Breathe in Space : The Series episode "The Asteroid" shows that the experiments can survive the vacuum of space.
  • Barbershop Quartets Are Funny : Experiment 044 (Forehead) is designed to annoy people with his off-key barbershop quartet singing.
  • Big Damn Heroes : Several of the experiments get these after they are turned good. Sparky gets several in Stitch! The Movie .
  • Bioweapon Beast : Many experiments were bio-engineered for the purpose of combat, most notably the 6-Series.
  • Canon Foreigner : The experiments from Comic Zone: Lilo & Stitch . The only officially canonized one is Coco (052), and the other ones with known names and/or numbers are Slobber (347), Hisee (531), and Tippy .
  • Chained Heat : Link (251), who binds two or more incompatible people together with his goop, which dissolves in Earth mud.
  • Counting Sheep : Drowsy (360) is a reference to this trope, being a sheep-like experiment who is designed to put people into a deep sleep by bleating.
  • Clone Degeneration : Dupe (344), whose ability divides the target's power between them and their clones.
  • Crippling Overspecialization : A common weakness for Stitch's cousins; they're usually made for one purpose and one purpose only, making it impossible for them to put their talents to use for anything else. For example, Slugger (608) can play baseball because of his power to deflect incoming projectiles. However, he cannot play basketball for the exact same reason.
  • Cyborg : Zero (000), who actually debuted in the Stitch! anime, thus leaving his status in the canon dubious. He didn't start out like this, but after Jumba ditched him due to his violent psychological instability, he somehow acquired a cybernetic eye with a drill for an ear, replaced his arms for cybernetic ones with different weapons for each, and replaced his two legs with three-bladed spider-like legs.
  • Death Ray : Heat (609), who can shoot a heat ray from his forehead.
  • Digitized Hacker : Glitch (223), who is designed to possess electrical equipment and turn them against their owners.
  • Drill Mole : Digger (529), who looks more like a meerkat than a mole.
  • Early-Installment Weirdness : In-Universe example: Shrink (001) was apparently named by either Jumba or Hämsterviel well before the events of the franchise, as shown by a newspaper with the headline, "Idiot Scientist Actually Creates Something!"
  • An Ice Person : Slushy (523), who can cause snowstorms in places by blowing ice at the highest peak.
  • Blow You Away : Blowhard (533) and Phoon (540). The former's designed to immobilize people by blowing them like kites while the latter's designed to cause windstorms.
  • Dishing Out Dirt : Richter (513), who causes earthquakes by slapping his tail on the ground.
  • Green Thumb : Sprout (509), which is a plantlike experiment.
  • Magma Man : Yang (502), who can shoot lava from his humps.
  • Making a Splash : Yin (501) and Cannonball (520). The former is designed to spray water, though she needs to get it from outside sources, while the latter causes tsunamis when he splashes into any body of water.
  • Metal Muncher : Tank (586), who grows bigger with every piece of metal he eats.
  • Playing with Fire : Splodyhead (619) and Melty (228). While both of them shoot/breathe fire, the latter is designed to melt non-organic material with it.
  • Shock and Awe : Sparky (221), who can cause blackouts by overloading power sources with his electricity.
  • Energy Weapon : Zap (603), who is a living laser beam .
  • Epic Flail : Thresher (544), who can flail his tentacles around to destroy things.
  • Babyfier is a fairy version of Mew with a baby theme and the cuteness turned up a notch, down to sharing the index number 151. Even its whole concept draws a parallel with Mew's representation of an animal fetus.
  • Also Spike (319), who looks almost exactly like Togemogumon .
  • Fictionary : The experiments' native language is called Tantalog, which is supposedly a cross between native Hawaiian, Chinese, and "Chezcreekian", the last one supposedly being an obscure language spoken by a minority of people in the rural parts of Chesterfield in North Derbyshire, England. That said, some of the phrases in Tantalog (at least based on fan-made dictionaries) seem to take inspiration from other languages including French, Arabic, and Hebrew, and are incongruent with some of the Tantalog spoken in the official media (which make liberal use of "ah" and "ee" sounds). (In actuality, Tantalog was The Series ' s creators' attempt to turn Stitch's gibberish into a somewhat consistent language.)
  • Flat Characters : An overwhelming majority of the experiments, sadly. Some of them do get some semblances of a personality, but they're not fleshed out enough.
  • Forced Sleep : Experiment 360 (Drowsy) is designed to make people fall into eternal sleep by just bleating at them.
  • Foreshadowing : Their existence was first implied by Jumba lying to the United Galactic Federation all the way back in the prologue of the original film itself.
  • "Freaky Friday" Flip : Swapper (355), who can do this to two or more people by staring at them, and only he can switch them back.
  • The Ghost : Even though Jumba made over 600 experiments, we only see 125 of them note  with confirmed names, numbers, and functions; this number does not include the Chinese experiments in Stitch & Ai throughout all the films, the first two shows, and a few spin-off media; the rest of Stitch's "cousins" remain unseen to this day.
  • Giant Enemy Crab : Shortstuff (297), although it's due to a growth ray.
  • Gone Horribly Right : In the Stitch! anime, Jumba designed Experiment Zero to be the ultimate killer monster, and he succeeded—a little too well, in fact, because the experiment proved impossible to control. Thus, Jumba was forced to imprison him on an icy planet far away.
  • Gone Horribly Wrong : A few of the experiments' destructive qualities weren't intentional, but instead a result of something going wrong with their powers—Skip for example was meant to be a Mundane Utility to help Jumba reheat his leftovers by making time skip ahead ten minutes. Somehow, Skip ended up making ten years go by instead.
  • Gotta Catch 'Em All : Their role in The Series is for Lilo and Stitch to find them, rehabilitate them, name them, and give them a purpose beyond evil or mischievous intents.
  • Three of Forehead (044)'s heads can sing well. If his fourth head could also sing, then he would be a one-experiment barbershop quartet.
  • Carmen (123) is a natural player of the maracas.
  • PJ (133) can play the trumpet. The end of Stitch and the Planet of Sand shows that Squeak (110), Ace (262), and Nosy (199) can also play the trumpet.
  • Bragg/Flute (145) is a very talented flutist and harmonica player.
  • Sample (258) is excellent at maintaining rhythm by providing backbeats from the samples of sound he records, which makes him perfect for the band he's in.
  • Elastico (345) can play the trombone.
  • Swapper (355) can play the keyboard.
  • Sprout (509) can play the drums.
  • Richter (513), Kixx (601), and a green experiment believed to be Choppers (441) can play the bongos, with the first and third of them being able to play the instrument with their tails.
  • Thresher (544) can play the marimba.
  • Although Yaarp (613) does not play an instrument, he is able to perform with the horn on his head.
  • Finally, all three of the main trio of experiments are highly capable musicians: Angel (624) has her natural singing ability, Reuben (625) can play the saxophone, and Stitch (626) is known for his guitar and ukulele talents.
  • Honest John's Dealership : Slick (020), whose main function is to talk people into buying things.
  • Hollywood Tone-Deaf : Forehead (044). Just read this quote below. Forehead's first three heads: We're evil 'cause we sing...! Forehead's fourth head: ANNOYINGLY OFF- KEEEY ! Stitch: (pulling down his ears) Sheesh!
  • Hoist by His Own Petard : Snafu (120) whose main function is to sabotage enemy plans. This makes him frustratingly difficult to capture, with Jumba stating that the only way to do so is by accident .
  • Finder has it nearly as bad; he was numbered 458 in his debut episode , which would have made him the only 4-Series experiment to be the experiment of focus for an episode. The Japanese encyclopedia also uses 458 for him. However, "Skip" and Leroy & Stitch both number him as 158, negating the 4-Series from having a major representative experiment.
  • Instant Mass: Just Add Water! : Experiments deactivated into pod form are reactivated by coming in contact with water.
  • Instant People: Just Add Water! : Likewise, especially since they are sapient beings.
  • Involuntary Dance : Carmen (123) and the anime version of Sample (258).
  • Lazy Bum : Lax (285)'s main function is to turn people (and machines) into this. His powers don't work on Gretchen , however, as she considers work to be relaxing.
  • LEGO Genetics : All of the experiments were genetically engineered by Jumba, who took the DNA of several alien creatures and put them together to create super-powerful creatures of chaos, destruction, and mischief. Some of the creatures used to make Stitch in particular were shown in The Origin of Stitch short film.
  • Literal Genie : Wishy-Washy (267) grants wishes literally, but only as long as he still has power left as indicated on his belly marking.
  • Living MacGuffins : They are the primary focus of Lilo & Stitch: The Series , where the titular duo has to hunt them down and make them good.
  • Living Props : Reformed experiments seen in The Series are usually just there to support the main ʻohana for various means. This goes double for some like Backhoe (040), whom we only ever see in this context, with no information on how they were previously caught and tamed.
  • Love Potion : Hunkahunka (323), though his ability's more akin to Cupid's Arrow .
  • MacGuffins : Especially as pods.
  • Make a Wish : Wishy-Washy (267), although he grants wishes very literally.
  • Meaningful Name : Every single experiment is named after their primary function.
  • Me's a Crowd : Dupe (344), though the strength among the clones he makes is divided among them.
  • Monster of the Week : In The Series , each episode focuses on tracking down and dealing with a new and unique member of this lot. The anime also has this trope but to a lesser degree and mainly during its second and third seasons.
  • Monstrous Germs : Poxy (222) is an amoeba with limbs and a face that infects people’s bodies to give them humiliating illnesses, such as smelly feet, purple pimples, and uncontrollable burping.
  • Muck Monster : Ploot (505) is a variation, he's not an actual blob of pollution, but he instead absorbs trash to grow larger and can flood cities by transforming his collected garbage into black sludge. There’s also Fudgy (054), who's made of chocolate.
  • Mundane Utility : Lilo tries to find a place where an experiment can use its ability for good. In fact, the 0-Series was created for testing and/or household purposes, though some of them went horribly right ; Frenchfry (062) for example, was meant to be Jumba's personal chef. The thing ended up trying to eat him .
  • Nightmare Weaver : Remmy (276) is designed to give people nightmares and trap them inside them if they wake up while he's still in their minds.
  • 627 and 628; the former was because he could not be rehabilitated and the latter was because it was never activated, so Lilo and Stitch never dealt with it.
  • Leroy was an inversion in his debut appearance by having a name but not a number. This ended in June 2020 when a Stitch & the Samurai side story established him as being Experiment 629.
  • Non-Malicious Monster : Some experiments seem to be less "evil" and more acting on their primary functions. Indeed, some of them are friendly from the get-go, with the only obstacle to their reformation being that their functions are meant for evil purposes. Others are so non-malicious that they find their "one true place" all on their own (Elastico and Gigi being good examples).
  • Olympus Mons : The Nigh-Invulnerable 627, the apocalypse-inducing 611, and Stitch himself. The 6-series is generally created with this trope in mind.
  • Our Dragons Are Different : Melty (228).
  • Person of Mass Destruction : El Fin (611). His primary function is to be the ultimate super weapon.
  • Planimal : Stamen (103), whose ears are shaped like flowers that distract bees from pollinating real ones.
  • Plant Aliens : Sprout (509).
  • Pokémon Speak : Gotchu (031), Woops (600), and—in the anime—Checkers (029); Felix (010) and 627 are actually just One-Word Vocabulary , since the only words they could say ("Dirty!" and "Evil!", respectively) are not their names. note  However, Felix did say a couple other words in the anime episode "Stitch vs. Hämsterviel, Pt. I", and 627's vocabulary was expanded in his anime episode.
  • Prehistoric Animal Analogue : Some of the experiments have traits of dinosaurs; Richter (513) resembles an Ankylosaurus and Slugger (608) resembles a Pteranodon , for example.
  • Psycho Prototype : Zero (000) from the Stitch! anime is this to, well, Stitch, as the first experiment Jumba created and designed to essentially be a living weapon, not dissimilar to Stitch's original purpose of destroying everything he touches. He even had all of Stitch's powers in his original form. However, Jumba was unable to control Zero and had to imprison him.
  • Reality Warper : Shoe (113) controls luck, and Launch (607) is said to be able to warp the fabric of time and space, eventually causing the entire universe to collapse upon itself.
  • Ridiculously Cute Critter : Several experiments qualify as this; Mr. Stenchy (254), in particular, was specifically designed to be this so he can draw people in with his cuteness before releasing his stench.
  • Rubber Man : Elastico (345) can stretch his limbs and contort himself as if he doesn't have bones.
  • Because of the massive number of experiments that have not appeared, there are lots of fanfics about Lilo and Stitch capturing fan-made experiments. Even then, some fans like to make new experiments that are numbered after Stitch, 627, and Leroy.
  • Interestingly, they were invoking this trope long before the series was even around. Even in the immediate aftermath of the first movie, the implication of 625 then-off-screen experiments meant 625 blank character slates and 625 stories to be told. Fanfic writers eagerly took up the challenge.
  • Scary Scorpions : Plasmoid (617) resembles one, and he can shoot plasma balls from his tail.
  • Secret Project Refugee Family : All of them were created in a lab by a mad scientist for destructive purposes, and are now (mostly) stranded on Earth. They don't all live under the same roof, but Stitch considers them all to be his ʻohana .
  • Sequel Non-Entity : Not a single experiment from the first two shows' continuities appear in Stitch & Ai .
  • Shrink Ray : Shrink (001) is designed to, well, shrink things, although he can also enlarge things.
  • Topper's number (025) is a reference to the date of Christmas Day (December 25).
  • Carmen (123) is based on and named after Carmen Miranda .
  • Hunkahunka (323) is named after a line in "Burning Love" by Lilo's idol Elvis Presley .
  • Experiment 452 (who never appeared in any work) is named Bob .
  • Houdini (604) is obviously named after the famous escape artist .
  • Stitch/626 (the original, ultimate, and successful culmination of Jumba's research and experimentation).
  • The Flawed Prototype versions of Stitch: Zero/000 (Jumba's original Bioweapon Beast Living Weapon that Went Horribly Right ), Woops/600 (all of Stitch's genetics and powers, but is afflicted with abhorrent klutziness), Chopsuey/621 (all of Stitch's genetics and powers, but not as skilled or competent), and Reuben/625 (all of Stitch's genetics and powers, plus better language capability, but also lazy, cowardly, and gluttonous).
  • The Evil Counterpart versions of Stitch: 627 ( Superior Successor to Stitch with many more powers and completely evil) and Leroy/629 (a straight-up Evil Twin clone of Stitch)
  • Others who are similar to Stitch physically, mentally, and powerwise, particularly among the 6-series: Sparky/221 (similar body type with an extra set of retractable arms), Kixx/601 (similar four-armed body), Yaarp/613 (similar four-armed body), Splodyhead/619 (similar body type, four legs instead of arms), and Angel/624 (a Distaff Counterpart of Stitch's line).
  • Toilet Humor : The name of the unseen Experiment 444, Pooperson.
  • The Transmogrifier : Morpholomew (316) can transform targets into other living organisms, as long as he has photographic memory of the form that he's transforming them into.
  • Tuckerization : Jesstifer (354), named after The Series writer and executive producer Jess Winfield , who previously used the name as his online identity, particularly on TV Tome.
  • Turned Against Their Masters : Implied with Felix and Frenchfry, who were originally supposed to be Jumba's personal cleaner and chef respectively, but due to errors in their programming, ended up trying to kill him.
  • Voice Changeling : Spooky (300) changes his voice whenever he transforms.

did lilo and stitch catch all experiments

  • You Are Number 6 : Technically all of them to Jumba, which plays a role in why Lilo went on to name them all. 627 and 628 were never named, however; the former due to being made to be impossible to rehabilitate, and the latter due to neither Lilo nor Stitch having ever dealt with it.

Experiment series

  • Lilo & Stitch – Minor Characters
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  • Lilo & Stitch – Experiments: 0-Series
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did lilo and stitch catch all experiments

Remember How Wild ’Lilo & Stitch’s Trailers Were?

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The Big Picture

  • Stitch is an unconventional and initially menacing Disney protagonist, requiring a risky storytelling gamble.
  • Trailers featuring Stitch in iconic Disney movie scenes helped create buzz and intrigue for the film.
  • Lilo & Stitch 's promotional strategy, emphasizing its edginess and charm, paid off with success as a fresh hit for Disney.

With Disney being the all-powerful empire they are now, continuing to milk all their old cash cows until they die, it's hard to imagine a time when they were hurting. But in the aftermath of their Golden Age Renaissance that ended with Tarzan in 1999, they struggled to find a film that connected with audiences in the same way as their all-time highs like Beauty and the Beast or The Lion King . Their storytelling approach stagnated, and critics and audiences both gave their first offerings of 21st-century films the cold shoulder. Disney desperately needed to shake things up. So when they geared up for the release of Lilo & Stitch in 2002, they spun the wheel on a gamble that would ultimately pay off in their first bonafide success in years.

Lilo and Stitch Movie Poster

Lilo & Stitch

A young and parentless girl adopts a 'dog' from the local pound, completely unaware that it's supposedly a dangerous scientific experiment that's taken refuge on Earth and is now hiding from its creator and those who see it as a menace.

Stitch Is a True Oddball For a Disney Protagonist

Experiment 626 ( Chris Sanders ) , the genetically modified alien who escaped from his planet after being sentenced to exile and crash-landed in the state of Hawaii, is a far cry from your standard Disney protagonist . Designed to be a powerful weapon, Stitch is initially a charmless and slobbering wrecking ball with terrible impulse control and a mean temper that makes him quick to lash out at any perceived threats. He's a pugnacious blue gremlin with six stubby legs, antennas, and ears bigger than his head. He can retract all of his more extraterrestrial features to look more like a dog, which is convenient since he finds himself in a dog pound and adopted by a young girl named Lilo ( Daveigh Chase ), who renames him Stitch. The bond she shares with him will show him that he's much more capable of love and community than he ever realized , leading to many heartwarming hijinks involving Elvis Presley dance-alongs, monster movie recreations, and lots of surfing.

So far, this is a pretty standard Disney story on paper, even including all the heartfelt lessons about appreciating each other's differences and supporting your family through thick and thin. But Stitch's entire existence made the film such a storytelling gamble for Disney, as he required them to lean into certain concepts they had never truly done before. For instance, while Disney has dabbled in character arcs of rough-around-the-edges protagonists learning to be more connected to other characters (like Peter Pan or the Tramp), Stitch is markedly more dangerous and truly "monstrous" in his behavior, far more chaotic in his temperament to an extent that could have alienated audiences from finding him eventually sympathetic.

While some of his behavior in the early stage of his development can be read as "cute," like his easy sheepishness and his alien language delivered with such grotesque gusto by animation legend Chris Sanders, he's so gross and violent in his natural disposition that it can take an awful lot of goodwill to get to the point where his defenses are broken down. Furthermore, compared to the relatively classical beauty standards of most Disney leads, Stitch is, it must be said, pretty odd-looking, with his jagged teeth, bug eyes, and elephant feet . He doesn't scream plush toys and lunch boxes compared to ​​​​​​​ other cute Disney animals like Abu the monkey or the 101 dalmatian puppies. But the film clearly knows that, and so it focuses on making him into basically the talking dog every kid would have wanted. In other words, Disney had a rarity on their hands and needed to effectively sell people comfortable with their brand to get on board . Enter the Lilo & Stitch co-directors, Chris Sanders and Dean DeBlois .

The 'Lilo & Stitch' Trailers Put Stitch In Other Iconic Disney Movies

When Sanders and DeBlois were discussing how out there it would be for Disney to have Stitch as a main character and become part of their brand, they hatched a brilliant scheme . They thought it would be funny if Stitch appeared in The Lion King in place of baby Simba being held by Rafiki on Pride Rock , so they went to Disney advertising executive Dick Cook and proposed to reanimate that scene with Stitch as a trailer. They storyboarded it out and took it to Cook, who loved it so much that he quickly suggested they recreate other Disney moments for more trailers.

Sanders and DeBlois quickly came up with ideas, making separate trailers, each built around Stitch invading a different iconic moment from one of Disney's most revered films . This clever advertising strategy required reanimating new sections of the sequences that now involve Stitch and even getting some of the original voice actors back to do new dialogue for the characters. The scenes they chose included the aforementioned Pride Rock scene, Stitch washing up next to Ariel during her "Part Of Your World" number from The Little Mermaid , Stitch stealing Jasmine from Aladdin's magic carpet ride in Aladdin , and Stitch almost dropping the chandelier on top of Belle and the Beast during their big ballroom dance in Beauty and the Beast . Each was shown with specific films depending on the theater, along with a more conventional trailer that went into greater detail into the story.

Lilo-&-Stitch-Parents-CIA

'Lilo and Stitch': Were Lilo and Nani’s Parents in the CIA?

What do we really know about their parents anyway?

'Lilo & Stitch's Advertising Gamble Paid Off With Resounding Success

Stitch's (Chris Sanders) silhouette in Lilo & Stitch.

The coup de grâce to all of this was the film's main poster. It had a plain white background with the Disney logo and prominently featured the title at the bottom. Stitch sat front and center in full dog mode, with a red collar and everything. All around him in the top corners of the poster are numerous classic Disney characters, ranging from​​​​​​​ Pinocchio to Pumbaa, from the Genie to the dwarves. Above Stitch is the official tagline, "There's one in every family." It won't win any prizes for poster design, but its ideology is much more interesting than its construction, as it carries the promise of "this isn't your parents' Disney."

By putting Stitch in the context of the past lineage of Disney classics and icons, especially in a context that emphasizes his rascally qualities that besmirches the "honor" of past Disney films, it sells Lilo & Stitch as an attempt for Disney to shake itself out of its doldrums and be "edgier" than it would previously allow . Given the film came out only a year after Shrek , which notoriously served as a deliciously unsubtle dig at Disney's handling of IP and safe sensibilities, Lilo & Stitch was marketed as their effort to hang with the cool kids and finally stop treating their vault with so much highfalutin prestige. Seeing as the film fully lived up to the promise of being a proper Disney film, with all of its unashamed sentimentalism, while also having a youthful recklessness that was an infectious part of its charm, being the best of both worlds, it's little wonder it became the first true hit for Disney in the post-Renaissance era.​​​​​​​

Lilo & Stitch is streaming on Disney+ in the U.S.

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Get a first look at the 'Lilo & Stitch' live-action remake

did lilo and stitch catch all experiments

Disney fans were given an exciting glimpse into the future of one of the studio's most beloved franchises at the D23 Expo.

Attendees on Friday were treated to the first look at the CGI-rendered Stitch from the upcoming live-action remake of "Lilo & Stitch." The highly anticipated adaptation, which reimagines the 2002 animated classic, is set to hit theaters in summer 2025.

During the presentation, the crowd was also introduced to a newly designed logo for the film. The brief but memorable teaser showcased Stitch causing his signature mayhem, a nod to the character’s enduring popularity.

The live-action remake is directed by Dean Fleischer Camp, known for his work on "Marcel the Shell with Shoes On," and produced by Jonathan Eirich and Dan Lin, the team behind Disney’s successful live-action "Aladdin."

Disney posted about the remake on their official Instagram writing, "Experiment 626 has entered the chat! The live-action #LiloAndStitch is coming only to theaters in Summer 2025!"

The film features Maia Kealoha stepping into the role of Lilo, and Sydney Elizabeth Agudong playing her sister, Nani. Billy Magnussen, Tia Carrere and Chris Sanders, the original voice of Stitch, are also set to star, with Courtney B. Vance and Zach Galifianakis in key roles.

The story, which centers on the bond between a lonely Hawaiian girl and a mischievous alien, is expected to retain the heart and humor of the original while introducing new elements for a contemporary audience.

Disney also released a new teaser trailer for the live-action "Snow White," as well as a new trailer for "Mufasa: The Lion King" at the D23 event.

Disney is the parent company of ABC News and "Good Morning America."

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When renegade scientist and evil genius Jumba Jookiba created the illegal genetic experiment designated 626, he planned to unleash this fearsome abomination on an unsuspecting galaxy. Little did he know that an Earth girl named Lilo would tame the creature she called Stitch. But no matter, for Jumba had created hundreds of other experiments which would soon wreak havok on an unsuspecting Earth. Fortunately, Lilo and Stitch are still on the trail of the wayward experiments, attempting to turn them from evil and give their lives purpose beyond mindless destruction.

Below is a list of Stitch's known "cousins," along with their powers and abilities. Some are deadly, some simply annoying, but every one needs a home.

NOTE: The information presented here is taken directly from the TV series. Additions, deletions, and amendments to this list can be found in the Disney Studios' Archives and related websites. Chalk up the differences, if you like, to Jumba's memory and record-keeping methods. After all, he's not the most stable being in the galaxy.

# Name Power Weakness Final fate
001 Shrink Shrinks victims
007 Yapper, aka Gigi Annoying bark; simple pet tricks Pet for Myrtle
010 Felix Clean freak; laser shot Views living things as dirt to be fatally sterilized Reverse polarization turned him into a slob; last seen dirtying Gantu's ship
020 Slick Can sell anything Raising funds for hula school
024 One of Mrs. Hasagawa's kitties
025 Topper Serves as a beacon Top of a Christmas tree
029 Checkers Gives wearer power of command over all living creatures Other experiments are immune
032 Fibber Sounds buzzer in the presense of lies Caught by Gantu
033 Hammerface Pounds enemies with hammer-shaped nose Turned into an army of 100 weaklings by Dupe
051 One of Mrs. Hasagawa's kitties
062 Frenchfry Prepares delectible and irresistable meals to fatten victims for consumption; four arms; spatula tail Fry cook
089 Skip Allows victim to skip ahead ten years Reset button reverses effect In Jumba's custody
090 One of Mrs. Hasagawa's kitties
110 Annoys enemies with nonstop talking In Jumba's custody
111 One of Mrs. Hasagawa's kitties
113 Shoe Negative event generator Reversing cranial horseshoe protrubance realigns experiment into positive event generator Miniature golf course
119 Covers victim in chocolate
120 Snafu Discombobulates enemy's plans
128 Bugby Turns victims into harmless insects Jumba's device reverses process After Jumba's reprogramming, turns rocks into beneficial insects
133 PJ Plays practical jokes Opening act for a hula dance team
151 Baby-fier Turns adults into babies Potion works as an antidote Turning dogs to puppies at the animal shelter
177 Clip Eats hair Tamed by conditioner Salon at the Birds of Paradise Hotel
199 Nosy Finds out secrets Caught by Gantu; later escaped
204 Sock-hider Found by Lilo & Stitch in deactivated form
210 Retro Turns things primitive by wrappinng tongue around object Spanking Retro while his tongue is wrapped around object reverses process Creating Mesozoic Park area of Kokaua Wildlife Preserve
214 Takes bad pictures of victim One of Mrs. Hasagawa's kitties
221 Sparky Electrical powers; four arms Powers the lighthouse
222 Poxy Makes victim ill Inside Gantu
223 Glitch Turns technology against owner Inside handheld video game
228 Melty Liquefaction Aluminum recycling plant
234 Shush Listens to secret enemy conferences Petting his head causes him to stop Listening device for government agents
239 Creates traffic jams Found by Lilo & Stitch in deactivated form
248 Belle Terrifies enemies with piercing screams Alarm clock
251 Link Binds together incompatible individuals Mud dissolves the bond Creates bungee cords for cliff-diving
254 Mr. Stenchy Overpowering odor; irresistible cuteness Pet on Pleakley's home planet, whose inhabitants like the stink
258 Sample Generates sonic annoyances Joined a band
262 Ace Pure good; strong; four arms No known evil uses Local do-gooder
267 Wishy Washy Wish-fulfiller Wishes never turn out as planned due to too-literal response of 267; limited number of wishes available; programmed to reject a wish for more wishes
274 Makes long distance phone calls Found by Lilo & Stitch in deactivated form
276 Remmy Enters brain of sleeper to turn dreams into nightmares; flies Sleeper can be safely awakened from inside the brain Runs virtual-reality video game in Kimo's arcade
277 Snooty Mines & enriches snootonium, i.e., mucus Lives with Lilo's friend Victoria
285 LAX Causes population to stop work; climbs walls Wears off eventually Zaps workaholics
297 Short Stuff Shorts out machines; pincers Spinning ride at a carnival
300 Spooky Displays victims' worst fear Scares kids on Halloween
303 Amnesio Causes memory loss Spoken password forces him to restore victims' memories Caught by Gantu
316 Morpholomew Turns others into the image of anyone Must have an image of that person in his mind Costume shop
319 Spike Shoots spikes that make victim 99% sillier; can roll into a ball Effect wears off in 48 hours Hugging therapy provider
322 Heckler Undermines enemy morale with verbal abuse Charity dunk tank
323 Hunkahunka Peck causes victim to fall in love with first person he sees Water in the eyes negates the effect Caught by Gantu
344 Dupe Creates multiple replicas Duplicates are weaker than original; process weakens original Making diet products at Luki's Shave Ice
345 Elastico Stretching powers Joined the circus
349 Bonnie Theft and evasion Kokaua Prison
350 Clyde Theft and evasion; mechanical weapon arm Dumb Kokaua Prison
355 Swapper Swaps minds of victims through visual contact, even over enormous distances; four arms; two heads
360 Drowsy Sleep inducer Blocking ears protects from sleep attack; water in face wakes victim
375 Phantasmo Animates inanimate objects Animates puppets at Mackie Macaw's
383 Swirly Hypnotizes prey A snap of the fingers restores the victim Lots of fun at parties
397 Spats Argument instigator Counting to ten cancels the effect Wrestling coach
412 Bagel-burner
413 Food-spoiler
414 Moldy-bread spreader
415 Single-sock eater
458 Finder Expert tracker; flies Lost and found booth
501 Yin Shoots powerful water jets Making new islands with 502
502 Yang Shoots fireballs from his back; heats ground with his feet Making new islands with 501
507 One of Mrs. Hasagawa's kitties
509 Sprout Carnivorous plant sends out tendrils that grow new heads Roots can be contained Water tower at the Kokaua Town Fair
513 Richter Creates earthquakes Making milkshakes at the rental hut
515 Ploot Grows to giant size; covers everything in sludge; can roll into a ball A combination of Cookies 'n' Cream and Toasted Flower Garden air fresheners shrinks him and destroys sludge Cleaning up the beach
515 Deforestator Deforestation; flight
NOTE: Both the Deforestator and Ploot have been listed as Experiment 515. Perhaps Jumba made a mistake.
520 Cannonball Creates tidal waves Making waves for surfers
523 Slushy Cold, ice, and snow Fire Making shave ice
529 Digs with tail One of Mrs. Hasagawa's kitties
533 One of Mrs. Hasagawa's kitties
540 Phoon Generates devastating wind blast Making breezes for parasailing
544 Thrasher Has six mace-shaped, stretchable arms Turned into an army of 100 weaklings by Dupe
567 Caught by Gantu
586 Tank Grows as he consumes metal Caught by Gantu
600 Wooops Same powers as 626 Clumsy Bowling alley
601 Kixx Hand-to-hand combat skills; super strength; four arms Kickboxing instructor
602 Sinker Sinks boats Japanese restaurant
603 Living laser blast
604 Houdini Makes objects & self invisible Cowardly His own prime time special
606 Holio Creates black hole Removing debris from construction site
607 Warps fabric of space and time, causing the universe to collapse upon itself
608 Slugger Deflects incoming projectiles Little League batting practice
609 Heat Shoots heat ray Turned into an army of 100 weaklings by Dupe
611 Ultimate super weapon
613 Yaarp Emits sonic blast; bounces on tail Alien early warning system siren on Hula school
617 Plasmoid Shoots plasma balls from tail Turned into an army of 100 weaklings by Dupe
619 Splodyhead Fires exploding heat projectiles from head, climbs walls Water, ice Lighting torches at a luau
624 Angel Turns males evil with siren song Later experiments are immune Caught by Gantu
625 Reuben Same powers as 626; makes sandwiches Lazy; cowardly Galley Officer of Galactic Armada
626 Stitch Super strength; damage-resistant; night vision; quick thinking; clings to walls; four arms; can roll into a ball Can't swim; hates water Companion to Lilo
627 Tougher than 626 Uncontrolable sense of humor Permanent deactivation
628 Leroy Super strength; damage-resistant; clings to walls; four arms; explosive saliva; color change ability; rapid hair growth The song "Aloha Oe" shuts him down In custody of Galactic Alliance
??? Turns everything into ham
??? Spits acid saliva One of Mrs. Hasagawa's kitties
??? Pincher One of Mrs. Hasagawa's kitties
??? Snorer One of Mrs. Hasagawa's kitties
??? Shredder One of Mrs. Hasagawa's kitties
??? Wrapper One of Mrs. Hasagawa's kitties
??? Double-dipper One of Mrs. Hasagawa's kitties
??? Gives victim painfully perfect manners One of Mrs. Hasagawa's kitties
??? Mulcher One of Mrs. Hasagawa's kitties
??? Creates powerful wind with snout One of Mrs. Hasagawa's kitties
??? Sings off-key with four heads One of Mrs. Hasagawa's kitties
??? Eats wood One of Mrs. Hasagawa's kitties
??? Tickletummy Tickles victims Captured by Gantu
??? Fudgy Captured by Gantu
??? Looks like a traffic light Directs traffic
???
??? Creates rain The skies over Hawaii
??? Pops corn Movie theater condiment stand
??? Steamroller Road repair
??? Springy body Changes movie marquees
???
???
???
???
???
???
???
???
???
???
???
???
???
???
???
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Lilo and Stitch Live-Action Movie's 8 Main Cast Members Get Officially Announced (Photos)

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Get a peek at all the officially announced cast members for 2025’s Lilo & Stitch remake from Disney .

For over a decade, Walt Disney Studios has been producing live-action remakes of its animated classics. Alice in Wonderland , The Lion King , Aladdin , and a host of others have all made the jump from cartoons to real-world actors and live sets.

Lilo & Stitch smashed its way into theaters back in 2002. The story follows a lonely little girl named Lilo and an alien experiment gone rogue called Stitch, whose paths cross in at first destructive and, later, very loving and wholesome ways. 

[ Lilo and Stitch Live-Action Movie Release, Cast & Everything We Know ]

Lilo & Stitch’s Live-Action Ohana

Through an official press release, Disney has announced eight principal actors in the 2025 live-action Lilo & Stitch movie. Have a look below to discover who’s playing who.

Maia Kealoha - Lilo

Maia Kealoha and Lilo

Lilo Pelekai, played by newcomer Maia Kealoha, is a social misfit who longs for a friend who understands her. Her world is turned upside down when she adopts a cute, fuzzy, and impossibly dangerous alien that she names Stitch, initially believing him to be a dog.

Lilo & Stitch is seven-year-old Maia Kealoha’s very first film role and much like Lilo herself, she calls Hawaii her home.

Chris Sanders - Stitch

Chris Sanders and Stitch

Better known to the United Galactic Federation As Experiment 626, Stitch, voiced by Chris Sanders, is a chaotic little ball of energy who looks a little like a koala. Stitch does not know his own immense strength, which causes problems when he crash lands on Earth and is taken in by Lilo.

Chris Sanders, who voiced Stitch in the original film, reprises his role here, lending his voice to the character and providing his iconic cackle. Sanders also served as co-director of the animated Lilo & Stitch .

Sydney Elizebeth Agudong - Nani

Sydney Agudong and Nani

Sydney Agudong will play Lilo’s caring but strained 19-year-old sister, Nani. As Lilo’s legal guardian, Nani loves her little sis above all else but she also feels incredibly pressured to protect her and provide a stable home, especially when social services (and Stitch) start sniffing around.

Hawaii-born and raised, much like her Lilo & Stitch character, Agudong previously guest starred on the long-running procedural NCIS as well as episodes of Netflix’s On My Block .

Tia Carrere - Mrs. Kekoa

Tia Carrere

Mrs. Kekoa is a brand-new character created for the Lilo & Stitch remake and did not appear in the 2002 animated picture. However, Tia Carrere, the voice of Nani in the original (as well as the subsequent animated series and direct-to-home-video sequels) will portray Kekoa in live-action. 

The character has been described as a child services agent.

Courtney B. Vance - Cobra Bubbles

Courtney B. Vance and Cobra Bubbles

A CIA agent turned social worker with a halfway-imposing name and a heart of gold, Cobra Bubbles is assigned to assess Lilo’s living situation with Nani, causing much stress and anxiety for the two sisters. Courtney B. Vance will wear Bubbles’ signature shades when he plays the character in live-action.

Vance has had a successful career on both stage and screen. He’s appeared on popular shows like the Vincent D’Onofrio -led Law & Order: Criminal Intent . He also went home with a Tony for his performance in Lucky Guy . Vance is married to MCU star Angela Bassett .

Zach Galifianakis - Dr. Jumba Jookiba

Zach Galiafinakis

Taking over for the late, great David Ogden Stiers as Stitch’s creator, Dr. Jumba Jookiba is a tall order, but well-known actor/comedian Zach Galifianakis will put his best foot forward to voice the brilliant, four-eyed alien geneticist who’s on a mad chase to reclaim Experiment 626.

Galifianakis has made a career out of playing off-kilter characters in movies like The Hangover trilogy and Due Date . He also co-created and starred in the FX series Baskets , where his lead performance earned him an Emmy nomination.

Billy Magnussen - Agent Pleakley

Billy Magnussen and Pleakley

The panic-prone Pleakley has one eye, two tongues, and green skin, necessitating that his live-action counterpart for the 2025 film be created digitally. Billy Magnussen will provide his voice. In the original movie, Pleakley becomes an unwilling tag-along in the pursuit and planned capture of Stitch on Earth.

Billy Magnussen’s previous movies and series include Game Night , Made for Love , and the Sopranos prequel, The Many Saints of Newark .

Hannah Waddingham

Hannah Waddingham in Ted Lasso

Currently, it has not been announced who Hannah Waddingham will play in Lilo & Stitch , but she’s best known to audiences as the stern-yet-insecure Rebecca Welton on Apple TV+’s smash hit Ted Lasso . 

Waddingham won an Emmy for portraying Rebecca in 2021. She’s also appeared in Sex Education and is confirmed for a role in the eighth Mission: Impossible film .

Lilo & Stitch is confirmed for theatrical release in 2025.

Lilo and Stitch Live-Action Movie Release, Cast & Everything We Know

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List of experiments from Lilo & Stitch

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did lilo and stitch catch all experiments

This is a list of experiments from Disney 's Lilo & Stitch franchise , a series of fictional characters, most of which make their first appearances in Lilo & Stitch: The Series . These experiments are genetically engineered creatures created by Dr. Jumba Jookiba in his lab at "Galaxy Defense Industries", with the assistance of Dr. Jacques von Hämsterviel who funded the projects with "shady" business deals. Prior to the events of Lilo & Stitch , every experiment created was dehydrated into a small orb called an "experiment pod" and stored in a special container for transport. In Stitch! The Movie , the container was purposely opened and the pods rained down on the island of Kaua ʻ i . The experiments within the pods are reactivated upon contact with water, a point of concern because many of the experiments are dangerous and Kaua ʻ i is one of the wettest spots on Earth .

Upon encountering each experiment, Stitch's human friend and partner Lilo gives the experiment a name just as she gave Stitch his name, although some experiments were named by other characters. The two then attempt to rehabilitate the experiments and find a purpose for them on Earth that suits their specific abilities, referred to as the "one true place" they belong.

Stitch, inspired by Hawaiian terminology , refers to the other experiments as his " cousins " and considers them all a part of his ʻ ohana , or "extended family". All of Jumba's original 626 experiments have their names and numbers listed alongside the credits in Leroy & Stitch .

  • 1.1 Creation
  • 2 Experiment series
  • 3.1 0-Series
  • 3.2 1-Series
  • 3.3 2-Series
  • 3.4 3-Series
  • 3.5 4-Series
  • 3.6 5-Series
  • 3.7 6-Series
  • 4 Experiments with an unknown number
  • 5 References
  • 6 External links

Experiment biology

Due to different experiments' original purposes, most experiments each have a unique appearance, powers and weaknesses. Though all experiments have unique capabilities and functions, most of them have some abilities in common. For one thing, most seem capable of scaling walls like a gecko (as Stitch frequently does); many are able to grow and retract an extra pair of arms and they all seem to be immune to aging, as the experiments remain the same while Lilo and the rest of humanity age 20 years in "Skip".

It is also shown that some experiments' powers (such as Mr. Stenchy (254)'s cuteness, and Checkers (029)'s hypnotic effect) do not affect other experiments, possibly so that these powers do not prevent other experiments from carrying out their primary functions.

It is also shown that when an experiment is dehydrated, they will deactivate and turn into a small orb called an experiment pod. If an experiment pod gets wet, the experiment will be reactivated and released. According to Jumba, a home food dehydrator is the only known method of deactivating an experiment a second time.

Upon each experiment's creation, their molecules must be charged. If an experiment's molecules are not fully charged, about a year after their creation, they will suffer glitches, during which they will experience seizures and temporarily revert to their original programming. If the molecular charging process is not completed, these glitches will eventually burn out the experiment's circuits, killing them.

Experiment series

The first digit of the experiment numbers reflect what series of experiment they belong to. The usual pronunciation of all experiments' numbers are as three individual digits instead of a whole number (e.g. Stitch's number is pronounced "six-two-six" instead of "six hundred twenty-six"). The official series of experiments, as stated by Jess Winfield , one of the executive producers, are as follows:

  • 0-Series: Jumba's test batch, including many household helpers.
  • 1-Series: Civic disturbances.
  • 2-Series: Technological and scientific.
  • 3-Series: Psychological.
  • 4-Series: A mystery series filled by a few annoyances.
  • 5-Series: Elemental manipulators.
  • 6-Series: Battlefield or doomsday experiments with galactic implications.

For the most part, the colors of the experiment pods correspond to the series numbers, however some of the pods are colored incorrectly.

List of experiments

001 Blue Shrink A small purple experiment with a white lower jaw and chest, three wobbly legs, two stubby little arms and two floppy antennae with two rings on each antenna. Designed to zap a green ray from his antennas to change the size of objects. His picture appears on the wall of Jumba's lab in , along with several other pictures of Jumba and Dr. Hämsterviel's early accomplishments.
002 Purple Doubledip A purple -like experiment with two light purple stripes on the back of his ears, beady eyes and an orange nose (In , his nose is dark purple). Designed to food. His one true place is with Mrs. Hasagawa as one of her "cats". He somehow changed in size in . 220,
003 Howcome
004 Squawk
005 Truxx
006 Percy
007 White Yapper (a.k.a. Gigi) A white -like experiment with a purple bow. Designed to annoy people with her constant barking. She behaves like a typical "good dog": does tricks, licks her owner's face, fetches the morning paper, etc. Because of her appearance and behavior, 007 was adopted by Mertle and wasn't recognized as an experiment until Jumba saw her. Her episode is named "Yapper" after the nickname Lilo gave her, but she is officially "Gigi" on the experiment name list in . Her one true place is with Mertle, as her pet. In , it is revealed that she can speak English very well. At the end of the movie, Mertle joins Lilo and Stitch's ohana because Gigi wants to be in it with the rest of Jumba's experiments. She is voiced by . 108, 118, 209,
008 Orange/Brown Carmine
009 Pop A small orange and caramel-colored /Cannonball (520)-like experiment with two pink orbs on the top of his head with three stubby multi-colored antennae. Pop has a white face and stomach and a small red nose, as well as green markings on his rear and back. Pop's tail is a pump which he uses to blow up pink balloons which reform on his tail after they pop. He is designed to use his tail to blow up a balloon to the size of the room he is in, then popping the balloon, discombobulating those involved near the explosion of the balloon and causing frizzy hair.
010 Green Felix A green / -like experiment with a small body, mouth, arms and legs, a thin tail with a brushy fuzz at the end, a -like trunk that can fire lasers, dark eyes, short ears, and three dark-tipped spines. Designed to , disinfect, and clean everything in sight. However, he had a problem with doing these tasks: he threw anything away, assuming it was trash, and tried to "sterilize" anyone, assuming they were germs. 010 was upgraded to try to be less of a neat-freak. Instead, he turned into a dirt-maker, so Lilo gave him to Gantu. Gantu sent 010 to Hämsterviel, who didn't like him and sent him back. Gantu set him free, and Lilo and Stitch found him. Later, after he was upgraded, they sent him to Gantu, who sent him to Hämsterviel, who sent him to Gantu when Woops almost broke his cover. Felix was rescued later in "Snafu." The only thing that 010 can say with both of his upgrades is dirty but with Felix he says it disgustedly while with Oscar he says it happily. Both of 010's names are a reference to the main characters of . He is voiced by in the TV series, while he is voiced by in the anime's dubbed version. 131, 224, 226, ,
011 Green Inkstain
012 Antitherm
013 Furry
014 White Kernel A tan -shaped experiment with a large opening at the top of his head. Designed to pop popcorn. His one true place is in a movie theater. Was mentioned in "Angel" when Jumba said "624 is harmless experiment. Designed to...pop popcorn for Jumba's movie night."
015 Ruggles
016 Matt
017 Lidds
018 Puck
019 White Clumsy Seen in pod form in . Pod says 19 instead of 019. Function unknown.
020 Red Slick A fast-talking, pink experiment with a resemblance to Jumba and Cannonball (520), but with a smaller face and two ebony-black eyes who wears a straw hat and bowtie, carries a cane, and acts as a salesperson who never turns down a customer. Designed to be able to sell anything to anyone. Lilo used him to get ahead in the chocolate bar selling contest/fundraiser, but Mertle took him. When Lilo took him back, Mertle took him back again. Lilo tried to take him back once more, but found out Mertle sold him to Reuben. Slick was rescued, but Lilo had to give up the contest by giving her last chocolate bar to Gantu as a swap for Slick. His one true place is at a fundraiser, following which he began working for charity, not profit. Slick was one of the experiments Lilo turned to for the capture of Ploot, but besides selling her an umbrella that she later used against Ploot, he didn't/couldn't help. He is voiced by . 205, 217,
021 Twang An orange and yellow long-eared / -like experiment with a white stomach and orange heart-shaped markings on his forehead and all down his back. He has blue tufts of fur coming out of his ears and violet-colored eyes and a red nose. He is designed to play music from Jumba's home planet, growing meaner and uglier, and increase his power and growth through the sympathy he receives from his beautiful music. He is a talented player of the harmonica and flute. He's also super-smart and athletic, making him very popular.
022 Hertz Donut A green seahorse-like experiment with purple eyes, a donut-like mouth, six ears, and a long curling antenna winding behind his head. Hertz Donut can confine, and prevent movement by firing ring-like donuts at a target. He has the ability to speak English, and hops instead of walks.
023 Cyclo
024 Purple Hamlette An experiment designed to turn objects into ham. She was activated when Mrs. Hasagawa's cats were activated, as indicated by Gantu's experiment computer, but did not physically appear in the episode. She was referred to in "Remmy" when Pleakley said, "Is that the one that turns everything into ham?" 215, 220
025 White Topper A small yellow star-shaped creature with a little antenna on his head. Designed to be a beacon to signal the alien attack fleet, but the official Disney website states his purpose is to keep people awake with his bright light. Topper is given to a little girl as a Christmas present, then placed atop the local and emits a light so bright that aliens from other galaxies can see him from Earth. His number is likely a reference to Christmas Day (December 25). He is voiced by . 114, 132,
026 Pawn
027 Plushy
028 White Lori
029 Yellow and Purple Checkers A yellow -like experiment that sits curled up like a crown on people's heads. Designed to make his wearer a or by hypnotizing those around them, with the exception of higher experiments. The victims retain their normal personality while under its control, and the effect immediately wears off once Checkers is removed. Lilo first donned him, but her good intentions got many people arrested by Mertle for being "troublemakers" when they accidentally disobeyed Lilo's rules. When Lilo decided to step down, Gantu took Checkers and was in power until Stitch gathered several experiments to help overthrow him. His one true place is as a decorative crown for festivals. In the Stitch! Anime, it is shown that he will jump off his wearer if he eats really spicy foods. He is voiced by . 207,
030 Vialet
031 Gotchu An orange -like experiment. Designed to run around and pinches things with his four pincers. His one true place is with Mrs. Hasagawa as one of her "cats." 220,
032 Fibber A small orange experiment with small body, arms and legs, a large head with dark orange mark on the forehead, little antennae, a little mouth, a round nose, black eyes and four ears. Designed to . When a lie is told, he beeps loudly and the pattern on his forehead lights up. The bigger the lie, the louder he beeps, and the brighter the pattern lights up. Fibber was captured by Gantu, but rescued by Lilo and Stitch in "Snafu". He was also part of Pleakley's E.A.R.W.A.X. group in "Spike", which was a blooper in the episode since he was captured by Gantu at the time. He is voiced by . 113, 201, 224, 226,
033 White Hammerface (a.k.a. "Hammerhead") A blue -like experiment with short forearms and a thick tail and legs. Designed to drive in nails around Jumba's house with his hammer-shaped head/face, but at times he will pound living things. 033 was found (in pod form), activated, named, and trained by Gantu. He was turned into an army of 100 weaklings by Dupe, and rescued by Lilo's rescue team in "Snafu". 033 was called "Hammerhead" by Pleakley in "The Asteroid". In , his number is 124. 109, 126, 213, 215, 224, 226,
034 Splort
035 Philip
036 Poki A small yellow and brown -like experiment with a spiked tail. Designed to poke holes in liquid containers. Was seen in "Shoe". 203, 215,
037 Snipper
038 Plats
039 Atlas
040 Backhoe A gray -like experiment with large black claws. Designed to scrape up vegetation, and is also an efficient digger. He was part of the "rebellion" in "Checkers", and he dug the pool for Jumba and Pleakley's "Bed and Not Breakfast". First seen in "Shoe". 203, 207, 215,
041 Kitsch
042 Itch
043 Cubesteak
044 Green Forehead A pink, four-headed experiment with four arms and four red on his necks that speaks English. Designed to sing off-key, agonizing anyone who hears it. His one true place is with Mrs. Hasagawa as one of her "cats." 220,
045 Melvin
046 Wedgie
047 Lorider A blue -like experiment with an -like body. Designed to pull people's pants down. Lorider delights in humiliating people, and he won't stop embarrassing them until he gets the full effect.
048 Echo
049 White Picker This experiment was seen in pod form in . His pod says 49 instead of 049, possibly due to the angle. Function unknown.
050 Dunk
051 Green Hocker A green experiment with a huge blue nose and a yellow spot around his eyes and a yellow stripe on his ears and tail (in his episode the spots and stripes were originally red). Designed to spit acidic that can burn through wood in about three seconds. His one true place is with Mrs. Hasagawa as one of her "cats." 220,
052 Coco A chocolate-colored pink-haired lizard/Stitch-like experiment. Designed to turn things into chocolate (from a magazine). He was given to Lilo by Stitch for her birthday.
053 Whine
054 Blue Fudgy An experiment made of chocolate that looks like a blob. Designed to drown people in his sticky sweetness. When he was activated, he was called 119, and he was mistaken for experiment 611. The mistake with his number was due to Jumba's untidy database, although Jumba later corrected this mistake. Was rescued in "Snafu". 119, 226
055 Snarfhonk
056 Nibbiolo
057 Tenderizer
058 Shortsheet
059 Tornette
060 Plink
061 Anachronator
062 White Frenchfry A small gray and white mustached experiment with four arms with three fingers on each hand, black eyes, a round nose, a little mouth, short ears, a chef's hat, and a for a tail. Designed to use his lightning speed, which allows him to instantly prepare food or whip up a mini- in battle. He is also the only experiment in the series that speaks French. Designed to be Jumba's personal chef, but instead made unhealthy food that quickly made people fat, then ate the fattened victims. However, he stopped when he learned that healthy food could be just as delicious. His one true place is running a healthy hut. 202,
063 Pufferizer
064 Nappifier
065 Britfood
066 Glam
067 Shady
068 Tom
069 H. T.
070 White Flapjack Seen in pod form in . Function unknown. Pod says 70 instead of 070.
071 Yellow Penny Seen in pod form in . Pod says 71 instead of 071. Designed to drop pennies from very high places.
072 Stickystuck
073 Cornerpiece
074 White Welco A pink balloon dog-like experiment with dark blue humanoid eyes, big lips and a heart-like tail. Welco can blow indestructible bubbles that last only temporarily. Her bubbles can somewhat stick together, and therefore can be formed into a cloud. Her body contains a form of helium or another light air, and this causes her to float. This experiment was seen in pod form in . Pod says 74 instead of 074.
075 WooWoo
076 Bath Matt
077 Zawp A fat purple Nosy (199)-like experiment with black nails, a dark blue stripe around his torso between his chest and stomach, a dark blue circle on the top of his head, dark blue-striped ears, a larger belly and a slightly smaller, gold nose. Designed to irritate people with his constant . His one true place is with Mrs. Hasagawa as one of her "cats." 220,
078 White Snozzle Seen in pod form in . Pod says 78 instead of 078. Function unknown.
079 Fogger
080 Dan
081 Backscratcher
082 White Plunge Seen in pod form in . Function unknown. Pod says 82 instead of 082.
083 Grimple
084 Subwoof
085 Screwup
086 Clink A big green mouthless -like experiment with four legs, two large claws and a window on its chest. Able to capture and confine any other experiment inside the holding tank in his by splitting in half, surrounding whatever he wants to catch, and joining together again. When Clink splits in two, he works with himself, yet he seems to have a separate mind for each half. 20 years in the future, Lilo, Stitch, and Skip encountered Clink in the possession of Hämsterviel, when Hämsterviel ruled . 206
087 Puddles
088 Decrisper
089 Skip A small pudgy purple -shaped experiment with small ears, a big round nose, and a stubby tail. Designed to skip time by 10 minutes, because Jumba was too impatient to wait for his microwave to reheat his leftovers. However, there was an error in his program, so he skips time by ten years instead of ten minutes. Fortunately, he has a reset button on top of his head (seen as a light green patch); when activated, Skip turns upside-down and reverses the time back to normal. Lilo used him to jump ahead 10 years and become a teenager, then 20 years later to become a full-fledged adult. However, since Lilo and Stitch were gone for 20 years, no one was there to catch experiments except Gantu, resulting in Dr. Hämsterviel conquering and ruling the . 206,
090 Fetchit This experiment was activated when Mrs. Hasagawa's cats were. Function unknown. 220
091 Nutsy
092 Gutman
093 Unkind
094 White Louis B. Seen in pod form in . Function unknown. Pod says 94 instead of 094.
095 Coaster
096 Cable Dude
097 Dogalarm
098 Cooper
099 Spot A spotlight experiment that was supposed to be in "Spike" but was removed, and was supposed to appear later. He shines a spotlight on people. Looks like Heat. Seen in .
100 Trickster
101 Trike
102 Stopgo
103 Stamen A tan-gray, upside-down ice cream-shaped, -like experiment with an oval body, little arms and legs, big ears, a big mouth, no tail, black eyes, a round blue nose and rabbit-like ears. Designed to prevent of flowers by attracting alien " " to himself. He was first seen being rescued in "Snafu." 226,
104 Lapse
105 Fold
106 Spindle
107 Yellow or Purple Mutilate Seen in pod form in . Function unknown. The 1-series corresponding color was originally going to be yellow, but was changed to purple for unknown purposes.
108 Nudge
109 Sounder
110 Squeak A small red -like experiment, vaguely resembling animator 's character from the series. Designed to annoy entire planets with his never-ending talking. He first appeared in "Spike", when Jumba was testing his "Evilliminator", a new idea for turning experiments from bad to good, on him and it did not work. He later appeared in when he recalled to Mertle about a nightmare he once had, but was immediately stopped when Leroy fired a blaster close to him. He is voiced by . 201,
111 Blue Mulch A red experiment that resembles a . Designed to tear up the ground beneath his feet. His one true place is with Mrs. Hasagawa as one of her "cats." 220,
112 Gray Toons A yellow platypus-like experiment with an orange mane and a rectangular vacuum-like mouth. Can bring 2D images to life by consuming the 2D subject and spitting it back out making it 3D.
113 Purple Shoe A green and white -like experiment with a wiry body and a round face with black eyes, a small dark purple round nose, a wide mouth and two long, curved horns. Able to control . When his horns are up, they cause good luck. When down, they cause bad luck. He can be switched from bad luck to good luck by flipping his horseshoe. His one true place is at a course, where he makes people score . 203,
114 Skyooz
115 Sellby
116 Switch
117 Tock
118 Fink
119 Blue Inverto Was misunderstood as Experiment 611. He was reported by as a chocolate experiment who droves people into his sweetness, which actually is Experiment 054 (Fudgy). 119,
120 Purple Snafu A small dark green-teal -like experiment with a roughly reptilian face with wide mouth, small white eyes with black pupils, a small round body, little arms and legs with small hands and feet, little tail, black markings on his back, and six tentacles on his large dome head; three on each end of his head. Designed to foil enemy plans by any possible means. He will ruin any plans to catch him. The only way to catch him is by accident. Named for the acronym . 226
121 Sappy
122 Blue Dorkifier A pink and white calf-like experiment with two horns, a red nose and purple hooves. He is designed to zap a pink ray from his horns that changes anyone's appearance into something ridiculous. The new dorky clothes can only be taken off when his horns are turned down.
123 Carmen A pink, blue-eyed, antennaless, Angel (624)-like experiment, wearing a headdress of fruits and holding a in each of her four hands. Designed to make people dance until they drop, after her .
124 Rhymer Hammerface was mistakingly labeled 124 in due to Jumbas untidy Database. What the experiment actually looks like is unknown, as well as its function is unknown.
125 Gibberish
126 Stank A black and white -like experiment with a beak, three antennae on her head and two on her tail. She is able to shoot explosive pellets that release an unbearable stench upon impact. She makes an appearance in , where she falls in love with Mr. Stenchy, who has a similar stench-releasing ability. When the stenches of Stank and Mr. Stenchy combine, they form a perfect aroma. In the English dub of , Stank is referred to as "Skunkuna" on multiple occasions and is the creation of Dr. Hämsterviel, which contradicts Jumba's genius as he was the creator of the 629 genetic experiments.
127 Dembums
128 Purple Bugby A small green -like experiment with four eyes. Designed to turn whole civilizations into harmless little . Anyone turned into an insect can understand all other insects and . The only way to reverse the effect is with a machine built by Jumba. 128 was later reprogrammed to only turn inanimate objects into insects. His one true place is helping farmers by turning rocks into swarms of -eating . He is voiced by . 223
129 Crutch
130 Bonez
131 Poik
132 Spoony
133 White PJ An orange and tan -like experiment with a white face, a wide mouth, red nose, black eyes, yellow-tipped antennae that mix with thin rabbit-like ears, and a functioning blow-horn for a tail (reminiscent of 's trademark horn) which he squeaks instead of speaking. He wears joke eyeglasses with a fake nose and resembling those of . Designed to play on people, hence his name P(ractical) J(oker). His one true place is as an opening act for Moses's Hula gig. In the group photo taken at the end of and the Disney.com Lilo and Stitch experiment gallery, PJ is not wearing his glasses. It is possible that the glasses got broken during battle. 209
134 Shredder A green experiment with sharp teeth, large ears and a blue nose. Designed to shred important documents. His one true place is with Mrs. Hasagawa as one of her "cats." 220
135 Remote
136 Yellow Gloomy Seen in pod form in special feature the experiment profiler. Function unknown.
137 Flip
138 Dropsy
139 I Know You Are But What Am I
140 Changeling
141 Burr
142 Blondie
143 Clog Mentioned in "Skip" when Reuben said, "That one whose hair is always clogging the sink." Function unknown. 206
144 Samolean
145 Bragg
146 Blue Flashbomb Seen in pod form in special feature the experiment profiler. Function unknown.
147 Newton
148 Weasel A brown -like experiment. Designed to climb up planetary leader's pant legs during public appearances.
149 Purple Bonnie A light green -like experiment smaller than Stitch with a yellow stomach, a slim body, small antennae, big dark blue eyes, a big head, a wide mouth with two prominent fangs, a round nose, rabbit-like ears, two dark green marks on the back of her head, dark green, arrow-like patches on arms and legs, and a yellow V-shaped stripe on her forehead. She was found and activated with 150, and named after bank robber . Designed to things without the victim's knowledge. She is skilled at using her special weapons, which are a and . 149 and 150 are captured and end up in as convicts, but they are as part of the rescue party in "Snafu." Bonnie is voiced by . Note: she is called 349 in the episode but is officially 149 on Disney website. 135
150 Purple Clyde A light brown -like experiment with a roundly built body, a round face with a wide mouth, a small black nose, little pointed ears, stubby antennae, black eyes, and a lantern chin, with a sort of -like gun for a left hand on a cybernetic arm from the down. He was found and activated with 149, and named after bank robber . Designed to things without the victim's knowledge. 149 and 150 are captured and end up in as convicts, but they are as part of the rescue party in "Snafu". Seen in pod form in . Clyde is voiced by Rocky McMurray. Note: He is called 350 in the episode but is officially 150 on Disney website. 135,
151 White Babyfier A small pink / -like experiment with a big head, purple -like wings, a yellow pacifier in his mouth and a long tail with a baby rattle-like tip. Designed to disable planets by turning into with a pink powder shaken from his rattle-like tail. The is a mix of two of , one of , three , and 100% . His one true place is at the making older dogs young again, thus making them more appealing to potential adopters. 136
152 Mama Frita
153 XYZ In the series Stitch! Pleakley describes XYZ as "the pants zipper opener."
154 Frapp
155 Burger
156 Shopahol
157 Red Hotl Seen in pod form in special feature the experiment profiler. Function unknown.
158 Finder An -like red-skinned experiment with little arms and legs, a short, stumpy tail, a long snout, black eyes, and large -like ears. Designed to find anything and honk when he finds it, even spin his ears like blades to be able to fly if necessary, in order to find what he has been asked to locate. His one true place is operating a " " service on the beach. He was in the rescue party for "Snafu." Note: Finder is called 458 in his episode but on the Disney website, and in Skip's episode, he is called 158. 130
159 Nacho
160 Rabbit
161 Grumbelly
162 Tub
163 Dumbbell
164 Lesdyxia This experiment's name is a hidden joke: read by a dyslexic person. Function unknown.
165 Sandy
166 Peppah
167 Frizzy
168 Redped
169 Rolo
170 Daze
171 Rich
172 Yellow Ditch This experiment was seen in pod form in . Function unknown.
173 Mitch
174 Nopost
175 Kite
176 Yellow Allsox This experiment was seen in pod form in . Function unknown.
177 Clip A small yellow -like experiment with a pink bow, dark blue eyes, and long -like claws. Designed to eat uburnium (an efficient, cheap, and abundant used in ) in order to create a fuel . However, in Jumba's native , the word "uburnium" closely resembles the word for "hair", so 177 eats hair instead of uburnium. As 177 eats more hair, she grows larger and larger, to the point where she can only be tamed by . Her one true place is cutting hair at the . 112,
178 Barkleigh
179 Yellow Bumper Seen in pod form in . Function unknown. ,
180 Boggle
181 Roberts
182 Ollie
183 Detour
184 NPH
185 Splutter
186 Laakso
187 Cal
188 Forward
189 Hotcold
190 Florrie
191 Roxy
192 Breakup
193 Will
194 Trax
195 Whoooa!
196 Esca-later
197 Pretzel
198 Carat
199 Nosy A red -like experiment with a pink stomach from the chin down, a roundly built body with thick legs, huge arms with three small fingers on each hand, a wide mouth, a very big nose, little black eyes, little rabbit-like ears, black markings on his back and black stripes on the front of his legs. Designed to snoop out enemy secrets but ends up finding out mostly useless gossip. Also, Jumba programmed 199 to be an expert escape artist. He was later caught by Gantu, who thought that 199 would tell him all of Lilo and Stitch's files. Instead, he only talked about useless information and revealed about Gantu to 625. Woops (600) "accidentally" broke Nosy's capsule on Gantu's ship, freeing him. He is voiced by in the TV series, while he is voiced by in the anime's dubbed version. 128, 224
200 Adam
201 White Geigenstein This experiment was one of the pods in Mrs. Hasagawa's dish that was not activated. Function unknown. 220
202 Red Jam A purple / -like experiment with four arms, a -like tail, large wings on his shoulders and a Stitch-like face. Designed to jam radars with his high-pitched screech. Activated at the end of , although his pod was mislabeled as 455. He is voiced by .
203 Green Snipe Seen in pod form in . Function unknown.
204 Green Nosox A gray experiment shaped like a four-legged . Designed to make socks disappear. 204 was among the twelve new pods Lilo and Stitch brought home. Nosox was one of the experiments rescued in "Snafu", because Gantu caught him around "Amnesio". 137, 226
205 Cheney Seen in pod form. Function unknown. 206
206 Maggie
207 Barcode
208 Hoax
209 Smoot
210 Blue Retro A small orange -like experiment with a purple nose, tiny gold-tipped ears, gold markings on his back and spots around his eyes and a thick, short tail and legs. Designed to turn enemy weapons and technology into their most primitive state by wrapping his tongue around the object, rendering the object useless as he lets go. This process also works on people and other items, and it can be reversed by spanking 210's bottom three times while his tongue is wrapped around the de-evolved person or thing. His one true place is making a prehistoric zoo. 214, 224,
211 Jangle
212 2-Late
213 UHF Possibly a reference to the UHF channel.
214 Pix A blue -like experiment with arms with three legs similar to a tripod. Designed to take only bad pictures of people. He takes the pictures with his "nose" and develops the pictures like a camera with the pictures coming out of his mouth. His one true place is with Mrs. Hasagawa as one of her "cats." 220
215 Crammer
216 Key
217 Rat
218 Target
219 Missy
220 Millie A giant green millipede-like experiment with a koala-like face, a wide mouth, a big blue nose, black eyes, Nosy-like ears and ten short tentacle limbs. Designed to plug the holes in an crucial to all H-drives.
221 Green Sparky A small light yellow / / -like experiment with skinny arms, legs, and body, a slightly twisted yet pointed tail, a large head with a wide mouth, a round nose, dark blue eyes and long antennae that can create crippling surges. His body can turn into an electric current, so he can also fly or travel through outlets, power lines, and . He was the first experiment that Lilo and Stitch turned from bad to good and first appeared in . His one true place is powering the old that had been abandoned for requiring too much electricity, though he offers Stitch aid. He is voiced by in the series. He was part of the rescue team in "Snafu". Sparky also appears as a in the game , fighting Terra within Gantu's ship. 226, ,
222 Green Poxy A tiny pale green-grey -like experiment with pink-purple spots and four white grey-tipped antennae. Designed to transmit to popular planetary leaders and disable them. The symptoms are purple , smelly feet, a swollen eye, and uncontrollable . When he turns to good, he could cure health problems. Ends up with (actually ) Gantu. Was rescued in "Snafu" and later uses his powers to cure people according to a game in the DVD for . He is voiced by . 101, 226
223 Green Glitch A bright green experiment with a round torso, pudgy arms and legs, a large round head with little mouth, round nose, dark green eyes, a small arrow-shaped mark above his face (In his episode, his marking was originally V-shaped) and two thin antennae that resembles a cross between Morpholomew (316) and Poxy (222). Designed to turn against its user by entering machines and electronics, using , and making them malfunction, operating like a . Lilo tricked him into being downloaded into her . He was released as of to help fight the Leroy clones. His one true place is Lilo's video game, rendering the games harder. 224
224 Tweak Designed to reset important valves and dials to “maximum chaos.”
225 Mashy A light blue -like experiment, with a huge mouth, with tiny horns above each nostril, 2 large ears, and a large body. Designed to crush orbs of precious Uburnium in his mouth, which Clip (177) was originally made to do, due to an error on Jumba's part, uburnium being close to the word for hair on his planet.
226 Combo
227 Butter A large tan -like creature with two tiny little antennae, a big round green nose instead of trunk, green markings on his back, legs at the middle of his torso with external toes, a big hump near his face, and tusks as large as the entire front of his body. Able to batter through even the thickest doors.
228 Green Melty A small red -like experiment with small bat-like wings, a reptilian head with thin pointed ears, black eyes and a thin body. Designed to melt enemy fortresses, weapons, and transportation, among other things, with the bright blue blasts from his mouth. His one true place is burning metal at the plant. He is voiced by . 134
229 Kingpin An unlucky experiment that looks like a yellow pin with rabbit ears. Designed as a target for .
230 Checkup
231 Blue Sprok Seen in pod form in special feature the experiment profiler. Function unknown.
232 Green Poser Seen in pod form in . Function unknown.
233 Pitch
234 Green Shush A reddish-pink / -like experiment with black eyes, large ears and a speaker at the end of its long and fluffy -like ringed tail. 234 was designed to eavesdrop on private enemy conversations. To stop this experiment from eavesdropping, someone must pat it on the head, so it curls up its speaker-like tail and folds its large ears downward. Shush's one true place is with as a operative. It is voiced by . 222, Leroy & Stitch
235 White Docker This experiment was one of the pods in Mrs. Hasagawa's dish that was not activated. Function unknown. 220
236 Green Charger Seen in pod form in the game "Stitch Speed Chase" on the Disney website. Function unknown.
237 Blip
238 Green Bworp Seen in pod form in Stitch Speed Chase on the Disney Site.
239 Clickster This experiment is mentioned in "Drowsy" when Pleakley said, "experiment 239 designed to cause traffic jams" However he does not cause traffic jams, he was mistaken for Stopgo, experiment 102. Its actual function is unknown.
240 Sap
241 Press-5
242 Brownout
243 Pane
244 Bore
245 Sournote
246 Creamer
247 Qwerty Presumably named after the keyboard layout.
248 Belle A small cyan experiment with a pitchfork-shaped head with an upside-down arrow-shaped mark on her forehead, a small body, thin arms, and a small lion-like tail. Designed to scare people with a loud high-pitched shriek. Her one true place is Nani's alarm clock. She is voiced by . 216
249 Sproing A dark blue and white roughly -like experiment with a spring-like body, a wide mouth, round nose, dark eyes, two little ears and little antennae. Designed to launch boulders. Sproing's one true place is helping people reach high places.
250 Lacrosse
251 Green Link A small bright yellow, pudgy, vaguely rabbit-like experiment with red eyes, a small round nose, and long striped antennae that shoot a slimy bluish glue-like substance that will only dissolve in mud. Designed to bind together incompatible individuals, usually by the hand or wrist. His one true place is helping arguing couples . 212
252 Crete
253 Uncrete
254 Mr. Stenchy An irresistibly cute pink experiment with a round head, big blue eyes, two puffy antennae and a small tuft of hair atop his head, a small pudgy body, and a fluffy stomach. Designed to trick his enemies into taking him into their homes. Once there, Mr. Stenchy lets out a noxious odor, released 42 hours after activation. Mr. Stenchy's one true place on Pleakley's home planet, where his stench is considered a rare and valuable . Somehow he ended up back on Earth for , stench-free, suggesting he can either control the smell or it wears off after a while. He is voiced by . 107
255 Mrs. Sickly An experiment that bears a striking resemblance to Mr. Stenchy, except for her pale green coloration. Like Mr. Stenchy, she is designed to be irresistibly cute and is a stink-bomb. She appeared in and lived with Mr. Stenchy. Apparently, if the two of them are put together, they can devastate entire planets. She is voiced by .
256 Addy
257 Rattat
258 White Sample A small bright orange / -like experiment with a wide mouth, a big round nose which functions as a , stubby and soft paws, a fluffy stomach, black pupil-less eyes, and big round ears resembling speakers. Designed to annoy enemies by looping random sounds with his mouth or his ears. Sample can also roll into a ball and climb walls, much like Stitch. His one true place is providing for an originally rhythm-less musical group. Was in the rescue mission for "Snafu." 138, 226
259 Rash
260 GPS
261 B. V. Beaverton
262 Yellow Ace A bright red, roughly / / -like experiment with a muscular body, yellow chest and stomach,a manly face, white gloves-style front paws, a wide mouth, a blue nose, dark eyes, pointed ears and small antennae as well as four arms, super strength, warm ice-melting breath, and dazzling teeth. 262 has one fatal error: he has no evil function; a failed experiment that is pure good, and to top it off, he is the only experiment programmed not to cause trouble. When Jumba had his membership revoked from E.G.O. (Evil Genius Organization), Lilo and Stitch tried to trick the head of E.G.O. into thinking that Jumba was still evil. The plan worked until the head of E.G.O. saw a screen of Ace rescuing a cat from a house on fire. His one true place is balancing out Jumba's evil and acting as a local do-gooder. His experiment number - 262 - is the inverse of 626 - Stitch's number; Ace is a purely heroic experiment, and Stitch had been designed to be purely destructive, thus, the opposite of 262. Ace is voiced by . 220
263 SFS
264 Poach
265 Wip
266 10x
267 Green Wishy-Washy A pudgy lavender-bluish -like experiment with fairy-like wings that enable him to fly. He also has a "wand" on his head that lights up every time a wish is granted, and is also good for throwing an unsuspecting opponent, like Stitch. Designed to be a wish giver that grants any wish he hears, but the wishes are granted literally and may not turn out quite as expected. In addition to rejecting wishes for more wishes, he also has a wish limit, indicated by a on his stomach which starts out completely red. As wishes are granted, the meter slowly goes down. When white, all the wishes are gone, and 267 is deemed useless. 221
268 Celsenheit
269 Gyrotta
270 Gillmore
271 Noso
272 Wormhole A purple and cyan -like experiment with black eyes, two dark purple-tipped antennae, four dark purple-tipped legs and blue mouth inside. He first appeared in He is nice instead of evil and can speak fluent English. His antennae also flicker and light up. Wormhole can fold himself into a ball while in a levitating-like position, and this opens up a wormhole directly behind him, specially designed to connect to the exact moment that one enters, but in a parallel universe. These wormholes last for a few days period, and Wormhole can locate any one of them which is open. While he can create one at any time, he has absolutely no power over which universe they may lead to.
273 Boxboom
274 Green Alexander An experiment designed to make lots of long distance calls. He makes calls on your phone to run up the cost on your phone bill. One of the 12 new pods found by Lilo & Stitch. His name is obviously taken from , the inventor of the telephone. 137
275 White Tickle-Tummy A round, pink experiment with rabbit-like ears, no legs, a clownish face, two hands with long fingers and a large patterned torso, which she uses to jump really high. Her primary function is to tickle people, since she tickled Reuben into hysterics after he denied being ticklish. She was caught by Gantu and rescued in "Snafu". She is experiment 275 in Japan, but Wormhole already had this number. Fans speculated that she may be Experiment 628 since she was not listed in the end credits of , but the creators confirm that she was simply forgotten in the credits. It is revealed in that she is indeed Experiment 275 and Wormhole has taken Experiment 272. 226,
276 Green Remmy A blue experiment with a huge head that resembles a ghost. Designed to enter a sleeping person's head and turn dreams into nightmares. If the person wakes up while he is still inside, 276 will remain there permanently to turn all future dreams into nightmares. Also, 276 was designed to attack at peak of the enjoyment. His one true place is making games. His name is in reference to the REM stage of sleep, in which dreams occur. He is voiced by . 215,
277 Red or White Snooty A light purple -like experiment with a furless, triangle-like body, little legs, two fingers and a thumb on each of his wings, hardly any neck, fanged wide mouth, two little nostrils, pointed ears and black eyes. Designed to find and enrich "Snootonium," a rare element that becomes extremely dangerous once enriched. Snootonium has a similar chemical makeup as that of mucus on Earth. To help clear her sinuses, Lilo's friend Victoria decides to keep Snooty as a pet, as his one true place. In "Mrs. Hasagawa's Cats/Ace", Snooty's pod was seen, and was white instead of red. 213 and 220
278 Pasthole
279 Yellow Futurehole Seen in pod form in special feature the experiment profiler. Function unknown.
280 Benedict Arnold
281 Ray
282 Click
283 Quarklifter
284 Pixel
285 Green Lax A purple -like experiment with a small antenna, a beak and tail feathers. He is designed to fire a green ray from his antenna that will cause anything it hits to stop working, and can also climb walls. A person hit with 285's ray will relax, and a machine hit with the ray will shut down. The ray can be blocked or bounced off reflective surfaces. However, the ray wears off in time. The gang help Lilo capture 285. His one true place is at the airport, making grouchy business people enjoy their vacation.
286 Red Gellasifier Seen in pod form in special feature the experiment profiler. Function unknown.
287 Burl
288 Yellow Boomer A small white and brown experiment with a curved head and lightweight body. Designed to be a living . His one true place is with Mrs. Hasagawa as one of her "cats." 220,
289 Red Stringulator Seen in pod form in special feature the experiment profiler. Function unknown.
290 U-port
291 Catalyst
292 Whatsamattafoyou
293 Vacuum
294 Poppapoppup
295 Spineless
296 Green Crash Seen in pod form in Stitch Speed Chase on the Disney Site.
297 Green Shortstuff A red-orange -like experiment with four claws, four legs, dark blue eyes and two antennae on his head, able to swivel at the waist more than 360°. He is designed to destroy machinery by entering the mechanism and cutting the internal electrical wiring with his claws. His size was greatly increased by accident when he was zapped by Jumba's growth ray. His one true place is as an ride. He is voiced by . 133
298 Cat
299 Dimensionator
300 Green Spooky A ghostly green blob-like experiment with olive green eyes, a wide mouth and three round, short, stubby spikes on his back, greatly resembling the other Disney (and Halloween based) character . Designed to scare people by / into their worst horrifying fears. Appears during . His one true place is as a greeter for during Halloween, and at an old house believed to be haunted during the rest of the year. 102
301 Progno
302 Noidster
303 Yellow Amnesio A small blue -like creature with a round body, two thick arms, two thick legs, a purple mark on his stomach, two large wings on his back, a round face with large black eyes, a little mouth, and two antennae. Designed to erase people's , by zapping a red laser beam into their eyes. The password "o'hana" must be spoken to reverse its effects. (How Jumba knew the word, which is Hawaiian, and why he chose that particular word are unknown, though it is possible that it's actually the word, "family", but it works if said in any language.) 303 was given to Dr. Hämsterviel, who promptly lost his memory. He was rescued in "Snafu" and his one true place is helping restore people's memories. He makes an appearance in Stitch! the anime, where it is discovered that when he erases memories, he stores them in pouches under his wings and if the person ingests the right pouch, his/her memory will return. However, only Amnesio knows whose memory belongs to whom. He is voiced by . 118, 226
304 Drag
305 Purple Spunky Seen in pod form in special feature the experiment profiler. Function unknown.
306 Roadrage
307 Anna Stesia An obvious reference to anesthesia. Function unknown.
308 Jenny
309 Smiler
310 Fritzabrain
311 Yellow Yellowstone Seen in pod form in . Function unknown.
312 Ben
313 Red Thinktank Seen in pod form in . Function unknown.
314 Jones
315 Chum
316 Yellow Morpholomew A small red blob-like experiment with two arms, two legs, a thin mouth and dark eyes. Designed to organisms into any other organism, after seeing the target organism or a photo of the target organism at least once before. However, someone who has been morphed keeps the same voice and needs 316 to change back. He is known to love legs (called by Jumba "over-sized Earth-fowl legs"). Morpholomew's one true place is at a store, temporarily transforming people into the person or character of their choice. (when in his dragon form) was mistaken for this experiment by Gantu. 316,
317 Hyuckster
318 Chortle
319 Yellow Spike A large dark blue -like experiment, with large white-tipped spines on his tail, back, front legs and head, a red nose, large black eyes, and black claws. He can throw the spines on his long tail like . Designed to make 99% of the population silly and useless by pricking them with his spines, leaving only 1% of the population clever (which Jumba used to explain why he never got hurt by one of the quills of Spike). When Lilo discovers Mertle cheating in a contest by getting the answers from Teresa, she uses 319 on Teresa to have her give Mertle completely silly answers. Despite his initially grouchy demeanor, Spike is actually very affectionate, and his one true place is hugging — and thus taming — truant experiments at Pleakley's E.A.R.W.A.X. group, after he is given protective armor to cover his silliness-inducing spines. 201
320 White Cloudy A grey cloud-like experiment. Designed to depress others with constant rain. His one true place is raining on Mrs. Hasagawa's fruit, thus keeping them fresh longer.
321 Green Lightfoot A diversionary experiment that distracts the enemy with his entertaining tap dance.
322 Red Heckler An orange experiment that resembles Reuben (625) and 627, with short pointed ears, small beady eyes, large fangs, a shirt and bowtie imprint on his body. Designed to verbally insult people by appearance and personality. His insults can be defused by . His one true place is sitting over a where he provokes people to try and dunk him. He is voiced by . 218
323 White Hunkahunka A small pink/purple -like experiment. Designed to peck people, making them artificially fall in love with the first person they see. The effect is reversed by being sprayed with water. Named after a lyric in the song " ", Lilo refers to him as a "Hunkahunka bird of love." 323 was given to Dr Hämsterviel, who "fell in love with" Gantu after being pecked. Despite being "in love with" Gantu, Hämsterviel still insulted him like he would on a regular basis. 323 was rescued in "Snafu", and his one true place is in a heart-shaped birdhouse working on an online dating service. 121, 226
324 Ruinit
325 Rack
326 Pannix
327 Molar
328 Bugle
329 Ava
330 Serum
331 Shagdog
332 Cackle
333 Hairy
334 Miranda
335 Popquiz
336 Blooz
337 Guilttrip
338 Crow
339 Crowsfoot
340 White Nodessertro (Whatsisname) An experiment designed to cause mass depression by stealing puddings, cakes, pies, and other sweets. His name is often forgotten, and so he is called "Whatsisname". He was technically kidnapped by Gantu shortly before the events of "Amnesio" but was not seen when the other kidnapped experiments were rescued in "Snafu". 118,226, and
341 Wafty
342 Greensleeves
343 Chaching
344 Yellow Dupe A small gold / -like creature with relatively flat ears, a brown-striped tail and brown-striped prehensile appendage protruding from his head. Able to generate clones with the appendage on his head; however, the traits and abilities of the cloned object become divided amongst the original and the clones; in other words, each duplicate is not as powerful as the original. 344's one true place is copying shave ice cones, rendering them low-calorie. He has a reverse function that can revert all duplicates back into the original. 126
345 Green Elastico A green, furless, earless, clownish, roughly -like creature with no tail, a large red round clown nose, white face and stomach, wide mouth, black eyes, neck frill, three huge tendrils on his head that resemble a 's cap, and a purple spot on his stomach. Designed to distract enemies by performing tricks with his highly elastic body. He is found already activated and in his one true place: the . 132
346 Stuckup
347 Blue Slobber A green lizard/snake-like experiment with an antenna on the back of his head who stands on two legs. He appeared in some comics set before . The events of these comics appear to have been . However, 347 could still have the same physical appearance. He dribbles drool downward from his mouth.
348 Snappish
349 Blue Lotuseater Seen in pod form in special feature the experiment profiler. Function unknown.

Note: Bonnie was called this number in her episode, but it was proclaimed on the Disney website that Bonnie is 149.

350 Yellow Addly Clyde was called this number in his episode, but it was proclaimed on the Disney website that Clyde is 150. 125 and
351 Whoover
352 Yvonne
353 Blackoutro
354 Red Jesstifer This experiment is named after Jess Winfield's user name at TVTome/tv.com. Function unknown.
355 Blue Swapper A two-headed, four-armed green -like experiment. Designed to switch people's minds. Only 355 can undo the switch. Lilo tames 355, but his one true place is not revealed. 204
356 Rippington
357 Downes
358 Manners A black / -like experiment that acts like a doorman or butler. Designed to make people too polite to fight back against bullies by sprinkling a special dust from his finger onto them. His one true place is with Mrs. Hasagawa as one of her "cats." One of the few experiments that can speak . 220
359 Phoebe
360 Yellow Drowsy A gray -like experiment with striped ears and that can walk on its hind legs. Designed to put people to sleep by bleating, although the effect is near-permanent. The surest way to reverse 360's effect is with a splash of water. Lilo put Stitch to sleep with 360 in order to release PJ (133), but Stitch managed to wake up on his own. Drowsy's one true place is putting insomniacs to sleep. 137
361 Aron
362 Yellow Tiffany Seen in pod form "Houdini." Function unknown. 119,
363 Crankster
364 'Sgo
365 Queasy
366 Xanad
367 Ob
368 Luddi
369 Thomas
370 Blueblood
371 Simpatico
372 Eve
373 Worrywart
374 Demotifier
375 Yellow Phantasmo A green -like experiment with short arms, a large with two stripes, a squeaky voice, a -like face, long -like ears, and dark pupil-less eyes. Able to inanimate objects and bring them to life. Being a ghostlike experiment, he can also travel through weapons and materials typically used to capture experiments, such as nets and bottles which can keep experiments under containment. His one true place is at the Macky Macaw's restaurant, possessing the robotic body of the animatronic Macky Macaw that was previously out of order. He is voiced by . 110
376 Cassandra
377 Annie
378 Lonelyhearts
379 Purple Grudge
380 Judy
381 Neg
382 1-Imp
383 Yellow Swirly A small turquoise -like experiment with a large head, an expressionless face with a little mouth, little nose, big black eyes (with white swirling patterns when using powers), rabbit-like ears, a single small antenna on the middle of his head, and a large furry -like tail. Able to anyone into obeying the next command that person hears. The effect can be undone by snapping one's fingers. His one true place is hypnotizing people at children's parties. 129
384 Woesmy
385 Hoobie
386 Hitch
387 Substein
388 Megan
389 Facepainter
390 Red Slimy A large green -like experiment with three spines on his back. Designed to leave a slippery snail-like trail to trip up enemies. He first appeared at the end of . 390 was captured by Gantu in "627" and rescued later in "Snafu." , 123, 226
391 Green Speedy
392 Margaret
393 Missandra
394 Joe
395 Polly
396 Connie
397 Yellow Spats A small yellow / -like creature with orange markings on his back, small pointed antennae, a catlike face, pointed fangs, a green tongue, orange spots on his forehead and two prongs on the end of his long bushy tail, seen when it is unfurled. Designed to make individuals fight with each other by zapping them with a beam fired from the ends of his tail. The cure for this is to stop and count to ten. 397's one true place is in a the professional wrestling show, where Spats can make fight more convincingly. Seen in Proud Family buddy episode. He is voiced by .
398 Gus the Second
399 Super-X
400 Precious Designed to control all the other experiments. To neutralize this experiment, she has to be thrown into a . Her name, powers, and neutralization procedure are based on the from . She was originally supposed to have her own episode, a parody of , but Disney scrapped it due to issues. ]
401 Chafe
402 Chile
403 Zinger
404 Bloom
405 Lucky
406 China
407 Yellow Punk Seen in pod form in special feature the experiment profiler. Function unknown.
408 Berg I
409 Gumshoe
410 Jay
411 Red Cowlick Seen in pod form in . Function unknown.
412 Char A "bagel burner". Was mentioned in "Link" when Reuben was searching the experiment database. 212
413 Botulator A "food spoiler". Was mentioned in "Link" when Reuben was searching the experiment database. 212
414 Crusty A "moldy bread spreader". Was mentioned in "Link" when Reuben was searching the experiment database. 212
415 Patter A "single sock eater". Was mentioned in "Link" when Reuben was searching the experiment database. 212
416 Parslifier
417 Sageonomificator
418 Rosemary
419 Vane
420 Curdle
421 Bustduster
422 Doublecross
423 Filibuster
424 Decayer
425 Mr. Brown
426 Rewind
427 Toepoke
428 Gameover
429 Klamp
430 Slip Knot
431 Purple Bluerinse Seen in pod form in . Function unknown.
432 Tonix
433 Speck
434 Monochrome
435 Tony
436 Steve
437 Honk
438 Potter
439 Winces Laws
440 Waistrel
441 Green Choppers
442 Moldavia
443 Taps
444 Poo Person
445 No-C
446 Jacob
447 Hand Print
448 Diesel
449 Bellyup
450 Sapsucker
451 Pullplug
452 Bob A possible reference to from the CG animated series . Bob's "Guardian" number is also 452. Function unknown.
453 Trip
454 Blackhead
455 Red Mary A big, round peach-colored experiment with two long white-tipped ears, three large white stripes on her back, a white stomach and a red nose. Designed to be the for Jumba's lab. Activated at the end of .
456 Nub
457 Hangnail
458 Greaseprint Finder was called 458 in his episode, but it was proclaimed on the Disney website that Finder is 158.
459 Nobyte
460 Noise
461 Pacer
462 Flat
463 Keyz
464 Sharpflat
465 Skid
466 Loomiere This experiment name may be a reference to the character , from the Disney's . Function unknown.
467 Scale
468 Undewey
469 Jitters
470 Octopalmer
471 Sneak
472 Red Little Dorrat Seen in pod form in special feature the experiment profiler. Function unknown. Possibly a reference to the character or 's first form in the Heisei Godzilla series Dorats.
473 Tripsy
474 Dizzifier
475 Therman
476 Haasinator
477 Buzz Cut
478 Tire Slasher
479 Lotta
480 Tappity
481 Yellow Twitch Seen in pod form in special feature the experiment profiler. Function unknown.
482 Gesundt
483 Hiver
484 Buffie
485 Period
486 Grindz
487 Crunkle
488 Speirs
489 Green or Red Huggo A large, round red -like experiment, but with six tentacles. Designed to squeeze the life out of a person. Activated at the end of . At one scene his pod was green and in another it was red.
490 Stones
491 Spikyhands
492 Milston
493 Enguard
494 Mortamer
495 Joy
496 Froggifier
497 Copywronger
498 Floods
499 Brad
500 Cooler
501 Blue Yin A blue /living -like experiment. Designed to condense moisture in air into water and spray water from its . Yin was activated with Yang. Jumba claimed should the two touch each other, they will cause a giant explosion, but they turned out to be a good example of and ; they use water and fire ( ) to create a new island. Yin is seen in the episode "Finder" playing poker with Stitch, Yang, Richter and Cannonball, and at Lilo's slumber party, wearing pink pajamas in the episode "Dupe" with Yang, Richter and Cannonball. 105, 126, 130,
502 Blue Yang A red / / -like experiment. Designed to shoot from the pits along its back, and blast flames from the nasal opening on its face. Yang was activated with Yin. Jumba claimed should the two touch each other, they would cause a giant explosion, but they turned out to be a good example of and ; they use fire ( ) and water to create a new island. Yang is seen in the episode "Finder" playing poker with Stitch, Yin, Richter and Cannonball and at Lilo's slumber party in the episode "Dupe" with Yin, Richter and Cannonball. 105, 126, 130,
503 Green Comet Seen in pod form in . Function unknown. ,
504 Bling Bling
505 Ploot A small blue-green -like experiment with a small pouch, black beady eyes, green -like claws, and two spinning sweeper brushes for feet. He makes dolphin-like sounds at normal size, and monstrous roaring sounds when he has grown to a massive size. Designed to flood entire cities with thick black sludge made from ordinary trash and that he collects. His two antennae become like giant , emitting clouds of pollution into the air like . can dissolve his sludge and make 505 clean instead of pollute. His one true place is cleaning the beach. In the episode he is referred to as 515 which is a number taken by Deforestator who as well appears in that episode. The episode 505 was featured in was aired on . 217
506 Ug
507 Blue Woody A brown -like experiment with -like pincers. Able to eat wood at a rapid pace. His one true place is with Mrs. Hasagawa as one of her "cats." 220
508 Phil
509 Blue Sprout A plant-like experiment with a green , -like body, tentacle-like vines, and a purple head with -like face, little sharp teeth, dark blue pupil-less eyes, and a single antenna. Designed to sprout into an uncontrollable of destruction. Lilo entered Sprout in an orchid competition, but the experiment began to grow out of control. Lilo and Stitch ended up catching Sprout after he had grown enormous, and Stitch planted him in an old that was slated for demolition. However, in the battle between the Leroy army and the experiments at the end of , 509 did not sprout into an uncontrollable forest of destruction as it did on its episode. He is voiced by . He is a parody of the alien plant monster Audrey II from . 111,
510 Drill
511 Wilt
512 Bog
513 Blue Richter A small purple -like creature with a lavender stomach, a bulky body and legs, a huge tail with a triangle shape at the end, a round face with a wide mouth, a round nose, black eyes, short ears, a single horn on his head and tiny spikes down his back. Designed to cause vicious, Earth-shattering with one thump of his tail. He is named after the , and his one true place is making . He is seen in the episode "Finder" playing poker with Stitch, Yin, Yang and Cannonball and at Lilo's slumber party in the episode "Dupe" with Yin, Yang and Cannonball. Seen in pod form in Stitch! the movie. He is voiced by . 106, ,
514 Cone
515 White Deforestator A big purple roughly -like creature about three feet tall with long blade-like claws on his front paws and blade-like neck. Designed to cut down entire forests. He first appeared just before Jumba created 627, when Stitch started bragging about how easily he catches experiments (catching Deforestator in two minutes). 123
516 Auntie
517 Parch
518 Flame
519 Green Splat A large green experiment with two cone-shaped antenna and a roller between his front legs. Designed to level entire cities with his deceptively small roller. His one true place is as a .
520 Blue Cannonball A portly pink experiment with a large , short stubby legs, and a stubby tail. He travels great distances by rolling into a ball or bouncing on his round backside, seeking large bodies of water, as he is designed to create big waves (or ). Lilo and Stitch fear for because they think he is going to create an island-flooding tsunami, but it turns out that 520 can control his waves and creates one just big enough to send Gantu to . His one true place is making waves for surfers. He is seen in the episode "Finder" playing poker with Stitch, Yin, Yang and Richter and at Lilo's slumber party in the episode "Dupe" with Yang, Yin, and Richter. He is voiced by . 104
521 Wrapper A yellow-orange experiment designed to wrap things up like a using his roll of paper for a tail. His one true place is with Mrs. Hasagawa as one of her "cats." 220
522 Tarantula
523 Blue Slushy A small icy blue-colored roughly -like creature with no ears, small arms and legs, a thin mouth, a large nose, dark blue eyes and three icicles behind his head. Designed to freeze land with his ice breath, generate ice, and also break apart into bits of ice and return to its original form. 523 manipulates the weather in Lilo's town during a very hot day, making it so cold that it starts to snow. Slushy also battles with Splodyhead (619). Splodyhead wins and restores the warm climate of the island. His one true place at the ice cream shop creating . In the episode "Snafu", he is shown at the Shave Ice stall working with Dupe (344). He appears briefly in episode 125, where Angel (624) reverts him to his evil self. 125, 127, 226
524 Shoveler
525 Blue Stoneface Seen in pod form in . Function unknown.
526 Blue Gus Previously called "Gipper" for some reason on the Disney website, even though its name is known as "Gus" in the credits of .
527 Chip
528 SPF
529 Purple Digger A tan -like experiment with a long -shaped tail, a round body, short arms and legs with sharp claws, a round head with sharp teeth, a dark round nose, dark blue eyes and a row of spikes from his head down to his tail. Designed to drill holes through planets. His one true place is in the mines. He was activated at the end of . ,
530 Crybaby
531 Hisee A green / -like experiment with six hairs on his head, a very small body and a stubby tail. He appeared in some comics set before . The events of these comic appear to have been . However, 531 could still have the same physical appearance. Function unknown.
532 Strata Was mentioned in "Skip" when Gantu said - "The one with that thing that goes bzzz."
533 Blue Blowhard A purple anteater-like experiment with an elephant-like head with a long trunk and a on the back of his head, designed to immobilize any object by flying it like a . His one true place is with Mrs. Hasagawa as one of her "cats." 220
534 Crabweed
535 Blue Spectrum Seen in pod form in . Function unknown.
536 Polar
537 Rust
538 Autumn
539 Turquoise Algae Seen in pod form in . Function unknown.
540 Blue Phoon A small round red -like creature with a small trunk, two tails, clawed feet, and bright green eyes with long lashes. Designed to create massive -like winds. She mutated into a massive stronger form after being zapped by Jumba's ray, but was reverted to her original form after Stitch put her to sleep. Her one true place is creating winds for on the beach. She is voiced by 210
541 Swell
542 Hallie
543 Green Franklin Seen in pod form in . Function unknown.
544 Purple Thresher A small rough purple experiment with a slim body, a wide mouth, two eyes on two stocks, six spiky -like tentacles and three short legs. Designed to thrash crops with his -like appendages. Thresher was found (in pod form), activated, named, and trained by Gantu. This experiment was sent to Dr. Hämsterviel, but was rescued by Lilo and Stitch in "Snafu". 126, 226
545 Pompey
546 Rip
547 Cam
548 Cheesy
549 Supersweet
550 Clammy
551 Dryheat
552 Astro
553 Clipse
554 Sol
555 Liquefactor
556 Berg II
557 Cauldron
558 Sepia
559 Blue Midasminus Seen in pod form in special feature the experiment profiler. Function unknown.
560 Prism
561 He
562 Hardy
563 Silbert
564 Lot's Wife
565 Phosphor
566 Derrick A grey -like experiment with a -like tail, wearing a construction helmet. Designed to drill potholes. His one true place is with Mrs. Hasagawa as one of her "cats." 220
567 Blue Eva Seen in pod form in 627. Pod caught by Gantu. Function unknown. 123
568 Slenky
569 Glenn
570 Frosty D.
571 Dusty
572 Dropcall
573 Handoman
574 Blue Lardo Seen in pod form in special feature the experiment profiler. Function unknown.
575 Magnarette
576 Darn
577 Oof
578 Carrie
579 Spinster
580 Friday
581 Roadie
582 Spout
583 Blake This experiment was mentioned in as a flying experiment. Function unknown.
584 Balar
585 Petrifier
586 Blue Tank A round orange / -like experiment with thick legs, sharp teeth, and a short tail. Designed to eat metal; the more metal he consumes, the larger he grows. He is eventually caught by Gantu and sent to Hämsterviel, but rescued in "Snafu." Note: he shrunk between "Tank" and "Snafu," suggesting that he returns to normal size after a while. He is voiced by . 120, 226,
587 Noviz
588 Sa
589 Stoopinslide
590 Baron Meter
591 Squidly
592 Deodorant
593 Heatwaver
594 Ruth
595 Icecrusher
596 El Carbon
597 Zirconia
598 Gluteous
599 Tattoo
600 Blue Woops A purple, skinny, Stitch-like experiment with huge yellow buckteeth, a football-shaped head with three short white-tipped antennae and a short white-tipped tail. Designed to be indestructible and able to do anything and has all the powers of Stitch, but is a klutz who accidentally bumps into everything. The only thing he can say is "Woops!" His one true purpose is being a valued member of ’s team (because the one thing he can actually do is knock things over, including bowling pins). He is the first prototype of Stitch and is considered a failure due to his extreme clumsiness. He is voiced by . 224
601 Blue Kixx A large, purple, muscular, beastly, -like experiment with bulky legs and torso, four strong arms with three fingers on each paw, a blue oval spot on each elbow, short ears, hardly any neck, a wide mouth, a round nose, and black eyes. Designed to be a bully with special skills. His one true place is kickboxing, and has his own instructional video entitled "Kickboxing with Kixx". He is voiced by . 103,
602 Blue Sinker A small, purple -like experiment designed to destroy and sink enemy ships with its large razor-sharp . His one true place is at a Japanese restaurant where he uses his large fin to cut up vegetables and fillet fish for the chefs to make . 124
603 Yellow Zap A bright yellow living laser beam-like experiment with lightning-shaped antennae, dark blue eyes, and a small limbless vaguely dog-like body. He was caught by Gantu with the help of experiment 627 in "627", but was later rescued in "Snafu". 123, 226
604 Yellow Houdini A whitish-tan -like experiment with four brown spots on each elbow and knee, pink mark on his chest and stomach, purple markings on his back and ear tips and a little face with a small mouth, dark pink nose, and large round black eyes. Designed to make anything and himself disappear (become invisible) with a blink of his huge eyes; though he can reverse the invisibility and make the invisible object reappear. His eyes are sensitive to intense light (i.e. camera flashes), which cause him to blink reflexively and randomly make the surrounding objects or creatures he sees invisible. He is easily spooked and skittish and does not like to fight. He is named after . His one true place is as a . He is voiced by . 119
605 Warpstron
606 Blue Holio A small, red -like experiment with a wide, large mouth, two thin antennae, and three thin back spines. Designed to create a matter-sucking when he opens his mouth. His one true place is working in construction sites, clearing up waste by sucking in the unneeded matter. He is voiced by . 116, Leroy & Stitch
607 Blue Launch A tan -like experiment with four spines on its back. Designed to warp the fabric of time and space, causing the entire universe to collapse upon itself. 607 itself never actually appeared in the series, but it was the pod on the sandcastle in 627. the naked mole rat was mistaken for this experiment in the / crossover episode until Stitch identified him as not being one of the "cousins". 123, 208
608 Blue Slugger A small, yellow -like experiment. Designed to deflect projectiles with his tail shaped like a . His one true place is as a coaching assistant for baseball. 139,
609 Green Heat A small, red-orange vaguely -like experiment with small eyes, a big mouth, small drooping ears and a large shiny black oval embedded in his forehead. Designed to fire rays of flaming heat from the blowtorch-like feature on his forehead. Heat was found (in pod form), activated, named, and trained by Gantu. This experiment was sent to Dr. Hämsterviel, but was rescued by Lilo and Stitch in "Snafu". He is voiced by . 126, 226
610 Witch A small, purple / -like experiment. The back of her head is shaped like a cone and curved at the bottom to resemble a witch hat, and her ears resemble small bat wings. Her eyes are blue and she has eyelashes. Her stomach is light purple and her chest has a yellow heart. Her witch like hat head has a pattern of purple and then light purple stripes. She was designed to have many supernatural abilities. These include the abilities of a ghost and being able to possess others in order to turn them into evil witches too. Once possessed, the victim is under Witch's complete control and also has her variety of abilities such as animation, spontaneous generation, levitation, demonic transformation, and other forms of reality-bending abilities.
611 Blue El Fin (a.k.a. Doomsday) Designed to make the universe implode when Jumba speaks the password. Fortunately, Jumba forgot the password. Called the "ultimate super weapon", Gantu thought that he had 611's pod in "Houdini" but he was actually reading 119's pod upside down. His original name was Doomsday, but this was changed due to a copyright issue. 119
612 Blandzilla A large, red -like experiment with round spikes down its back and two spines on the back of its head. Function unknown. ,
613 Yellow Yaarp A small, blue -like experiment with Drowsy-like ears, but with darker tips instead of stripes, four arms, and a -like antennae on his head. Designed to make a literally deafening sonic blast. Pleakley was sent out to capture 613 because he lacks ears, which made him immune to the experiment's sonic blasts; Pleakley also befriended and named 613 after saving him from a collapsing cave. Yaarp's one true place as an alien invasion alarm and a buzzer for the hula school. He also operates the scoreboard for the game show in "Spike". He is voiced by . 122,
614 Blue Gunner A small, bluish-teal / -like experiment with a roughly reptilian face with wide mouth, small blue eyes, a small round body, little arms and legs with small hands and feet, some dinosaur qualities, long tail, and black markings on his back. He also have a type of Alien/chameleon-like tongue that shoots blue blasts. Seen in pod form in special feature the experiment profiler. Function unknown.
615 Yogee
616 Joey
617 Blue Plasmoid A large green -like experiment with a pincer-less tail. Designed to shoot explosive balls of from his tail. Plasmoid was found (in pod form), activated, named, and trained by Gantu. This experiment was sent to Dr. Hämsterviel, but was rescued in "Snafu". 126, 226
618 Crystallene
619 Blue Splodyhead A small, red six-legged furred reptilian -like experiment with six legs, a red-purple-striped horn on his head, brick-red markings on his forehead and back, short red-orange-tipped ears, blue eyes with red-purple spots around them and a round hole-like nose. Designed to shoot fiery red blasts from his nose, as well as being able to see in the dark, and climb on walls and ceilings. His one true place is with David, lighting torches with his fiery blasts. In the 'Slushy' episode, Splodyhead returned to help to fight Slushy with fire against ice. In this episode, Jumba erroneously refers to him as "515". 117, 127
620 Page
621 Blue Chopsuey A small, skinny green -like experiment with a spiky yellow and two prominent fangs jutting from his lower jaw. He has all of Stitch's powers and is jealous of all the attention Stitch gets. In the game he steals the DNA that Stitch collects for Jumba, mutating into a stronger form. The plot of this game has since been from canon continuity due to the events depicting Stitch being apprehended immediately after his creation in . However, 621 could still have the same physical appearance and personality. He is both very physical and well-equipped. His weapons include Jet-Pack, Grapple-Gun, rocket-launching Big Gun, and Freeze Gun. The second true prototype of Stitch but he does not appear in the series and has no record from Disney so 625 or Reuben takes this prototype number. He also has the strange ability to mutate when power is charged at most extreme. He is voiced by . ,
622 Jumby
623 Trainer
624 Blue A small, pink female -like experiment with two long -like violet-tipped antennae, violet-tipped ears, small eyelashes, white V-shaped symbol, slightly larger chest, and dark pink Stitch-like back markings (originally upside-down heart-shaped). Designed to sing a song that turns "good" experiments (i.e. rehabilitated experiments) to "bad" (i.e. evil), though it also worked on Jumba. Stitch and Reuben are immune to the song's effect, as they were created after she was. The spell can be reversed by Angel singing the song backwards, or by playing a recording of her song in reverse. She is known to be in love with Stitch and is his primary love interest. Angel was caught by Gantu in her debut episode, but rescued in "Snafu". In the English adaptation of the anime series , she has moved on to become a famous singer who still manages to visit Stitch occasionally. In this series, her song could affect Stitch if sung in a different voice, such as when she lost her voice when she caught a cold. She is voiced by . 125, 215, 226, , ,
625 Blue A small, chubby golden-yellow / -like experiment with short ears that flop down at the sides of his head, three small antennae that look like a tuft of fluffy fur, pointed fingers, a round pudgy stomach, short stumpy legs, an hourglass-shaped marking on his back, and two flat teeth sticking out of his mouth and overlapping his bottom lip. In the comics before , he was blue with smaller eyes instead of yellow with more typical large eyes. He has all the powers of Stitch, but is incredibly lazy and tends to be a coward, making him almost useless as a villain. His one true talent is the ability to produce large quantities of sandwiches, particularly cheese sandwiches. Only referred to as 625 in the series and , he was finally named "Reuben" by Lilo in . He speaks with a hint of a Brooklyn accent. Reuben serves as Gantu's wisecracking sidekick during the series, making witty remarks and often taunting and verbally abusing him. He occasionally teams up with Stitch against Gantu, mainly if Stitch is acting alone. After receiving his name and working alongside Lilo in , he found his one true place alongside a newly recommissioned (and redeemed) Captain Gantu as his Galley Officer, who had been growing fond of his . He is later an ally to Stitch. He is voiced by . , most episodes, ,
626 none A small, blue -like experiment with large rabbit-like ears, a wide mouth, a round nose, black eyes, a small, short, stubby tail, two nose wrinkles, one chin wrinkle, three tufts of sharp hair on top of his head and on his chest as well as two extra, retractable arms, three retractable spines that run down his back, sharp retractable claws on his front and back paws, and two retractable antennae on his head. Designed to be abnormally strong, virtually indestructible, super intelligent and very mischievous. He can think faster than a , is fireproof and bulletproof, can spit acid, hear in different wavelengths, see in the dark, jump to extreme heights, climb up walls and walk on ceilings, roll into a ball, and lift objects 3000 times his own weight (but not an ounce more). His only weakness is water, as he cannot swim due to his great molecular density, which causes him to sink rapidly. When he finds his true place in Lilo's ʻohana, he becomes heroic and good, and is shown to have a heart of gold, despite his original destructive and apathetic programming. His one true place is, of course, as Lilo's pet "dog". He is the first experiment to be created without Dr. Hämsterviel's funding. He is the most successful experiment Jumba has made, and the first successful destructing experiment created after two failures, being 600 and 625. Stitch is the main character and hero in the series and films. He has a romantic relationship with Experiment 624, Angel, and later, acts like a brother to both her and Reuben. He is voiced by . , films, and magazines
627 Blue (unnamed) A red and yellow, coneheaded, purple-nosed, monstrous -like experiment that was designed to be a bigger, badder, stronger, and worse-mannered version of Stitch, with the same facial expression, ear notches at the top of each ear, a wiry body, dark eyes, four extra retractable arms, four retractable spines that run down his back, sharp black retractable claws on his front and back paws, retractable antennae, and an extra retractable head as well. He has a type of Alien-like extendable mouth. He is the first experiment to be created on Earth with limited alien technology and without Dr. Hämsterviel's funding. 627 was designed to have all the powers/strengths of Stitch, plus the powers of 20 other experiments, but he lacks their weaknesses. 627's other powers include , , , and ( ). However, contrary to Stitch, 627's vocabulary is limited, as all he can say is "evil". Not only is 627 violent and powerful, but he is willfully cruel and rude, and acts like a bully; he seemingly cannot be reformed, and thus, has no true place. 627's only apparent weakness is his loud, uncontrollable laughter, which distracts him and causes him to become ; once he begins to laugh uncontrollably, he collapses and is rendered powerless. Even though seemingly "indestructible", 627 was finally outwitted by Stitch taking advantage of his weakness and causing him to collapse from laughter; after rendered powerless, 627 was dehydrated back into an experiment pod by Stitch and Lilo, using a commercially available home . After this, he did not appear again except for in a video recording in "Mrs. Hasagawa's Cats/Ace" and a dream sequence in "Remmy". He is also briefly mentioned in . He is voiced by . 627 is the only activated experiment to keep his number as a name, as Lilo did not give him one. 123
628 Blue (unnamed) Created around the same time as 627. Seen only in pod form at the end of "627" as Jumba locked it away in a vault, saying "So much for experiment 627. Perhaps I will have better luck next time". This experiment does not appear any more in the series. 123 as Pod

Experiments with an unknown number

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Leroy Stitch's , with red fur, frilly ears, yellow teeth, bent antennae, three bent spines on his back, a fluffy tail, and a slightly deeper voice as well as two extra, retractable arms and retractable claws on his front paws. Jumba started creating this experiment from a template similar to Stitch, until Dr. Hämsterviel captured Jumba and forced him to make a "new version" of 626. Leroy was designed to have all of Stitch's powers, but he also has the ability to disguise himself as Stitch by changing his fur color from red to blue (Dr. Hämsterviel claimed he hates the color blue, so he instructed Jumba to make Leroy resplendent red to match his cape) and instantly regrow his fur. Leroy is very physical when fighting, but also makes liberal use of his ray gun. After naming him "Leroy", Dr. Hämsterviel used a cloning machine to create an army, then sent the original Leroy down to Earth to capture the 624 experiments remaining there. Stitch is shown to be a match for him when they battle in Jumba's lab, with Leroy only winning because Pleakley distracted Stitch; during the final battle Leroy is outmatched by Stitch until his clones blast Stitch away. Fortunately, Jumba secretly programmed a failsafe into Leroy before he was charged: if Leroy (or his clones) hears the song " ", his nervous system will shut down. After his defeat at the end of the movie, Leroy and his clones are all placed in jail with Dr. Hämsterviel, where Leroy and the clones are seen happily dancing to " ". Leroy's number is never mentioned in the movie. Jumba tries to call him "627" as mentioned on the Disney website, but Gantu reminds him that he's already made experiment 627. In the commercial he is called 628, but he could actually be 629 since Jumba had already completed and locked away an experiment, numbered 628 at the end of the episode "627". He is voiced by .
Cyber Cyber is a villain of the anime, and was never part of . In the anime, Experiment Zero, nicknamed "Cyber," was the first experiment created before Dr. Jumba started assigning numbers to the other experiments, indicating that he is not part of any series, though he was initially a purple version of Stitch (now black), sharing similarities with experiments of the 6-Series. Jumba created this ultimate killer monster, but the result was overly succeeded. Unable to control Experiment Zero, he eventually suspended him and locked him away on an icy planet. Experiment Zero later escaped and acquired mechanical body parts, which not even Stitch could rival. His one true place is in Galactic Prison.
A large green quadrupedal experiment with a spiked tail that was scene in battle with Leroy clones. Its name, number, and function are unknown.
A green -like experiment with a bent -shaped face with a body shaped like Faffy from . Its function, name, and number are unknown. ,
A small green mole-like experiment with a rat-like tail, small beady eyes and 3 stripes on its head. Its function, name and number are unknown.
A pink wiener dog-like experiment with a purple head, big ears on the end of skinny stubs on the side of its head and a big orange nose. Its function, name and number are unknown.
A purple, four-eyed experiment. Its function, name and number are unknown.
A blue caterpillar-like experiment. Its function, name and number are unknown.
A turquoise, koala like experiment with an hourglass shaped body and two tufts for ears. Its function, name and number are unknown.
A pink wiener dog-like experiment with a round head and three spines on its back. Its function, name and number are unknown.
A tall, thin, blue lizard-like experiment with three thin antennae. Its function, name and number are unknown.
A green experiment with very long legs, short arms, big ears with yellow insides, two antennae, a stubby tail, yellow spots on its stomach and back spots and yellow markings on its back. Its function, name and number are unknown.
A red bulldog-like experiment with three small antennae on its head and drooping ears. Its function, name and number are unknown.
A yellow-orange experiment with crab/lobster-like claws on the end of its arms, three antennae on its head, and a black-striped, duckbill-like snout. Its function, name and number are unknown.
A purple koala like experiment. Its function, name and number are unknown.
A green experiment with a round, dinosaur-like head and a short, pointed tail. Its function, name and number are unknown.
A green experiment with three antennae on its head, small, pointed ears, and the ability to climb walls. Its function, name and number are unknown.
  • ↑ http://rockymcmurray.com/About_Me.html
  • Lua error in package.lua at line 80: module 'strict' not found. ( PDF )

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The galaxy's cutest alien has landed on Earth! Stitch, one of the best Disney Characters, has stolen the hearts of many when they watch the movie Lilo and Stitch. Starting off as an evil escapee, he has grown and learned how to love with a big heart. This blue creature is cute and fluffy. This subreddit is for Stitch fans only.

How do we know the names of so many experiments when we have never seen them? Like we know experiment 623 is named Trainer but how???

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  • Reformed Villains

List of Experiments

ScreenCapture 03.04

Many of Stitch's "cousins" are featured in this group photo taken at the end of Leroy & Stitch.

Experiments , also referred to as Stitch's cousins , are fictional genetically-engineered alien creatures in Disney's Lilo & Stitch franchise. In the franchise's fictional universe, they are creations of Kweltikwan biogeneticist (and self-proclaimed "ice spice genius") Dr. Jumba Jookiba , who made them with the shady funding of his former partner-in-crime (and one of the franchise's characters) Dr. Jacques von Hämsterviel . The most famous of these experiments is Experiment 626, better known as the franchise's half-namesake Stitch .

The idea of the experiments were partly conceived by Lilo & Stitch director and writer Chris Sanders during the development of the film's story. Initially, Stitch was just an alien creature who crash-landed in a forest on Earth. In later developments, he was meant to be the leader of an intergalactic criminal gang and Jumba was one of his former cronies sent by the Intergalactic Council to capture him. However, test audience responses to early versions of the film resulted in the change of Stitch and Jumba's relationship to that of creation and creator, respectively.

The genetic experiments other than Stitch were initially shown in prequel comics released in Disney Adventures magazine, which despite being made non-canonical after the 2005 release of Lilo & Stitch 2: Stitch Has a Glitch , are notable for introducing an early version of later major franchise character Experiment 625, also known as Reuben. Another early instance of a pre-626 experiment appearing came in the PlayStation 2 prequel video game, Disney's Stitch: Experiment 626 , released two days before Lilo & Stitch 's theatrical release. This game featured Experiment 621 (also known as "Chopsuey" after Leroy & Stitch ), a skinny green experiment who was featured as an antagonist. The video game was also later retconned by Lilo & Stitch 2 .

The experiments in general made their formal debut in the 2003 direct-to-video sequel Stitch! The Movie , which serves as the pilot to the Disney Channel and ABC animated series, Lilo & Stitch: The Series , in which they are featured as the main plot devices. In the series, Stitch and his best friend Lilo Pelekai must find the experiments who were scattered around Kauai as dehydrated pods that activate when the come in contact with water (as seen in Stitch! The Movie ). The duo capture, name, and rehabilitate the other experiments so that they use their powers to become productive members of society instead of the destructive creatures that Jumba initially intended them to be. Thanks to Lilo's influence, Stitch, inspired by Hawaiian terminology, calls almost every one of the experiments his "cousins" (with the notable exception of Experiment 624/Angel, who becomes his girlfriend instead) and sees them all as part of his ʻohana (family). By the end of the final Lilo & Stitch film Leroy & Stitch , Lilo and Stitch would successfully reform all 625 experiments, up to and including Stitch's immediate predecessor Experiment 625/Reuben, who served as a reluctant sidekick to secondary antagonist Gantu throughout the show. During the series and Leroy & Stitch , Jumba also creates three more experiments after Stitch: Experiment 627 (also known as "Evile" to the Lilo & Stitch fanbase), Experiment 628, and Leroy (eventually designated Experiment 629 in 2020 via spin-off manga Stitch & the Samurai ). However, none of these experiments were rehabilitated; 627 could not be turned good and was dehydrated back into pod form, 628 was never activated, and Leroy and his clones were shut down thanks to a fail-safe and were sent to prison.

  • 1.1 Biology
  • 1.2 Creation
  • 2 Experiment series
  • 3.1 0-Series: Jumba's test batch, including many household helpers
  • 3.2 1-Series: Civic disturbances
  • 3.3 2-Series: Technological and scientific
  • 3.4 3-Series: Psychological
  • 3.5 4-Series: Military
  • 3.6 5-Series: Elemental manipulators
  • 3.7 6-Series: Battlefield or doomsday experiments with galactic implications and world-ending properties, Jumba's strongest line
  • 4.1 Continuity errors
  • 5 References

Background [ ]

Biology [ ].

Due to different experiments' original purposes, the majority of experiments each have a unique appearance, powers, and weaknesses. Though all experiments have unique capabilities and functions, most of them have some abilities in common due to Jumba reusing DNA from one experiment as a prototype for a different experiment, like the similarities of body shape, appearance, and even for powers like in the case of Jumba reusing some of Twang (021)'s DNA in the creation of Bragg  (145), granting the latter musical ability. Most seem capable of scaling walls like a gecko (as Stitch frequently does); many are able to grow and retract an extra pair of arms. Since they are genetic experiments each created with multiple kinds of DNA that Jumba sampled throughout the galaxy, they all age quite differently than creatures on Earth as seen with Lilo and the rest of humanity when time is lapsed twenty years in "Skip".

It is also shown that some experiments' powers (such as Mr. Stenchy (254) 's cuteness, and Checkers (029) 's hypnotic effect) do not affect other experiments, possibly so that these powers do not prevent other experiments from carrying out their primary functions. If affected by other experiments' powers, it might be temporary as Stitch managed to recover from Drowsy (360)'s sleep-inducing program without being exposed to water. Though Angel (624) primarily reverts other experiments (before her time) to evil, Amnesio (303) and Retro (210) can do so as well.

Additionally, it is shown that when an experiment is dehydrated, they will deactivate and turn into a small orb called an experiment pod. If an experiment pod gets wet, the experiment will be reactivated and released. According to Jumba, a home food dehydrator is the only known method of deactivating an experiment a second time.

On numerous occasions, it has been shown that most, if not all, of the experiments have an intentional imperfection added to their design by Jumba: a "fail-safe" of some sort. These imperfections were presumably added in by Jumba in the event his experiments ran out of control, in order to provide him with a way of stopping them in their tracks. Even his most powerful experiments, like 627 and Leroy , both had their own intentional imperfection, with an overreactive sense of humor and the song " Aloha ʻOe " being their respective imperfections.

Creation [ ]

Upon each experiment's creation, it is important that their molecules be charged. If an experiment's molecules are not fully charged, about a year after their creation, they will suffer glitches, during which they will experience seizures and temporarily revert to their original programming. If the molecular charging process is not completed, these glitches will eventually burn out the experiment's circuits and kill them.

Experiment series [ ]

The first digit of the experiment numbers reflect what series of experiment they belong to. The official series of experiments, as stated by Jess Winfield, one of the executive producers, are as follows:

  • 0-Series: Jumba's test batch, including many household helpers.
  • 1-Series: Civic disturbances.
  • 2-Series: Technological and scientific.
  • 3-Series: Psychological.
  • 4-Series: Military.
  • 5-Series: Elemental manipulators.
  • 6-Series: Battlefield or doomsday experiments with galactic implications and world-ending properties, Jumba's strongest line.

For the most part, the colors of the experiment pods correspond to the series numbers; however, some of the pods are colored incorrectly.

List of experiments [ ]

0-series: jumba's test batch, including many household helpers [ ].

000 Blue A purple version of Stitch with the same abilities, but he is turning into a black, cyborg experiment, part machine part alien. His alien form resembles a cross between some sort of lizard, and koala (and robot) with bat-like face. He has two cyborg arms, three spider-like legs, and half-helmet (right half of his face is metal) with big black cyclopic-like right eye from some unknown incident. His cyborg arms serve many purposes such as cybernatic wiry rope, laser guns, forked harpoon, and welding tool, and his cyborg eye has zoom functions and improves his aim. He is an evil experiment that is a cyborg version of Stitch. He then attempts to put an early ending to their emerging rivalry by proceeding in kidnapping Angel. He is voiced by Paul St. Peter.
001 Red A small purple experiment with a white lower jaw and chest, three wobbly legs, two stubby little arms and two floppy antennae with two rings on each antenna. Seen in pod form in "Drowsy". Designed to zap a green ray from his antennae to change the size of objects. His picture appears on the wall of Jumba's lab in , along with several other pictures of Jumba and Dr. Hämsterviel's early accomplishments. Number used for Plasmoid in "The Origin of Stitch". 137,
002 Purple A purple opossum-like experiment with two light purple stripes on the back of his ears, beady eyes and an orange nose (In , his nose is dark purple). Designed to double-dip food. His one true place is with Mrs. Hasagawa as one of her "cats". He somehow changed in size in . Number used for Heat in "The Origin of Stitch". The Origin of Stitch 220a,
003 Green Seen in pod form in Stitch! The Movie. Designed to annoy Jumba's neighbors by asking repetitive questions like "How come?" and "Why?". Number used for Kixx in "The Origin of Stitch".
004 White Designed to act like a parrot and annoy people with a shrill shriek.
005 Purple Seen in pod form in Stitch! The Movie. Designed to move Jumba's heavy equipment.
006 White Designed to make you walk on all fours.
007 White (also known as "Yapper") A white Shih Tzu-like experiment with a purple bow. Designed to annoy people with her constant barking. She behaves like a typical "good dog": does tricks, licks her owner's face, fetches the morning paper, etc. Because of her appearance and behavior, 007 was adopted by Mertle and wasn't recognized as an experiment until Jumba saw her. Her episode is named "Yapper" after the nickname Lilo gave her, but she is officially "Gigi" on the experiment name list in . Her one true place is with Mertle as her pet. In , it is revealed that she can speak English very well. At the end of the movie, Mertle joins Lilo and Stitch's because Gigi wants to be in it with the rest of Jumba's experiments. She is voiced by Tress MacNeille. 108, 118, 209,
008 Red Designed to smother people in caramel.
009 Red A small orange and caramel-colored monkey-like experiment with two pink orbs on the top of his head and three stubby multi-colored antennae. Pop has a tan face and stomach and a small red nose, as well as yellow markings on his rear and back. Pop's tail is a pump which he uses to blow up pink balloons which reform on his tail after they pop. He is designed to use his tail to blow up a balloon to the size of the room he is in, then popping the balloon, discombobulating those involved near the explosion of the balloon and causing frizzy hair. Stitch!,Leroy & Stitch
010 Green A green anteater-like experiment with a small body, mouth, arms and legs, a thin tail with a brushy fuzz at the end, a vacuum-like trunk that can fire lasers, dark eyes, short ears, and three dark-tipped spines. Seen in pod form in Designed to sterilize, disinfect, and clean everything in sight. However, he had a problem with doing these tasks: he threw anything away, assuming it was trash, and tried to "sterilize" anyone, assuming they were germs. 010 was upgraded to try to be less of a neat-freak. Instead, he turned into a dirt-maker (renamed Oscar), so Lilo gave him to Gantu. Gantu sent 010 to Hämsterviel, who didn't like him and sent him back. Gantu set him free, and Lilo and Stitch found him. Later, after he was upgraded, they sent him to Gantu, who sent him to Hämsterviel, who sent him to Gantu when Woops almost broke his cover. Felix/Oscar was rescued later in "Snafu." The only thing that 010 can say with both of his upgrades is dirty, but with Felix he says it disgustedly, while with Oscar he says it happily. Both of 010's names are a reference to the main characters of . He is voiced by Tress MacNeille. 131, 224, 226,
011 Green Seen in pod form in Designed to spill ink on everything.
012 Green Designed to keep Jumba's lab insulated and make for Jumba a sunny day.
013 Green Designed to make people grow more hair.
014 Yellow A tan gourd-shaped experiment with a large opening at the top of his head. Designed to pop popcorn. His one true place is in a movie theater. He was mentioned in "Angel" when Jumba falsely said, "624 is harmless experiment. Designed to...pop popcorn for Jumba's movie night."
015 Green Seen in pod form in Stitch!. Designed to be a rug that trips you as you walk over him.
016 Purple Seen in pod form in Stitch! The Movie. Designed to make frozen treats for Jumba. , Stitch!, The Movie
017 Yellow Seen in pod form in Stitch! The Movie. Designed to take lids off containers.
018 Green Designed to be a hockey puck that never misses the goal, and never goes in the opposing team's goal.
019 White Seen in pod form in . Pod says 19 instead of 019. Designed to drop things.
020 Red A fast-talking, pink experiment with a resemblance to Jumba and Cannonball (520), but with a smaller face and two ebony-black eyes who wears a straw boater hat and bowtie, carries a cane, and acts as a salesperson who never turns down a customer. Designed to be able to sell anything to anyone. Lilo used him to get ahead in the chocolate bar selling contest/fundraiser, but Mertle took him. When Lilo took him back, Mertle took him back again. Lilo tried to take him back once more, but found out Mertle sold him to Reuben. Slick was rescued, but Lilo had to give up the contest by giving her last chocolate bar to Gantu as a swap for Slick. His one true place is at a fundraiser, following which he began working for charity, not profit. Slick was one of the experiments Lilo turned to for the capture of Ploot, but besides selling her an umbrella that she later used against Ploot, he didn't/couldn't help. He is voiced by Jeff Bennett. 205, 217,
021 White Seen in pod form in "Houdini". Designed to annoy people by playing folk music of Jumba's home planet.
022 Red A dark-green, seahorse-like experiment with lips shaped like a donut. Designed to shoot donuts out of his mouth that restrain movements. S
023 Blue Designed to spin at high speeds making you feel dizzy.
024 Purple A purple heavy-set experiment with a purple nose. Designed to turn objects into ham. She was activated when Mrs. Hasagawa's cats were activated, as indicated by Gantu's experiment computer, but did not physically appear in the episode. She was referred to in Remmy when Pleakley said, "Is that the one that turns everything into ham?" 215, 220, Leroy & Stitch
025 White A small yellow star-shaped creature with a little antenna on his head. Designed to be a beacon to signal the alien attack fleet, but the official Disney website states his purpose is to keep people awake with his bright light. Topper is given to a little girl as a Christmas present, then placed atop the local Christmas tree and emits a light so bright that aliens from other galaxies can see him from Earth. His number is a reference to Christmas Day (December 25). He is voiced by Tress MacNeille. 114, 132,
026 Green A small yellow experiment. Designed to grab hot plates and other dangerous/fragile materials for Jumba, and make you obsessed with chess, but Jumba accidentally added shrimp DNA into the mix so the only way you could become obsessed is if you were playing near water.
027 Designed to turn you into a toy.
028 Designed to make you jump up and down constantly.
029 Yellow A yellow centipede-like experiment that sits curled up like a crown on people's heads. Designed to make his wearer a king or queen by hypnotizing those around them, with the exception of other experiments. The victims retain their normal personality while under its control, and the effect immediately wears off once Checkers is removed. Lilo first donned him, but her so-called good intentions got many people arrested by Mertle for being "troublemakers" when they accidentally disobeyed Lilo's rules. When Lilo decided to step down, Gantu took Checkers and was in power until Stitch gathered several experiments to help overthrow him. 207,
030 Green A small purple Gotchu (031)-like experiment with two pincers instead of four and a dragon-like tail. Seen in pod form in "Drowsy". Designed to turn everything a vulgar shade of purple. 137,
031 Red An orange lobster-like experiment. Designed to run around and pinches things with his four pincers. His one true place is with Mrs. Hasagawa as one of her "cats." 220a, 224b,
032 Green A small orange experiment with small body, arms and legs, a large head with dark orange mark on the forehead, little antennae, a little mouth, a round nose, black eyes and four ears. Designed to detect lies. When a lie is told, he beeps loudly and the pattern on his forehead lights up. The bigger the lie, the louder he beeps, and the brighter the pattern lights up. Fibber was captured by Gantu, but rescued by Lilo and Stitch in "Snafu." He was also part of Pleakley's E.A.R.W.A.X. group in "Spike." Which was a blooper in the episode since he was captured by Gantu at the time. He is voiced by Jeff Bennett. 113, 201, 224b, 226,
033 White A blue dinosaur-like experiment with short forearms and a thick tail and legs. Designed to drive in nails around Jumba's house with his hammer-shaped head/face, but at times he will pound living things. He was used by Gantu to defeat Stitch in "Dupe" and rescued by Lilo's rescue team in "Snafu." 033 was called "Hammerhead" by Pleakley in "The Asteroid". In Stitch! The Movie, his number is 124. Seen in pod form in Stitch! The Movie. 109, 126, 213, 215, 224b, 226,
034 Designed to ruin friendships.
035 Purple Designed to be a bouncer for Jumba's lab but failed because he wouldn't let anyone in, not even Jumba.
036 Green A small yellow and brown opossum-like experiment with a spiked tail. Designed to poke holes in liquid containers. He was seen in "Shoe," where he helped turn Jumba's ship into a hotel by putting up an umbrella over an outdoor table and holding a palette for Lilo to paint an arrow sign titled "Jumba & Pleakley's Bed & Not Breakfast." 203, 215,
037 Red Designed to give Jumba's luxurious hair a trim.
038 Purple Designed to plait Jumba's hair.
039 Designed to be a globe for over 400 different planets.
040 White A gray mole-like experiment with large black claws. Designed to scrape up vegetation, and is also an efficient digger. He was first seen in "Shoe," where he dug the pool for "Jumba & Pleakley's Bed & Not Breakfast," and was part of the "rebellion" in "Checkers." 203, 207, 215,
041 Designed to do Jumba's washing up.
042 White Seen in pod form in Stitch!. Designed to make you extremely itchy.
043 Designed to make food and meat square.
044 Green A pink, four-headed mustached experiment with four arms and four red bowties on his necks that speaks English. Designed to sing barbershop music off-key, agonizing anyone who hears it. His one true place is with Mrs. Hasagawa as one of her "cats." 220,
045 Designed to give people "Melvin's" (a type of wedgie).
046 Designed to give people wedgies.
047 Green A blue platypus-like experiment with an accordion body. Designed to pull down people's pants, therefore causing public humiliation.
048 Designed to "echo" everything you say using his big mouth on his forehead.
049 White Seen in pod form in . Pod reads 49 instead of 049 Designed to pick fruit from Jumba's neighbor's tree. He is in some Disney Adventure comics (the ones were Jumba is creating Stitch).
050 Yellow Seen in pod form in Stitch! The Movie. Designed to dunk people in any body of water. He is in some Disney Adventure comics (the ones were Jumba is creating Stitch).
051 Green A green experiment with a huge blue nose and a yellow spot around his eyes and a yellow stripe on his ears and tail (In his episode the spots and stripes were originally red.). Designed to spit acidic saliva that can burn through wood in about three seconds. His one true place is with Mrs. Hasagawa as one of her "cats." 220a,
052 A chocolate-colored pink-haired lizard/Stitch-like experiment. Designed to turn things into chocolate (from a magazine). She was given to Lilo by Stitch for her birthday.
053 Designed to make you whine and complain about everything.
054 Blue/Red An experiment made of chocolate that looks like a blob. Designed to drown people in his sticky sweetness. When he was activated, he was called 119, and he was mistaken for experiment 611. The mistake with his number was due to Jumba's untidy database, although Jumba later corrected this mistake. Was rescued in "Snafu." 119, 226, Leroy & Stitch, Stitch!
055 Designed to make a horrible honking noise and make you speak in a series of random noises like "beep ping ping boing".
056 Designed to nibble on the corners of anything. He is in some Disney Adventure comics (the ones were Jumba is creating Stitch).
057 White Designed to tenderize heat up Jumba's meat.
058 Designed to short-sheet beds.
059 Designed to tear paper in half.
060 Designed to make the color you see change from color to black and white, but failed because his effects made you see in pink.
061 Green Seen in pod form in Stitch! The Movie. Designed to make Jumba's technology better by bringing technology from the future. He is in some Disney Adventure comics (the ones were Jumba is creating Stitch). Stitch! The

Movie, Leroy & Stitch, Disney Adventures

062 White A small gray and white mustached experiment with four arms with three fingers on each hand, black eyes, a round nose, a little mouth, short ears, a chef's hat, and a spatula for a tail. Designed to use his lightning speed, which allows him to instantly prepare food or whip up a mini-tornado in battle. He is also the only experiment in the series that speaks French. Designed to be Jumba's personal chef, but instead made unhealthy food that quickly made people fat and overweight, then ate the fattened victims. However, he stopped when he learned that healthy food could be just as delicious. His one true place is running a healthy French fry hut. 202,213,215,
063 Designed to make people puff up like a balloon.
064 Nappifier Designed to make you take a nap, (temporary).
065 Designed to be a better version of Frenchfry (062) but she only serves seafood or shrimp other than junk food.
066 Designed to make Jumba look super snazzy. Number mentioned on the experiment pod container in "Houdini".
067 Designed to make shades. Number mentioned on the experiment pod container in "Houdini".
068 Designed to improve Jumba's TV reception.
069 Designed to be a hot tub for Jumba.
070 White Seen in pod form in . Pod says 70 instead of 070. Designed to make flapjacks for Jumba, but does not work. His one true place is with Frenchfry as his trainee.
071 Yellow Seen in pod form in Stitch! The Movie. Pods reads 71 instead of 071. Designed to drop pennies off high areas. Leroy &
072 Designed to put glue on chairs and glue things together with sticky saliva.
073 Designed to be a corner piece for a corner. He is in some Disney Adventure comics (the ones were Jumba is creating Stitch).
074 White A pink balloon-dog-experiment with a heart-shaped tail. She has humanoid eyes and big lips. Seen in pod form in Stitch! The Movie. Pod reads 74 instead of 074. Designed to spit temporary solid bubbles. Leroy & Stitch, Stitch! The Movie, Stitch!
075 Designed to make you over-confident.
076 Green Seen in pod form in Stitch! The Movie. Designed to be a bathmat.
077 White A fat purple Nosy (199)-like experiment with black nails, a dark blue stripe around his torso between his chest and stomach, a dark blue circle on the top of his head, dark blue-striped ears, a larger belly and a slightly smaller, gold nose. Designed to irritate people with his constant snoring. His one true place is with Mrs. Hasagawa as one of her "cats." Pod says 277 instead of 077. 220a, 224b,
078 White Seen in pod form in . Pod says 78 instead of 078. Designed to sneeze fake money.
079 Fogger Designed to fog up windows.
080 Blue Designed to entertain Jumba by playing the violin.
081 Red Seen in pod form in Stitch! The Movie. Designed to scratch part of Jumba's back that he can't reach.
082 White Seen in pod form in . Designed to unclog Jumba's toilet, after he had an... incident. Pod says 82 instead of 082.
083 Yellow Seen in pod form in Beach Treasure. Designed to be a bug catcher in order to make the natural order become chaos.
084 Subwoof Designed to woof if he sees a bus.
085 Red Seen in pod form in Stitch! The Movie. Designed to be nothing Jumba screwed up for. All he does is lay down and do nothing. He is in some Disney Adventure comics (the ones where Jumba is creating Stitch). Stitch! The

Movie, Leroy & Stitch

086 White A big green mouthless crab-like experiment with four legs, two large claws and a window on its chest. Designed to capture and confine any other experiment inside the holding tank in his stomach by splitting in half, surrounding whatever he wants to catch, and joining together again. When Clink splits in two, he works with himself, yet he seems to have a separate mind for each half. 20 years in an alternate future, Lilo, Stitch, and Skip encountered Clink in the possession of Hämsterviel, who ruled Earth and the rest of the universe. 206, Leroy & Stitch, Stitch and Experiments
087 Red Designed to cry so much that she makes puddles.
088 Designed to make Jumba's burnt food less crispy by putting it in his pouch in his belly.
089 Red A purple hourglass-shaped experiment with small eyes. Designed to skip time by 10 minutes, because Jumba was too impatient to wait for his microwave to reheat his leftovers. However, there was an error in his program: he skips time by ten years. Fortunately, he has a reset button. Lilo used him to jump ahead 10 years and become a teenager, then 20 years later to become a full-fledged adult. However, since Lilo and Stitch were gone for 20 years, no one was there to catch experiments except Gantu. So 20 years later, Hämsterviel ruled Earth. 206,
090 Blue Designed to fetch the morning paper for Jumba.
091 Nutsy Designed to steal things and replace them with walnuts.
092 Gutman Designed to have super strength.
093 Unkind Designed to be unkind to everyone for no reason whatsoever.
094 White Seen in pod form in . Designed to make and play horror movies to scare away nosy neighbors. Pod says 94 instead of 094.
095 Yellow Seen in pod form in Stitch! The Movie. Designed to be a roller coaster without tracks. Stitch! The Movie, Leroy & Stitch
096 Red Seen in pod form in Stitch! The Movie. Designed to fix a TV's cable by plugging himself into the back of the TV.
097 Green Seen in pod form in "Drowsy". Designed to be a living dog whistle. 137,
098 Cooper Designed to make people cooperate with each other.
099 Green A spotlight experiment that was supposed to be in "Spike" but was removed, and was supposed to appear later. Seen in pod form in Stitch! The Movie. Designed to shine a spotlight on people. Originally 201 (but was removed), Stitch! The Movie, Leroy & Stitch

1-Series: Civic disturbances [ ]

100 Purple Seen in pod form in Stitch! The Movie. Designed to pull tricks on people. Number mentioned on the experiment pod container in "Amensio". The

Movie, Leroy & Stitch, 118

101 Red Seen in pod form in Stitch! The Movie. Designed to tickle people who ride him. The

Movie,Leroy & Stitch

102 Green A yellow experiment with a long, narrow neck like a traffic pole, and a traffic light-shaped head with a green and red light (most likely his eyes, oriented vertically) on each side of his head. Designed to cause traffic jams. Seen in pod form in Stitch! The Movie and 'Drowsy' and seen activated in . When he first appeared, he was called 239 due to Jumba's untidy database, but this mistake was corrected. His one true place is as a traffic light. 137,
103 Purple A tan-gray, upside-down ice cream-shaped, mouse-like experiment with an oval body, little arms and legs, big ears, a big mouth, no tail, black eyes, a round blue nose and rabbit-like ears. Designed to prevent pollination of flowers by attracting alien "bees" to himself. He was first seen being rescued in "Snafu." 226,
104 Lapse Designed to destroy enemy weapons and electronics such as computers and blasters with the horn on his nose.
105 Fold Designed to fold paper until its permanently unreadable.
106 Spindle Designed to steal and eat threads.
107 Yellow/Purple Seen in pod form in . Designed to make people think the right thing is wrong and the wrong things is right. In one scene his pod was yellow, but in another it was purple.
108 Nudge Designed to nudge you.
109 Purple A blue Doubledip-like experiment with stripes on his ears and tail and holes in his ears. Seen in pod form in Stitch! The Movie. Designed to produced high frequency whistle sound from his ears to shatter any type of glass.  Stitch! The

Movie,Leroy & Stitch

110 Red A small red mouse-like experiment, vaguely resembling animator Friz Freleng's character Sniffles from the Warner Brothers series. Designed to annoy entire planets with his never-ending talking. He is voiced by Rob Paulsen. 201,
111 Blue A red experiment that resembles a push-mower. Designed to tear up the ground beneath his feet. His one true place is with Mrs. Hasagawa as one of her "cats." 220a, 224b,
112 Green A yellow platypus-like experiment with an orange mane and a rectangular vacuum-like mouth. Designed to transform into the subject of any drawing inserted into his mouth, as well as has the ability to make images on paper come to life in 3D.
113 Purple A green and white sloth-like experiment with a wiry body and a round face with black eyes, a small dark purple round nose, a wide mouth and two long, curved horns. Able to control luck. When his horns are up, they cause good luck. When down, they cause bad luck. He can be switched from bad luck to good luck by flipping his horseshoe. His one true place is at a miniature golf course, where he makes people score holes-in-one. 203,213,
114 Skyooz Designed to destroy the ozone layer.
115 Sellby Designed to sell you things at high prices.
116 Switch Designed to put switches in the opposite directions (ex. If something is “Off” he’ll turn it “On”.) When he points his tails at two different people he has the power to switch the two.
117 Tock Designed to change the times on all clocks.
118 Green Designed to betray you.
119 He was misunderstood as Experiment 611. He was reported by Dr. Jacques Von Hämsterviel as a chocolate experiment who drowns people into his sweetness, which actually is Experiment 054 (Fudgy). Designed to make people and objects turn inside out. He is in some Disney Adventure comics (the ones were Jumba is creating Stitch). 119,
120 Purple A small dark green-teal octopus-like experiment with a roughly reptilian face with wide mouth, small white eyes with black pupils, a small round body, little arms and legs with small hands and feet, little tail, black markings on his back, and six tentacles on his large dome head; three on each end of his head. Designed to foil enemy plans by any possible means. He will ruin any plans to catch him. The only way to catch him is by accident. Named for the acronym SNAFU. 226,Leroy & Stitch
121 White Seen in pod form in Stitch!. Designed to make people more and more sappy.
122 Blue A pink calf-like experiment with two horns. Designed to zap a pink ray from his horns that changes anyone's appearance into something ridiculous. Also, the new dorky clothes cannot be taken off the victim, until his horns are turned like Shoe. Number seen on the experiment pod container in Stitch! The Movie.
123 Red A pink, blue-eyed, antennaless, Angel (624)-like experiment, wearing a headdress of fruits and holding a maraca in each of her four hands. Designed to make people dance until they drop, after her namesake Carmen Miranda.
124 Green Hammerface was mistakenly labeled 124 in due to Jumba's untidy Database. Seen in pod form in Pod Puzzles. Designed to make and sing rock music.
125 Gibberish Designed to reflect soundwaves and once reflected it will come back to you as gibberish.
126 Designed to make entire populations unconscious.
127 Dembums Designed to annoy you by playing his demon music.
128 Purple A small green mosquito-like experiment with four eyes. Designed to turn whole civilizations into harmless little insects. Anyone turned into an insect can understand all other insects and arachnids. The only way to reverse the effect is with a machine built by Jumba. 128 was later reprogrammed to only turn inanimate objects into insects. His one true place is helping farmers by turning rocks into swarms of aphid-eating ladybugs. Number used for Angel in "The Origin of Stitch". 223, Leroy & Stitch,Stitch!Now
129 Crutch Designed to break bones. Number used for Yaarp in "The Origin of Stitch".
130 Bonez Designed to take your bones so you become a squishy blob. Number used for Hoilo in "The Origin of Stitch".
131 Red Seen in pod form in Stitch!. Designed to slap you three times. After she did it, she will laugh until she slaps another person. Also her laugh is loud and sounds like "poikpoikpoikpoik" Number was used for Houdini in "The Origin of Stitch".
132 Designed to steal spoons at lunch time. He is seen in the Disney Adventures Comics. Number was used for Sinker in "The Origin of Stitch" and mentioned on the experiment pod container in Stitch! The Movie.
133 White An orange and tan koala-like experiment with a white face, a wide mouth, red nose, black eyes, yellow-tipped antennae that mix with thin rabbit-like ears, and a functioning blow-horn for a tail (reminiscent of Harpo Marx's trademark horn) which he squeaks instead of speaking. He wears joke eyeglasses with a fake nose and mustache resembling those of Groucho Marx. Designed to play practical jokes on people, hence his name P(ractical) J(oker). His one true place is as an opening act for Moses's Hula gig. In the group photo taken at the end of and the Disney.com Lilo and Stitch experiment gallery, PJ is not wearing his glasses. It is possible that the glasses were broken during battle.Number used for Tank in "The Origin of Stitch". 209,Leroy & Stitch
134 Purple A green experiment with sharp steel teeth, large ears and a blue nose. Designed to shred important documents. His one true place is with Mrs. Hasagawa as one of her "cats." Number used for Woops in "The Origin of Stitch". 220a, Leroy & Stitch, Stitch!Now
135 Remote Designed to enter anybody's house and eat their remotes. He can serve as a universal remote to cause havoc by shutting down TVs. Number used for Kixx in "The Origin of Stitch".
136 Yellow Seen in pod form in the "Experiment Profiler" special feature on the DVD of Designed to make you feel sad and depressed. Number used for Derrick in "The Origin of Stitch". Leroy & Stitch, Lilo & Stitch 2: Stitch Has a Glitch
137 Yellow Seen in pod form in Stitch! The Movie. Designed to flip things over. Number was used for Thresher in "The Origin of Stitch".
138 Dropsy Designed to make you drop things. Number used for Phoon in "The Origin of Stitch".
139 Purple Seen in pod form in Stitch! The Movie. Designed to mimic what people say. Number used for Blowhard in "The Origin of Stitch".
140 Purple Seen in pod form in Pod Puzzles. What Jumba wanted from 140 was an evil experiment that would tear apart complicated wiring and computer systems. What he got was a small cute pink pig-like experiment with no desire to destroy anything. However at night 140 transforms into a purple, four-legged added demon that proceeded to carry out his primary function. In the morning he goes back to a little pink pig experiment. Number used for Digger in "The Origin of Stitch".
141 Blue Seen in pod form in Stitch! The Movie. Designed to make it really cold. Number used for Slimy in "The Origin of Stitch".
142 Green Seen in pod form in Beach Treasure. Designed to dye your hair blond. Number mentioned on the experiment pod container in Stitch! The Movie and used for Yin in "The Origin of Stitch".
143 Mentioned in "Skip" when Reuben said, "The one whose hair is always clogging the sink." Designed to clog up drains with his hair, as Reuben implied. Number used for Cannonball in "The Origin of Stitch" 206, Leroy & Stitch
144 Red Designed to dig for gold in the mines. Number was used for Huggo in "The Origin of Stitch".
145 Green Originally an ugly, green ogre-like experiment designed to annoy people by telling tall tales. Jumba re-purposed some of Experiment 021's DNA when creating him, granting him musical ability. In , Hämsterviel alters his appearance, turning him yellow and more rabbit/cat-like with blue fluff in his ears. Hämsterviel also transmuted Bragg to gain power from sympathy as he tells sad stories and acts generally cute. Bragg is very manipulative and sly. Bragg was designed to be an excellent liar, has super intelligence, extraordinary athletic ability, advanced language programming and musical talent, specifically that of the flute and harmonica, helping him gain the approval of others. He uses popularity and sympathy as steroids, getting stronger as he receives more and more attention. This allows him to grow multiple arms and gain physical muscle mass. Number used for Swapper in "The Origin of Stitch".
146 Blue Seen in pod form in special feature the experiment profile. Designed to make you blind with his constant flashes. Number used for Deforestator in "The Origin of Stitch".
147 Newton Designed to have control over gravity. Number used for Wrapper in "The Origin of Stitch".
148 Yellow A brown weasel-like experiment. Seen in pod form in "Houdini". Designed to climb up planetary leader's pant legs during public appearances. Number used for Remmy in "The Origin of Stitch". 119,
149 Purple

A light green koala-like experiment smaller than Stitch with a yellow stomach, a slim body, small antennae, big dark blue eyes, a big head, a wide mouth with two fangs sticking out, a round nose, rabbit-like ears, two dark green marks on the back of her head, dark green, arrow-like patches on arms and legs, and a yellow V-shaped stripe on her forehead, found with 150. Named after bank robber Bonnie Parker. Designed to steal things without the victim's knowledge, as well as her special weapons are pistol and plasma gun. 149 and 150 are captured and end up in prison as convicts, but they are paroled as part of the rescue party in "Snafu." Seen in pod form in Stitch! The Movie. She is voiced by Tress MacNeille. Number used for Hocker in "The Origin of Stitch".

She is called 349 in the episode but is officially 149 on the Disney website.

150 Purple

A light brown bear-like experiment with a roundly built body, a round face with a wide mouth, a small black nose, little pointed ears, little stubby antennae, black eyes, and a lantern chin, with a sort of Swiss army knife-like gun for a right hand on a robotic arm from the elbow down, found with 149. Named after bank robber Clyde Barrow. Designed to steal things without the victim's knowledge. 149 and 150 are captured and end up in prison as convicts, but they are paroled as part of the rescue party in "Snafu. Seen in pod form in . He is voiced by Rocky McMurray. Number used for Nosy in "The Origin of Stitch".

He is called 350 in the episode but is officially 150 on the Disney website.

,
151 White A small pink oddly sheep-like experiment with a big head, purple insect-like wings, a yellow pacifier in her mouth and a baby rattle-shaped tail. Designed to disable planets by turning adults into babies with a pink powder shaken from her tail. The antidote is a mix of two teaspoons of applesauce, one cup of milk, three bananas, and 100% kona coffee. Her one true place is at the dog pound making older dogs young again, thus making them more appealing to potential adopters. Number used for Shredder in "The Origin of Stitch".
152 Green Designed to give you leftover food.
153 Blue Seen in pod form in Pod Squad. Designed to unzip people's pants while they are being worn. Was mentioned in "A Recurring Nightmare ".
154 Frapp Designed to turn hot things cold.
155 Red Designed to make different kinds of burgers.
156 Shopahol Designed to make any person addicted to shopping.
157 Red Seen in pod form in special feature the experiment profile. Designed to use fire.
158 Green

A red aardvark/shrew-like experiment with little arms and legs, no tail, a long snout, black eyes, and large rabbit-like ears. Designed to find anything and honk when he finds it, even spinning his ears like helicopter blades if necessary in order to find what he has been asked to locate. His one true place is operating a "Lost and Found" service on the beach. He was in the rescue party for "Snafu." Seen in pod form in Stitch! The Movie.

Finder is called 458 in his episode but on the Disney website, and in Skip's episode, he is called 158.

159 Yellow Designed to steal cheese.
160 Designed to eat all the vegetables in a local area so that Jumba wouldn't have to.
161 Grumbelly Designed to make you look very angry if you eat his cherry.
162 Tub Designed to be a hot tub but hates water.
163 Red Dumbell Designed to to annoy you by repeatedly ringing his bell.
164 Yellow Lesdyxia This experiment's name is a hidden joke: Dyslexia read by a dyslexic person. Seen in pod form in Beach Treasure. Designed to give you dyslexia.
165 White Designed to create sandstorms.
166 Green Peppah Seen in pod form in Beach Treasure. Designed to put pepper on 155's burger. If you ask him "what did you put there?", he only says "peppah!"
167 Yellow Frizzy Designed to freeze time.
168 Green A red 6 legged experiment. Seen in pod form in Beach Treasure. Designed to make everything red, and play loud music.
169 Rolo Designed to be a living ball that rolls anywhere nonstop.
170 Daze Designed to cause blizzards.
171 Green Seen in pod form in Stitch! The Movie. Designed to give you counterfeit money. He works with 172 and 173. When Jumba was making 171 the embryo split into 3 so he only has 2 of the 6 powers he was supposed to have: intelligence and strength. He is good, but he is weak-willed and is usually bullied into being evil by 172.
172 Yellow Seen in pod form in . Designed to dig ditches in the most inconvenient places. He works with 171 and 173. When Jumba was making 171 the embryo split into 3 so he only has 2 of the 6 powers he was supposed to have: speed and sharp claws.
173 Green Seen in pod form in Stitch! The Movie. Designed to be the leader. She works with 171 and 172. When Jumba was making 171 the embryo split into 3 so she only has 2 of the 6 powers she was supposed to have: flight and a lethal sting. She is neutral but tens to choose evil because of her brother 172. Stitch! The Movie, Leroy & Stitch
174 Nopost Designed to steal mail.
175 Designed to fly like a kite with you on his back and drop you in jail. Number mentioned on the experiment pod container in Stitch! The Movie.
176 Yellow Seen in pod form in . Designed to do the opposite of what Nosox (204) does. Instead of stealing socks, he helps people to find their missing socks.
177 White A small yellow hairball-like experiment with a pink bow, dark blue eyes, and long scissor-like claws. Designed to eat Uburnium (an efficient, cheap, and abundant fuel used in outer space) in order to create a fuel crisis. However, in Jumba's native language, the word "Uburnium" closely resembles the word for "hair", so she eats hair instead of Uburnium (in fact, Jumba had more before her creation). As 177 eats more hair, she grows larger and larger, to where she can only be tamed by shampoo and hair conditioning products. Her one true place is cutting hair at the beauty salon. 112,132,Stitch!Now,207,
178 Purple Barkleigh Designed to bark loudly through his megaphone mouth when he hears a noise. Number mentioned on the experiment pod container in "Houdini".
179 Yellow Seen in pod form in . Designed to bump things over.
180 Boggle Designed to confuse or mystify experienced physicists alike.
181 Green Roberts Designed to crank up the TV to its maximum volume.
182 Ollie Designed to be a living radio and annoy people by playing a music when he sees a person sleeping.
183 Detour Designed to give you good directions when you aren't lost.
184 Green Seen in pod form in Designed to give you a “Normal Pressure Hydrocephalus”.
185 Splutter Designed to have various gas-emitting stud-like orifices surrounding its body.
186 Laakso Designed to make things salty and can swim very well.
187 Cal Designed to perform work such as carrying objects on his back.
188 Forward Designed to fast forward the show you’re watching until it ends.
189 Green Seen in pod form in Designed to switch the hot and cold valves on sink faucets.
190 Florrie Designed to destroy flower vases.
191 White Designed to make trash and litter appear everywhere.
192 Breakup Designed to break up things.
193 Will Designed to throw water balls.
194 Trax Designed to be the guard for Jumba’s lab.
195 Whoooa! Designed to be so much fun you never get any work done.
196 Green Seen in pod form in Stitch! The Movie. Designed to used his scales on his back as an escalator.
197 Blue Pretzel Seen in pod form in Beach Treasure. Designed to eat all the chocolate 052 made.
198 Carat Designed to put lots of rats inside your car.
199 Red A red pig-like experiment with a pink stomach from the chin down, a roundly built body with thick legs, huge arms with three small fingers on each hand, a wide mouth, a very big nose, little black eyes, little rabbit-like ears, black markings on his back and black stripes on the front of his legs. Seen in pod form in Stitch! The Movie. Designed to snoop out enemy secrets but ends up finding out mostly useless gossip. Also, Jumba programmed 199 to be an expert escape artist. He was later caught by Gantu, who thought that 199 would tell him all of Lilo and Stitch's files. Instead, he only talked about useless information and revealed secrets about Gantu to 625. Woops (600) "accidentally" broke Nosy's capsule on Gantu's ship, freeing him. He is voiced by Bobcat Goldthwait. Stitch!,128,Stitch!Now,224b,226, Leroy & Stitch, Stitch! The Movie

2-Series: Technological and scientific [ ]

200 Designed to be very simple, and not do much except when seduced by 372. Number mentioned on the experiment pod container in "Amnesio".
201 White This experiment was one of the pods in Mrs. Hasagawa's dish that was not activated. Designed to eat books so no knowledge is gained. 220a,
202 Red A purple bat/lizard-like experiment with four arms, a lion-like tail, large wings on his shoulders and a Stitch-like face. Designed to jam radars with his high-pitched screech. Activated at the end of . Pod says 455 instead of 202.
203 Green

A dark purple cat/rat-like experiment. Seen in pod form in Stitch! The Movie. Designed to hunt people.

204 Blue A blue experiment shaped like a four-legged washing machine. Designed to make socks disappear. 204 was among the 12 new pods Lilo and Stitch brought home. Nosox was one of the experiments rescued in "Snafu", because Gantu caught him around "Amnesio". 118,137, 226,Leroy & Stitch
205 Green Cheney Seen in pod form in Designed to to zap a person then zap a house, planet, etc. and make the person own it. Was mentioned in "Skip"
206 White Maggie Designed to use her different kinds of guard-like disguises to break into stores and let robbers in.
207 Barcode Designed to reveal your pin codes by writing on walls.
208 Purple Designed to collect atmospheric data.
209 Smoot Designed to be so cute that anyone who sees him will do whatever he says.
210 Blue A small orange dinosaur-like experiment with a purple nose, tiny gold-tipped ears, gold markings on his back and spots around his eyes and a thick, short tail and legs. Designed to turn enemy weapons and technology into their most primitive state by wrapping his tongue around the object, rendering the object useless as he lets go. This process also works on people and other items, and it can be reversed by spanking 210's bottom three times while his tongue is wrapped around the de-evolved person or thing. His one true place is making dinosaurs for a prehistoric zoo, by devolving fossils. 214, 224b, Leroy & Stitch, Stitch!
211 Green Seen in pod form in Designed to turn things and humans into monkeys.
212 2-Late Designed to make you 2 hours late.
213 UHF Designed to speak at an Ultra High Frequency.
214 Green A blue camera-like experiment with arms with three legs similar to a tripod. Designed to take only bad pictures of people. He takes the pictures with his "nose" and develops the pictures like a Polaroid camera with the pictures coming out of his mouth. His one true place is with Mrs. Hasagawa as one of her "cats."Number mentioned on the experiment pod container in Stitch! The Movie. Stitch! The Movie ,220a, Leroy & Stitch,Stitch!
215 Crammer Designed to cram everything together.
216 Key Designed to open any lock with his key-like tail.
217 Rat Designed to be a rat.
218 Target Designed to be a moving target for war games but is too big and not challenging enough.
219 Blue A small Millie-like experiment. Seen in pod form in Pod Puzzles. Designed to plug the holes in air filters crucial to all H-drives but is too small.
220 Green A giant green millipede-like experiment with a koala-like face, a wide mouth, a big blue nose, black eyes, Nosy-like ears and ten short tentacle limbs. Seen in pod form in "Drowsy". Designed to plug the holes in air filters crucial to all H-drives. 137,
221 Green A small light yellow Chinese dragon/Monkey/Gecko-like creature with skinny arms, legs, and body, a slightly twisted yet pointed tail, a large head with a wide mouth, a round nose, dark blue eyes and long antennae that can create crippling electric surges. His body can turn into an electrical current, so he can also fly or travel through outlets, power lines, and machines. He was the first experiment that Lilo and Stitch met and rehabilitated, first appearing in . His one true place is powering the old lighthouse that had been abandoned for requiring too much electricity, though he offers Stitch aid. He is voiced by Frank Welker in the series. Sparky also appears as a boss in the PSP game , fighting Terra within Gantu's ship. ,
222 Green A tiny pale green-grey single-celled experiment with pink-purple spots and four white grey-tipped antennae. Designed to transmit disease to popular planetary leaders and disable them. The symptoms are purple pimples, smelly feet, a swollen eye, and uncontrollable burping. When he turns to good, he could cure health problems. Ends up with (actually ) Gantu, until he was rescued in "Snafu" and later uses his powers to cure people according to a game in the DVD for . He is voiced by Frank Welker. ,
223 Green A bright green experiment with a round torso, pudgy arms and legs, a large round head with little mouth, round nose, dark green eyes, a small arrow-shaped mark above his face (In his episode, his marking was originally V-shaped) and two thin antennae that resembles a cross between Morpholomew (316) and Poxy (222). Designed to turn technology against its user by entering machines and making them malfunction, operating like a computer virus. Lilo tricked him into being downloaded into her video game. He was released as of to help fight the Leroy clones. His one true place is Lilo's video game, rendering the games harder. 224a, Leroy & Stitch
224 Designed to reset important valves and dials to “maximum chaos.” Number mentioned on the experiment pod container in Stitch! The Movie.
225 Red A light blue dinosaur-like experiment, with a huge mouth, with tiny horns above each nostril, 2 large ears, and a large body. Seen in pod form in Stitch!. Designed to crush orbs of precious Uburnium in his mouth, which Clip (177) was originally made to do, due to an error on Jumba's part, Uburnium being close to the word for hair on his planet.
226 Combo Designed to make your food a combo.
227 Blue A large tan mammoth experiment with two tiny little antennae, a big round green nose instead of trunk, green markings on his back, legs at the middle of his torso with external toes, a big hump near his face, and tusks as large as the entire front of his body. Seen in pod form in "Houdini". Designed to batter through doors. Number mentioned on the experiment pod container in Stitch! The Movie. Stitch! The Movie,119
228 Green A small red dragon-like experiment with small bat-like wings, a reptilian head with thin pointed ears, black eyes and a thin body. Designed to melt enemy fortresses, weapons, and transportation, among other things, with the bright blue blasts from his mouth. His one true place is burning metal at the recycling plant. He is voiced by Tress MacNeille. 134, Leroy & Stitch, Stitch!Now, Stitch!
229 Yellow An unlucky experiment that looks like a yellow bowling pin with rabbit ears. Seen in pod form in "Houdini". Designed as a target for military war games. Number mentioned on the experiment pod container in Stitch! The Movie. Stitch! The Movie,119,
230 Checkup Designed to launch checkup attacks on unsuspecting people by annoying them with checkups checking heart beat, checking ears, checking for sore throats.
231 Blue Seen in pod form in special feature the experiment profiler. Designed to spit up slime.
232 Green Seen in pod form in . Designed to be a flashlight.
233 Pitch Designed to catch incoming projectiles and through them back.
234 Green A pink weasel-like experiment with large ears and a speaker at the end of her tail. Designed to eavesdrop on private enemy conversations. To stop her from eavesdropping, someone has to pat her on the head. Her one true place is with as a CIA operative.
235 White Docker This experiment was one of the pods in Mrs. Hasagawa's dish that was not activated. Designed to turn houses into boat docks.
236 Green Seen in pod form in Stitch Speed Chase on the Disney Site. Designed to have his body fold up into his head and then launch over high walls by (249). Then destroy everything inside.
237 Yellow Seen in pod form in Stitch! The Movie. Designed to create blip-enhancement field for all ships around him.
238 Green Seen in pod form in Stitch Speed Chase on the Disney Site. Designed to say "bworp" when he dunks you in water.
239 Clickster This experiment is mentioned in "Drowsy" when Pleakley said, "experiment 239 designed to cause traffic jams" However she does not cause traffic jams, she was mistaken for Stogo, experiment 102. Designed to click with her hands. 137,
240 Sap Designed to to leave a sticky sap-like residue from his feet when he walks.
241 Blue Seen in pod form in Stitch!. Designed to leave you on hold forever.
242 Green Seen in pod form in Pod Squad. Designed to disable power grids and electrical generators by consuming their energy. Number mentioned on the experiment pod container in Stitch! The Movie.
243 Red Pane Designed to to write jokes. His partner is 244. Number mentioned on the experiment pod container in Stitch! The Movie.
244 Blue Bore Seen in pod form in Beach Treasure. Designed to tell jokes. His partner is 243.
245 Sournote Designed to sing a single note that is so bad everyone could go deaf just from hearing it.
246 Creamer Designed to put cream on sandwiches.
247 Yellow Qwerty Seen in pod form in Beach Treasure. Designed to to change your advanced keyboard to "primitive" Earth keyboard (has no effect on planet Earth). Named after QWERTYUIOP, the top row of keys on a computer keyboard.
248 Green A small blue experiment with a forkpitch-shaped head with an upside-down arrow-shaped mark on her forehead, a small body, thin arms and a small lion-like tail and that looks like a cross between Holio and Heat. Designed to scare people with a loud high-pitched shriek. Her one true place is Nani's alarm clock. She is voiced by Tara Stong. 216, Leroy & Stitch
249 Blue A dark blue and white roughly koala-like experiment with a spring-like body, a wide mouth, round nose, dark eyes, two little ears and little antennae. Seen in pod form in "Drowsy". Designed to launch boulders. Her one true place is helping people reach high places. 137,
250 Lacrosse Designed to be an expert at lacrosse.
251 Green A small yellow Grundo-like experiment with red eyes and long antennae that shoot a sticky substance that will only dissolve in mud. Designed to bind together incompatible individuals, usually by the hand or wrist. His one true place is helping arguing couples bungee jump. Number mentioned on the experiment pod container in "Sample" 139,212, Leroy & Stitch, Stitch!
252 Blue Crete Seen in pod form in Stitch! The Movie. Designed to encase people and objects in stone. Number mentioned on the experiment pod container in "Sample".
253 Uncrete Designed to undo the ability of 252.
254 White An irresistibly cute pink experiment with a big head with big blue eyes, puffy antennae and a small hair and a small body. Designed to trick his enemies into taking him into their homes. Once there, Mr. Stenchy lets out a noxious odor, released 42 hours after activation. Mr. Stenchy's one true place on Pleakley's home planet, where his stench is considered a rare and valuable perfume. Somehow he ended up back on Earth in  , stench-free, suggesting he can either control the smell or it wears off after a while. He is voiced by Frank Welker.
255 Blue Mrs. Sickly is a light Green Mr. Stenchy (254)-like experiment with golden hair, puffier antennae and smaller hair. Designed to make you sick with her obnoxious fumes. Mrs. Sickly’s one true place is with Mr. Stenchy as his wife, where her fumes are considered a rare and valuable perfume.
256 Yellow Addy Designed to make your nose extremely runny. Number mentioned on the experiment pod container in Stitch! The Movie and "Sample".
257 Rattat Designed to turn you into a dog. Number mentioned on the experiment pod container in "Sample".
258 White/Blue A bright orange koala-like experiment with a wide mouth, a big round nose which functions as a microphone, black pupil-less eyes, and big round ears resembling speakers. Designed to annoy enemies by looping random sounds with his mouth or his ears and can also climb walls. His one true place is providing backbeats for an originally rhythm-less musical group. He was in the rescue mission for "Snafu."
259 Rash Designed to give you a perfect rash if you touch him. Number mentioned on the experiment pod container in "Sample".
260 GPS Designed to be Jumba’s personal Global Positioning Satellite.
261 B. V. Beaverton Designed to cut down trees with its chainsaw-like tail.
262 Yellow/Blue A bright red, roughly koala/dragon/superhero-like experiment with a muscular body, yellow chest and stomach, white gloves-style front paws, a wide mouth, a blue nose, dark eyes, pointed ears and small antennae as well as four arms, super strength, warm ice-melting breath, and dazzling teeth. He has one fatal error: he has no evil function and is a failed experiment that is pure good. To top it off, he is the only experiment programmed not to cause trouble or mayhem unlike his other "cousins" initially were. When Jumba was about to have his membership revoked from E.G.O. (Evil Genius Organization), Lilo and Stitch tried to trick the head of E.G.O. into thinking that Jumba was still evil. The plan worked until a screen of Ace rescuing a cat from a house on fire was seen. His one true place is balancing out Jumba's evil and acting as a local do-gooder. His experiment number - 262- is the "opposite" of 626 - Stitch's number; Ace is good, and Stitch had been evil. He is also polar opposites with 627. He is voiced by Jeff Bennett.
263 Blue SFS Designed to have "smart file system".
264 Poach Designed to hunt rare animals.
265 Red Wip Designed to whip you hard with her lasso-like snake tail.
266 Designed to multiply himself by 10.
267 Green A lavender-bluish teddy bear-like experiment with fairy-like wings that enable him to fly. He also has a "wand" on his head that lights up every time a wish is granted, and is also good for throwing an unsuspecting opponent, like Stitch. Designed to be a wish giver that grants any wish he hears, but the wishes are granted literally and may not turn out quite as expected. In addition to rejecting wishes for more wishes, he also has a wish limit, indicated by a small meter on his stomach which starts out completely red. As wishes are granted, the meter slowly goes down. When white, all the wishes are gone, and 267 is deemed useless. 221, Leroy & Stitch
268 Celsenheit Designed to mess-up thermometers.
269 Red Seen in pod form in Stitch Tiki Bowl. Designed to follow her enemy to it's secret hiding place. Number mentioned on the Experiment pod container in "Sample".
270 Gillmore Designed to be the back-up of 269 but has a glitch, instead being back-up he is now in love with 269.
271 Purple Noso Seen in pod form in Pod Puzzles. Designed to say "so"? After you say "no".
272 Green A purple and cyan caterpillar-like experiment with black eyes, two dark purple-tipped antennae, four dark purple-tipped legs and blue mouth inside. Designed to create a wormhole to parallel universes, by folding himself together and then spinning.
273 Designed to be a pro boxer and box you all over the place, making you sore and have broken bones.
274 Green Designed to make lots of long distance telephone calls. He makes calls on your phone to run up the cost on your phone bill. One of the 12 new pods found by Lilo & Stitch. His name is obviously taken from Alexander Graham Bell, the inventor of the telephone. 137, Leroy & Stitch
275 White A round, pink experiment with rabbit-like ears, no legs, a clownish face, two hands with long fingers and a large patterned torso, which she uses to jump really high. Designed to tickle people. She was caught by Gantu and rescued in "Snafu". 226, Leroy & Stitch, Stitch!
276 Green A blue experiment with a huge head that resembles a Pac-Man ghost. Designed to enter a sleeping person's head and turn dreams into nightmares. If the person wakes up while he is still inside, 276 will remain there permanently to turn all future dreams into nightmares. Also, 276 was designed to attack at peak of the subconscious enjoyment. His one true place is making virtual reality games. His name is in reference to the REM stage of sleep, in which dreams occur. He is voiced by Rob Paulsen. 215,
277 Red A light purple bat-like experiment with a furless, triangle-like body, little legs, two fingers and a thumb on each of his wings, hardly any neck, fanged wide mouth, two little nostrils, pointed ears and black eyes. Designed to find and enrich "Snootonium," a rare element that becomes extremely dangerous once enriched. Snootonium has a similar chemical makeup as that of mucus on Earth. To help clear her sinuses, Lilo's friend Victoria decides to keep Snooty as a pet, as his one true place. 213, Leroy & Stitch
278 White Pasthole Designed to be a living black hole that sucks you up and takes you to the past.
279 Yellow Futurehole Seen in pod form in the "Experiment Profiler" special feature on the DVD of Designed to be a living black hole that sucks you up and takes you to the future.
280 Blue Benedict Arnold Seen in pod form in Beach Treasure. Designed to find out the enemy’s plans for you, but has a glitch and tells the enemy your plan.
281 Ray Designed to zap you with his ray.
282 Click Designed to click a lot.
283 Green Seen in pod form in Pod Squad. Designed to be as strong as 626.
284 Yellow This experiment was one of the pods in Mrs. Hasagawa's dish that was not activated. Designed to steal the pictures 214 takes.
285 Green A purple parrot-like experiment with a small antenna, a beak and tail feathers. Designed to fire a green ray from his antenna that will cause anything it hits to stop working, and can also climb walls. A person hit with 285's ray will relax, and even a machine hit with the ray will shut down. The ray can be blocked or bounced off reflective surfaces. However, the ray wears off in time. His one true place is at the airport, making grouchy business people enjoy their vacation. 219,
286 Red Gellasifier Seen in pod form in special feature the experiment profiler. Designed to be a plant eater.
287 Green Seen in pod form in Stitch! The Movie. Designed to to undo the work of 141.
288 Yellow A small white and brown experiment with a curved head and lightweight body. Designed to be a living boomerang. His one true place is with Mrs. Hasagawa as one of her "cats." 220a, 224b,
289 Red Stringulator Seen in pod form in special feature the experiment profiler. Designed to make bad sounds using his guitar-like body. Number mentioned on the experiment pod container in "Houdini".
290 Green U-port Seen in pod form in Designed to lie about delays. For example. If there are no delays 290 will say there are delays. And if there are delays 290 will say that there are no delays.
291 Catalyst Designed to turn things into cats.
292 Whatsamattafoyou Designed to make you talk like a gangster.
293 Vacuum Designed to clean floors and suck crumbs.
294 Poppapoppup Designed to keep you up all night by playing drums.
295 Spineless Designed to make you lose your spine.
296 Green Seen in pod form in Stitch Speed Chase on the Disney Site. Designed to cause car crashes, enter unattended vehicles, steal them and take them for joyrides ending in accidents.
297 Green A red-orange crab-like experiment with four claws, four legs, dark blue eyes and two antennae on his head, able to swivel at the waist more than 360°. Designed to destroy machinery by going inside and cutting the mechanism and electrical wiring. His size was greatly increased by accident, thanks to Jumba's growth ray. His one true place is as an amusement park ride. He is voiced by Nancy Cartwright. 133, Leroy & Stitch
298 Cat Designed to be a pet.
299 Dimensionator Designed to warp entire cities into different dimensions.

3-Series: Psychological [ ]

300 Green/Red A green blob-like experiment with olive green eyes, a wide mouth and three round, short, stubby spikes on his back, greatly resembling the other Disney (and Halloween based) character Oogie Boogie. Designed to scare people by morphing/shapeshifting into their worst horrifying fears. Appears during Halloween. His one true place is as a greeter for trick-or-treaters during Halloween, and at an old house believed to be haunted during the rest of the year. Number mentioned on the experiment pod container in "Amnesio". 102, 109, 207, Leroy & Stitch, ,
301 Progno Designed to make things fail.
302 Blue Noidster Seen in pod form in Pod Puzzles. Designed to produce a soothing glow and make everything go quiet.
303 Yellow A small blue beetle-like creature with a round body, two thick arms, two thick legs, a purple mark on his stomach, two large wings on his back, a round face with large black eyes, a little mouth, and two antennae. Designed to erase people's memory by zapping a red laser vision in their eyes. Seen in pod form in Stitch! The Movie. The password "ohana" must be spoken to reverse its effects. (How Jumba knew this word, which is Hawaiian, and why he chose that particular word before he came to Earth are unknown.) 303 was given to Dr. Hämsterviel, who promptly lost his memory. He was rescued in "Snafu." He is voiced by Tress MacNeille. 118, 224b ,226, Leroy & Stitch, Stitch! The Movie
304 White Designed to split a person in two opposing directions.
305 Purple Spunky Seen in pod form in special feature the experiment profile Designed to be 066's assistant. Number mentioned on the experiment pod container in "Amnesio".
306 Blue Seen in pod form in Beach Treasure. Designed to give you horrible road rage. Number mentioned on the experiment pod container in "Amnesio".
307 Red Seen in pod form in Stitch! The Movie. Designed to sing a song and play a record. Number mentioned on the experiment pod container in "Amnesio".
308 Jenny Designed to make things that don’t work.
309 Smiler Designed to make you smile.
310 Blue Fritzabrain Seen in pod form in Stitch!. Designed to make your brain fritz out. Number mentioned on the experiment pod container in "Amnesio".
311 Yellow Seen in pod form in . Designed to turn everything into a vulgar shade of yellow.
312 Ben Designed to get inside the filters of a space ship hyper-drive and clog them, causing severe complication for the pilots.
313 Red Seen in pod form in . Designed to eat metal. The more metal he eats, the smarter he'll get. S
314 Jones Designed to make 308’s things work.
315 Red An orange Nosy-like experiment. Seen in pod form in Stitch!. Designed to make people ugly.
316 Yellow/Red

A small red blob-like experiment with two arms, two legs, a thin mouth and dark eyes that loves chicken legs (called by Jumba "over-sized Earth-fowl legs"). Designed to morph organisms into any other organism, after seeing the target organism or a photo of the target organism at least once before. However, someone who has been morphed keeps the same voice and needs 316 to change back. His one true place is at a costume store. Jake Long was also mistaken for this experiment, when he was in his Dragon form.

225,
317 Hyuckster Designed to reply you with the word "Yuck!!!" He only says it if he hears somebody asking a question.
318 Green A small black Stitch-like experiment. Seen in pod form in Designed to chortle.
319 Yellow/White A large dark blue porcupine-like experiment, with huge white-tipped spines on his tail, back, front legs and head, a red nose, large black eyes, black claws and a long tail that he can throw like darts. Designed to make 99% of the population silly and useless by pricking them with his spines, leaving only 1% of the population clever (which Jumba used to explain why he never got hurt by one of the quills of Spike). When Lilo discovers Mertle cheating in a contest by getting the answers from Teresa, she uses 319 on Teresa to have her give Mertle completely silly answers. His one true place is hugging and thus taming truant experiments at Pleakley's E.A.R.W.A.X. group, after he is given protective armor to cover his silliness-inducing spines. 201, Leroy & Stitch,
320 White A grey cloud-like experiment. Designed to depress others with constant rain. His one true place is raining on Mrs. Hasagawa's fruit, thus keeping them fresh longer.
321 Yellow Designed to distract the enemy with his entertaining tap dance.
322 Red An orange experiment that resembles 625 and 627, with short pointed ears, small beady eyes, large fangs, a shirt and bowtie imprint on his body. Designed to verbally insult people by appearance and personality. His insults can be defused by accepting that they are true. His one true place is sitting over a dunk tank where he provokes people to try and dunk him. He is voiced by Will Sasso. 218, Leroy & Stitch
323 White A pink/purple hummingbird-like experiment. Designed to peck people, making them artificially fall in love with the first person they see. The effect is reversed by being sprayed with water. Named after a lyric in the Elvis song "Burnin' Love," Lilo refers to him as a "Hunkahunka bird of love." 323 was given to Dr Hämsterviel, who fell in love with Gantu. Despite being in love with Gantu, Hämsterviel still insulted him like he would on a regular basis. Was rescued in "Snafu". 121, 226, Leroy & Stitch,Paradise Rescue
324 Yellow Seen in pod form in Pod Squad. Designed to ruin everything and sabotage precious electrical devices and when in danger he could even return to pod form (by accident or with a conscience in pod form) before reactivating again if he senses water nearby.
325 Rack Designed to destroy fishing lines and nets.
326 Green Designed to make you panic over anything.
327 Molar Designed to turn you into an ogre.
328 Bugle Designed to distract the enemy by playing the bagpipes.
329 Ava Designed to do the opposite of 567.
330 Serum Designed to give you love potion #9.
331 Shagdog Designed to turn you into a shaggy dog.
332 Cackle Designed to make you cackle.
333 Hairy Designed to cut your hair very short.
334 Designed to make you split your good from your bad so there are two versions of you but in doing so splits itself as well.
335 Popquiz Designed to annoy people by asking them very hard questions.
336 Blue Designed to make you look and feel blue.
337 White Seen in pod form in Stitch!. Designed to make you feel so guilty, you confess everything bad you’ve ever done.
338 Crow Designed to eat up all crops in local areas.
339 Crowsfoot Designed to bring good luck to aliens (foreign people).
340 White (Whatsisname) Seen in pod form in Stitch! The Movie. Designed to cause mass depression by stealing puddings, cakes, pies, and other sweets. His name is often forgotten, and so he is called "Whatsisname". 118,226,
341 Wafty Designed to transport anyone to other places in a second.
342 Designed to revert objects to their Middle Age equivalents.
343 White Chaching Designed to drive people crazy by making the sound of a cash register or slot machine repeatedly.
344 Yellow A small gold monkey/lemur-like experiment with relatively flat ears, a brown-striped tail and brown-striped prehensile appendage protruding from his head. Seen in pod form in Stitch! The Movie. Designed to generate clones with the appendage on his head; however, the traits of the cloned object become divided among the original and the clones; in other words, each duplicate is not as powerful as the original. He has a reverse function that can send duplicates back into the original. His one true place is making low-fat, low-calorie ice cream cones at Luki's Shave Ice with Experiment 523 (Slushy). He is voiced by Tara Strong. 126,226,Leroy & Stitch, Stitch! The Movie, Cosmic Slugger, Beach Treasure, Stitch!,215, Alien Interception
345 Red A green, furless, earless, clownish, roughly monkey-like creature with no tail, a large red round clown nose, white face and stomach, wide mouth, black eyes, neck frill, three huge tendrils on his head that resemble a jester's cap, and a purple spot on his stomach. Designed to distract enemies by performing tricks with his elastic body. He was found already activated and in his one true place: the circus.
346 White Seen in pod form in Stitch!. Designed to make you stuck up and think you're better than everyone else.
347 White Seen in pod form in Stitch! The Movie. Designed to dribble drool downward from his mouth. He is in some Disney Adventures comics (the ones where Jumba is creating Stitch). Stitch! The Movie, Leroy & Stitch, Disney Adventures
348 Yellow Seen in pod form in Stitch! The Movie. Designed to bite non-stop.
349 Purple Bonnie was called this in her episode but it was proclaimed on the Disney website that Bonnie was 149. Seen in pod form in special feature the experiment profile. Designed to make people forget their worries and cares.
350 Yellow Clyde was called this in his episode but it was proclaimed on the Disney website that Clyde was 150. Seen in pod form in Stitch! The Movie. Designed to shoot rays out of his antennae. Number mentioned on the experiment pod container in "Amnesio".
351 Whoover Designed to almost cause bad things and then say "Whoo, that was close".
352 Blue Yvonne Seen in pod form in "627". Designed to hypnotize enemies into souls.
353 Designed to make you blackout. Number mentioned on the Experiment Pod Container in "Sample"
354 Red This experiment is named after Jess Winfield's user name at TVTome/tv.com. Seen in pod form in Stitch! The Movie. Designed to fix errors in Jumba's database and also enjoys making fun of Shakespeare.
355 Green A two-headed, four-armed green lizard-like experiment. Designed to switch people's minds. Only this same experiment can undo the switch. In his episode, he switches Lilo with Stitch, Jumba with Pleakley, Hamsterviel with Gantu, and eventually switches all four protagonists' minds before back into their original bodies. In Leroy & Stitch, he is seen playing the bongos. 204,207,
356 Green Rippington Seen in pod form in Pod Puzzles. Originally designed to destroy enemy projectiles and rip through all engines however he has stubby claws and is deamed by Jumba as a failure.
357 Downes Designed to have depressive qualities.
358 Yellow A black penguin or orca-like experiment that acts like a doorman or butler. Designed to make people too polite to fight back against bullies, by sprinkling a special dust from his finger onto them. His one true place is with as one of her "cats." One of the few experiments that can speak English. 220a, Leroy & Stitch,Stitch!Now
359 White Designed to make the female of any species highly attractive to the opposite gender so all the males are completely distracted and don't get any work done making society fall as the remaining women try to compete with the affected female.
360 Yellow A gray sheep-like experiment with striped ears and that can walk on its hind legs. Designed to put people to sleep by bleating, although the effect is near permanent. The surest way to reverse 360's effect is with a splash of water. Lilo put Stitch to sleep with 360 in order to release PJ (133), but Stitch managed to wake up on his own. His one true place is putting insomniacs to sleep. 137,209, Leroy & Stitch, 217,Beach Treasure
361 Aron Designed to make people run errands.
362 Putdown Designed to make you feel depressed but she is too depressed herself to make anyone else depressed.
363 Crankster Designed to crank up the volume as much as he can.
364 'Sgo Designed to give people cigars.
365 Queasy Designed to make you feel sick.
366 Designed to jump up to 500 miles high.
367 Ob Designed to turn you into aliens. He can pull planets from their orbit and see backwards.
368 Luddi Designed to annoy people with his singing.
369 Designed to be a train. Number mentioned on the experiment pod container in Stitch! The Movie.
370 Blueblood Designed to infect your blood.
371 Simpatico Designed to make people nice.
372 Eve Designed to corrupt 200.
373 Designed to make you worry about everything. He is in some Disney Adventure comics (the ones were Jumba is creating Stitch).
374 Demotifier Designed to make new things rust quickly to make it look old.
375 Yellow A green phantom-like experiment with short arms, a large conehead with two stripes, a squeaky voice, a koala-like face, long rabbit-like ears, and dark pupil-less eyes. Seen in pod form Stitch! The Movie. Designed to possess inanimate objects and bring them to life. Being a ghostlike experiment, he can also travel through weapons and materials typically used to capture experiments, such as nets and bottles which can keep experiments under containment. His one true place is at the Macky Macaw's restaurant, possessing the robotic body of Macky Macaw. He is voiced by Nancy Cartwright. 110,213, Leroy & Stitch, Stitch! The Movie
376 Cassandra Designed to shoot gums to the people she sees that is holding hands. And make those two persons in love and marry immediately after that day. The only way to stop the marriage is to spray them water with mixed mud.
377 Annie Designed to have an off-key, beautiful singing voice.
378 Lonelyhearts Designed to induce unrequited love in males.
379 Purple Seen in pod form in Pod Puzzles. Designed to make you hold a grudge against your best friend.
380 Judy Designed to destroy projectiles with laser beams she shoots out of her eyes.
381 Blue Seen in pod form in Stitch Tiki Bowl. Designed to make you all naggy so everyone is annoyed with you.
382 1-Imp Designed to control your attitude.
383 Yellow A small turquoise koala-like experiment with a huge head, an expressionless face with a little mouth, little nose, huge black eyes (with white swirling lines when using powers), rabbit-like ears, a single small antenna on the middle of his head and a huge furry dog-like tail. Designed to hypnotize anyone into obeying the next command that person hears. The effect can be undone by snapping one's fingers. His one true place is hypnotizing people at children's parties.
384 Blue Seen in pod form in "627". Designed to do amazing things. 384 is 345's younger brother.
385 Hoobie Designed to turn people into owls.
386 Hitch Designed to hitch cultivations.
387 Substein Designed to bore people by telling facts about buses.
388 Designed to shop so much she uses up the limit on your credit card.
389 Red Designed to paint faces, so you would look like a clown.
390 Red A large green slug-like experiment with three spines on his back. Designed to leave a slippery snail-like trail to trip up enemies. He first appeared at the end of . 390 was captured by Gantu in "627" and rescued later in "Snafu." Number mentioned on the experiment pod container in "Houdini". ,
391 Green Barry Seen in pod form in Stitch! The Movie. Designed to be a living shovel.
392 Margaret Designed to have advanced medical knowledge.
393 Missandra Designed to be the improved version of 219.
394 Joe Designed to make sloppy joes.
395 White Polly A small blue experiment with two back spines. Seen in pod form in Stitch!. Designed to turn people into ghosts.
396 Blue Connie Seen in pod form in "627". Designed to eat non-stop using his long tentacles in his mouth. Was mentioned in "Skip".
397 Yellow A small yellow squirrel-like creature with cat-like ears, orange markings on his back, small pointed antennae, orange spots on his forehead and two prongs on his tail. Designed to make people fight with each other. The cure for this is to stop and count to ten. His one true place is in the professional wrestling show, in hope that he can use Spats to make pro wrestlers fight more convincingly. 211,
398 Designed to make you uncontrollably thirsty.
399 Blue Seen in pod form in "627". Designed to do anything you tell him to, but if you ask him to get you something, he might steal it so that he can give it to you.

4-Series: Military [ ]

400 Red A yellow experiment with red eyes. Designed to control all the other experiments. To neutralize this experiment, she has to be thrown into a volcano. Her name, powers, and neutralization procedure are based on the One Ring from . She was originally supposed to have her own episode, a parody of , but Disney scrapped it due to copyright issues. Number mentioned on the experiment pod container in "Amnesio".
401 Green Chafe Seen in pod form in Pod Squad. Designed to make your entire body chafe. Number mentioned on the experiment pod container in "Houdini".
402 Blue Chile Seen in pod form in Pod Puzzles. Designed to undo the work of 401.
403 Zinger Designed to turn people into crabs and other seashore invertebrates.
404 Purple Designed to make carniverous plants grow very fast.
405 Blue Seen in pod form in "627". Designed to give one person good luck once in a day, but the moment the luck kicks in, it is the most inconvenient time, and it makes people resent you for it.
406 China Designed to break Jumba's wife's china.
407 Yellow Seen in pod form in special feature the experiment profile. Designed to vandalize anything for no reason whatsoever. His one true place is as a police officer.
408 Green Seen in pod form in Beach Treasure. Designed to make small icebergs but he's only big enough to make blocks of ice.
409 Yellow Seen in pod form in Pod Squad. Designed to stick gum on people's shoes.
410 Designed to make you feel blue.
411 Red Seen in pod form in . Designed to lick cows.
412 Green Seen in pod form in Stitch!. Designed to burn bagels. He was mentioned in "Link" when Reuben was searching the experiment database. 212, Stitch!, Leroy & Stitch
413 Red Seen in pod form in Stitch! The Movie. Designed to spoil food. He was mentioned in "Link" when Reuben was searching the experiment database.
414 Red Seen in pod form in Stitch! The Movie. Designed to spread mold on bread. He was mentioned in "Link" when Reuben was searching the experiment database.
415 Yellow Seen in pod form in Beach Treasure. Designed to eat a single sock in each pair. She was mentioned in "Link" when Reuben was searching the experiment database.
416 Parslifier (Sloppy) Designed to be a sloppy eater. Number was mentioned on the experiment pod container in Stitch! The Movie.
417 Sageonomificator Designed to dig artifacts out of the ground.
418 Rosemary Designed to be a flower stealer.
419 Designed to be ferocious towards any critter that is sweet or innocent in her eyes.
420 Red A green Morpholomew-like experiment. Seen in pod form in Beach Treasure, Designed to curdle milk.
421 Bustduster Designed to bust things.
422 Doublecross Designed to break violation of a presumptive social contract, and deliberate collusion to lose a contest of some kind. He is agile and aggressive, but what makes him dangerous is that his eyes that can shoot multiple kinds of rays.
423 Purple Seen in pod form in Pod Puzzles. Designed to present both sides of an argument and thus extend debates, but, unfortunately, he has a glitch and mostly only argues with himself.
424 Decayer Designed to cause tooth decay.
425 Blue Seen in pod form in Pod Squad. Designed make racist people afraid of the color brown for 24 hours and after it they will see the error in their ways.
426 Rewind Designed to rewind real life.
427 Toepoke Designed to poke your toe nonstop.
428 Blue Gameover Seen in pod form in "627". Designed to to restart games all the way back to the beginning and he also breaks their video game system.
429 Green Seen in pod form in Stitch! The Movie. Designed to to slam doors.
430 Yellow Seen in pod form in Stitch! The Movie. Designed to tie knots in people's shoes.
431 Purple Seen in pod form in . Designed to make your tongue blue.
432 Tonix Designed to change the volume on T.V.'s.
433 Speck Designed to be an improved version of 010.
434 Red Seen in pod form in Stitch Tiki Bowl. Designed to suck color out of everything.
435 Tony Designed to make Italian food.
436 Steve Designed to lie.
437 Red Designed to honk his horn-like tail.
438 White Potter Seen in pod form in Stitch! The Movie. Designed to use magic.
439 Green Winceslaws Seen in pod form in Beach Treasure. Designed to turn people into mice.
440 Waistrel Designed to steal food and make them go to waste.
441 Green A large green quadrapedal experiment with a spiked tail. Seen in pod form in "Drowsy". Designed to chop things in two. 137,
442 White Designed to spoil milk.
443 Taps Designed to annoy people by tapping.
444 Pooperson Designed to cause digestive problems.
445 No-C Designed to take your CDs and transport them to a place you’d least expect them to be.
446 Blue Seen in pod form in Pod Squad. Designed to become a dragon. He can be seen in Disney Adventure Comics. Was mentioned in "Morpholomew".
447 Handprint Designed to make hand-prints.
448 Red Seen in pod form in Beach Treasure. Designed to spill diesel fuel.
449 Designed to target important deliveries and stop them reaching their destinations on time, by launching himself in front of the vehicle and then ‘ playing possum ’ once hit. 449 has a peculiar attention-seeking character, which leads him to throw himself in front of whatever traffic there is, just to get sympathy. His one true place is as a test dummy for car braking tests (he will step out in front of a car, and it doesn't matter if the car’s brakes fail, as he is never seriously injured).
450 Designed to suck the sap from trees, he's a bit of a tree vampire. This experiment can be seen in the Disney Adventures comics.
451 Pullplug Designed to pull plugs out of their sockets.
452 A possible reference to Bob from the CG animated series . Bob's "Guardian" number is also 452. Designed to catch fish so that fishermen can't.
453 Trip Designed to trip you when you don’t expect it with his elephant-like trunk.
454 Green Seen in pod form in Beach Treasure. Designed to give you blackheads.
455 Red A big, round peach-colored experiment with two long white-tipped ears, three large white stripes on her back, a white stomach and a red nose. Designed to be the bouncer for Jumba's lab. Activated at the end of .
456 Purple Designed to destroy cities.
457 Hangnail Designed to give you hangnails.
458 Red Finder was mistakenly called 458 in his episode. Designed to make grease-prints all over the place.
459 Yellow Seen in pod form in Pod Squad. Designed to eat every food in sight so the food's owner can't get a bite.
460 Noise Designed to make noise.
461 Blue Designed to win races.
462 Blue Flat A bipedal Mary-like expriment. Seen in pod form in "627" Designed to flatten everything in his path.
463 Designed to steal by getting inside by picking the locks with his key-like claws.
464 Sharpflat Designed to switch sharps and flats on sheet music.
465 Green Seen in pod form in Pod Squad. Designed to infiltrate strongholds and consume enemies. He can be seen in the Disney Adventures Comics.
466 Purple Loomiere This experiment name may be a reference to the character Lumiere, from the Disney's . Seen in pod form in Pod Puzzles. Designed to burn Jumba's failed plans. Number mentioned on the experiment pod container in "Sample"
467 Scale Designed to make people scared in the evening by playing it's piano in a scary sound.
468 Undewey Designed to undo things.
469 Green Seen in pod form in Stitch!. Designed to make you very jittery and nervous.
470 Purple Designed to dismantle mechanical devices and make weapons out of them.
471 Designed to sneak up behind you and give you a scare.
472 Red Seen in pod form in special feature the experiment profiler. Designed to turn people into a dicken (small demon-like creature). Possibly a reference to the Dickens character Little Dorrit.
473 Yellow A maroon experiment with purple stripes on her ears, tail and antennae. Designed to trip people.
474 Yellow Designed to spin you round and round twisting you out of shape.
475 Therman Designed to be an elemental disaster.
476 Haasinator Designed to undo the works of 336 and 410.
477 Yellow Designed to buzz cut your hair.
478 Designed to slash tires with unbelievable speed aided by his wings.
479 Lotta Designed to make a lot of duplications of things.
480 Tappity Designed to tap a lot.
481 Yellow Seen in pod form in special feature the experiment profile. Designed to make you twitch.
482 Yellow Designed to make you talk, act, eat, and drink like a baby.
483 Hiver Designed to make you break out in hives.
484 Buffie Designed to lift and destory buildings, he can also climb buildings too.
485 Blue Seen in pod form in Stitch!. Designed to throw periods of anything.
486 Red Designed to grind meat.
487 Crunkle Designed to crush things and has 3 retractable arms.
488 Green Designed to shoot harpoons at the enemy.
489 Green/Red A large, round red octopus-like experiment, but with six tentacles. Designed to squeeze the life out of a person. Activated at the end of . In one scene his pod was green, and in another it was red.
490 Stones Designed to throw stones at people.
491 Spikyhands Designed to destroy things with his spiky hands.
492 Yellow Designed to help people.
493 Enguard Designed to vaporize enemies and weapons.
494 Mortamer Designed to destroy motor boats.
495 Joy Designed to decorate for the holidays so Jumba doesn't have to.
496 White Seen in pod form in Stitch! The Movie. Designed to turn you into a frog.
497 Copywronger Designed to make clones of anything he touches.
498 Floods Designed to jump in water, until there is a flood.
499 Purple Designed to reach high places with his long sharp claws. Was mentioned in "Skip".

5-Series: Elemental manipulators [ ]

500 Blue A tall blue Stamen-like experiment with small ears and a orange cork shape on top of his head. Seen in pod form in "Houdini". Designed to cool the temperature 100 degrees, but Jumba made a glitch and he can only make it 10 degrees colder. Number mentioned on the experiment pod container in "Amnesio". 118,119,
501 Blue A blue female octopus/living waterhose-like experiment. Designed to condense moisture in air into water and spray water from its tentacles. Yin was activated with Yang. Jumba said that should the two touch each other, they will cause a giant explosion, but they turned out to be a good example of Yin and Yang; they use fire and water to create a new island. Yin is seen in the episode "Finder" playing poker with Stitch, Yang, Richter and Cannonball and at Lilo's slumber party in the episode "Dupe" with Yang, Richter and Cannonball. 105, 126, 125, 130, 119, 132,
502 Blue A red male weasel/lizard/dragon-like experiment. Designed to shoot lava from the pits along its back, in a similar manner to the nasal opening on experiment 619's face. Yang was activated with Yin. Jumba said that should the two touch each other, they would cause a giant explosion, but they turned out to be a good example of Yin and Yang; they use fire and water to create a new island. Yang is seen in the episode "Finder" playing poker with Stitch, Yin, Richter and Cannonball and at Lilo's slumber party in the episode "Dupe" with Yin, Richter and Cannonball. 138,125,105, 126, 130,
503 Green Seen in pod form in Stitch! The Movie Designed to shoot across the sky, and land in people’s backyards causing a panic.
504 Red Bling Bling A brown experiment with four arms and a yellow top. Seen in pod form in Stitch!. Designed to make false money.
505 Blue A small blue-green gastropod-like experiment with a small pouch, black beady eyes, green crab-like claws, and two spinning sweeper brushes for feet. He makes dolphin-like sounds at normal size and monster sounds when grown to bigger size. Designed to flood entire cities with thick black sludge made from ordinary trash and pollution that he collects. His two antennae become like giant smoke stacks, letting pollution into the air. Air freshener can dissolve his sludge and make him clean instead of pollute. His one true place is cleaning the beach. In the episode he is referred to as 515 which is a number taken by Deforestator who as well appears in that episode. The episode he was in was aired on Earth Day. 217, Leroy & Stitch,Stitch!Now, Stitch!
506 Yellow Ug Designed to make you speak like a caveman.
507 Blue A brown beaver-like experiment with insect-like pincers. Designed to eat wood at a rapid pace. His one true place is with Mrs. Hasagawa as one of her "cats." 220a, Leroy & Stitch,Stitch!
508 Phil Designed to turn into a werewolf at night.
509 Blue A plant-like experiment with a green stem, leaf-like body, tentacle-like vines, and a purple head with lizard-like face, little sharp teeth, dark blue pupil-less eyes, and a single antenna. Designed to sprout into an uncontrollable forest of destruction. Lilo and Stitch ended up catching him after he had grown enormous, deciding to put him in an old water tower that was slated for demolition. However, in the battle between the Leroy army and the experiments at the end of , 509 did not grow into an uncontrollable forest of destruction as it did on its episode. He is voiced by Frank Welker. He is a parody of the alien plant monster Audrey II from . 113, 213,111, 220b,
510 Drill Designed to drill holes in walls.
511 Blue Wilt Seen in pod form in Stitch!. Designed to wilt plants by licking them with his long tongue with plant killing saliva. Number mentioned on the experiment pod container in "Houdini".
512 Designed to turn places into bogs. He is in some Disney Adventure comics (the ones were Jumba is creating Stitch). Number mentioned on the experiment pod container in "Houdini" and used for Wrapper's pod in "Shogun".
513 Blue/Purple A small purple ankylosaurus-like creature with a lavender stomach, a bulky body and legs, a huge tail with a triangle shape at the end, a round face with a wide mouth, a round nose, black eyes, short ears, a single horn on his head and tiny spikes down his back. Seen in pod form in Stitch! The Movie. Designed to cause vicious, Earth-shattering earthquakes with one thump of his tail. He is named after the Richter scale, and his one true place is making milkshakes. He is seen in the episode "Finder" playing poker with Stitch, Yin, Yang and Cannonball and at Lilo's slumber party in the episode "Dupe" with Yin, Yang and Cannonball. He is voiced by Tress MacNeille. Stitch! The Movie,106, 126,132,116,130,125. 138,207,217,220b
514 Green Seen in pod form in Stitch!. Designed to give different flavors of ice cream. His breath can turn marbles into large cones. However, he has no evil function because Jumba only made him to serve him delicious ice cream while he was working.
515 White A big purple roughly Wombat-like creature about three feet tall with long blade-like claws on his front paws and blade-like neck. Seen in pod form in Stitch! The Movie. Designed to cut down entire forests. He first appeared just before Jumba created 627, when Stitch started bragging about how easily he catches experiments (overwhelming and rehabilitating Deforestator in 2 minutes). 123,203,207,217,Leroy & Stitch, Stitch! The Movie, 220b
516 Auntie Designed to eat all bugs up to make the bug population decrease.
517 Designed to suck up water to cause drought. He is in some Disney Adventure comics (the ones were Jumba is creating Stitch).
518 A bipedal Yang-like experiment. Designed to shoot flames out of her head.
519 Green A large green experiment, with two cone-shaped antenna and a roller between his front legs. Seen in pod form in Stitch! The Movie. Designed to level entire cities with his deceptively small roller. His one true place is as a road roller.
520 Blue A pink experiment with a big posterior and short stubby tail. Designed to make big waves (or tsunamis). Lilo and Stitch fear for Kauai because they think he is going to create an island-flooding tsunami, but it turns out that 520 can control his waves and creates one just big enough to send Gantu to San Francisco. His one true place is making waves for surfers. He is seen in the episode "Finder" playing poker with Stitch, Yin, Yang and Richter and at Lilo's slumber party in the episode "Dupe" with Yang, Yin, and Richter. He is voiced by Tress MacNeille. 104,132,129,119,130,126,125,131,207,215,Leroy & Stitch
521 White A yellow experiment with tape on his tail. Designed to wrap things up in tape. His one true place is with Mrs. Hasagawa as one of her "cats." Stitch!,220a, Leroy & Stitch, Stitch!Now
522 Blue Designed to make you scared of spiders and web people up.
523 Blue/Green A small icy blue-colored koala-like creature with no ears, small arms and legs, a thin mouth, a large nose, dark blue eyes and three icicles behind his head. Designed to freeze land with his ice breath, generates ice, and also break apart into bits of ice and return to its original form. 523 chills the weather in Lilo's town during a very hot day. He makes it so cold that it starts to snow. Slushy also battles with Splodyhead (619). Splodyhead and Stitch overwhelm him, and the former restores the warm climate to the island. His one true place at the ice cream shop creating Shave Ice. In the episode "Snafu", he is shown at the Shave Ice stall working with Experiment 344 (Dupe). Stitch!,127, 132, 125, 201, 215, 220b,226, Leroy & Stitch,Stitch Jam 2,Experiments on the Loose, Stitch!Now,Stitch Jam,
524 Green Seen in pod form in Stitch! The Movie. Designed to dig using his shovel-like tail.
525 Blue Seen in pod form in . Designed to eat a large amount of rock and can eat more than his body weight. When he gets big enough, he is programmed to find the nearest hill, roll down it and smash into the nearest town. Number used for Hammerface in "The Origin of Stitch".
526 Green Gus Seen in pod form in Designed to eat up all crops in mere seconds. Previously called "Gipper" for some reason on this website, even though it is Gus in the credits of Leroy & Stitch.
527 Designed to turn trees into chips starting at the top. Number was mentioned on the experiment pod container in Stitch! The Movie.
528 SPF Designed to block out all sun light on planets, causing all sorts of problems. When turned to good, he can block out harmful sunlight leading to his one true place: fixing the ozone.
529 Red/Purple A yellowish tan meerkat-like experiment with a long drill-shaped tail, a round body, short arms and legs with sharp claws, a round head with sharp teeth, a dark round nose, dark blue eyes and a row of spikes from his head down to his tail. Designed to drill holes through planets. His one true place is in the mines. He was activated at the end of . ,109,207,
530 Designed to cry, until she makes a flood.
531 Blue Seen in pod form in Stitch! The Movie. Designed to study past events and, like Snafu, foil enemy plans by any possible means, but he is smarter and can jump higher than him. He is in some Disney Adventure comics (the ones were Jumba is creating Stitch). Number used for Skip in "The Origin of Stitch".
532 Yellow Seen in pod form in Stitch! The Movie. Designed to electrocute you with her antennae. Was mentioned in "Skip".
533 Blue A purple anteater-like experiment with an elephant-like head with a long trunk and a bellows on the back of his head. Designed to immobilize any object by flying it like a kite. His one true place is with Mrs. Hasagawa as one of her "cats." The Origin of Stitch,Stitch Jam 2,220a, 224b,Leroy & Stitch,Stitch!
534 Green Seen in pod form in "Drowsy". Designed make weeds grow everywhere. 137,
535 Yellow Seen in pod form in . Designed to make rainbows appear everywhere, until you go crazy. , Leroy & Stitch
536 Purple Seen in pod form in Pod Puzzles Designed to bury cities in snow. Number used for Mary in "The Origin of Stitch".
537 Rust Designed to make rust appear on any metal surface.
538 Autumn Designed to turn season into autumn.
539 Blue Seen in pod form in . Designed to make algae grow on ponds.
540 Blue A small red elephant-like creature that also resembles an Octorok. Designed to create massive typhoon-like winds. She mutated into a stronger form after being shot by Jumba's ray but reverted to her original form after Stitch put her to sleep. Her one true place is creating winds for windsurfers on the beach. Stitch!,210,Stitch!Now ,Leroy & Stitch
541 Swell Designed to grow bigger due to being ignored.
542 Red Seen in pod form in Beach Treasure. Designed to be a bigger, better version of Comet (503). Number used for Hocker in "The Origin of Stitch"
543 Green Seen in pod form in . Designed to make lightning strike everything.
544 Purple/Green A small purple, roughly slug-like experiment with a slim body, a wide mouth, two eyes on two stocks, six spiky mace-like tentacles and three short legs. Seen in pod form in Stitch! The Movie. Designed to thrash crops with his mace-like appendages. Thresher was used by Gantu to defeat Stitch but was defeated in "Dupe". He is rescued by Lilo and Stitch in "Snafu". 126, 226,Leroy & Stitch, Stitch! The Movie, Beach Treasure
545 Pompey Designed to produce enough lava to cover whole cities.
546 Green Rip Seen in pod form in Beach Treasure. Designed to be the improved version of 356.
547 Blue Cam Seen in pod form in Pod Squad. Designed to record the enemy's most private moments. Number used for Zawp in "The Origin of Stitch".
548 Cheesy Designed to to have the personality of a very, young child.
549 Supersweet Designed to make you lose your sense of taste.
550 Clammy Designed to make people clammy.
551 Dryheat Designed to make you go against air conditioners during summer so you’ll literally boil.
552 Blue Seen in pod form in Stitch!. Designed to suck the leaders of planets into its air bubbles and then go into orbit around the planet. He is seen in the Disney Adventure comics.
553 Designed to cause constant eclipses. Number used for Checkers in "The Origin of Stitch".
554 White Designed to destroy the ozone layer. Number mentioned on the experiment pod container in "Sample"
555 Liquefactor Designed to make anything he touches turn into water; kind of a water version of the Midas touch.
556 Blue Berg II Seen in pod form in "627". Designed to make the perfect iceberg with its back side of his body.
557 Cauldron Designed to make soup and other liquid food. He uses tail like a nun-chuck (tail is detachable). Brusselsprouts are his one weakness.
558 Green Sepia Seen in pod form in Pod Squad. Designed to bite people and make them swollen. Number used for Frenchfry in "The Origin of Stitch".
559 Blue Seen in pod form in the "Experiment Profiler" special feature on the DVD of Designed to make everything she touchs turn into fool’s gold.
560 Yellow Seen in pod form in Stitch! The Movie.Designed to change the flow of light.
561 Green Seen in pod form in Pod Puzzles. Designed to tell on everyone when they do something bad saying "He did…" or "She went and did…". This experiment is featured in the Disney Adventure Comics.
562 Blue Hardy Designed to have a hard shell.
563 Silbert Designed to scare people.
564 Yellow Seen in pod form in Beach Treasure. Designed to make people married after one day, she can even turn you into an adult. Number used for Forehead in "The Origin of Stitch".
565 Phosphor Designed to make everything glow by painting it with his luminous paint.
566 Blue A grey dinosaur-like experiment with a drill-like tail, wearing a construction helmet. Designed to drill potholes. His one true place is with Mrs. Hasagawa as one of her "cats." 220a, Leroy & Stitch
567 Blue Seen in pod form in "627". Pod caught by Gantu. Designed to control the weather. 123, Leroy & Stitch
568 Blue Seen in pod form in"627". Supposed to be designed to have all of the elemental powers, but Jumba accidentally knocked some extra DNA into the mix and now no ones sure what he does. His known powers are fire, super-speed, and bullet proof skin. He has metal bones making him tougher. And he's also known to smash things with his hammer nose when he's mad. Water is an obvious weakness, though not only does it stop his fire power, but he's not a very strong swimmer due to his heavy bone structure. Magnets that are powerful enough will stick to him because of his metal bones.
569 Blue Glenn Seen in pod form in Beach Treasure. Designed to become an incredibly attractive male of any species and use that to sway women away from their previous relationships.Number is used for Backhoe in "The Origin of Stitch".
570 Designed to make everything very icy outside.
571 Dusty Designed to create tons of dust making it hard to breathe.
572 Dropcall Designed to make prank phone calls.
573 Handoman Designed to give people jobs.
574 Blue Lardo Seen in pod form in special feature the experiment profile. Designed to make people fat.
575 Green Seen in pod form in Pod Squad. Designed to attract other objects using her magnet like ears. Number used for Poki in "The Origin of Stitch".
576 Darn Designed to destroy dams.
577 Purple Oof A yellow experiment with a blue ball on his tail. Seen in pod form in Pod Puzzles. Designed to break people's spines.
578 Carrie Designed to carry and drop bombs.
579 Spinster Designed to spin.
580 Purple Seen in pod form in Pod Puzzles. Designed to make people have a freaky day. Number was used for Fibber in "The Origin of Stitch".
581 Roadie Designed to break roads.
582 Spout Designed to make geysers spout all over.
583 Blue Seen in pod form in Stitch! The Movie. Designed to be a voracious eater and is able to breathe lightning and fire. He is in some Disney Adventures comics (the ones where Jumba is creating Stitch). He was mentioned in as a flying experiment.
584 Balar Designed to overload Bio-electric and mechanical energy 1000%.
585 Blue Petrifier Designed to freeze things in ice.
586 Blue A round orange armadillo/bulldog-like experiment with thick legs, sharp teeth, and a short tail. Designed to eat metal, and grows bigger each time he does. He is eventually caught by Gantu and sent to Hämsterviel, but rescued in "Snafu". Note that he shrunk between "Tank" and "Snafu", suggesting he returns to normal size after a while. Number used for Gotchu in "The Origin of Stitch". 120, 226,
587 Blue Noviz Designed to turn into a shadow, make people blind and transform light into darkness.
588 Sa Designed to annoy people with her mexican music.
589 Stoopinslide Designed to make you slip and slide with the goo he releases on his stomach.
590 Baron Meter Designed to control the weather.
591 Yellow Seen in pod form in Beach Treasure. Designed to eat up fish and cause a fish famine. Number was used for Topper in "The Origin of Stitch".
592 Blue A blue experiment with stripes on his legs and arms and two antennae. Seen in pod form in "627". Designed to launch a near invisible liquid out from underneath his tail.
593 Heatwaver Designed to make heat waves when he flies.
594 Colm Designed to make soda.
595 Blue Seen in pod form in "627". Designed to crush ice for fishers in the winter.
596 El Carbon Designed to release carbon monoxide to poison the air.
597 Blue Zirconia Seen in pod form in"627". Designed to compress mineral matter into high-quality gemstones. Number was used for Slick in "The Origin of Stitch".
598 Yellow Seen in pod form in Pod Squad. Designed to destroy fishing vessels.
599 Red Seen in pod form in Stitch!. Designed to make tattoos.

6-Series: Battlefield or doomsday experiments with galactic implications and world-ending properties, Jumba's strongest line [ ]

600 Blue A purple, skinny, Stitch-like experiment with huge yellow buckteeth, a football-shaped head with three short white-tipped antennae and a short white-tipped tail. Designed to have all the powers of Stitch, but is a klutz who accidentally bumps into everything. The only thing he can say is, of course, "Woops." His one true purpose is being a valued member of Pleakley's bowling team (because the one thing he can actually do is knock things over, including bowling pins). He is the first prototype of Stitch and is a massive failure. Number mentioned on the experiment pod container in "Amnesio". 118,224b, Leroy & Stitch,Stitch!Now
601 Blue/White A large, purple, muscular, beastly, Tasmanian Devil-like creature with bulky legs and torso, four strong arms with three fingers on each paw, a blue oval spot on each elbow, short ears, hardly any neck, a wide mouth, a round nose, and black eyes. Designed to be a bully with special kickboxing skills. His one true place is teaching kickboxing, and has his own instructional video entitled "Kickboxing with Kixx". He is voiced by Frank Welker. 103,109,118,132, 119, 125, 207, 217,220b,Stitch!Now,138, 203,
602 Blue A small, purple shark-like experiment designed to destroy and sink enemy ships with its large dorsal fin. His one true place is at a Japanese restaurant where he uses his large fin to cut up vegetables and fillet fish for the chefs to make sushi. Number was used for Felix in "The Origin of Stitch". 124, 137,217,226, Leroy & Stitch, Stitch!Now, Stitch Jam 2
603 Yellow A bright yellow, living laser beam and has lightning-shaped antennae, dark blue eyes, and a small limbless dog-like body. He was caught by Gantu with the help of experiment 627 in "627", but was later rescued in "Snafu". 123, 226,Leroy & Stitch, Stitch!
604 Yellow A whitish-tan rabbit-like experiment with four brown spots on each elbow and knee, pink mark on his chest and stomach, purple markings on his back and ear tips and a little face with a small mouth, dark pink nose, and huge black eyes. Designed to make anything and himself disappear with a blink of his huge eyes, though he can also make them re-appear. His eyes are sensitive to intense light (i.e. camera flashes), which cause him to blink reflexively and randomly make surrounding objects or creatures disappear. He is named after Harry Houdini. His one true place is as a Hollywood magician. He was one of the twelve new pods found by Lilo and Stitch in "Drowsy". He is voiced by Rob Paulsen. In Leroy & Stitch, he is voiced by Tara Strong. 119,215, 226, Leroy & Stitch, Stitch!, The Origin of Stitch
605 Yellow A tall plum purple Geigenstein-like experiment. Designed to warp you into the future.
606 Blue A small, red, chipmunk-like experiment with a large mouth, two thin antennae, and three thin back spines. Designed to create a matter-sucking black hole when he opens his mouth. His one true place is in construction, clearing up waste. He is voiced by Frank Welker. 116, 226, 220b, 207 Leroy & Stitch,
607 Blue A tan naked mole rat-like experiment with four spines on his back. Designed to warp the fabric of time and space, causing the entire universe to collapse upon itself. 607 itself never actually appeared in the series, but he was the pod on the sandcastle in 627. Rufus the Mole Rat was mistaken for this experiment in the Lilo & Stitch/Kim Possible crossover episode until Stitch identified him as not being one of the "cousins". 123, 208,
608 Blue A small, yellow, pterosaur-like experiment. Designed to deflect projectiles with his tail shaped like a baseball bat. His one true place is as a coaching assistant for Little League baseball. Number was used for Doubledip in "The Origin of Stitch". Stitch!,138,224a, ,Beach Treasure,
609 Green An orange doglike experiment with small eyes, a big mouth, small ears and a large black oval on his forehead. Seen in pod form in Stitch! The Movie. Designed to fire heat from the black oval in his forehead. Heat was used by Gantu to defeat Stitch but was defeated in "Dupe". He is rescued by Lilo and Stitch in "Snafu". 126, 226,Leroy & Stitch, Stitch! The Movie,Experiments on the Loose, Beach Treasure, Stitch!,215, The Origin of Stitch
610 Green A purple, ghost-like experiment with a white-striped witch hat extending from her head, a yellow heart-shaped mark on her white chest, and wavy arms similar to cloth. Designed to be an evil witch.
611 (Doomsday) Designed to make the universe implode when Jumba speaks the password. Fortunately, Jumba forgot the password. Called the "ultimate super weapon", Gantu thought that he had 611's pod in "Houdini" but he was actually reading 119's pod upside down. His original name was Doomsday, but this was changed due to a copyright issue. 119, Leroy & Stitch
612 Designed to terrorize cities.
613 Yellow A small, blue, lemur-like experiment with Drowsy-like ears, but with darker tips instead of stripes, four arms and a megaphone-like antenna on his head. Seen in pod form in Stitch! The Movie Designed to make a literally deafening sonic blast. After Pleakley captured him because Stitch could not, he named him with a word from his native planet. His one true place is as an alien invasion alarm and buzzer for Lilo's hula school. He also operates the scoreboard for the game show in "Spike". Number used for 627 in "The Origin of Stitch".
614 Blue Seen in pod form in special feature the experiment profile. Designed to be really well with weapons and destroy everything. ,Leroy & Stitch
615 Designed to build fatal booby traps in order to steal picnic baskets. (Named after )
616 Blue Seen in pod form in Stitch!. Designed to jump across planets. ,
617 Blue A large green scorpion-like creature with a pincer-less tail. Designed to shoot explosive balls of plasma from his tail. Plasmoid was used by Gantu to defeat Stitch but was defeated in "Dupe". He is rescued by Lilo and Stitch in "Snafu". 126, 226,Leroy & Stitch, Stitch!, Beach Treasure, Paradise Rescue, Cosmic Slugger, Alien Interception
618 Purple A tall and thin purple Angel (624)-like experiment with long crossed, ears, a large nose, small eyes and a thin body. Seen in pod form in Pod Puzzles. Designed to turn things into crystals, rubies, diamonds, and gems.
619 Blue/Red A small, red six-legged furred reptilian dragon-like experiment with a red-purple striped horn on his head, brick-red markings on his forehead and back, short red-orange-tipped ears, blue eyes with red-purple spots around them and a round hole-like nose. He is sometimes called "Splody" for short. Designed to shoot fiery red plasma blasts from his nose, as well as being able to see in the dark, and climb on walls and ceilings. His one true place is with David, lighting luau torches with his fiery blasts. In the "Slushy" episode, Splodyhead returned to help to fight Slushy with fire against ice. In this episode, Jumba erroneously refers to him as "515". 117, 127,201, 119, 138, 220b Leroy & Stitch, Stitch!, Stitch Jam 2
620 Purple Page Designed to possess any other living being. Her one true place is at Kokua Town Church.
621 Green A green, skinny Stitch look-alike with a spiky yellow mohawk and two prominent fangs jutting from his lower jaw. He has all of Stitch's powers and is jealous of all the attention Stitch gets. In the PlayStation 2 game he steals the DNA that Stitch collects for Jumba, mutating into a stronger form. The plot of this game has since been retconned from canon continuity due to the events depicting Stitch being apprehended immediately after his creation in . However, 621 could still have the same physical appearance and personality. He is both very physical and well-equipped. His weapons include Jet-Pack, Grapple-Gun, rocket-launching Big Gun, and Freeze Gun. The second true prototype of Stitch but he does not appear in the series and has no record from Disney so 625 or Reuben takes this prototype number. He also has the strange ability to mutate when power is charged at most extreme. He is voiced by Frank Welker. ,
622 Blue Seen in pod form in Beach Treasure. Designed to be Jumba's clone, but he is smaller than him and only speaks alien.
623 Purple Designed to retrain all Experiments who have lost or forgotten how to carry out their primary functions, and be a master of all combat skills but failed because though he knows all combat skills he only uses judo. Number mentioned on the experiment pod container in "Houdini".
624 White A pink shapely female experiment with a strong feminine resemblance to Stitch and his primary love interest, with two long tendril-like violet-tipped antennae, violet-tipped ears, small eyelashes, white V-shaped symbol, slightly larger chest puffed out and dark pink Stitch-like back markings (originally upside-down heart-shaped or sometimes gone). Designed to sing a song that turns "good" experiments to "bad", though it also worked on Jumba. Stitch and Reuben are immune to her song's effect, as they were created after Angel. The spell can be reversed by Angel singing the song backwards or by playing a recording of her song in reverse. She is in love with Stitch and is the closest one to him. Experiment 625, Reuben, has feelings for her, calling her "toots", "sweet lips" and "hotcakes", but as for Angel, she rejected him. Angel was caught by Gantu after defecting from his side out love for Stitch but rescued in "Snafu". She is voiced by Tara Strong. 125, 215, 226, , ,
625 Blue/Purple/White A golden, koala/marmot-like experiment resembling a chubbier version of Stitch with short ears that flop down at the sides of his head, three small antennae that look like a tuft of fluffy fur, pointed fingers, short stumpy legs, hourglass-shaped marking on his back and two flat teeth sticking out of his mouth and overlapping his bottom lip (in the Magazine Comics before , he was blue). He is a prototype of Stitch; but while his powers, he is lazy, cowardly, and only makes sandwiches. Only referred to as 625 in the series and , but was finally named Reuben by Lilo during . He speaks English with a hint of a Brooklyn accent. Reuben serves as Gantu's wisecracking sidekick during the series. After receiving his name and working alongside Lilo in , he found his one true place alongside a newly recommissioned (and redeemed) Captain Gantu as his Galley Officer. He is voiced by Rob Paulsen. , Most episodes, ,
626 Green A blue, koala-like experiment with large rabbit-like ears, a wide mouth, a round nose, black eyes, a small, short, stubby tail, two nose wrinkles, one chin wrinkle, three tuffs of sharp hair on top of his head and on his chest as well as two extra, retractable arms, three retractable spines that run down his back (the first spine is the shortest, then longest, then medium), sharp retractable claws on his front and back paws and two retractable antennae on his head. Designed to be abnormally strong, virtually indestructible, super intelligent and very mischievous. He can think faster than a supercomputer, he is fireproof and bulletproof, can spit acid, can hear in different hearing levels, can see in the dark, can jump really high, can climb up walls and walk on ceilings, can roll into a ball, have super sight and hearing and lift objects 3000 times his own weight (but not an ounce more). His only weakness is water, as he cannot swim due to his molecular density. When he becomes good, he has a heart of gold. His one true place is, of course, as Lilo's "dog." He is the first experiment to be created without Dr. Hämsterviel's funding. He is the most successful experiment Jumba has made. He's also the main character and hero in the series and in the movies. After learning of his older "cousins", he and his friend, Lilo, make it their mission to give them a new purpose beyond chaotic mayhem. He has a romantic relationship with Experiment 624, Angel and, later, acts like a brother to both her and Reuben. He is voiced by Chris Sanders. He is the first successful destructing experiment Jumba created after two failures: 600 and 625. All episodes and movies and magazines
627 Blue A red and yellow, conehead, purple-nosed, monstrous experiment that looks like a bigger, badder, and worse-mannered version of Stitch, with the same face expression, ear notches at the top of each ear, a wiry body, dark eyes, four extra retractable arms, four retractable spines that run down his back (the first and last spine are the shortest, the second spine is the longest, then medium), black sharp retractable claws on his front and back paws, retractable antennae, and an extra retractable head as well. He also have a type of Alien-like outstretchable mouth. He is the first experiment to be created on Earth with limited alien technology and without Dr. Hämsterviel's funding and serves as Stitch's bitter, villainous rival. Designed to have all the powers/strengths of Stitch and 20 other experiments, but none of their weaknesses, and absolutely no ability to turn to good. All 627 can say is "evil". 627 was mostly stronger and healthier than Stitch. 627's other powers include telekinesis, electrokinesis, plasma shoot and ice breath. His only apparent weakness is his loud, uncontrollable laughter. Even though seemingly "indestructible", 627 was outwitted and dehydrated back into an experiment pod by Stitch and Lilo, using a commercially available home food dehydrator, and he had been dehydrated for three years. After this, he did not appear again except for in a video recording in "Mrs. Hasagawa's Cats/Ace" and a dream sequence in "Remmy". He is also briefly mentioned in . He is voiced by Chris Sanders. He is the only experiment to keep his number as a name since Lilo did not give him one. Stitch! The Movie,123,215,220b, Leroy & Stitch,Stitch!
628 Blue Created with 627 or after Stitch defeated 627. Seen only in pod form at the end of "627" as Jumba locked it away in a vault, saying "So much for experiment 627. Perhaps I will have better luck next time". 123, Stitch and Experiments
629 Green Stitch's evil twin, with red fur, frilly ears, yellow teeth, bent antennae, three bent spines on his back, a fluffy tail, and a slightly deeper voice as well as two extra, retractable arms and retractable claws on his front paws. Jumba started creating him from a template similar to Stitch, until Dr. Hämsterviel captured him and forced him to make a "new version" of 626. Designed to have all of Stitch's powers, but he also has the ability to disguise himself as Stitch by changing his fur color from red to blue (Dr. Hämsterviel hates the color blue, so he told Jumba to make him resplendent red to match his cape) and instantly regrow his fur. Leroy is very physical, but also makes liberal use of his plasma gun. After naming him "Leroy", Dr. Hämsterviel used a cloning machine to create an army, then sent the original Leroy down to Earth to capture the 624 experiments remaining there. Fortunately, Jumba secretly programmed a failsafe into Leroy before he was charged: If Leroy (or his clones) hears the song "Aloha Oe", his nervous system will shut down. After his defeat, Leroy and his clones are all placed in jail with Hämsterviel. Leroy's number is never mentioned in the movie. Jumba tries to call him "627" as mentioned on the Disney website, but Gantu reminds him that he's already made experiment 627. He is voiced by Chris Sanders. He and all his clones are sent to jail at the end of the movie, where they are seen happily dancing to "Jailhouse Rock".
  • According to Jess Winfield , during the development of Lilo & Stitch: The Series , the idea of it focusing on "the other 625 experiments" was birthed from an idea by artist and director Steve Lyons who "suggested that an evil villain clone Stitch into a bunch of different creatures that Lilo and Stitch would chase." Also, the phrase "the other 625 experiments" was coined either by Winfield himself, Bobs Gannaway , or possibly Barry Blumberg, although Winfield doesn't remember who was first to say it. [1]
  • Disney's Stitch: Experiment 626 featured an experiment series numbered as 700, which were mass-produced by Jumba and served as enemies in the game.
  • In Stitch! , eleven previously unseen experiments created by Jumba were introduced in addition to two experiments created by someone other than Jumba. The first, called Skunkuna , was created by Hämsterviel , and the second was Dark End , created by  Delia . Since neither were created by Jumba, they do not fall under his numbering scheme.
  • In Stitch & Ai , Jumba creates new experiments based on ancient scrolls he is given. Most are based on Chinese mythical creatures, while others appear to be derived from some creatures. It is unknown whether or not Jumba considers these experiments a part of his existing numbering scheme.
  • According to the series episode "Skip" (as seen on a monitor) and the Magic Kingdom attraction Stitch's Great Escape! (as seen on wanted posters in the exit halls of the attraction), the official shorthand prefix for "Experiment" is "X-" (X with a hyphen). In addition, Jumba referred to Spooky as "X-300" (ex three hundred) and Kixx as "X-601" (ex six-oh-one) in their respective eponymous episodes, further supporting this.

Continuity errors [ ]

  • Several experiments have been given multiple numbers, such as Bonnie and Clyde , who are called 349 and 350 in their episode, but called 149 and 150 in the end credits of Leroy & Stitch . The same goes for Finder and Ploot , who are called 458 and 515 in their respective episodes, but called 158 and 505 in the end credits of Leroy & Stitch .
  • Many of the experiments that appear in the background during the Aloha Stadium battle in Leroy & Stitch are duplicates or recolors and slight edits of existing experiments. They were put in as screen fillers to make it appear as if all 626 experiments were actually there. For example, Houdini appears five times in the frame, while Cannonball appears eight times; twice recolored, twice re-edited and four times copied. Phoon is also seen twice in the scene, both in normal and mutated form.
  • Experiment 272 was listed as "Mamf" in the end credits of Leroy & Stitch . However, in Stitch!, Wormhole is called 272 while 275 is given to Tickle-Tummy , who was mistakenly left off the list in the movie. When asked about the numbers of these three, Jess Winfield stated: "The best I can tell you about Tickle-Tummy/Wormhole is that Jumba's genius does not extend to keeping a tidy database. There is some confusion in his records regarding Tickle-Tummy, Wormhole, and a third experiment named Mamf, with different lists giving different numbers for them. Perhaps it will be sorted out someday."

References [ ]

  • ↑ L&S Says Mahalo TV Tome (December 13, 2004). Archived from the original on March 19, 2016. Retrieved on May 27, 2018.
  • 1 List of Experiments
  • 2 Marvin “628”
  • Experiments on the Loose
  • Lilo and Stitch Games

Play Lilo and Stitch: Experiments on the Loose | Disney--Games.com

Unfortunately Experiments on the Loose is not available on your device. Please try one of the related games instead or visit our HTML5 category .

This Flash game is loaded using an emulator. If you notice any glitches(such as the game getting stuck or music/sound missing), click to play the original version with NuMuKi Browser for the best experience.

Memory Match-Up

About Experiments on the Loose Game

  • Game Type Flash
  • Requirements Any Browser
  • Supported Devices Desktop, Mobile, Tablet
  • Game Resolution 800 x 600
  • Last Updated May 31, 2021
  • Play Count 122627
  • Vote Count 705

There are so many experiments lost on the island that it takes a lot of time to find every single one of them! This is why, in Experiments on the Loose game, Stitch decided to help a little bit with this problem. He went on an adventure to find the experiments, but it is not as easy for him as it seems.

Small Stitch cannot move on his own, so he needs your help for that. Would you give him a hand?

How to play the game

To move Stitch, click on sets of at least three blocks of the same color. This way, you will clean the path, and Stitch will easily walk to the exit. You can choose to play at different levels of difficulty.

If you clean more blocks at the same time, you will get extra points, which will help your final score. Be careful what blocks you clean first and how you end the level. If you end up with two blocks of the same color, you will not be able to destroy it anymore, and Stitch will be stuck there.

It is essential to capture all the experiments on time, and Stitch cannot do it unless you show him the way out from the blocks. Watch out for the passing time, and if it happens to miss the exit once, you can restart the level until you are out of lives.

Everyone depends on you to get all the experiments together safety. You cannot let Stitch down, so better prepare yourself for the adventure. 

Good luck, and have fun!

If you enjoy playing Experiments on the Loose, you might be excited to find out that there are 23 more Lilo and Stitch games you can try! The most popular is 625 Sandwich Stacker , and the most recently added is Alien Interception

Lilo & Stitch Wiki

  • Captured experiments
  • Video game characters
  • Season 1 Experiments
  • Experiments Activated Off-Screen
  • Recurring Experiments
  • Lilo & Stitch: The Series Experiments
  • Talking experiments

Angel (624)

Angel , also known as Experiment 624 , is a major character in the Lilo & Stitch franchise . She is an illegal genetic experiment created by Jumba Jookiba , Stitch 's love interest/mate (or " boojiboo ", as they call each other), and female counterpart. She is designed to turn individuals and experiments from good to evil by singing a siren song containing a special musical neuro-linguistic behavioral modification trigger to convert her victims' morality; the effects can be reversed by chanting the song backwards. She was captured by Gantu , but was rescued in " Snafu ". After her rescue, she became an intergalactic singing sensation and Stitch's true love. Her demanding career requires her and Stitch to maintain a long-distance relationship.

  • 1.1 Lilo & Stitch: The Series
  • 1.2 Leroy & Stitch
  • 1.3 Stitch! anime
  • 2 Personality
  • 3.1 Physical appearance
  • 3.2 Special abilities
  • 3.3 Weaknesses

Background and appearances

Experiment 624 was the 624th genetic experiment created by Jumba with Hämsterviel 's funding. She was designed to revert rehabilitated individuals and experiments to evil by singing her siren song. 624 and the other first 624 experiments were deactivated and smuggled to Earth by Jumba during his mission to capture Experiment 626 .

All of the experiment pods were released and scattered across the island of Kauai .

At an unknown point after this, Experiment 624 was activated and captured by Gantu .

Lilo & Stitch: The Series

Lilo & Stitch The Series - Angel - Stitch meeting Angel

Stitch meeting Angel

While Lilo and Stitch were checking out a store in town , they suddenly came upon Gantu seemingly trying to capture 624. However, he was actually attempting to lead 624 to Lilo and Stitch so as to trick them into taking her in, which was part of his evil plan. Just then, 624 came out of nowhere and bumped into Lilo.

Lilo scolded 624 and told her to watch where she was going, but the latter just growled at Lilo and fled. Stitch quickly spotted 624 from a distance and chased after her. He soon found her in an alley and was instantly smitten with her. 624 then licked Stitch, who immediately fell in love with her. Lilo was already suspicious of her, though Stitch ultimately convinced Lilo to let 624 come home with them, after which he named her Angel.

Lilo & Stitch The Series - Angel - Stitch hugs Angel

Stitch hugging Angel

During her stay, Angel seduced Stitch while the latter developed a crush. At one point, as they sat together in a hammock, Stitch started picking his nose with his tongue. This seemed to disturb Angel, so he stopped and excused himself. However, she smiled and then mimicked Stitch by picking her own nose with her tongue. Delighted by their seemingly common traits, Stitch hugged Angel while Pleakley filmed them, which made Stitch quite peeved. Lilo grew increasingly paranoid and restricted Angel to sleeping in a basket instead of with Stitch.

Sometime later, Lilo consulted Jumba to find out what Angel's primary function was. However, before Jumba could warn Lilo about Angel's powers, she sang into Jumba's ear, causing the latter to revert to evil and cover up for her. After Lilo and Stitch left Jumba alone, he allowed Angel access to his experiment database .

Unbeknownst to them, Angel was working for Gantu, who had sent her to successfully seduce Stitch and lure him into a trap. Ironically, Experiment 625 was similarly attracted to Angel (though she apparently had no romantic feelings for him whatsoever).

Angel woke up the next morning to see Stitch greeting her with a bouquet of flowers. She was flattered by this but then attempted to revert Stitch to evil as well. However, much to her confusion, this failed because Stitch had been created after her, thus making him immune to her song, although he complimented her singing.

Lilo & Stitch The Series - Angel - Stitch impressing Angel with life-size sand sculpture of her

Stitch trying to impress Angel

Angel soon left the house with regret for Stitch and reported back to Gantu, but not before reverting several rehabilitated experiments to evil along the way. Confused but unalarmed, Stitch pursued Angel around the island while trying to woo her in various ways. She eventually lured Stitch to Gantu's hideout , where Gantu and the recaptured evil experiments lurked inside a concealed ship.

At the hideout, Angel revealed her true colors by trapping Stitch inside, but began to feel guilt over betraying him as the ship took off. When the now-evil experiments were about to finish Stitch off, Angel, realizing how much she did love him, turned the experiments to good again before Kixx could land the fatal blow. The experiments then disabled the ship's navigation and escaped the hideout while carrying Stitch triumphantly.

Stitch met with Lilo, who asked him about Angel, believing that Stitch had to use his super strength to defeat her. However, Stitch told her that Angel saved him, which caused Lilo to have a change of heart about Angel. However, when all seemed well, Gantu came for Angel and pointed a net cannon at her. Stitch tried to protect Angel, but he was blasted into a net, enabling Gantu to capture Angel in a container and flee with her. Regardless, Lilo promised Stitch that they would rescue Angel someday.

In " Remmy ", Angel was one of the experiments in Lilo's dream.

Although Angel was unseen in " Woops ", she is known to have been sent back to Gantu along with all of Hämsterviel 's other captive experiments after Experiment 600 caused chaos and nearly blew Hämsterviel's cover to the prison guards .

In " Snafu ", Reuben cleverly tricked the captive Angel into singing her song backwards (to "turn him good") while it was being recorded by the former. Gantu then planned to play the tape recording backwards on the island to revert all of the rehabilitated experiments to evil, but the plan failed due to Experiment 120 stealing the tape recording.

Lilo & Stitch The Series - Snafu - Stitch and Angel leaving on a date

Stitch and Angel at the end of "Snafu"

Meanwhile, Lilo and Stitch launched a rescue mission on Gantu's ship to free Angel and the other captive experiments, but were foiled by Snafu. However, Stitch's love for Angel gave her the strength to break out of her containment orb and free Stitch and the others. Lilo, Stitch, Angel and the freed experiments then narrowly escaped the ship, and Stitch and Angel left on a date shortly after.

Leroy & Stitch

The first 624 experiments, including Angel, were rounded up by Leroy and taken to a stadium to be destroyed. However, Lilo , Stitch , Jumba , Pleakley , Reuben and Gantu arrived before the experiments could be destroyed.

Angel participated in the following battle between the experiments and the Leroy clones by using her martial art skills to defeat and knock Leroys out, particularly when a group of Leroy clones attacked her boyfriend Stitch.

However, the Leroys soon gained the upper hand in the battle, but were defeated when Lilo, Stitch, Reuben and several other experiments performed the song " Aloha ʻOe ", which caused the Leroy army to shut down due to the original Leroy's fail-safe.

Angel was last seen outside the Pelekai residence, along with the other experiments, getting her picture taken for Lilo's photo album .

Stitch! anime

In the Stitch! anime, it is shown that Angel has become an international (and, later in the anime, intergalactic) singing sensation. Though she appears more periodically in the anime series than the original series, her general attitude has shifted to that of a spoiled celebrity, which is logical as she has undergone approximately a decade of fame. There is actual evidence to this in several episodes. Upon her first meeting with Yuna , they were on bad terms apparently, but eventually put their differences aside. Stitch is madly in love with Angel and she shares the same feeling. However, she instantly left Stitch for 627 when he was disguised as a prince and Reuben when he was modified by Hämsterviel .

She seems to have a weakness for cliché love interest archetypes as demonstrated when 627 approached Angel in the guise of a human duke (in a manner and dress typical for a cliché Disney prince) and succeeded in charming her. Reuben also won Angel over when his self-confidence was boosted by Hämsterviel, and he dressed and acted like a cliché rebel without a cause and composed a song and poem of questionable quality that was (somehow) successful. She even briefly fell for Kijimunaa in " Son of Sprout " when he won a fight against Stitch (purely by accident, of course).

Despite these cases, 627 eventually revealed his true intention to capture Stitch and caught Angel in a net, presumably ending any possibility of a relationship between the two. She also fell out of love with Reuben when he proved to be less interested in saving her from Gantu than in fighting Stitch, and from that point forward, she recommitted herself to Stitch. This shows in the final Valentine's Day special of the anime, wherein she doesn't act poorly towards Stitch in any way, shape, or form.

According to Spooky , Stitch's worst fear, by the time of the anime, was for Angel to be mad at him; fear that apparently overthrew his original fear of water. This is shown when Spooky took Angel's form to discourage Stitch. Likewise, she has also become a weakness for Stitch, as Reuben disguises himself as Angel in " Stitch Ahoy! " to trick Stitch aboard Hämsterviel's cruise ship. This succeeds until Reuben falls overboard and Stitch, trying to rescue whom he believed was Angel, ends up accidentally tearing the Angel costume Reuben wore, exposing the sandwich-loving experiment as he falls into the sea.

In the two-part Season 1 finale " Stitch vs. Hämsterviel ", Hämsterviel puts Angel along with Sparky and Felix under his control, and in the final episode of Season 3 of the anime, she makes a brief appearance to help Stitch thwart Dark End 's attack. She also appeared in the special Stitch and the Planet of Sand .

Personality

Angel is shown to be seductive and deeply enamored with Stitch. She is generally sweet and friendly, but sometimes she can be downright nasty. Since being reformed, her sweeter side shows a lot more. She has a very feminine voice and has been noticed flirting with the other experiments, until Stitch eventually wins her heart.

Oddly enough, Reuben also has a crush on Angel, though she has shown extreme displeasure towards him. Angel was taught the meaning of love and ʻohana by Lilo and Stitch and would do just about anything for them. She has even helped Stitch out of trouble on several occasions.

Physical appearance

Angel is a small, pink female koala-like experiment with a strong feminine resemblance to Stitch , though with two long, tendril-like antennae. She has long eyelashes and large dark purple eyes that seem to be slightly larger than Stitch's eyes. She also has big ears, but unlike Stitch's big ears, they lack notches and have more rounded tips. Her nose is purple and smaller than Stitch's. She also has a slightly puffed-out chest and stands slightly shorter than Stitch.

Her color scheme mirrors Stitch's but with palette-swapped pinks instead of blues. For example, her ears are violet-tipped with light pink insides, her nails are purple, and she often possesses lavender markings behind her that are inconsistently drawn in her animated appearances. In her eponymous debut episode of Lilo & Stitch: The Series and in various Stitch! anime episodes, she has a marking that resembles an upside-down heart. In the series episode " Snafu " and in other anime episodes, her back marking became more abstract and she inexplicably gained a marking on her occiput (the back of her head), much like how Stitch has an occipital marking. In brief scenes of "Snafu" and in Leroy & Stitch , she lacks any markings on her back or occiput.

Various official Disney merchandise, promotional imagery, and crossover game appearances (such as Disney Magic Kingdoms ) have established that the single upside-down heart-shaped back marking to be the canonical marking. There are lighter spots around her eyes and light fur from the bottom of her mouth to her stomach. In addition, she has a thin white V-shaped marking on her chest.

She once wore a collar with Hämsterviel 's phone number on the tag.

Special abilities

Angel's siren song (named "Acoota Chi-Meeto" according to the English dub of the Stitch! anime) causes any formerly evil person who hears it (including rehabilitated experiments created before her) to revert back to evil. Also, when Angel's song is sung backwards, it will have the opposite effect (turning evil individuals and previous experiments to good). The song does not work on experiments created after her, including Stitch, Reuben , 627 and Leroy . However, the anime established that if Stitch hears her song performed by a different voice, it will affect him; when Angel got a head cold that made her voice croaky and performed her song, Stitch reverted to his evil programming.

Angel's song goes as follows:

Acoota, chi-meeto Ikata no moota Naga to nala Itume, te dooka

English translation: Heed me, you are in my power. Henceforth, nothing shall be too cruel or too abominable for you. You cannot escape.

The lyrics of Angel's song when sung backwards are as follows:

Akood et emuti Alan ot agan Atoom on ataki Oteem-ich atooca

Like Stitch, Angel has pads on her hands and feet that produce a sticky substance which lets her scale walls and ceilings, a very flexible skeletal system, and retractable claws on her front and back paws, but unlike Stitch, she lacks an extra pair of retractable arms. She is strong enough to shatter the sealed glass containers that experiments had been captured in by headbutting them, and her headbutt is strong enough to knock Stitch out unconscious (as seen in the anime episode " Angel's Flight "); however, the true extent of her strength is unknown. Additionally, she has acrobatic reflexes and is shown to be highly athletic and skilled with karate. She can use her antennae as prehensile limbs in order to reach distant objects or operate mechanisms (such as a button). She is naturally heat resistant to toxins and extremely durable. She is able to speak fluently (but only in the anime), as well as Tantalog , her native language (with a soft Scottish accent).

Experiments that were created after Angel (namely Stitch, Reuben , 627 , and Leroy ) are immune to her song.

  • Angel is a parody of Lorelei the Siren , as her song is an evil in the guise of beauty, much like the Sirens of ancient myth.
  • Angel is a reference to the Elvis Presley song " (You're the) Devil in Disguise ", as she is considered by Stitch to be beautiful while she is (or was ) evil on the inside.
  • Angel is one of the rare experiments to not have black eyes like most experiments, having dark purple eyes instead. However, her eyes are often depicted as black in animation and certain other depictions.
  • Angel was activated off-screen .
  • Angel is the only experiment created by Jumba to not be regarded as one of Stitch's "cousins".
  • In addition, despite never having made a costumed appearance in either of the American Disney Parks resorts until the late 2010s (and only in a few restricted and exclusive events so far), a couple Walt Disney World -themed merchandise and a Disneyland -themed pin featuring imagery of her were produced. She began making regular appearances at an American Disney resort on February 14 (Valentine's Day), 2021, albeit socially distanced from guests due to the ongoing COVID-19 pandemic .
  • To date, she is also the only experiment other than Stitch to have merchandise sold in the United States on a regular basis. With the original series having ended over a decade ago, and the Stitch! anime (which she appears in more) being pulled off the air in the U.S. before her first major appearance in that show, this says a lot about her popularity. She even has a dedicated character page on shopDisney , making her one of the few characters from a Disney animated sequel series to have one (alongside characters from The Lion Guard ), as well as the only such character whose original series has long since ended.
  • Angel is an unplayable character in the game Lilo & Stitch 2: Hämsterviel Havoc for Game Boy Advance. In said game, Dr. Hämsterviel has "re-evilled" her and uses her to turn the other experiments back to evil. It is unknown if Hämsterviel forced her to sing or if she took the job by choice, since she turns back to good after she sees Stitch. It is implied that Angel is rescued at the end of her part in the story, so unless she was later recaptured by Gantu, the game isn't canon to the animated series.
  • Angel appears, along with several other Lilo & Stitch characters, in a parody of the Disney Channel Original Movie High School Musical , which was broadcast as part of the High School Musical: Around the World one-year anniversary special.
  • Angel is the second experiment shown to share Stitch's habit of picking his nose with his tongue, the first being Sparky and the third being Leroy .
  • Angel's fur was a deeper shade of pink in her debut episode , compared to all her later appearances.
  • In some promotional imagery, Angel's bluish or light purplish mouth and tongue are changed to pink like Stitch's.
  • On some merchandise of Angel, such as her Funko POP! vinyl figures, she is portrayed to have notches on her ears similar to Stitch's, most likely due to the manufacturers not wanting to spend extra money to make new molds of her ears since they already had molds of Stitch's ears. A later key chain version of said figure corrected this error, but a 2021 winter-themed version of the full figure not only did not follow through with the correction, but even incorrectly shifted her ear tip markings from the inside of her ears to the outside (which is accurate for Stitch).
  • In addition, said chest marking seems to resemble an angel's wings, which is befitting, considering her name.
  • Angel's body and antennae appear in the online game Jumba's Lab .
  • In the anime episode " Nosy Meets Tigerlily ", it is revealed that Angel gets huge cravings for cheese-stuffed baked potatoes.
  • A plush toy of her, based on one of the real-life plush toys sold by Disney, made a cameo in the Monsters at Work episode " The Broken Room ".
  • In Disney Magic Kingdoms , after completing the quest " Water You Doing? ", Angel says, "Dunga haga blabla..." ( Tantalog for "I don't like water..."), tries to get Nani to search Lahui Beach for something, then later says in the " Metal Detector " quest, "Dunga haga blabla! Akare asaid..." ("I don't like water! It looks scary...") This indicates that Angel shares Stitch's dislike and fear of water, although the Disney crossover game is not canonical to the Lilo & Stitch franchise.
  • In Disney Emoji Blitz , Reuben (along with Sparky and Cannonball ) appears in the first part of Angel's Power, being converted to evil by her siren song. However, in the actual canon, she cannot hypnotize Reuben, as he (along with Stitch, 627 , and Leroy ) was made after her.
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  • 1 Angel (624)
  • 3 Stitch (626)

IMAGES

  1. Lilo & Stitch: The Experiments

    did lilo and stitch catch all experiments

  2. Experiments/Gallery

    did lilo and stitch catch all experiments

  3. List of Experiments

    did lilo and stitch catch all experiments

  4. List of Experiments

    did lilo and stitch catch all experiments

  5. List of Experiments from Lilo & Stitch

    did lilo and stitch catch all experiments

  6. List of Experiment from Lilo and Stitch

    did lilo and stitch catch all experiments

COMMENTS

  1. Experiments

    This is a list of experiments from the Disney animated Lilo & Stitch franchise, most of them making their first appearance in Lilo & Stitch: The Series. These fictional experiments, also referred to as Stitch's cousins, are genetically engineered creatures created by Dr. Jumba Jookiba in his lab at "Galaxy Defense Industries", with the assistance of Dr. Jacques von Hämsterviel who funded the ...

  2. List of experiments

    This is a list of fictional experiments from the Disney animated Lilo & Stitch franchise, most of them making their first appearances in Lilo & Stitch: The Series. These experiments are genetically engineered creatures created by Dr. Jumba Jookiba in his lab at "Galaxy Defense Industries", with the assistance of Dr. Jacques von Hämsterviel who funded the projects with "shady" business deals ...

  3. Experiments

    This is a list of experiments from Disney's Lilo & Stitch franchise, most of them making their first appearance in Lilo & Stitch: The Series. These fictional experiments, also referred to as Stitch's cousins, are genetically engineered creatures created by Dr. Jumba Jookiba in his lab at "Galaxy Defense Industries", with the assistance of Dr. Jacques von Hämsterviel, who funded the projects ...

  4. Category:Experiments

    This category contains all the experiments of the Lilo & Stitch franchise. Lilo & Stitch Wiki. Explore. Main Page; Discuss; All Pages; Community; Interactive Maps; Media. Films. Lilo & Stitch; Stitch Has a Glitch; The Origin of Stitch; Stitch! The Movie ... Lilo & Stitch Wiki is a FANDOM Movies Community.

  5. List of Lilo & Stitch: The Series episodes

    In order to catch an experiment, Lilo, Stitch, Jumba, Pleakley, Gantu, and 625 travel to the island of Niʻihau. After becoming stranded on the beach under the threat of being blasted by Splodyhead, the two opposing teams become one "tribe" and are forced to work together to survive. This initially doesn't go well as Gantu and Stitch both want ...

  6. Lilo & Stitch: The Series

    Continuing where Stitch!The Movie left off, Lilo and Stitch are given the task of collecting the rest of Jumba's 623 missing experiments, changing them from bad to good, and finding the one place where they truly belong. Meanwhile, the former Captain Gantu and his reluctant partner, Experiment 625 (later named Reuben), try to capture the experiments for the imprisoned Dr. Hämsterviel.

  7. Lilo & Stitch

    Lilo & Stitch is an American animated science fiction comedy-drama film produced by Walt Disney Feature Animation and released on June 21, 2002. The 42nd animated feature in the Disney Animated Canon, it was written and directed by Chris Sanders and Dean DeBlois and features the voices of Chris Sanders, Daveigh Chase, Tia Carrere, David Ogden Stiers, Kevin McDonald, Ving Rhames, Jason Scott ...

  8. Lilo & Stitch

    Lilo & Stitch is a 2002 American animated science fiction comedy-drama film produced by Walt Disney Feature Animation and released by Walt Disney Pictures. [2] [3] It was written and directed by Chris Sanders and Dean DeBlois (in their feature directorial debuts) and produced by Clark Spencer, based on an original story created by Sanders.It features Daveigh Chase and Sanders as the voices of ...

  9. Category:Lilo & Stitch Experiments

    Articles about the experiments from the Lilo & Stitch franchise.

  10. Category:The Captured Experiments Arc

    The Captured Experiments Arc. This category focuses on the story arc where experiments were captured or given to Gantu and were later released by the end of the episode "Snafu" . Community content is available under CC-BY-SA unless otherwise noted.

  11. Lilo And Stitch: The 10 Best Monster Experiments

    Lilo And Stitch is one of the most underrated movies available on Disney+ today. Not only is it a family favorite but it also created a number of sequels and spin-off shows that expanded this wacky world of aliens and experiments further. RELATED: Disney: 10 Things That Don't Make Sense About Lilo & Stitch

  12. Characters in Lilo & Stitch

    Finally, all three of the main trio of experiments are highly capable musicians: Angel (624) has her natural singing ability, Reuben (625) can play the saxophone, and Stitch (626) is known for his guitar and ukulele talents. : Slick (020), whose main function is to talk people into buying things.

  13. all 626 experiments : r/liloandstitch

    The galaxy's cutest alien has landed on Earth! Stitch, one of the best Disney Characters, has stolen the hearts of many when they watch the movie Lilo and Stitch. Starting off as an evil escapee, he has grown and learned how to love with a big heart. This blue creature is cute and fluffy. This subreddit is for Stitch fans only.

  14. Remember How Wild 'Lilo & Stitch's Trailers Were?

    Stitch Is a True Oddball For a Disney Protagonist Experiment 626 (Chris Sanders), the genetically modified alien who escaped from his planet after being sentenced to exile and crash-landed in the ...

  15. Get a first look at the 'Lilo & Stitch' live-action remake

    Attendees on Friday were treated to the first look at the CGI-rendered Stitch from the upcoming live-action remake of "Lilo & Stitch." The highly anticipated adaptation, which reimagines the 2002 animated classic, is set to hit theaters in summer 2025. ... "Experiment 626 has entered the chat! The live-action #LiloAndStitch is coming only to ...

  16. Stitch (Lilo & Stitch)

    Stitch, also known as Experiment 626 (pronounced "six two six"), is a fictional character from Disney's Lilo & Stitch franchise.A genetically engineered, extraterrestrial life-form resembling a blue koala, he is the more prominent of the franchise's two title protagonists, the other being his human adopter and best friend Lilo Pelekai.. Stitch was created by Lilo & Stitch co-writer and co ...

  17. Stitch (626)

    Stitch, also known as Experiment 626, is an illegal genetic experiment created by Jumba Jookiba, one of the titular protagonists of the Lilo & Stitch franchise alongside Lilo, and the most prominent lead character of the franchise overall, appearing in all major media. His original primary function is to cause chaos across the galaxy by destroying everything he touches. He is designed to be ...

  18. Beyond Experiment 626-Stitch's Cousins, Whatsits Galore

    When renegade scientist and evil genius Jumba Jookiba created the illegal genetic experiment designated 626, he planned to unleash this fearsome abomination on an unsuspecting galaxy. Little did he know that an Earth girl named Lilo would tame the creature she called Stitch. But no matter, for Jumba had created hundreds of other experiments ...

  19. Live-Action 'Lilo and Stitch' Movie's 8 Main Cast Members Get

    Lilo & Stitch smashed its way into theaters back in 2002. The story follows a lonely little girl named Lilo and an alien experiment gone rogue called Stitch, whose paths cross in at first destructive and, later, very loving and wholesome ways. [ Lilo and Stitch Live-Action Movie Release, Cast & Everything We Know] Lilo & Stitch's Live-Action ...

  20. Lilo & Stitch Live-Action Movie Will Release in Summer 2025 ...

    At this year's D23, Disney revealed a first look at the live-action Lilo & Stitch movie, as well as a new Summer 2025 release window. While no true footage was shown, we did get a glimpse at the ...

  21. List of experiments from Lilo & Stitch

    This is a list of experiments from Disney's Lilo & Stitch franchise, a series of fictional characters, most of which make their first appearances in Lilo & Stitch: The Series.These experiments are genetically engineered creatures created by Dr. Jumba Jookiba in his lab at "Galaxy Defense Industries", with the assistance of Dr. Jacques von Hämsterviel who funded the projects with "shady ...

  22. How do we know the names of so many experiments when we have ...

    The galaxy's cutest alien has landed on Earth! Stitch, one of the best Disney Characters, has stolen the hearts of many when they watch the movie Lilo and Stitch. Starting off as an evil escapee, he has grown and learned how to love with a big heart. This blue creature is cute and fluffy. This subreddit is for Stitch fans only.

  23. Sparky (221)

    Sparky, also known as Experiment 221, is an illegal genetic experiment created by Jumba Jookiba and a character in the Lilo & Stitch franchise. He is the first experiment to be activated and rehabilitated, and first appeared in Stitch! The Movie. He is designed to create crippling electric surges. His one true place is powering Kilauea Lighthouse, which had been previously abandoned for years ...

  24. List of Experiments

    Experiments, also referred to as Stitch's cousins, are fictional genetically-engineered alien creatures in Disney's Lilo & Stitch franchise. In the franchise's fictional universe, they are creations of Kweltikwan biogeneticist (and self-proclaimed "ice spice genius") Dr. Jumba Jookiba, who made them with the shady funding of his former partner-in-crime (and one of the franchise's characters ...

  25. Lilo and Stitch: Experiments on the Loose

    If you enjoy playing Experiments on the Loose, you might be excited to find out that there are 23 more Lilo and Stitch games you can try! The most popular is 625 Sandwich Stacker, and the most recently added is Alien Interception. Play Experiments on the Loose game and help Stitch to capture all the experiments from the island, by cleaning the ...

  26. Experiment Pods

    The Movie and Leroy & Stitch, 60 experiments were activated onscreen and 52 were activated off-screen. In Lilo & Stitch 2: Hämsterviel Havoc, the pods are referred to as "experiment balls" and are collectible objects. Their sprites are all exactly the same, colored green. Gallery [] Lilo & Stitch 2: Stitch Has a Glitch []

  27. Angel (624)

    Angel, also known as Experiment 624, is a major character in the Lilo & Stitch franchise. She is an illegal genetic experiment created by Jumba Jookiba, Stitch's love interest/mate (or "boojiboo", as they call each other), and female counterpart. She is designed to turn individuals and experiments from good to evil by singing a siren song containing a special musical neuro-linguistic ...