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Sparky (Lilo & Stitch)

Experiment 221 , better known as Sparky , is an illegal genetic experiment created by Jumba Jookiba  and a character in the Lilo & Stitch franchise. He is the first experiment to be activated and rehabilitated, and first appeared in Stitch! The Movie . He is designed to create crippling electric surges. His one true place is powering the Kilauea Lighthouse, which had been previously abandoned for years due to it requiring too much electricity.

He is voiced by Frank Welker.

  • 1.1 Personality
  • 1.2 Physical appearance
  • 1.3 Special abilities
  • 1.4 Weaknesses
  • 2.1 Stitch! The Movie
  • 2.2 Lilo & Stitch: The Series
  • 2.3 Leroy & Stitch
  • 2.4 Stitch!
  • 2.5 Kingdom Hearts: Birth by Sleep
  • 3.1 Stitch's Hawaiian Paradise Party
  • 3.2 Lilo and Stitch's Big Panic
  • 6 Navigation

Background [ ]

Experiment 221 was the 221st genetic experiment created by Jumba with Hämsterviel's funding. He was designed to use his electrical abilities to create crippling electric power surges. 221 and the other first 624 experiments were deactivated and smuggled to Earth by Jumba during his mission to capture Experiment 626 .

Personality [ ]

Like his cousin Stitch , Sparky is shown to be highly mischievous, as well as very hyperactive and fun-loving. He also shares Stitch's habit of picking his nose with his tongue. Sparky was once a bad experiment, as he was programmed into his very being by the alien mad scientist, Jumba Jookiba . His original purpose was to cause massive electrical surges that would disorientate those caught in it, but he changed when he was captured and rehabilitated shortly after his activation.

After his reformation, Sparky became a different kind of genetic experiment. Overall, he is very friendly, though he's quite cautious in new places. He also still holds a mischievous side to him, and although he has turned good, he sometimes cannot help but mess with electronics and machines.

Sparky holds his ʻohana — a word that another experiment (Stitch) and a little girl ( Lilo ) taught him — very close ( ʻohana meaning "family" in Hawaiian). He will help his family and friends whenever they need a hand, and though he might get into an argument with them occasionally, he is not one to turn down a cry for help.

Physical appearance [ ]

Sparky looks like a bi-pedal mutated cross between a koala, sloth, Chinese dragon, and gecko. He has light yellow fur and a pale yellow chin, belly and mouth. He has a small body, small, short, hollow, round but triangular ears at the sides of a large, narrow, oval-shaped head, and big dark blue eyes. He has a round, brown nose, a large wide mouth and two long forked antennae that protrude from the sides of his muzzle. His arms are skinny with a brown pad-mark in the center of each paw. His legs are stubby and he has a long, bent, slightly twisted tail in a Z-shape with a pointed brown tip. He has a set of large flat jagged teeth, and the inside of his mouth is a blue color with a turquoise tongue.

When he turns himself into an electrical current, the lower half of his body turns into a streak of electricity, making him somewhat resemble an Asian dragon.

In his mutated form, he has a stronger electrical dragon-like appearance, and will closely resemble a dragon when flying as well, with a scratchy alien voice.

Special abilities [ ]

Sparky can turn his body into an electrical current, allowing him to fly or travel through electric-powered generators, appliances, devices, outlets, power lines, machines, and other similar things. Another electrical current is generated between the two long antennae on his head, which can be used to create crippling electrical surges and send jolts towards foes (or when he gets irritated, annoyed, or is pulling pranks). He can also shoot lightning blasts from his antennae and generate and release massive discharges of electrical energy. It is shown that he likes eating batteries. Originally designed to short-circuit electric-powered devices, Sparky can also use these electrical currents to power machines, lights, and such.

Like his "cousin" Stitch , he has a second pair of retractable arms at his side, though he rarely uses them. His short body can extend into a large streak of a tail as he moves through the air at high speeds, his body shining with electricity. Also, like Stitch, he can climb onto walls, hang from ceilings, and see in the dark.

Sparky can speak a broken English. He can also speak Tantalog, which is his original language. What he says seems to have a distinctive "buzz" to it (Example: "Cuz-z-zin…", which is how he says "cousin").

Weaknesses [ ]

Sparky cannot pass through non-conductive objects and obstacles, which allowed Lilo to trap him in a glass vase and a Leroy clone to capture him with a net.

Appearances [ ]

Stitch the movie [ ].

Lilo and Stitch activated 221's pod in the bathtub (whose faucet served as a handy water source) so he could recharge Jumba's ship in order for them to go back in space and rescue Jumba, who had been kidnapped by Gantu . However, 221 had other ideas, and after destroying the house's power supply, he then escaped onto the island.

221 managed to evade capture while short-circuiting some portions of Kokaua Town until he attacked the Birds of Paradise Hotel, where Lilo and Stitch were able to catch him by trapping him in a glass vase.

Lilo and Stitch took 221 back to their house, where the latter and Stitch discovered from their interaction that they had much in common and were truly ʻohana . Thus, Stitch refused to allow 221 (later named Sparky) to be handed over to Hämsterviel as part of a ransom.

When Lilo, Stitch and Sparky arrived at the location of the ransom exchange, Stitch saved Jumba while Lilo released Sparky to prevent him from being recaptured by Hämsterviel. However, when Sparky saw the Grand Councilwoman prepare to destroy the other remaining experiments along with Hämsterviel, he chose to overload her ship's power grid, saving the experiments and, unintentionally, allowing Hämsterviel to escape with them. When Sparky noticed this, he, along with Lilo and Stitch, stowed away on Gantu's leaving ship.

Later aboard Hämsterviel's mother ship, when Sparky discovered Stitch about to enter a cloning process in which he would be vivisected by a laser, the former freed his cousin by overloading the machine, and the two took revenge on Hämsterviel.

When Lilo and Stitch later trapped Gantu and Experiment 625 aboard Gantu's ship, Sparky disabled the ship's navigation and ejected it from Hämsterviel's mothership. The three then used the mothership to return to Earth with Hämsterviel in tow.

Afterwards, Lilo and Stitch found Sparky's one true place powering the abandoned Kilauea Lighthouse, where he could make the giant beacon light work again, and as it was big enough, he would not short it out when he touched it.

Lilo & Stitch: The Series [ ]

ScreenCapture 22.05

Sparky in Lilo & Stitch: The Series

After the film, Sparky became a supporting character in the series. Lilo and Stitch often visited him along with other experiments for various problems.

Sparky reappeared in "Elastico" as one of the audience members for Lilo's hula dance.

In "The Asteroid", Sparky was one of the six experiments that Stitch convinced to come with him and Lilo to save Earth from an approaching asteroid. Sparky used his electric powers to jump-start the ship and, along the journey, tease Hammerface and shock Pleakley when the latter touched him.

In "Angel", Sparky was one of the experiments that  Angel reverted to evil using her song. Later, Sparky and the other depraved experiments attacked Stitch aboard a ship, but Angel turned them to good again before they could finish Stitch off. Working together, the experiments were then able to successfully escape the ship with Stitch.

In "Skip", Sparky was one of the wanted fugitives who had already been captured in an alternate future where Hämsterviel ruled Earth.

Sparky was one of the experiments in "Checkers" that joined Stitch in a rebellion against Gantu. Sparky even used his electrical powers on Reuben when the latter lazed about instead of rowing the boat they were on.

In "Ploot", Lilo tried to convince Sparky to help her defeat Ploot, but he was unable to because an off-screen spectator complained about them tampering with the lighthouse.

In "Remmy", Sparky was one of the experiments in Lilo's dream.

In "Snafu", Sparky was one of the experiments that joined Lilo and Stitch on a mission to rescue Gantu's captive experiments (in actuality, Lilo lured Sparky away from the lighthouse with a trail of batteries, which he ate). Sparky helped break into the ship, and after the rescue team successfully freed the captive experiments, he was seen playing with them in Lilo's obstacle course.

Leroy & Stitch [ ]

In the film's opening, Sparky can be seen from the lighthouse waving hello to Lilo.

Later, the first 624 experiments, including Sparky, were rounded up by Leroy and taken to a stadium to be destroyed. However, Lilo, Stitch, Jumba, Pleakley, Reuben and Gantu arrived before the experiments could be destroyed.

Sparky participated in the following battle between the experiments and the Leroy clones by attacking the Leroys with electric shocks.

However, the Leroys soon gained the upper hand in the battle, but were defeated when Lilo, Stitch, Reuben and several other experiments performed the song "Aloha ʻOe", which caused the Leroy army to shut down due to the original Leroy's fail-safe.

Stitch! [ ]

Sparky has appeared multiple times in the Stitch! anime. He premiered in "An Electrifying Experience" where Sparky is kidnapped by Hämsterviel and put under mind control in an attempt to steal Stitch's Good Deed Counter. Sparky is sent to Izayoi Island where he causes chaos, thus having Stitch and Yuna search the town to investigate. They hear stories of a yellow ghost roaming about and finally catch up to him. Stitch was very excited to see his "cousin", but this changed after Sparky shocked Stitch and ran off.

Later on, Jumba notices the head cap on Sparky's head, recognizing it as a mind-controlling device. Suddenly, Gantu and Sparky arrive at Yuna's house, but after a confrontation with Yuna's grandmother, Sparky runs away. In the woods, Sparky takes Stitch's Good Deed Counter, but lightning (courtesy of the Spiritual Stone) causes Sparky's head cap to come apart, freeing him from mind control. Sparky and Stitch let bygones be bygones and reunite. Sparky would later make other cameo appearances and have a recurring role as one of Stitch's closest friends.

In the two-part Season 1 finale "Stitch vs. Hämsterviel", Hämsterviel puts Sparky along with Felix and Angel under his control. He later appeared in the special Stitch and the Planet of Sand .

Kingdom Hearts: Birth by Sleep [ ]

Experiment 221

Sparky as he appears in Kingdom Hearts: Birth by Sleep .

Sparky (known by his original name, Experiment 221) appears in the prequel game to the Kingdom Hearts series in Deep Space , Stitch's homeworld in this incarnation. During this time, Sparky was still in his pod form under Jumba's watch, while the rest of the experiments were presumably also in pod form. However, Jumba took Sparky's pod with him when he was arrested and brought it onto the Galactic Federation's ship when Experiment 626 (Stitch) was discovered and captured. After feeling insulted by Terra when the latter believes there was good within 626, Jumba decides to demonstrate to Terra the evilness within his experiments by activating Experiment 221's pod, causing Experiment 221 to emerge and attack Terra. When Terra defeats Experiment 221, it reverts to its pod form, though Jumba then tries to console it by saying everything will be all right.

Disney Parks [ ]

Sparky can rarely be seen at the Disney Parks except for in Disneyland Paris and Tokyo Disneyland, where he make regular appearances being that his franchise is extremely popular in Japan.

Stitch's Hawaiian Paradise Party [ ]

Sparky can be seen here located in Disney Village at Disneyland Paris where he and other experiments show up for meet and greets.

Lilo and Stitch's Big Panic [ ]

Sparky appeared in the special event at Tokyo Disneyland. He is seen in the parade alongside other experiments including Reuben and Felix.

Gallery [ ]

Lilo, Stitch and Sparky in Dr. Hämsterviel's Space Ship

  • Sparky also appeared in a DVD bonus feature of Stitch! The Movie in the experiment gallery.
  • Sparky and Zap are the only known experiments with primary functions directly involving electricity, and both of their names relate to electricity as well.
  • Sparky is one of the rare experiments to not have black eyes like most experiments, having dark blue eyes instead.
  • Sparky is the first experiment to be turned from bad to good in Stitch! The Movie , which is actually the pilot to Lilo & Stitch: The Series that premiered shortly after.
  • He is also the first experiment to demonstrate sharing Stitch's trait of having two extra arms, the others being Deforestator, Ace , and Reuben .
  • Additionally, he is the first experiment shown to share Stitch's habit of picking his nose with his tongue, the second being Angel and the third being Leroy.
  • Sparky appears, along with several other Lilo & Stitch characters, in a parody of the Disney Channel original movie High School Musical , which was broadcast as part of the High School Musical: Around the World one-year anniversary special.
  • Sparky's pod color is green.
  • To date, Sparky is the first (and so far only) Disney character by Disney Television Animation to appear in the Kingdom Hearts series.
  • Sparky is also the only experiment aside from Stitch and Angel to be majorly popular, such as being a costumed character at the Disney Parks.
  • Sparky's antennae and tail appear in the online game Jumba's Lab .

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Sparky (Lilo & Stitch)

180px-221-Sparky

Experiment 221 (a.k.a: Sparky ) is an alien experiment created by Dr. Jumba Jookiba. He is the first experiment Lilo and Stitch caught and rehabilitated. Experiment 221's primary function is to create crippling power surges, as well as possessing other electrical abilities.

Biology [ ]

Experiment 221 resembles a yellow Chinese dragon with skinny arms, legs, and small body, a slightly twisted yet pointed tail, a large oval-shaped head with a wide mouth, a round nose, dark blue eyes and long antennae.

Abilities [ ]

  • Shoot lightning blasts
  • Generate and release massive discharge of electrical energy
  • Create crippling electric surges
  • Traveling through and short-circuiting electric-powered generators, appliances, devices, and machines

Appearances [ ]

  • Stitch! The Movie
  • Lilo & Stitch: The Series
  • Kingdom Hearts: Birth by Sleep
  • Leroy & Stitch

lilo and stitch experiment sparky

Character » appears in 6 games

Sparky, also known as Experiment 221, is a genetic experiment from Disney's "Lilo & Stitch" franchise. Created by Dr. Jumba Jookiba, Sparky has the ability to control and travel through electricity, causing short circuits. He is one of Stitch's "cousins", and the first one that Lilo and Stitch tamed, having him use his powers to operate a lighthouse.

Summary short summary describing this character..

Sparky last edited by videogamerkc on 06/27/18 10:27PM View full history

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lilo and stitch experiment sparky

Sparky (Lilo & Stitch)

Sparky (also known as Experiment 221 ) is one of the recurring characters in the Lilo & Stitch Franchise .

  • 1.1 Personality
  • 1.2 Physical Appearance
  • 1.3 Powers and Abilities
  • 1.4 Weaknesses
  • 2.2 Television
  • 3.1 Disneyland Paris
  • 3.2 Tokyo Disneyland

Experiment 221 was the 221st genetic experiment created by Jumba with Hämsterviel's funding. He was designed to use his electrical abilities to create crippling electric power surges. 221 and the other first 624 experiments were deactivated and smuggled to Earth by Jumba during his mission to capture Experiment 626.

Personality

Like his cousin Stitch, Sparky is shown to be highly mischievous. He is very hyperactive and fun-loving. He also shares Stitch's habit of picking his nose with his tongue. Sparky was once a very bad and mischievous experiment, as he was programmed into his very being by the alien mad scientist Jumba Jookiba. His original purpose was to cause massive, electrical surges that would disorientate those that were caught in it but he changed when he was caught and reformed shortly after his activation.

After his short reformation, Sparky was turned good. Overall, he is friendly, though he's quite cautious in new places. He also still holds a mischievous side to him and although he is a good genetic experiment, he sometimes can't help but mess with electronics and machines.

Sparky holds his 'ohana, a word that another experiment (Stitch) and a little girl (Lil) taught him, very close. He will help his family and friends whenever they need a hand, and though he might get into an argument with them occasionally, he is not one to turn down a cry for help.

Physical Appearance

Sparky looks like a bi-pedal mutated cross between a koala, sloth, Chinese dragon and gecko. He has light yellow fur and a pale yellow chin, stomach and mouth. He has a small body, small, short, hollow, round but triangular ears at the sides of a large, narrow, oval-shaped head and big dark blue eyes. He has a round brown nose, a large wide mouth and two long forked antennae that protrude from the sides of his muzzle. His arms are skinny with a brown pad-mark in the center of each paw. His legs are stubby and he has a long, bent, slightly twisted tail in a Z-shape with a pointed brown tip. He has a set of large flat jagged teeth and the inside of his mouth is a blue colour with a turquoise tongue.

When he turns himself into an electrical current, the lower half of his body turns into a streak of electricity, making himself somewhat resemble an Asian dragon.

In this form, he has a stronger electrical dragon-like appearance and will closely resemble a dragon when flying as well, with a scratchy alien voice.

Powers and Abilities

Sparky can turn his body into an electrical current, allowing him to fly or travel through electric-powered generators, appliances, devices, outlets, power lines, machines and other similar things. Another electrical current is generated between the two long antennae on his head, which can be used to create crippling electrical surges, send jolts towards foes, or when he gets irritated, annoyed, or is pulling pranks. He can also shoot lightning blasts from his antennae and generate and release massive discharges of electrical energy. It is shown that he likes eating batteries.

Originally designed to short-circuit electric-powered devices, Sparky can also use these electrical currents to power machines, lights and such. Like his "cousin" Stitch, he has a second pair of retractable arms at his side, though he rarely uses them. His short body can extend into a large steak of a tail as he moves through the air at high speeds, his body shining with electricity. Also, like Stitch, he can climb onto walls, hang from ceilings and see in the dark.

Sparky can speak broken English. He can also speak Tantalog, which is his original language. What he says seems to have a distinctive "buzz" to it.

Sparky cannot pass through non-conductive objects and obstacles, which allowed Lilo trap him in a vase.

Appearances

  • Stitch! The Movie
  • Leroy & Stitch
  • Lilo & Stitch: The Series

Disney Parks

Sparky can rarely be seen at Disney Parks except for in Disneyland Paris and Tokyo Disneyland where he makes regular appearances being that his franchise is extremely popular in Japan.

Disneyland Paris

Sparky can be seen here located in Disney Village at Disneyland Paris where he and other experiments show up for a meet and greet.

Tokyo Disneyland

Sparky appeared in the special event at Tokyo Disneyland. He is seen in the parade alongside other experiments including Reuben and Felix.

  • 1 Nani Pelekai
  • 2 Lilo & Stitch
  • 3 Jane Porter

EveryCharacter.com logo

Sparky is known as experiment 221 on his planet. Like the other experiment he was created by Jamba and created a lot of trouble for him here, on earth. Ultimately Stitch gave Sparky the job of powering the Kilauea Lighthouse and he has been residing there ever since leaving his posts for some rare appearances at Disney Parks in Tokyo and Paris.

Characteristics

Meet & GreetsAppearancesTalkingAutographsStarring roles
Meet & GreetsTalking
AppearancesAutographs
Starring roles

Interaction Tips

  • Sparky has been know to create electrical power surge so just keep your phone, cameras and other devise away from him.
  • Giving Sparky a hug can give you a static shock and make your hair look funny. Better be warned.
  • Sparky is not a bad guy, but can be very naughty. You should in no circumstance encourage his bad behavior.
  • Take a cool pose with your hands on your hips.

Other characters in their stories

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Sparky (Lilo & Stitch)

  • 1 Optimus Prime/Relationships
  • 2 Elita-One
  • 3 List of Harry Potter characters

List of experiments

  • Edit source

This is a list of fictional experiments from the Disney animated Lilo & Stitch franchise , most of them making their first appearances in Lilo & Stitch: The Series . These experiments are genetically engineered creatures created by Dr. Jumba Jookiba in his lab at "Galaxy Defense Industries", with the assistance of Dr. Jacques von Hämsterviel who funded the projects with "shady" business deals. Prior to the events of Lilo & Stitch , every experiment created was dehydrated into a small orb called an "experiment pod" and stored in a special container for transport. In Stitch! The Movie , the container was accidentally opened and the pods rained down on the island of Kauai. The experiments within the pods are reactivated upon contact in water, a point of concern because many of the experiments are dangerous and Kauai hosts one of the wettest spots on Earth.

Upon encountering each experiment, Stitch's human friend and partner Lilo gives the experiment a name just as she gave Stitch his name. The two then attempt to rehabilitate the experiments and find a purpose for them on Earth that suits their specific abilities, referred to as the "one true place" they belong.

Stitch, inspired by Hawaiian terminology, refers to the other experiments as his "cousins" and considers them all a part of his ohana , or "extended family". All of Jumba's original 626 experiments have their names and numbers listed alongside the credits in Leroy & Stitch .

  • 1 Experiment series
  • 2.1 0-Series
  • 2.2 1-Series
  • 2.3 2-Series
  • 2.4 3-Series
  • 2.5 4-Series
  • 2.6 5-Series
  • 2.7 6-Series
  • 3 Experiments with an unknown number
  • 4 Continuity errors
  • 5 External links

Experiment series [ ]

The first digit of the experiment numbers reflect what series of experiment they belong to. The official series of experiments, as stated by Jess Winfield, one of the executive producers, are as follows:

  • 0-Series: Jumba's test batch, including many household helpers.
  • 1-Series: Civic disturbances.
  • 2-Series: Technological and scientific.
  • 3-Series: Psychological.
  • 4-Series: Mysterious series of mostly failed experiments.
  • 5-Series: Elemental manipulators.
  • 6-Series: Battlefield or doomsday experiments with galactic implications.

For the most part, the colors of the experiment pods correspond to the series numbers, however some of the pods are colored incorrectly.

List of experiments [ ]

0-series [ ].

001 Shrink A small purple experiment with a white lower jaw and chest, three wobbly legs, two stubby little arms and two floppy antennae with two rings on each antenna that can change the size of objects. His picture appears on the wall of Jumba's lab in , along with several other pictures of Jumba and Dr. Hämsterviel's early accomplishments.
002 Doubledip A purple opossum-like experiment with two light purple stripes on the back of his ears, beady eyes and an orange nose (In , his nose is dark purple). Designed to food. His one true place is with Mrs. Hasagawa as one of her "cats". He somehow changed in size in . 220,
003 Howcome
004 Squawk
005 Truxx
006 Percy
007 Gigi (also known as "Yapper") She is a white Shih Tzu-like experiment with a purple bow. Designed to annoy people with her constant barking. She behaves like a typical "good dog": does tricks, licks her owner's face, fetches the morning paper, etc. Because of her appearance and behavior, 007 was adopted by Mertle and wasn't recognized as an experiment until Jumba saw her. Her episode is named "Yapper" after the nickname Lilo gave her, but she is officially "Gigi" on the experiment name list in . Her one true place is with Mertle, as her pet. In , it is revealed that she can speak English very well. At the end of the movie, Mertle joins Lilo and Stitch's because Gigi wants to be in it with the rest of Jumba's experiments. She is voiced by Tress MacNeille. 108, 118, 209,
008 Carmine
009 Pop
010 Felix A green experiment with a small body, mouth, arms and legs, a thin tail with a brushy fuzz at the end, a vacuum-like trunk that can fire lasers, dark eyes, short ears, and three dark-tipped spines. Designed to sterilize, disinfect, and clean everything in sight. However, he had a problem with doing these tasks: he threw anything away, assuming it was trash, and tried to "sterilize" anyone, assuming they were germs. 010 was upgraded to try to be less of a neat-freak. Instead, he turned into a dirt-maker (renamed Oscar), so Lilo gave him to Gantu. Gantu sent 010 to Hämsterviel, who didn't like him and sent him back. Gantu set him free, and Lilo and Stitch found him. Later, after he was upgraded, they sent him to Gantu, who sent him to Hämsterviel, who sent him to Gantu when Woops almost broke his cover. Felix/Oscar was rescued later in "Snafu." Both of 010's names are a reference to the main characters of . He is voiced by Tress MacNeille. 131, 224, 226,
011 Inkstain
012 Antitherm
013 Furry
014 Kernel A tan gourd-shaped experiment with a large opening at the top of his head. Designed to pop popcorn. His one true place is in a movie theater.
015 Ruggles
016 Matt
017 Lidds
018 Puck
019 Clumsy
020 Slick A fast-talking, pink experiment with a resemblance to Jumba and Cannonball (520), but with a smaller face and two ebony-black eyes who wears a straw boater hat and bowtie, carries a cane, and acts as a salesperson who never turns down a customer. Able to sell anything to anyone. Lilo used him to get ahead in the chocolate bar selling contest/fundraiser, but Mertle took him. When Lilo took him back, Mertle took him back again. Lilo tried to take him back once more, but found out Mertle sold him to Reuben. Slick was rescued, but Lilo had to give up the contest by giving her last chocolate bar to Gantu as a swap for Slick. Slick was then given to a fundraiser, following which he began working for charity, not profit. Slick was one of the experiments Lilo turned to for the capture of Ploot, but besides selling her an umbrella that she later used against Ploot, he didn't/couldn't help. He is voiced by Jeff Glen Bennett. 205, 217,
021 Twang
022 Hertz Donut
023 Cyclo
024 Hamlette An experiment designed to turn objects into ham. She was activated when Mrs. Hasagawa's cats were activated, as indicated by Gantu's experiment computer, but did not physically appear in the episode. She was referred to in Remmy when Pleakley said, "Is that the one that turns everything into ham?" 215, 220
025 White Topper A small yellow star-shaped creature with a little antenna on his head. Designed to be a beacon to signal the alien attack fleet, but the official Disney website states his purpose is to keep people awake with his bright light. Topper is placed atop the local Christmas tree and emits a light so bright that aliens from other galaxies can see him from Earth. His number is likely a reference to Christmas Day (December 25). He is voiced by Tress MacNeille. 114, 132,
026 Pawn
027 Plushy
028 Lori
029 Checkers A yellow centipede-like experiment that sits curled up like a crown on people's heads. Designed to make his wearer a king or queen by hypnotizing those around them, with the exception of other experiments. The victims retain their normal personality while under its control, and the effect immediately wears off once Checkers is removed. Lilo first donned him, but her good intentions got many people arrested by Mertle for being "troublemakers" when they accidentally disobeyed Lilo's rules. When Lilo decided to step down, Gantu took Checkers and was in power until Stitch gathered several experiments to help overthrow him. 207,
030 Vialet
031 Gotchu An orange lobster-like experiment who runs around and pinches things with his four pincers. His one true place is with Mrs. Hasagawa as one of her "cats." 220,
032 Fibber A small orange experiment with small body, arms and legs, a large head with dark orange mark on the forehead, little antennae, a little mouth, a round nose, blue eyes and four ears. Designed to detect lies. When a lie is told, he beeps loudly and the pattern on his forehead lights up. The bigger the lie, the louder he beeps, and the brighter the pattern lights up. Fibber was captured by Gantu, but rescued by Lilo and Stitch in "Snafu." He was also part of Pleakley's E.A.R.W.A.X. group in "Spike." He is voiced by Jeff Glen Bennett. 113, 201, 224, 226,
033 White Hammerface (also known as "Hammerhead") A gray dinosaur-like experiment with short forearms and a thick tail and legs. Designed to drive in nails around Jumba's house with his hammer-shaped head/face, but at times he will pound living things. He was bought and trained by Gantu, turned into an army of 100 weaklings by Dupe, and rescued by Lilo's rescue team in "Snafu." 033 was called "Hammerhead" by Pleakley in "The Asteroid". 109, 126, 213, 215, 224, 226,
034 Splort
035 Philip
036 Poki A small yellow and brown monkey-like experiment with a spiked tail. Designed to poke holes in liquid containers. Was seen in "Shoe." 203, 215,
037 Snipper
038 Plats
039 Atlas
040 Backhoe A gray mole-like experiment with large black claws. Designed to scrape up vegetation, and is also an efficient digger. He was part of the "rebellion" in "Checkers," and he dug the pool for "Jumba and Pleakly's Bed and No Breakfast." First seen in "Shoe." 203, 207, 215,
041 Kitsch
042 Itch
043 Cubesteak
044 Green Forehead A pink, four-headed mustached experiment with four arms and four red bowties on his necks that speaks English. Designed to sing barbershop music off-key, agonizing anyone who hears it. His one true place is with Mrs. Hasagawa as one of her "cats." 220,
045 Melvin
046 Wedgie
047 Lorider
048 Echo
049 White Picker This experiment was seen in pod form in . His pod says 49 instead of 049, possibly due to the angle. Function unknown.
050 Dunk
051 Green Hocker A green experiment with a huge blue nose and a yellow spot around his eyes and a yellow stripe on his ears and tail (In his episode the spots and stripes were originally red.). He spits acidic saliva that can burn through wood in about three seconds. His one true place is with Mrs. Hasagawa as one of her "cats." 220,
052 Coco A chocolate-colored pink-haired lizard/Stitch-like experiment. Designed to turn things into chocolate (from a magazine). He was given to Lilo by Stitch for her birthday. These events take place after the events of the episode "Amnesio" (Episode #118).
053 Whine
054 Blue Fudgy An experiment made of chocolate that looks like a blob. Designed to drown people in his sticky sweetness. When he was activated, he was called 119, and he was mistaken for experiment 611. The mistake with his number was due to Jumba's untidy database, although Jumba later corrected this mistake. Was rescued in "Snafu." 119, 226
055 Snarfhonk
056 Nibbiolo
057 Tenderizer
058 Shortsheet
059 Tornette
060 Plink
061 Anachronator
062 White Frenchfry A small gray and white mustached experiment with four arms with three fingers on each hand, black eyes, a round nose, a little mouth, short ears, a chef's hat, and a spatula for a tail. His lightning speed allows him to instantly prepare food or whip up a mini-tornado in battle. He is also the only experiment in the series that speaks French. Designed to be Jumba's personal chef, but instead made unhealthy food that quickly made people fat, then ate the fattened victims. However, he stopped when he learned that healthy food could be just as delicious. His one true place is running a healthy French fry hut. 202,
063 Pufferizer
064 Nappifier
065 Britfood
066 Glam
067 Shady
068 Tom
069 H. T.
070 White Flapjack Seen in pod form in . Function unknown. Pod says 70 instead of 070.
071 Penny
072 Stickystuck
073 Cornerpiece
074 White Welko This experiment was seen in pod form in . Function unknown. Pod says 74 instead of 074.
075 WooWoo
076 Bath Matt
077 Zawp A fat purple Nosy (199)-like experiment with black nails, a dark blue stripe around his torso between his chest and stomach, a dark blue circle on the top of his head, dark blue-striped ears, a larger belly and a slightly smaller, gold nose. Designed to irritate people with his constant snoring. His one true place is with Mrs. Hasagawa as one of her "cats." 220,
078 Snozzle
079 Fogger
080 Dan
081 Backscratcher
082 White Plunge Seen in pod form in . Function unknown. Pod says 82 instead of 082.
083 Grimple
084 Subwoof
085 Screwup
086 Clink A big green mouthless crab-like experiment with four legs, two large claws and a window on its chest. Able to capture and confine any other experiment inside the holding tank in his stomach by splitting in half, surrounding whatever he wants to catch, and joining together again. When Clink splits in two, he works with himself, yet he seems to have a separate mind for each half. 20 years in the future, Lilo, Stitch, and Skip encountered Clink in the possession of Hämsterviel, when Hämsterviel ruled Earth. 206
087 Puddles
088 Decrisper
089 Skip A purple hourglass-shaped experiment with small eyes. Designed to skip time by 10 minutes, because Jumba was too impatient to wait for his microwave to reheat his leftovers. However, there was an error in his program: he skips time by ten years. Fortunately, he has a reset button. Lilo used him to jump ahead 10 years and become a teenager, then 20 years later to become a full-fledged adult. However, since Lilo and Stitch were gone for 20 years, no one was there to catch experiments except Gantu. So 20 years later, Hämsterviel ruled Earth. 206,
090 Fetchit This experiment was activated when Mrs. Hasagawa's cats were. Function unknown. 220
091 Nutsy
092 Gutman
093 Unkind
094 White Louis B. Seen in pod form in . Function unknown. Pod says 94 instead of 094. A possible reference to Louis B. Mayer of MGM Studios.
095 Coaster
096 Cable Dude
097 Dogalarm
098 Cooper
099 Spot A spotlight experiment that was supposed to be in "Spike" but was removed, and was supposed to appear later. He shines a spotlight on people. Originally 201 (but was removed)

1-Series [ ]

100 Trickster
101 Trike
102 Green Stopgo A yellow experiment with a long, narrow neck like a traffic pole, and a traffic light-shaped head with a green and red light (most likely his eyes, oriented vertically) on each side of his head. Designed to cause traffic jams. He was seen in pod form in "Drowsy" and seen activated in . When he first appeared, he was called 239 due to Jumba's untidy database, but this mistake was corrected. His one true place is as a traffic light. 137,
103 Stamen A tan-gray, upside-down ice cream-shaped, mouse-like experiment with an oval body, little arms and legs, big ears, a big mouth, no tail, black eyes, a round blue nose and rabbit-like ears. Designed to prevent pollination of flowers by attracting alien "bees" to himself. He was first seen being rescued in "Snafu." 226,
104 Lapse
105 Fold
106 Spindle
107 Yellow or Purple Mutilate Seen in pod form in . Function unknown. In one scene, his pod was yellow, but in another it was purple.
108 Nudge
109 Sounder
110 Squeak A small red mouse-like experiment, vaguely resembling animator Chuck Jones's character Sniffles from the Warner Brothers series. Designed to annoy entire planets with his never-ending talking. He is voiced by Rob Paulsen. 201,
111 Blue Mulch A red experiment that resembles a push-mower. Designed to tear up the ground beneath his feet. His one true place is with Mrs. Hasagawa as one of her "cats." 220
112 Toons
113 Purple Shoe A green and white cat-like experiment with a wiry body and a round face with black eyes, a small dark purple round nose, a wide mouth and two long, curved horns. Able to control luck. When his horns are up, they cause good luck. When down, they cause bad luck. He can be switched from bad luck to good luck by flipping his horseshoe. His one true place is at a miniature golf course, where he makes people score holes-in-one. His number is most likely 113 because the number 13 is considered unlucky. 203
114 Skyooz
115 Sellby
116 Switch
117 Tock
118 Fink
119 Inverto Was misunderstood as Experiment 611. He was reported by Dr. Jacques von Hämsterviel as a chocolate experiment who droves people into his sweetness, which actually is Experiment 054 (Fudgy). 119,
120 Purple Snafu A small dark green-teal octopus-like experiment with a roughly reptilian face with wide mouth, small white eyes with black pupils, a small round body, little arms and legs with small hands and feet, little tail, black markings on his back, and six tentacles on his large dome head; three on each end of his head. Designed to foil enemy plans by any possible means. He will ruin any plans to catch him. The only way to catch him is by accident. Named for the acronym SNAFU. 226
121 Sappy
122 Dorkifier
123 Carmen A pink, blue-eyed, antennaless, Angel (624)-like experiment, wearing a headdress of fruits and holding a maraca in each of her four hands. Designed to make people dance until they drop, after her namesake Carmen Miranda.
124 Rhymer Hammerface was mistakingly labeled 124 in due to Jumbas untidy Database. What the experiment actually looks like is unknown, as well as its function is unknown.
125 Gibberish
126 Stank
127 Dembums
128 Purple Bugby A small green mosquito-like experiment with four eyes. Designed to turn whole civilizations into harmless little insects. Anyone turned into an insect can understand all other insects and arachnids. The only way to reverse the effect is with a machine built by Jumba. 128 was later reprogrammed to only turn inanimate objects into insects. His one true place is helping farmers by turning rocks into swarms of aphid-eating ladybugs. 223
129 Crutch
130 Bonez
131 Poik
132 Spoony
133 White PJ An orange and tan experiment with a white koala-like face, a wide mouth, red nose, black eyes, yellow-tipped antennae that mix with thin rabbit-like ears, and a functioning blow-horn for a tail (reminiscent of Harpo Marx's trademark horn) which he squeaks instead of speaking. He wears joke eyeglasses with a fake nose and mustache resembling those of Groucho Marx. Designed to play practical jokes, hence his name P(ractical) J(oker). His one true place is as an opening act for Moses's Hula gig. In the group photo taken at the end of , PJ is not wearing his glasses. 209
134 Shredder A green experiment with sharp steel teeth, large ears and a blue nose. Designed to shred important documents. His one true place is with Mrs. Hasagawa as one of her "cats." 220
135 Remote
136 Yellow Gloomy Seen in pod form in special feature the experiment profiler. Function unknown.
137 Flip
138 Dropsy
139 I Know You Are But What Am I
140 Changeling
141 Burr
142 Blondie
143 Clog Mentioned in "Skip" when Reuben said, "That one whose hair is always clogging the sink." Function unknown. 206
144 Samolean
145 Bragg
146 Blue Flashbomb Seen in pod form in special feature the experiment profiler. Function unknown.
147 Newton
148 Weasel A brown weasel-like experiment. Designed to climb up planetary leader's pant legs during public appearances.
149 Purple Bonnie A light green koala-like experiment smaller than Stitch with a yellow stomach, a slim body, small antennae, big dark blue eyes, a big head, a wide mouth with two fangs sticking out, a round nose, rabbit-like ears, two dark green marks on the back of her head, dark green, arrow-like patches on arms and legs, and a yellow V-shaped stripe on her forehead, found with 150. Named after bank robber Bonnie Parker. Designed to steal things without the victim's knowledge, as well as her special weapons are pistol and plasma gun. 149 and 150 are captured and end up in prison serving hamburgers, but they are paroled as part of the rescue party in "Snafu." She is voiced by Tress MacNeille. Note: she is called 349 in the episode but is officially 149 on Disney website. 135
150 Purple Clyde A light brown bear-like experiment with a roundly built body, a round face with a wide mouth, a small black nose, little pointed ears, little stubby antennae, black eyes, and a lantern chin, with a sort of swiss army knife-like gun for a right hand on a robotic arm from the elbow down, found with 149. Named after bank robber Clyde Barrow. Designed to steal things without the victim's knowledge. 149 and 150 are captured and end up in prison serving hamburgers, but they are paroled as part of the rescue party in "Snafu. He is voiced by Jeff Glen Bennett. Note: He is called 350 in the episode but is officially 150 on Disney website. 135
151 White Babyfier A small pink oddly sheep-like experiment with a big head, purple insect-like wings, a yellow pacifier in his mouth and a baby rattle-shaped tail. Designed to disable planets by turning adults into babies with a pink powder shaken from his tail. The antidote is a mix of two teaspoons of applesauce, one cup of milk, three bananas, and 100% kona coffee. His one true place is at the dog pound making older dogs young again, thus making them more appealing to potential adopters. 136
152 Mama Frita
153 XYZ
154 Frapp
155 Burger
156 Shopahol
157 Red Hotl Seen in pod form in special feature the experiment profiler. Function unknown.
158 Finder A red experiment with little arms and legs, no tail, a long snout, black eyes, and large rabbit-like ears. Designed to find anything and honk when he finds it, even spinning his ears like helicopter blades if necessary in order to find what he has been asked to locate. His one true place is operating a "Lost and Found" service on the beach. He was in the rescue party for "Snafu." Note: Finder is called 458 in his episode but on Disney website, and in Skip's episode, he is called 158. He kind of looks like an aardvark or a shrew. 130
159 Nacho
160 Rabbit
161 Grumbelly
162 Tub
163 Dumbell
164 Lesdyxia This experiment's name is a hidden joke: Dyslexia read by a dyslexic person. Function unknown.
165 Sandy
166 Peppah
167 Frizzy
168 Redped
169 Rolo
170 Daze
171 Rich
172 Yellow Ditch This experiment was seen in pod form in . Function unknown.
173 Mitch
174 Nopost
175 Kite
176 Yellow Allsox This experiment was seen in pod form in . Function unknown.
177 Clip A small yellow hairball-like experiment with a pink bow, dark blue eyes, and long scissor-like claws. Designed to eat uburnium (an efficient, cheap, and abundant fuel used in outer space) in order to create a fuel crisis. However, in Jumba's native language, the word "uburnium" closely resembles the word for "hair", so 177 eats Jumba's hair instead of uburnium. As 177 eats more hair, she grows larger and larger, to where she can only be tamed by shampoo and hair conditioning products. Her one true place is cutting hair at the beauty salon. 112,
178 Barkleigh
179 Yellow Bumper Seen in pod form in . Function unknown. ,
180 Boggle
181 Roberts
182 Ollie
183 Detour
184 NPH
185 Splutter
186 Laakso
187 Cal
188 Forward
189 Hotcold
190 Florrie
191 Roxy
192 Breakup
193 Will
194 Trax
195 Whoooa!
196 Esca-later
197 Pretzel
198 Carat
199 Nosy A red pig-like experiment with a pink stomach from the chin down, a roundly built body with thick legs, huge arms with three small fingers on each hand, a wide mouth, a very big nose, little black eyes, little rabbit-like ears, black markings on his back and black stripes on the front of his legs. Designed to snoop out enemy secrets but ends up finding out mostly useless gossip. Also, Jumba programmed 199 to be an expert escape artist. He was later caught by Gantu, who thought that 199 would tell him all of Lilo and Stitch's files. Instead, he only talked about useless information and revealed secrets about Gantu to 625. Woops (600) "accidentally" broke Nosy's capsule on Gantu's ship, freeing him. He is voiced by Bobcat Goldthwait. 128, 224

2-Series [ ]

200 Adam
201 White Geigenstein This experiment was one of the pods in Mrs. Hasagawa's dish that was not activated. Function unknown. 220
202 Red Jam A purple bat/lizard-like experiment with four arms, a lion-like tail, large wings on his shoulders and a Stitch-like face. Designed to jam radar with his high-pitched screech. Activated at the end of , although his pod was mislabeled as 455.
203 Green Snipe Seen in pod form in . Function unknown.
204 Green Nosox A gray experiment shaped like a four-legged washing machine designed to make socks disappear. 204 was among the 12 new pods Lilo and Stitch brought home. Nosox was one of the experiments rescued in "Snafu", because Gantu caught him around "Amnesio". 137, 226
205 Cheney Function unknown. Possibly a Reference to former Vice President, Dick Cheney. 206
206 Maggie
207 Barcode
208 Hoax
209 Smoot
210 Blue Retro A small orange dinosaur-like experiment with a purple nose, tiny gold-tipped ears, gold markings on his back and spots around his eyes and a thick, short tail and legs. Designed to turn enemy weapons and technology into their most primitive state by wrapping his tongue around the object, rendering the object useless as he lets go. This process also works on people and other items, and it can be reversed by spanking 210's bottom three times while his tongue is wrapped around the de-evolved person or thing. His one true place is making a prehistoric zoo. 214
211 Jangle
212 2-Late
213 UHF
214 Pix A blue camera-like experiment with arms with three legs similar to a tripod. Designed to take only bad pictures of people. He takes the pictures with his "nose" and develops the pictures like a Polaroid camera with the pictures coming out of his mouth. His one true place is with Mrs. Hasagawa as one of her "cats." 220
215 Crammer
216 Key
217 Rat
218 Target
219 Missy
220 Millie A giant green millipede-like experiment with a koala-like face, a wide mouth, a big blue nose, black eyes, Nosy-like ears and ten short tentacle limbs. Designed to plug the holes in an air filter crucial to all H-drives.
221 Green Sparky A small light yellow Chinese dragon/chihuahua-like creature with skinny arms, legs, and body, a slightly twisted yet pointed tail, a large head with a wide mouth, a round nose, dark blue eyes and long antennae that can create crippling electric surges. His body can turn into an electrical current, so he can also fly or travel through outlets, power lines, and machines. He was the first experiment that Lilo and Stitch turned from bad to good and first appeared in . His one true place is powering the old lighthouse that had been abandoned for requiring too much electricity. Was in the rescue crew for "Snafu". He is voiced by Frank Welker. 226,
222 Green Poxy A tiny pale green-grey germ-like experiment with pink-purple spots and four white grey-tipped antennae. Designed to transmit disease to popular planetary leaders and disable them. The symptoms are purple pimples, smelly feet, a swollen eye, and uncontrollable burping. When he turns to good, he could cure health problems. Ends up with (actually ) Gantu, but he later goes back in his pod. Was rescued in "Snafu" and later uses his powers to cure people according to a game in the DVD for . He is voiced by Frank Welker. 101, 226
223 Green Glitch A bright green experiment with a round torso, pudgy arms and legs, a large round head with little mouth, round nose, dark green eyes, a small arrow-shaped mark above his face (In his episode, his marking was originally V-shaped) and two thin antennae that resembles a cross between Morpholomew (316) and Poxy (222). Designed to turn technology against its user by entering machines and making them malfunction, operating like a computer virus. Lilo tricked him into being downloaded into her video game. He was released as of to help fight the Leroy clones. His one true place is Lilo's video game, rendering the games harder. 224
224 Tweak Designed to reset important valves and dials to “maximum chaos.”
225 Mashy A light blue experiment, with a huge mouth, with tiny horns above each nostril, 2 large ears, and a large body. Designed to crush orbs of precious Uburnium in his mouth, which Clip (177) was originally made to do, due to an error on Jumba's part, Uburnium being close to the word for hair on his planet.
226 Combo
227 Butter A large tan mammoth-like creature with two tiny little antennae, a big round green nose instead of trunk, green markings on his back, legs at the middle of his torso with external toes, a big hump near his face, and tusks as large as the entire front of his body. Able to batter through even the thickest doors.
228 Green Melty A small red dragon-like experiment with small bat-like wings, a reptilian head with thin pointed ears, black eyes and a thin body. Able to melt enemy fortresses, weapons, and transportation, among other things, with the bright blue blasts from his mouth. His one true place is burning metal at the recycling plant. He is voiced by Tress MacNeille. 134
229 Kingpin An unlucky experiment that looks like a yellow bowling pin with rabbit ears. Designed as a target for military war games.
230 Checkup
231 Blue Sprok Seen in pod form in special feature the experiment profiler. Function unknown.
232 Green Poser Seen in pod form in . Function unknown.
233 Pitch
234 Green Shush A pink weasel-like experiment with large ears and a speaker at the end of her tail. Designed to eavesdrop on private enemy conversations. To stop her from eavesdropping, someone has to pat her on the head. Her one true place is with Cobra Bubbles as a CIA operative. 222
235 White Docker This experiment was one of the pods in Mrs. Hasagawa's dish that was not activated. Function unknown. 220
236 Green Charger Seen in pod form in the game "Stitch Speed Chase" on the Disney website. Function unknown.
237 Blip
238 Green Bworp Seen in pod form in Stitch Speed Chase on the Disney Site.
239 Clickster This experiment is mentioned in "Drowsy" when Pleakley said, "experiment 239 designed to cause traffic jams" However he does not cause traffic jams, he was mistaken for Stopgo, experiment 102. Its actual function is unknown.
240 Sap
241 Press-5
242 Brownout
243 Pane
244 Bore
245 Sournote
246 Creamer
247 Qwerty Presumably named after QWERTYUIOP, the top row of keys on a computer keyboard.
248 Belle A small blue experiment with a forkpitch-shaped head with an upside-down arrow-shaped mark on her forehead, a small body, thin arms and a small lion-like tail and that looks like a cross between Holio and Heat. Designed to scare people with a loud high-pitched shriek. Her one true place is Nani's alarm clock. She is voiced by Tara Strong. 216
249 Sproing A dark blue and white roughly koala-like experiment with a spring-like body, a wide mouth, round nose, dark eyes, two little ears and little antennae. Designed to launch boulders. Her one true place is helping people reach high places.
250 Lacrosse
251 Green Link A small yellow Grundo-like experiment with red eyes and long antennae that shoot a sticky substance that will only dissolve in mud. Designed to bind together incompatible individuals, usually by the hand or wrist. His one true place is helping arguing couples bungee jump. 212
252 Crete
253 Uncrete
254 Mr. Stenchy An irresistibly cute pink experiment with a big head with big blue eyes, puffy antennae and a small hair and a small body. Designed to trick his enemies into taking him into their homes. Once there, Mr. Stenchy lets out a noxious odor, released 42 hours after activation. Mr. Stenchy's one true place on Pleakley's home planet, where his stench is considered a rare and valuable perfume. Somehow he ended up back on Earth for , stench-free, suggesting he can either control the smell or it wears off after a while. He is voiced by Frank Welker. 107
255 Mrs. Sickly
256 Addy
257 Rattat
258 White Sample A bright orange koala-like experiment with a wide mouth, a big round nose which functions as a microphone, black pupil-less eyes, and big round ears resembling speakers. Designed to annoy enemies by looping random sounds with his mouth or his ears and can also climb walls. His one true place is providing backbeats for an originally rhythm-less musical group. Was in the rescue mission for "Snafu." 138, 226
259 Rash
260 GPS
261 B. V. Beaverton
262 Yellow Ace A bright red, roughly koala/dragon/superhero-like experiment with a muscular body, yellow chest and stomach, white gloves-style front paws, a wide mouth, a blue nose, dark eyes, pointed ears and small antennae as well as four arms, super strength, warm ice-melting breath, and dazzling teeth. 262 has one fatal error: he has no evil function—a failed experiment that is pure good. When Jumba had his membership revoked from E.G.O. (Evil Genius Organization), Lilo and Stitch tried to trick the head of E.G.O. into thinking that Jumba was still evil. The plan worked until the head of E.G.O. saw a screen of Ace rescuing a cat from a house on fire. His one true place is balancing out Jumba's evil and acting as a local do-gooder. His experiment number - 262- is the "opposite" of 626 - Stitch's number; Ace is pure good, and Stitch had been pure evil. He is voiced by Jeff Glen Bennett. 220
263 SFS
264 Poach
265 Wip
266 10x
267 Green Wishy-Washy A lavender-bluish teddy bear-like experiment with fairy-like wings that enable him to fly. He also has a "wand" on his head that lights up every time a wish is granted, and is also good for throwing an unsuspecting opponent, like Stitch. Designed to be a wish giver that grants any wish he hears, but the wishes are granted literally and may not turn out quite as expected. In addition to rejecting wishes for more wishes, he also has a wish limit, indicated by a small meter on his stomach which starts out completely red. As wishes are granted, the meter slowly goes down. When white, all the wishes are gone, and 267 is deemed useless. 221
268 Celsenheit
269 Gyrotta
270 Gillmore
271 Noso
272 Mamf
273 Boxboom
274 Green Alexander An experiment designed to make lots of long distance telephone calls. He makes calls on your phone to run up the cost on your phone bill. One of the 12 new pods found by Lilo & Stitch. His name is obviously taken from Alexander Graham Bell, the inventor of the telephone. 137
275 Wormhole
276 Green Remmy A blue experiment with a huge head that resembles a Pac-Man ghost. Designed to enter a sleeping person's head and turn dreams into nightmares. If the person wakes up while he is still inside, 276 will remain there permanently to turn all future dreams into nightmares. Also, 276 was designed to attack at peak of the subconscious enjoyment. His one true place is making virtual reality games. His name is in reference to the REM stage of sleep, in which dreams occur. He is voiced by Rob Paulson 215
277 Red or White Snooty A light purple bat-like experiment with a furless, triangle-like body, little legs, two fingers and a thumb on each of his wings, hardly any neck, fanged wide mouth, two little nostrils, pointed ears and black eyes. Designed to find and enrich "Snootonium," a rare element that becomes extremely dangerous once enriched. Snootonium has a similar chemical makeup as that of mucus on Earth. To help clear her sinuses, Lilo's friend Victoria decides to keep Snooty as a pet, as his one true place. 213 and 220
278 Pasthole
279 Yellow Futurehole Seen in pod form in special feature the experiment profiler. Function unknown.
280 Benedict Arnold
281 Ray
282 Click
283 Quarklifter
284 Pixel
285 Green Lax A purple experiment with a small antenna, a beak resembling a parrot and tail feathers. Designed to fire a green ray from his antenna that will cause anything it hits to stop working, and can also climb walls. A person hit with 285's ray will relax, and a machine hit with the ray will shut down. The ray can be blocked or bounced off reflective surfaces. However, the ray wears off in time. 285's one true place is making grouchy business people enjoy their vacation.
286 Red Gellasifier Seen in pod form in special feature the experiment profiler. Function unknown.
287 Burl
288 Boomer A small white and brown experiment with a curved head and lightweight body. Designed to be a living boomerang. His one true place is with Mrs. Hasagawa as one of her "cats." 220,
289 Red Stringulator Seen in pod form in special feature the experiment profiler. Function unknown.
290 U-port
291 Catalyst
292 Whatsamattafoyou
293 Vacuum
294 Poppapoppup
295 Spineless
296 Green Crash Seen in pod form in Stitch Speed Chase on the Disney Site.
297 Green Shortstuff A red-orange crab-like experiment with four claws, four legs, dark blue eyes and two antennae on his head, able to swivel at the waist more than 360°. Designed to destroy machinery by going inside and cutting the mechanism and electrical wiring. His size was greatly increased by accident, thanks to Jumba's shrink ray. His one true place is as an amusement park ride. He is voiced by Nancy Cartwright. 133
298 Cat
299 Dimensionator

3-Series [ ]

300 Green Spooky A green blob-like experiment with olive green eyes, a wide mouth and three round, short, stubby spikes on his back, greatly resembling the other Disney (and Halloween based) character Oogie Boogie. Designed to scare people by morphing/shapeshifting into their worst horrifying fears. Appears during Halloween. His one true place is as a greeter for Trick-or-Treaters during Halloween, and at an old house believed to be haunted during the rest of the year. 102
301 Progno
302 Noidster
303 Yellow Amnesio A small blue beetle-like creature with a round body, two thick arms, two thick legs, a purple mark on his stomach, two large wings on his back, a round face with large black eyes, a little mouth, and two antennae. Designed to erase people's memory. The password "o'hana" must be spoken to reverse its effects. (How Jumba knew the word, which is Hawaiian, and why he chose that particular word are unknown.) 303 was given to Dr. Hämsterviel, who promptly lost his memory. He was rescued in "Snafu." He is voiced by Tress MacNeille. 118, 226
304 Drag
305 Yellow Spunky Seen in pod form in special feature the experiment profiler. Function unknown.
306 Roadrage
307 Anna Stesia
308 Jenny
309 Smiler
310 Fritzabrain
311 Yellow Yellowstone Seen in pod form in . Function unknown.
312 Ben
313 Thinktank
314 Jones
315 Chum
316 Yellow Morpholomew A small red blob-like experiment with two arms, two legs, a thin mouth and dark eyes that loves chicken legs (called by Jumba "over-sized Earth-fowl legs"). Designed to morph organisms into any other organism, after seeing the target organism or a photo of the target organism at least once before. However, someone who has been morphed keeps the same voice and needs 316 to change back. His one true place is at a costume store. was already mistaken by this experiment, when he was in his Dragon form. 316,
317 Hyuckster
318 Chortle
319 Yellow Spike A large dark blue porcupine-like experiment, with huge white-tipped spines on his tail, back, front legs and head, a red nose, large black eyes, black claws and a long tail that he can throw like darts. Designed to increase a person's silliness by 99% by pricking them with his spines, leaving that person 1% clever. When Lilo discovers Myrtle cheating in a contest by getting the answers from Teresa, she uses 319 on Teresa to have her give Myrtle completely silly answers. His one true place is hugging—and thus taming—truant experiments at Pleakley's E.A.R.W.A.X. group, after he is given protective armor to cover his silliness-inducing spines. 201
320 Cloudy A grey cloud-like experiment. Designed to depress others with constant rain. His one true place is raining on Mrs. Hasagawa's fruit, thus keeping them fresh longer.
321 Lightfoot A diversionary experiment that distracts the enemy with his entertaining tap dance.
322 Heckler An orange experiment that resembles 625 and 627, with short pointed ears, small beady eyes, large fangs, a shirt and bowtie imprint on his body. Designed to verbally insult people by appearance and personality. His insults can be defused by accepting that they are true. His one true place is sitting in a dunk tank. He is voiced by Wayne Knight. 218
323 Hunkahunka A pink/purple hummingbird-like experiment. Designed to peck people, making them artificially fall in love with the next person they see. The effect is reversed by being sprayed with water. Named after a lyric in the Elvis song "Burnin' Love," Lilo refers to him as a "Hunkahunka bird of love." 323 was given to Dr Hämsterviel, who fell in love with Gantu. Despite being in love with Gantu, Hämsterviel still insulted him like he would on a regular basis. Was rescued in "Snafu". 121, 226
324 Ruinit
325 Rack
326 Pannix
327 Molar
328 Bugle
329 Ava
330 Serum
331 Shagdog
332 Cackle
333 Hairy
334 Miranda
335 Popquiz
336 Blooz
337 Guilttrip
338 Crow
339 Crowsfoot
340 Nodessertro (Whatsisname) Is able to cause mass depression by stealing puddings, cakes, pies, and other sweets. His name is often forgotten, and so he is called "Whatsisname". 118,
341 Wafty
342 Greensleeves
343 Chaching
344 Dupe A small gold raccoon/lemur-like creature with relatively flat ears, a brown-striped tail and brown-striped prehensile appendage protruding from his head. Able to generate clones with the appendage on his head; however, the traits of the cloned object become divided amongst the original and the clones; in other words, each duplicate is not as powerful as the original. His one true place is making low-fat, low-calorie ice cream cones. 126
345 Elastico A green, furless, earless, clownish, roughly monkey-like creature with no tail, a large red round clown nose, white face and stomach, wide mouth, black eyes, neck frill, three huge tendrils on his head that resemble a jester's cap, and a purple spot on his stomach. Designed to distract enemies by performing tricks with his elastic body. He is found already activated and in his one true place: the circus. 132
346 Stuckup
347 Slobber A green lizard/snake-like experiment with an antenna on the back of his head who stands on two legs. He appeared in some a Disney Adventures comics (the ones where Jumba is fixing Stitch). He dribbles drool downward from his mouth.
348 Snappish
349 Blue Lotuseater Seen in pod form in special feature the experiment profiler. Function unknown.
350 Addly
351 Whoover
352 Yvonne
353 Blackoutro
354 Jesstifer This experiment is named after Jess Winfield's user name at T.V. Tome/T.V.com.Template:Fact Function unknown.
355 Swapper A two-headed, four-armed green lizard-like experiment. Able to switch people's minds. Only 355 can undo the switch. Lilo keeps him, but his one true place is not revealed. 204
356 Rippington
357 Downes
358 Manners A black penguin-like experiment that acts like a doorman or butler. Designed to make people too polite to fight back against bullies, by sprinkling a special dust from his finger onto them. His one true place is with Mrs. Hasagawa as one of her "cats." One of the few experiments that can speak English. 220
359 Phoebe
360 Yellow Drowsy A gray experiment with striped ears that strongly resembles a sheep that can walk on its hind legs. Designed to put people to sleep by bleating, although the effect is near permanent. The surest way to reverse 360's effect is with a splash of water. Lilo put Stitch to sleep with 360 in order to release PJ (133), but Stitch managed to wake up on his own. 360's one place is putting insomniacs to sleep. 137
361 Aron
362 Putdown
363 Crankster
364 'Sgo
365 Queasy
366 Xanad
367 Ob
368 Luddi
369 Thomas
370 Blueblood
371 Simpatico
372 Eve
373 Worrywart
374 Demotifier
375 Yellow Phantasmo A green -like experiment with short arms, a large conehead with two stripes, a squeaky voice, a koala-like face, long rabbit-like ears, and dark pupil-less eyes. Able to possess inanimate objects and bring them to life. His one true place is at the Macky Macaw's restaurant, working the Macky Macaw animatronic macaw. He is voiced by Nancy Cartwright. 110
376 Cassandra
377 Annie
378 Lonelyhearts
379 Grudge
380 Judy
381 Neg
382 1-Imp
383 Yellow Swirly A small turquoise koala-like experiment with a huge head with an expressionless face with a little mouth, little nose, huge black eyes (with white swirling lines when using powers), rabbit-like ears, a single small antenna on the middle of his head and a huge furry slug-like tail. Able to hypnotize anyone into obeying the next command that person hears. The effect can be undone by snapping one's fingers. His one true place is hypnotizing people at children's parties. 129
384 Woesmy
385 Hoobie
386 Hitch
387 Substein
388 Megan
389 Facepainter
390 Red Slimy A large green slug-like experiment with three spines on his back. Designed to leave a slippery snail-like trail to trip up enemies. He first appeared at the end of . 390 was captured by Gantu in "627" and rescued later in "Snafu." , 123, 226
391 Barry
392 Margaret
393 Missandra
394 Joe
395 Polly
396 Connie
397 Yellow Spats A small yellow squirrel-like creature with cat-like ears, orange markings on his back, small pointed antennae, orange spots on his forehead and two prongs on his tail. Designed to make people fight with each other. The cure for this is to stop and count to ten. Lilo decides to give Spats to the owner of a professional wrestling show, in hope that he can use Spats to make pro wrestlers fight more convincingly. Seen in Proud Family buddy episode.
398 Gus the Second
399 Super-X

4-Series [ ]

400 Precious Designed to control all the other experiments. To neutralize this experiment, she has to be thrown into a volcano. Her name, powers, and neutralization procedure are based on the One Ring from . She was originally supposed to have her own episode, a parody of , but Disney scrapped it due to copyright issues.Template:Fact
401 Chafe
402 Chile
403 Zinger
404 Bloom
405 Lucky
406 China
407 Yellow Punk Seen in pod form in special feature the experiment profiler. Function unknown.
408 Berg I
409 Gumshoe
410 Jay
411 Red Cowlick Seen in pod form in . Function unknown.
412 Char A "bagel burner". Was mentioned in "Link" when Reuben was searching the experiment database. 212
413 Botulator A "food spoiler". Was mentioned in "Link" when Reuben was searching the experiment database. 212
414 Crusty A "moldy bread spreader". Was mentioned in "Link" when Reuben was searching the experiment database. 212
415 Patter A "single sock eater". Was mentioned in "Link" when Reuben was searching the experiment database. 212
416 Parslifier
417 Sageonomificator
418 Rosemary
419 Vane
420 Curdle
421 Bustduster
422 Doublecross
423 Filibuster
424 Decayer
425 Mr. Brown
426 Rewind
427 Toepoke
428 Gameover
429 Klamp
430 Slipknot
431 Purple Bluerinse Seen in pod form in . Function unknown.
432 Tonix
433 Speck
434 Monochrome
435 Tony
436 Steve
437 Honk
438 Potter
439 Winceslaws
440 Waistrel
441 Choppers
442 Moldavia
443 Taps
444 Pooperson
445 No-C
446 Jacob
447 Handprint
448 Diesel
449 Bellyup
450 Sapsucker
451 Pullplug
452 Bob A possible reference to Bob from the cg animated series . Bob's "Guardian" number is also 452. Function unknown.
453 Trip
454 Blackhead
455 Red Mary A big, round peach-colored experiment with two long white-tipped ears, three large white stripes on her back, a white stomach and a red nose. Designed to be the bouncer for Jumba's lab. Activated at the end of .
456 Nub
457 Hangnail
458 Greaseprint
459 Nobyte
460 Noise
461 Pacer
462 Flat
463 Keyz
464 Sharpflat
465 Skid
466 Loomiere This experiment name may be a reference to the character Lumiere, from the Disney's Beauty and the Beast. Function unknown.
467 Scale
468 Undewey
469 Jitters
470 Octopalmer
471 Sneak
472 Red Little Dorrat Seen in pod form in special feature the experiment profiler. Function unknown. Possibly a reference to the Dickens character Little Dorrit.
473 Tripsy
474 Dizzifier
475 Therman
476 Haasinator
477 Buzzcut
478 Tireslasher
479 Lotta
480 Tappity
481 Yellow Twitch Seen in pod form in special feature the experiment profiler. Function unknown.
482 Gesundt
483 Hiver
484 Buffie
485 Period
486 Grindz
487 Crunkle
488 Speirs
489 Green or red Huggo A large, round red octopus-like experiment, but with six tentacles. Designed to squeeze the life out of a person. Activated at the end of .At one scene his pod was green and in another it was red.
490 Stones
491 Spikyhands
492 Milston
493 Enguard
494 Mortamer
495 Joy
496 Froggifier
497 Copywronger
498 Floods
499 Brad

5-Series [ ]

500 Cooler
501 Blue Yin A blue male octopus/living waterhose-like experiment. Able to condense moisture in air into water and spray water from her tentacles. Yin was activated with Yang. Jumba said that should the two touch each other, they will cause a giant explosion, but they turned out to be a good example of Yin and Yang; they use fire and water to create a new island. 105,
502 Blue Yang A red male weasel/lizard/horse-like experiment. Able to shoot magma from the pits along his back, in a similar manner to the nasal opening on experiment 619's face. Yang was activated with Yin. Jumba said that should the two touch each other, they would cause a giant explosion, but they turned out to be a good example of Yin and Yang; they use fire and water to create a new island. 105,
503 Comet
504 Bling Bling
505 Ploot A small blue-green gastropod-like experiment with a small pouch, black beady eyes, green crab-like claws, and two spinning sweeper brushes for feet. He makes dolphin-like sounds at normal size and monster sounds when grown to bigger size. Designed to flood entire cities with thick black sludge made from ordinary trash and pollution that he collects. His two antennae become like giant smoke stacks, letting pollution into the air. Air freshener can dissolve his sludge and make 505 clean instead of pollute. His one true place is cleaning the beach. In the episode he is referred to as 515 which is a number taken by Deforastator who as well appears in that episode. The episode he was in was aired on Earth Day. 217
506 Ug
507 Blue Woody A brown beaver-like experiment with insect-like pincers. Able to eat wood at a rapid pace. His one true place is with Mrs. Hasagawa as one of her "cats." 220
508 Phil
509 Blue Sprout A plant-like experiment with a green stem, leaf-like body, tentacle-like vines, and a purple head with lizard-like face, little sharp teeth, dark blue pupil-less eyes, and a single antenna. Designed to sprout into an uncontrollable forest of destruction. Lilo and Stitch ended up catching him after he had grown enormous, deciding to put him in an old water tower that was slated for demolition. However, in the battle between the Leroy army and the experiments at the end of , 509 did not sprout into an uncontrollable forest of destruction as it did on its episode. He is voiced by Frank Welker. 111

510 Drill
511 Wilt
512 Bog
513 Blue Richter A small purple ankylosaurus-like creature with a lavender stomach, a bulky body and legs, a huge tail with a triangle shape at the end, a round face with a wide mouth, a round nose, black eyes, short ears, a single horn on his head and tiny spikes down his back. Designed to cause vicious, Earth-shattering earthquakes with one thump of his tail. He is named after the Richter scale, and his one true place is making milkshakes. He is voiced by Tress MacNeille. 106

514 Cone
515 Deforestator A big purple roughly wombat-like creature about three feet tall with long blade-like claws on his front paws and blade-like neck. Designed to cut down entire forests. He first appeared just before Jumba created 627, when Stitch started bragging about how easily he catches experiments (catching Deforestator in two minutes). 123
516 Auntie
517 Parch
518 Flame
519 Splat A large green experiment, with two cone-shaped antenna and a roller between his front legs. Designed to level entire cities with his deceptively small roller. His one true place is as a road roller.
520 Blue Cannonball A pink experiment with a big posterior and short stubby tail. Designed to make big waves (or tsunamis). Lilo and Stitch fear for Kauai because they think he is going to create an island-flooding tsunami, but it turns out that 520 can control his waves and creates one just big enough to send Gantu to San Francisco. His one true place is making waves for surfers. He is voiced by Tress MacNeille. 104
521 Wrapper A yellow-orange experiment designed to wrap things up like a mummy using his roll of paper for a tail. His one true place is with Mrs. Hasagawa as one of her "cats." 220
522 Tarantula
523 Blue Slushy This small icy blue-colored koala-like creature with no ears, small arms and legs, a thin mouth, a large nose, dark blue eyes and three icicles behind his head can freeze land with his breath, generate ice, and also break apart into bits of ice and return to its original form. 523 chills the weather in Lilo's town during a very hot day. He makes it so cold that it starts to snow. Slushy also battles with Splodyhead (619). Splodyhead wins and restores the warm climate of the island. Slushy finds his one true place at the ice cream shop creating shaved-ice. In the episode Snafu, he is shown at the Shave-Ice stall working with Experiment 344 'Dupe'. 127, 226
524 Shovel
525 Blue Stoneface Seen in pod form in . Function unknown.
526 Gus
527 Chip
528 SPF
529 Purple Digger A tan meerkat/chihuahua-like experiment with a long drill-shaped tail, a round body, short arms and legs with sharp claws, a round head with sharp teeth, a dark round nose, dark blue eyes and a row of spikes from his head down to his tail. Designed to drill holes through planets. He was activated at the end of .
530 Crybaby
531 Hisee A green mole/chimp-like experiment with six hairs on his head, a very small body and a stubby tail. He appeared in some Disney Adventures comics (the ones where Jumba’s fixing Stitch). Function unknown.
532 Strata Leroy and Stitch
533 Blue Blowhard A purple anteater-like experiment with an elephant-like head with a long trunk and a bellows on the back of his head, designed to immobilize any object by flying it like a kite. His one true place is with Mrs. Hasagawa as one of her "cats." 220
534 Crabweed
535 Blue Spectrum Seen in pod form in . Function unknown.
536 Polar
537 Rust
538 Autumn
539 Blue Algae Seen in pod form in . Function unknown.
540 Blue Phoon A small red elephant-like creature that also resembles an Octorok. Designed to create massive typhoon-like winds. She mutated into a stronger form after being shot by Jumba's ray but reverted to her original form after Stitch put her to sleep. Her one true place is creating winds for windsurfers on the beach. 210
541 Swell
542 Hallie
543 Green Franklin Seen in pod form in . Function unknown.
544 Purple Thresher A small rough purple experiment with a slim body, a wide mouth, two eyes on two stocks, six spiky mace-like tentacles and three short legs. Designed to thrash crops with his mace-like appendages. Thresher was captured by Gantu, but rescued by Lilo and Stitch in "Snafu". 126, 226
545 Pompey
546 Rip
547 Cam
548 Cheesy
549 Supersweet
550 Clammy
551 Dryheat
552 Astro
553 Clipse
554 Sol
555 Liquefactor
556 Berg II
557 Cauldron
558 Sepia
559 Blue Midasminus Seen in pod form in special feature the experiment profiler. Function unknown.
560 Prism
561 He
562 Hardy
563 Silbert
564 Lot's Wife
565 Phosphor
566 Derrick A grey dinosaur-like experiment with a drill-like tail, wearing a construction helmet. Designed to drill potholes. His one true place is with Mrs. Hasagawa as one of her "cats." 220
567 Blue Eva Seen in pod form in 627. Pod caught by Gantu. Function unknown. 123
568 Slenky
569 Glenn
570 Frosty D.
571 Dusty
572 Dropcall
573 Handoman
574 Blue Lardo Seen in pod form in special feature the experiment profiler. Function unknown.
575 Magnarette
576 Darn
577 Oof
578 Carrie
579 Spinster
580 Friday
581 Roadie
582 Spout
583 Blake This experiment was mentioned in as a flying experiment. Function unknown.
584 Balar
585 Petrifier
586 Blue Tank A round orange armadillo/bulldog-like experiment with thick legs, sharp teeth, and a short tail. Designed to eat metal, and grows bigger each time he does. He is eventually caught by Gantu and sent to Hämsterviel, but rescued in "Snafu." Note, he shrunk between "Tank" and "Snafu," suggesting that he returns to normal size after a while. 120, 226
587 Noviz
588 Sa
589 Stoopinslide
590 Baron Meter
591 Squidly
592 Deodorant
593 Heatwaver
594 Colm
595 Icecrusher
596 El Carbon
597 Zirconia
598 Gluteous
599 Tattoo

6-Series [ ]

600 Blue Woops A purple, skinny, Stitch-like experiment with huge yellow buckteeth, a football-shaped head with three short white-tipped antennae and a short white-tipped tail. Designed to be indestructible and able to do anything and has all the powers of Stitch, but is a klutz who accidentally bumps into everything. The only thing he can say is, of course, "woops." His one true purpose is being a valued member of Pleakley’s bowling team (because the one thing he can actually do is knock things over, including bowling pins). 224
601 Blue Kixx A large, purple, muscular, beastly, Tasmanian Devil-like creature with bulky legs and torso, four strong arms with three fingers on each paw, a blue oval spot on each elbow, short ears, hardly any neck, a wide mouth, a round nose, and black eyes. Designed to be a bully with special kickboxing skills. His one true place is teaching kickboxing, and has his own instructional video entitled "Kickboxing with Kixx". He is voiced by Frank Welker. 103, Leroy & Stitch
602 Sinker A small, purple shark-like experiment designed to destroy and sink enemy ships with its large dorsal fin. His one true place is at a Japanese restaurant where he uses his large fin to cut up vegetables and fillet fish for the chefs to make sushi. 124
603 Zap A bright yellow, living laser beam and has lightning-shaped antennae, dark blue eyes, and a small limbless dog-like body. He was caught by Gantu with the help of experiment 627 in "627", but was later rescued in "Snafu". Also is mistaken for Sparky(221) and Houdini(604). 123, 226
604 Yellow Houdini A whitish-tan rabbit-like experiment with four brown spots on each elbow and knee, pink mark on his chest and stomach, purple markings on his back and ear tips and a little face with a small mouth, dark pink nose, and huge black eyes. Designed to make anything disappear with a blink of his huge eyes, though he can also make them re-appear. He is named after Harry Houdini. His one true place is as a Hollywood magician. He is voiced by Tara Strong. 119
605 Warpstron
606 Blue Holio A small, red, chipmunk-like creature with a large mouth, two thin antennae, and three thin back spines. Designed to create a matter-sucking black hole. His one true place is in construction, clearing up waste. He is voiced by Frank Welker. 116
607 Blue Launch A tan naked mole rat-like experiment with four spines on his back. Designed to warp the fabric of time and space, causing the entire universe to collapse upon itself. 607 itself never actually appeared in the series, but he was the pod on the sandcastle in 627. Rufus the Mole Rat was mistaken for this experiment in the Lilo & Stitch/Kim Possible crossover episode until Stitch identified him as not being one of the "cousins". 123, 208
608 Blue Slugger A small, yellow, pterosaur-like experiment. Designed to deflect projectiles with his tail shaped like a baseball bat. His one true place is as a coaching assistant for Little League baseball. 139, Leroy & Stitch
609 Green Heat A red dog-like creature that can fire heat from a large black oval in his forehead. Heat was captured by Gantu, but rescued by Lilo and Stitch in "Snafu". 126, 226
610 Witch
611 Blue El Fin (Doomsday) Designed to make the universe implode when Jumba speaks the password. Fortunately, Jumba forgot the password. Called the "ultimate weapon experiment", Gantu thought that he had 611's pod in "Houdini" but he was actually reading 119's pod upside down. His original name was Doomsday, but this was changed due to a copyright issue. 119
612 Blandzilla
613 Yellow Yaarp A small, blue, Dupe-like experiment with Drowsy-like ears, but with darker tips instead of stripes, four arms and a megaphone-like antennae on his head. Designed to make a literally deafening sonic blast. After Pleakley captured him because Stitch could not, he named him with a word from his native planet. Yaarp found his one true place as an alien invasion alarm and a buzzer for the hula school.
614 Blue Gunner Seen in pod form in special feature the experiment profiler. Function unknown.
615 Yogee
616 Joey
617 Blue Plasmoid A large green scorpion-like creature with a pincer-less tail. Designed to shoot explosive balls of plasma from his tail. Revealed with Dupe (344), Thresher (544), Hammerface (033), and Heat (609). 617 was sent to Dr. Hämsterviel, but was rescued in "Snafu". 126, 226
618 Crystallene
619 Blue Splodyhead A small red, six-legged dog-like creature with a red-purple-striped horn on his head, brick-red markings on his forehead and back, short red-orange-tipped ears, blue eyes with red-purple spots around them and a hole-like nose that shoots fiery plasma blasts, as well as being able to see in the dark, and climb on walls and ceilings. His one true place is with David, lighting luau torches. He apparently comes over to Lilo's house, as shown in 'Slushy'. He helped to fight Slushy with fire against ice. 117, 127
620 Page
621 Chopsuey A green, skinny Stitch look-alike with a spiky yellow mohawk and two prominent fangs jutting from his lower jaw. He has all of Stitch's powers and is jealous of all the attention Stitch gets. In the Playstation 2 game he steals the DNA that Stitch collects for Jumba, mutating into a stronger form. The plot of this game has since been retconned from canon continuity due to the events depicting Stitch being apprehended immediately after his creation in . However, 621 could still have the same physical appearance and personality. He is both very physical and well-equipped. His weapons include Jet-Pack, Grapple-Gun, rocket-launching Big Gun, and Freeze Gun. He also has the strange ability to mutate when power is charged at most extreme. He is voiced by Frank Welker. ,
622 Jumby
623 Trainer
624 Angel A pink shapely female experiment with a strong feminine resemblance to Stitch, with two long tendril-like violet-tipped antennae, violet-tipped ears, small eyelashes, white V-shaped symbol, slightly larger chest puffed out and dark pink Stitch-like back markings (originally upside-down heart-shaped or sometimes gone). Can sing a song that turns "good" experiments (i.e. rehabilitated experiments) to "bad" (i.e. evil), though it also worked on Jumba. Stitch and Reuben are immune to the song's effect, as they were created after she was. The spell can be reversed by Angel singing the song backwards or by playing a recording of her song in reverse. She is in love with Stitch and is the closest one to him. Experiment 625, Reuben, has feelings for her, calling her 'toots', 'sweet lips' and 'hotcakes,' but as for Angel, she rejected him. Angel's one true place is with Lilo and Stitch. She is voiced by Tara Strong. 125, 215, 226,
625 Blue Reuben A golden, chubbier version of Stitch with short ears that flop down at the sides of his head, three small antennae that look like a tuft of fluffy fur, pointed fingers, short stumpy legs, hourglass-shaped marking on his back and two flat teeth sticking out of his mouth and overlapping his bottom lip (in the Magazine Comics before , he was blue). Designed to have all the powers of Stitch, but is too lazy to use them. Only referred to as 625 in the series and , was finally named Reuben by Lilo during . He loves sandwiches and speaks English with a hint of a Brooklyn accent. Reuben serves as Gantu's wisecracking sidekick during the series. After receiving his name and working alongside Lilo in , he found his one true place alongside a newly recommissioned (and redeemed) Captain Gantu as his Galley Officer. He is later an ally to Stitch. He is voiced by Rob Paulsen. , Most episodes, ,
626 Blue Stitch Stitch is a blue, koala-like experiment with large rabbit-like ears, a wide mouth, a round nose, black eyes, a small, short, stubby tail, two nose wrinkles, one chin wrinkle, three tuffs of sharp hair on top of his head and on his chest as well as two extra, retractable arms, three retractable spines that run down his back (the first spine is the shortest, then longest, then medium), sharp retractable claws on his front and back paws and two retractable antennae on his head. Designed to be abnormally strong, virtually indestructible, super intelligent and very mischievous. He can think faster than a supercomputer, he is fireproof and bulletproof, can spit acid, can hear in different hearing levels, can see in the dark, can jump really high, can climb up walls and walk on ceilings, can roll into a ball, have super sight and hearing and lift objects 3000 times his own weight (but not an ounce more). His only weakness is water, as he cannot swim due to his molecular density. When he becomes good, he has a heart of gold. His one true place is, of course, as Lilo's "dog." He is the first experiment to be created without Dr. Hämsterviel's funding. He is the most successful experiment Jumba has made. He's also the main character and hero in the series and in the movies. He has a romantic relationship with Experiment 624, Angel and, later, acts like a brother to both her and Reuben. He is voiced by Chris Sanders. All episodes and movies and magazines
627 Blue 627 A red and yellow, conehead, purple-nosed, monstrous experiment that looks like a bigger, badder, and worse-mannered version of Stitch, with the same face expression, ear notches at the top of each ear, a wiry body, dark eyes, four extra retractable arms, four retractable spines that run down his back (the first and last spine are the shortest, the second spine is the longest, then medium), black sharp retractable claws on his front and back paws, retractable antennae, and an extra retractable head as well. He also have a type of Alien-like outstretchable mouth. He is the first experiment to be created on Earth with limited alien technology and without Dr. Hämsterviel's funding and serves as Stitch's bitter, villainous rival. Designed to have all the powers/strengths of Stitch and 20 other experiments, but none of their weaknesses, and absolutely no ability to turn to good. All 627 can say is "evil". 627 was mostly stronger and healthier than Stitch. 627's other powers include telekinesis, electricity, plasma shoot and ice breath. His only apparent weakness is his loud, uncontrollable laughter. Even though seemingly "indestructible", 627 was outwitted and dehydrated back into an experiment pod by Stitch and Lilo, using a commercially available home food dehydrator, and he had been dehydrated for three years. After this, he did not appear again except for in a video recording in "Mrs. Hasagawa's Cats/Ace" and a dream sequence in "Remmy". He is also briefly mentioned in . He is voiced by Chris Sanders. 123
628 Blue 628 Created after Stitch defeated 627. Seen only in pod form at the end of "627" as Jumba locked it away in a vault, saying "Perhaps I will have better luck next time". Function unknown.

Experiments with an unknown number [ ]

Leroy Stitch's evil twin, with red fur, frilly ears, yellow teeth, bent antennae, three bent spines on his back, a fluffy tail, and a slightly deeper voice as well as two extra, retractable arms and retractable claws on his front paws. Jumba started creating him from a template similar to Stitch, until Dr. Hämsterviel captured him and forced him to make a "new version" of 626. Designed to have all of Stitch's powers, but he also has the ability to disguise himself as Stitch by changing his fur color from red to blue (Dr. Hämsterviel hates the color blue, so told Jumba to make it red to match his cape) and instantly regrow his fur. Leroy is also very physical, but also with plasma gun. After naming him "Leroy", Dr. Hämsterviel used a cloning machine to create an army, then sent the original Leroy down to Earth to capture the 624 experiments remaining there. Fortunately, Jumba secretly programmed a failsafe into Leroy before he was charged: If Leroy (or his clones) hears the song "Aloha Oe", his nervous system will shut down. After his defeat, Leroy and his clones are all placed in jail with Hämsterviel. Leroy's number is never mentioned in the movie. Jumba tries to call him "627" as mentioned on the Disney website, but Gantu reminds him that he's already made experiment 627. In some commercials for the movie, he is known as 628. He is voiced by Chris Sanders. He and all his clones are sent to jail at the end of the movie, where they are seen happily dancing to Jailhouse Rock.
Tickle-Tummy A round, pink experiment with rabbit-like ears, no legs, a clownish face, two hands with long fingers and a large patterned torso, which she uses to jump really high. It is assumed that her primary function is to tickle people, since she tickled Reuben into hysterics after he denied being ticklish. She was caught by Gantu and rescued in "Snafu". It is not clear what Tickle Tummy's number is, though she was called 275 (a number taken by Wormhole) in Japan. 226
A red dinosaur-like experiment with round spikes down his back and two spines on the back of his head. His function, name, & number are unknown.
A green fly-like experiment with a bent hammer-shaped face with a body shaped like Faffy from Dave the Barbarian. His function, name, & number are unknown.
A small green mole-like experiment with a rat-like tail, small beady eyes and 3 stripes on his head. His function, name and number are unknown.
A yellow squirrel-like experiment with red eyes that resembles a cross between Link (251) and Woody (507). His function, name and number are unknown
A green ankylosaurus/hippopotamus-like experiment with a big nose and mouth, two stubby antennae and a spiked beaver-like tail. His function, name and number are unknown.
A pink wiener dog-like experiment with a purple head, big ears on the end of skinny stubs on the side of his head and a big orange nose. His function, name and number are unknown.
This experiment is like a gray scorpion. His function, name and number are unknown.
A purple four-eyed Fibber-like experiment. His function, name and number are unknown.
A blue caterpillar-like experiment. His function, name and number are unknown.
A red bulldog-like experiment. His function, name and number are unknown.
A golden duck-like experiment with crab/lobster claws. His function, name and number are unknown.
A green long legged experiment with big ears, two antennas, yellow spots on his stomach. His function, name and number are unknown.
A red crab/lobster-like experiment. His function, name and number are unknown.

|A ghostly, slug-like experiment with black eyes. His function, name, and number are unknown.

| Leroy and Stitch

Continuity errors [ ]

  • Several experiments have been given multiple numbers, such as Bonnie and Clyde, who are called 349 and 350 in their episode but called 149 and 150 in the end credits of Leroy & Stitch .
  • Many of the experiments that appear in the background during the Aloha Stadium battle in Leroy & Stitch are duplicates or recolors and slight edits of existing experiments. They may not be canon experiments, but were put in as screen fillers to make it appear that all 626 experiments were actually there. Experiment 604, Houdini, appears five times in the frame, while Experiment 520, Cannonball, appears eight times; twice recoloured, twice re-edited and four times copied.

External links [ ]

  • Disney Channel

Template:Lilo & Stitch

  • 1 625:Reuben
  • 2 626:Stitch

Eperiment 221: Sparky

Stitch: The Movie played as the pilot for Lilo and Stitch: The Series. It set the plot that would occur throughout each episode of the show. Lilo and Stitch would search all over Hawaii for Dr. Jumba Jookiba's other 623 experiments, which were dubbed as Stitch's cousins. When finding them, they would be named, showed that they don't have to be bad, and then find them a place where they can truly feel like they were home.

Now, when mentioning the experiments, I said 623. Stitch himself is Experiment 626. Stitch: The Movie introduced the first two experiments, not included our little blue friend, to us. The first of the two, was Experiment 221. He would later in the film be named, Sparky.

Eperiment 221: Sparky-Stitch: The Movie played as the pilot for Lilo and Stitch: The Series. It set the plot that would occur

Experiment 221, or Sparky, became the source of how things worked in the show. Unlike Stitch, the rest of the experiments were placed into their pod form, which when wet, would activate them. This is first seen with Sparky as Lilo and Stitch drops his pod into a bathtub filled with water. He was meant to power up Jumba's ship, but like Stitch at the beginning of the first film, he was more into breaking things then fixing them.

Eperiment 221: Sparky-Stitch: The Movie played as the pilot for Lilo and Stitch: The Series. It set the plot that would occur

Anything with electricity would suddenly blow up or short circuit the moment Sparky made contact with it. He is able to turn his body into electricity and travel around currents. The first time he is seen, his lower half isn't solid and looks more like said current.

Eperiment 221: Sparky-Stitch: The Movie played as the pilot for Lilo and Stitch: The Series. It set the plot that would occur

Throughout the film, Lilo and Stitch search for him all over the island. The whole time, Sparky gives of a sort of retelling of the old Stitch.

Eperiment 221: Sparky-Stitch: The Movie played as the pilot for Lilo and Stitch: The Series. It set the plot that would occur

He's breaking things, he's having fun doing it, and when Stitch is after him, he insults him with the same words Stitch had mouthed at the beginning of the first film. Though, when he's caught, he dose simmer down a bit.

Eperiment 221: Sparky-Stitch: The Movie played as the pilot for Lilo and Stitch: The Series. It set the plot that would occur

I feel that Sparky was a great way to introduce us to the other experiments. His design was similar to Stitch's, but had his own uniqueness. He was even further shown to have similarities to Stitch after his capture and a scene was shown of him mimicking 626's actions. He raised and lowered his ears like Stitch could, and when Stitch exposed his extra set of arms, Sparky revealed he had his own second set.

Eperiment 221: Sparky-Stitch: The Movie played as the pilot for Lilo and Stitch: The Series. It set the plot that would occur

He can even pick his nose with his tongue, just like Stitch.

Eperiment 221: Sparky-Stitch: The Movie played as the pilot for Lilo and Stitch: The Series. It set the plot that would occur

Stitch realized the similarities between them and making Sparky the first Experiment to be called his cousin.

Eperiment 221: Sparky-Stitch: The Movie played as the pilot for Lilo and Stitch: The Series. It set the plot that would occur

Sparky is one of the experiments that has shown to have a deep impact in the entire Lilo and Stitch franchise. Besides being the first to appear, he also plays a role at saving the day in the film he made his debut in. Adding on, he is the first that the duo were able to name and find a home for. He lives in and powers a lighthouse that was abandoned for using up too much electricity. Living here, he is able to let out as much power as his heart desires.

Eperiment 221: Sparky-Stitch: The Movie played as the pilot for Lilo and Stitch: The Series. It set the plot that would occur

In the television series, Sparky makes several appearances. In one, titled "The Asteroid," he takes part on mission to stop an asteroid from hitting the earth. In the same episode, he is shown to be messing with one of the other experiments.

Eperiment 221: Sparky-Stitch: The Movie played as the pilot for Lilo and Stitch: The Series. It set the plot that would occur

Another episode, titled "Checkers," he joins Lilo and Stitch with a few other experiments once again, to break into the ship of one of the main antagonist, Gantu.

Eperiment 221: Sparky-Stitch: The Movie played as the pilot for Lilo and Stitch: The Series. It set the plot that would occur

While there are other episodes, Sparky is also shown to help fight against Leroy in the film, Leroy and Stitch, though in this case all of the experiments play a part.

Eperiment 221: Sparky-Stitch: The Movie played as the pilot for Lilo and Stitch: The Series. It set the plot that would occur

Outside of the film and television series, Sparky appeared in the anime, Stitch! In one of the episode (of which I can't seem to recall the title), he is placed under mind control and attacks Stitch and his friends.

Eperiment 221: Sparky-Stitch: The Movie played as the pilot for Lilo and Stitch: The Series. It set the plot that would occur

Regardless of where he shows up, either it being in a film or on television, he always shown to have the same personality. He is hyperactive, going along with his electric abilities and seems to love to mess with others. This is even shown in the video game franchise that Stitch has also made an appearance in, Kingdom Hearts.

Eperiment 221: Sparky-Stitch: The Movie played as the pilot for Lilo and Stitch: The Series. It set the plot that would occur

Unlike Stitch, Sparky only appears in one game of the series, Kingdom Hearts: Birth By Sleep. Also unlike Stitch, who plays a pretty dissent role, Sparky's only appearances comes as a boss battle for the player. During this time, as mentioned, his personality is the same. When he attacks you, he mocks you with laughter and tries to zap you. He takes over anything with electricity. All in all, he's being himself.

Eperiment 221: Sparky-Stitch: The Movie played as the pilot for Lilo and Stitch: The Series. It set the plot that would occur

Sparky was the first to be introduced of the other 625 experiments. He is honestly one of my favorite. Maybe even my favorite overall.

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Lilo & Stitch Wiki

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Stitch (626)

Stitch , also known as Experiment 626 , is an illegal genetic experiment created by Jumba Jookiba , one of the titular protagonists of the Lilo & Stitch franchise alongside Lilo , and the most prominent lead character of the franchise overall, appearing in all major media. His original primary function is to cause chaos across the galaxy by destroying everything he touches. He is designed to be abnormally strong, virtually indestructible, super-intelligent, and very mischievous. His one true place is with Lilo and her ʻohana .

  • 1.1 Lilo & Stitch
  • 1.2 Lilo & Stitch 2: Stitch Has a Glitch
  • 1.3 Stitch! The Movie
  • 1.4 Lilo & Stitch: The Series
  • 1.5 Leroy & Stitch
  • 1.6 Stitch! anime
  • 1.7 Stitch & Ai
  • 1.8 Stitch & the Samurai
  • 2 Personality
  • 3.1 Physical appearance
  • 3.2 Special abilities
  • 3.3 Weaknesses
  • 5 References

Background and appearances

Experiment 626 was the 626th genetic experiment created by Jumba , and the first to be made without Hämsterviel 's funding. He was designed to be virtually indestructible, fireproof, bulletproof, shockproof, think faster than a supercomputer, have super sight and hearing, and lift objects 3,000 times his own weight (but not an ounce more). He was created by Jumba from six or more of the galaxy's deadliest predators , though instead of him appearing vicious, he appeared to be cute and fluffy. Shortly after his creation, the intergalactic police arrived to arrest 626 and Jumba, preventing 626's molecules from being fully charged in the process.

Lilo & Stitch

Lilo & Stitch - 626 arrives on Earth

Stitch shortly after arriving on Earth

Jumba and 626 were taken to the planet Turo to stand trial. When 626 replied to the Grand Councilwoman 's attempts to reason with him with an obscene phrase, he and Jumba were declared guilty, and 626 was escorted by Captain Gantu to be exiled on a desert asteroid.

However, 626 was able to escape his detention cell (thanks to the incompetence of the lieutenant left to guard him) and steal a federal police cruiser . 626's cruiser was soon fired upon by a fleet of police cruisers , and, in an attempt to escape, 626 activated his cruiser's hyperdrive, but the damage inflicted on the police cruiser by the fleet caused it to exit hyperspace over Earth and crash-land on the island of Kauai .

Lilo & Stitch - Stitch protecting turtles

Stitch providing shade to sea turtles

Shortly after landing, 626 was run over by a convoy of trucks , knocking him out, and taken to the local dog shelter . When 626 awoke, he attempted to escape the shelter but was forced to retreat back inside by an attack from his own creator. Soon after, 626 saw Lilo looking for a pet dog. Seeing the little girl as an unaware hostage, 626 altered his appearance to look less otherworldly and pose as a dog in order for her to adopt him. The plan worked and Lilo adopted 626 and named him Stitch.

Using Lilo as an unsuspecting hostage and Pleakley 's concern for humans, Jumba was unable to try and capture Stitch whenever he was near Lilo. At first, Lilo only mattered to Stitch as a hostage, but over time, Lilo taught Stitch how to love others as his ʻohana . As a result, Stitch eventually left to find his own ʻohana when he saw the damage he was causing Lilo's. Instead, Stitch discovered the evil behind his origins from Jumba.

Lilo & Stitch - Stitch meets a duck

Stitch meets a duck

When Jumba confronted Stitch, the latter engaged Jumba in a standoff to protect Lilo, which ended in a tie when Jumba's plasma cannon exploded. Stitch then revealed his alien origins to Lilo and later helped rescue her using a tanker truck when she was mistakenly captured by Gantu. Afterwards, Stitch was captured and arrested by the intergalactic police, but then allowed to stay on Earth as exile due to his change of heart and Lilo's legal ownership of him.

Lilo & Stitch 2: Stitch Has a Glitch

Stitch Has a Glitch - Jumba sees Stitch glitching

Jumba noticing Stitch's glitch

About a year after the events of the previous film, Stitch was fearing that he would revert to his destructive programming.

Though all seemed well for Stitch at first, he began to suffer from glitches (caused by his molecules not being fully charged during his creation before his capture), during which he would experience seizures and temporarily revert to his original, destructive programming.

The damage Stitch's glitches caused began to drive a wedge between him and Lilo and was ruining the latter's chances of winning the hula competition. Because Lilo was so concerned with winning the hula competition, she failed to notice Stitch's glitches or that he had no control over it. Thus, Lilo blamed Stitch for the destruction his glitches were causing and neglected to help him.

Eventually, the two devised a hula based on the legend of Hiʻiaka, but as Stitch's glitches ruined their practice sessions, Lilo became increasingly mad with him.

Just before the competition, Stitch attempted to make up with Lilo, but he suffered another glitch during which he accidentally scratched Lilo. Visibly upset by this, Stitch stole Jumba's ship to banish himself to an uninhabited planet where his glitches could not cause any harm. However, before he could activate the hyperdrive to send him to one, he suffered a massive glitch attack, which caused him to crash the ship into the Hawaiian mountains.

Lilo then arrived and dragged a near-death Stitch from the wreckage and into Jumba's fusion chamber , praying that he would be okay as she pulled the switch. Unfortunately, she was too late and Stitch temporarily died. However, Lilo's love for Stitch successfully revived him and fully charged his molecules.

Stitch! The Movie

Stitch! The Movie - Stitch dressed in a hula costume

Stitch dressed in a hula costume

At the start of Stitch! The Movie , Stitch is shown having a difficult time connecting with the island locals during a beach party, feeling that he doesn't fit in and is too much of an outcast. Though Lilo tries to comfort him, he seeks Jumba in hopes of learning about having others like he and the evil scientist. However, Jumba explains that, in the vast universe, he and Stitch are alone and lack, what Lilo calls, "cousins".

Later on, Stitch discovers Jumba's first 625 genetic experiments locked in a crate, in the form of dehydrated pods . In order to rescue a kidnapped Jumba, a trade between Dr. Jacques von Hämsterviel and Jumba for the experiments is organized, but it instead results in the freedom of the experiments and the capture of Lilo and Stitch. Hämsterviel then tries to clone Stitch, but he was rescued by Experiment 221 ( Sparky ). Stitch then rescued Lilo and landed Hämsterviel's spacecraft back in Kauai , where the Grand Councilwoman waited to arrest the evil rodent. She then puts Stitch and Lilo in charge of capturing and taming the other illegal genetic experiments scattered on the island.

Lilo & Stitch: The Series

Lilo & Stitch The Series - Spats - Stitch behaving like a dog

Stitch behaving like a dog

In Lilo & Stitch: The Series , Stitch and Lilo have to capture Jumba 's experiments , turn them from bad to good, and find them each a home before Gantu , 625 , and Hämsterviel capture them and use them for evil. Due to being the most physically capable, Stitch is often the one who defeats Gantu and subdues the experiment, leaving it up to Lilo to rehabilitate them. Along the way, Stitch meets his match 627 (who is tougher than him), and he eventually defeats him.

He is also affected by fourteen experiments' powers: Amnesio wipes out his memory; Babyfier turns him into a baby (along with Nani , Jumba, and Pleakley ); Spike makes him goofy; Bugby turns him into an insect; Spooky turns into water and nearly drowns him (thus traumatizing him in the process until he overcomes it); Lax makes him lazy; Dupe clones him into four, weakening his strength; Frenchfry serves him unhealthy meals (along with Lilo and Pleakley) and fattens him up into a giant bowling ball; Swapper switches Stitch and Lilo's minds; Yaarp blasts his megaphone, temporarily deafening Stitch; Snooty sucks out his mucus, temporarily putting him out of commission; Swirly hypnotizes him; Drowsy (in the episode " PJ ") puts him to sleep; and Houdini makes him invisible. He also meets Experiment 624 ( Angel ), who is introduced as a love interest for Stitch.

Over the course of the series, he and Lilo have also had adventures with Kim Possible , Jake Long , Penny Proud , and the Re ce ss ga ng .

Leroy & Stitch

Leroy & Stitch - Stitch as captain of the Galactic Armada

Stitch as captain of the Galactic Armada

After all of the first 624 experiments were captured and rehabilitated, Stitch was assigned to replace Captain Gantu by the Grand Councilwoman as a reward, but found himself missing Lilo and his ʻohana .

He was soon assigned to recapturing Hämsterviel , but got in a fight with the newly-created Leroy , his red evil twin. Though Stitch had the upper hand for most of the battle, Pleakley 's untimely arrival caused Stitch to drop his guard, enabling Leroy to strike the final blow and get Stitch locked in a capsule.

Hämsterviel attempted to dispose of Stitch, Jumba and Pleakley by sending them into a black hole, but Stitch broke free and was able to use a rock to cause the black hole to instead transport them to Turo in time to save Lilo, Gantu and Reuben from a group of Leroys.

They then returned to Earth in time to save the other experiments from Hämsterviel and the Leroys, and Stitch led the experiments in a battle against the Leroy army.

Stitch, Lilo and Reuben eventually defeated the winning Leroy army with the song " Aloha ʻOe ", and Stitch willingly resigned and returned to Earth to his ʻohana .

Stitch! anime

Stitch! - Ichariba Chodei - Stitch and Yuna's first pinky swear

Stitch and Yuna doing a pinky swear

In the anime spin-off, set years after the events of Leroy & Stitch , Lilo left for college and Stitch felt enough of a void in his life that he chose to leave Kauai and go back into space.

He started reverting to his destructive programming and escaped while Jumba and Pleakley tried to locate and rescue him, but years later, he would land back on Earth on Izayoi Island , off the coast of Okinawa . Soon joined by Jumba and Pleakley, they make a new life with a young girl named Yuna , and Stitch seeks the magic powers of the Spiritual Stone , an object that can grant any wish he wants, in this case, wanting power. But the magic only works by doing good deeds, and Stitch now faces the return of Hämsterviel and a once-again disgraced Captain Gantu , along with various experiment threats.

Eventually, Stitch reunites with Lilo again when she, now fully grown, visits Okinawa with her identical looking daughter, Ani , though things get tricky when Gantu and Hämsterviel use Morpholomew to take advantage of the situation. Stitch decides to stay with Yuna in her hometown instead for the time being.

Also, it is revealed that a special power cell was hidden inside Stitch during his creation called the "Neo-PowerChip". This immense power is latent, but it can be used in times of dire situation. For instance, increased love and support from his friends activated this boost of power inside of Stitch, which he then used to defeat Dark End .

Stitch & Ai

Stitch & Ai - Stitch's destructive form depicted on promo poster

Stitch's newly-introduced "destructive form" as depicted in this promotional poster

This Chinese spin-off series is set chronologically after the events of Leroy & Stitch but on a separate timeline from the anime, since it was produced without any consideration towards the latter.

In this series, it is revealed that Stitch has additional programming which causes him to under go a metamorphosis when activated. This transforms him into a large monster capable of destroying not only cities, but star systems as well. The information about Stitch's programming is hacked and spreads throughout the galaxy. This causes Stitch to be kidnapped by the Jaboodies , who had failed in their own attempts at re-creating Jumba's Experiment 626 research and wish to use Stitch to end their space war against the Woolagongs. When their ship is raided by the Woolagongs , Stitch uses the confusion to escape and falls back to Earth. After surviving re-entry, he ends up landing in the Huangshan Mountains in China and befriends a young girl named Wang Ai Ling . In order to help contain Stitch and stop the Jaboodies and Woolagongs, the Galactic Federation sends Jumba and Pleakley to monitor Stitch in China.

Stitch & the Samurai

In this manga, Stitch escapes the United Galactic Federation in a stolen police cruiser spaceship by using its hyperdrive to make a blind jump that ends up on Earth. However, instead of traveling through just space, he also travels through time; he crash-lands in Japan during the Sengoku period, in which he meets battle-weary samurai warlord Meison Yamato . After a brief struggle, Yamato is not only impressed by Stitch's strength, but the sight of the little blue "tanuki" causes him to have a thought that he has never had before: "cute". Thus, the warlord takes in the alien, not only making Stitch part of his army, but also developing an unlikely bond.

Personality

Stitch Has a Glitch - Stitch snuggling his little stuffed turtle after a nightmare

Stitch snuggling his little stuffed turtle after a nightmare

Before Stitch was rehabilitated, he was a vicious, hyperactive, selfish, and extremely aggressive and mischievous creature. After he was rehabilitated by Lilo, although his mischievous, destructive, and aggressive tendencies remained, he possessed a heart of gold.

He also seems to like turtles, being there is a picture of Stitch shading two sea turtles in the credits of the original Lilo & Stitch movie and snuggling a stuffed turtle after a nightmare in Lilo & Stitch 2: Stitch Has a Glitch . As well as having a soft spot for turtles, he also seems to like frogs. He gently moves frogs out of harm's way constantly and seems to talk to them as if they are his friends. These likes may be a sign that Stitch may be growing fond of Earth creatures.

Starting off bad when he was programmed by Jumba Jookiba, Stitch was originally designed to create pandemonium and chaos wherever he was. He was drawn to large cities where he would back up sewers, reverse street signs, and steal individuals' left shoe, but Lilo changed his ways a while after adopting him at an animal shelter .

Stitch is still prone to having temper tantrums when things don't go his way, or he sees that he's been squirted by a water bottle for something that he thought was good. So he isn't good all of the time. Or more accurately, he isn't well-behaved all of the time. He also gets easily angered by inanimate objects, especially the toaster. The toaster has popped toast in his face once, and since then, he has beaten up the toaster and juiced it at least twice. He is a complex character. According to his creator Jumba, Stitch is a destructive machine who was not given a greater purpose in life. Since Stitch is trapped on an island in Hawaii, where there are relatively few things to destroy, he has many occasions to reflect on occupations other than evil. It is implied that Stitch is only destructive because that is what he was programmed to do; but since he has a personality of his own (a fact that only Lilo, and Jumba truly understand), he also has the choice, and even the will, not to be destructive.

Despite having superhuman strength and a high level of computer intelligence, Stitch is emotionally fragile and has a childlike personality beneath his monsteresque exterior. Lilo believes that one reason why he originally pursued his destructiveness was for reasons similar to her own naughtiness—that it was because he was emotionally scarred (for having been made a monster by Jumba), but received little or no understanding or sympathy from others. Stitch becomes much more well-meaning after his betterment but is frequently unable to control all of his destructive impulses. Fortunately for him, Lilo (and later, Jumba, Reuben and Angel) is always there to support him and he returns her support willingly.

Stitch has a huge appetite and gets very irritable if he doesn't get what he wants to eat. Also, despite his temper tantrums, Stitch can sometimes have a little common sense and be more mature than Lilo. For example, when Lilo used the other experiments for her own personal gain (most notably, Sprout , Slugger , Checkers , Morpholomew , and PJ ), Stitch thought she went too far involving such experiments in her schemes.

Physical appearance

Stitch is a blue-furred, koala-like experiment with aqua countershading around his eyes and running from under his chin down to his stomach. The upper rims of the countershading around the eye sockets have black eyebrows. He has two dark blue markings; one on his occiput (the back of his head), and the other on his back. His head features large rabbit-like ears with pink insides and dark blue tips on the back, a wide mouth with a pink inside, white teeth, a navy round nose, navy claws and toes, two nose wrinkles, one chin wrinkle, and large black, tear-shaped, pupil-less eyes. He also has a small, short, stumpy tail, stubby legs, three tufts of sharp fur on top of his head and on his chest, as well as two extra, retractable arms, sharp navy retractable claws on his front and back paws (hands and feet), three thick, long, sharp, retractable porcupine-like spines tipped with white and a very dark navy that run down his back, and two long dark blue-tipped retractable bug-like antennae on his head. His blood is neon pink in color, as shown in the first film when his blood is drawn as a DNA sample for the prison turrets to lock onto.

In some promotional art with his disguised "dog form", he wears a red flea collar with a gold name tag. However, he almost never wears a collar in the actual film or the rest of the animated canon.

In his true alien form, he formerly wore a red spacesuit with an upside-down triangle consisting of a red border and yellow center on his chest, with each of his sleeves and patches consisting of a dark red border and orange center on each of his legs, black belt with a dark red square buckle, both black collar, cuffs, and anklets. His spacesuit was shredded to bits when he was run over by three trucks shortly after crash-landing on Earth.

Covered in blue fur and having exceptionally large ears for his body, which measures around a third of his height, Stitch is an unusual thing to see wandering the streets. Usually, his smile scares people, as his gums are lined with nothing but sharp teeth.

Stitch's ears both have a little notch missing, though both in different places (although in Lilo & Stitch 2: Stitch Has a Glitch , it was shown that he initially had pierced ears); his lower left ear and upper right ear have a triangular piece of flesh that is missing from them. He has got large black eyes that turn green when using his night vision, red when using infrared vision, bright green when using x-ray vision, purple when using ultraviolet vision, and white when using binocular vision.

His arms differ from his hind legs, as his front paws look more like little hands and his back feet have flat pads. Each of his paws have four digits (fingers and toes) that are tipped with sharp claws that help Stitch to attack his enemies, although the toe claws are shorter and more blunt.

There have been a few instances in the franchise in which several creatures' DNA from which Stitch's genetic template was created are discussed. In the Disney Adventures comic titled: "Experiment 626!", we see four fearsome creatures whose DNA Stitch possesses in addition to a domesticated dog from Earth, although the comics were later rendered non-canon. In The Origin of Stitch , we learn that Stitch has had some of his DNA sampled from the following creatures:

  • Fearsome Manglyoid of Upmoridian Four
  • Goo-Gobbling Booger-Beast
  • People-Eating Puss Monkey
  • Deadly Disemboweler
  • Boiling Tongue-Boid
  • Bottom Feeding Scum Sucker

Special abilities

While explaining his creation to the Galactic Council early on in Lilo & Stitch , Dr. Jumba gives the following rundown of Stitch's powers: "He is bulletproof, fireproof, shockproof, and can think faster than [a] supercomputer. He can see in the dark and can move objects 3,000 times his size. His only instinct: to destroy everything he touches!"

  • Feral mind (temporarily) : In the original Lilo & Stitch film, Jumba claimed that Stitch's "destructive tendency was taking effect" and that he would be irresistibly drawn to large cities to "back up sewers, reverse street signs, and steal everybody's left shoe."
  • Superhuman durability/Dense body tissue : Even though we rarely see Stitch shot at with a bullet, he does survive the crash of his spaceship without even a scratch, is only briefly stunned by a fall of several thousand feet, and has to be run over by three tractor trailers in succession to be knocked out.
  • Fireproof skin : He drives a tanker truck of gasoline into a volcano and ends up only a little singed from the resulting explosion.
  • Bulletproof skin : Rounds fired from plasma guns seem to cause him some discomfort, although he can hold the material in his hands long enough to throw the plasma back at his enemies.
  • Shockproof : He has some resistance to electricity since he was able to take a direct electrical attack from Sparky , quickly recovering from it. However, he can still feel pain from these types of shocks despite his immunity to it.
  • Hyper-cognition : Thinking faster than a supercomputer is harder to quantify, but he does escape from captivity fairly ingeniously; builds a model of San Francisco after only glancing at a postcard; grabs a crossword puzzle from the table and finishes it in about seven seconds; builds a bomb out of a plasma bolt, a doll , and a roller skate; creates a "bucking bronco" out of a toaster, vacuum cleaner, and a lamp; reads aloud a description of a local museum's display, showing he is able to understand written language at a remarkable speed; manipulates his moral compass by using a human being as a shield in Jumba and Pleakley's presence; and generally picks up quickly on what is happening around him.
  • Lingual intuition : Stitch can converse fluently in over twenty different languages, but prefers Tantalog (his native language).
  • Parallel computing : He is an information repository, containing an internal dictionary, thesaurus, encyclopedia, and experiment catalog, and records every moment of his life in a reserved portion of his brain that can theoretically store up to 300 PB.
  • Instrument player : He is also skilled at playing musical instruments, most notably the ukulele, thanks to his quick learning.
  • Vehicle intuition : Stitch can drive any sort of vehicle from something as simple as a tricycle to complex machinery like intergalactic spaceships .
  • Superhuman strength : His ability to lift objects 3,000 times his own size and weight is seen several times throughout the franchise, including incidents where he picks up a descending blasted door, hits Dr. Jumba with a thrown Volkswagen Beetle (shouting gleefully, "Blue punch buggy! No punch back!"), and stops an 18-wheeled tanker of gasoline dead in its tracks. The reason why Stitch can lift 3,000 times his own weight, even though he has small arms, is because his muscles contain excessively compressed amounts of myofibril within one muscle cell. This muscular arrangement makes Stitch's muscles contract 1,000 times faster than a human's, making him much, much more powerful. The ability is sometimes joked about in the later series; for example, in Stitch! The Movie , when Hämsterviel has Stitch physically restrained for a cloning experiment, Stitch's restraints counter his strength at, as Hämsterviel loudly declares, to "three thousand and one!" times Stitch's weight, though he later admits it was intended as a joke. This was further validated in the Lilo & Stitch: The Series episode " Swirly ", when Gantu correctly guessed that Stitch cannot lift even an ounce more than 3,000 times his size when he adds a small ticket to the given load.
  • Quadrupedalism : Stitch can run and walk on all fours in a quadrupedal manner, similar to a dog.
  • Wall crawling : While Stitch's claws are very strong, the pads on his hands and feet can secrete a sticky substance, allowing him to scale and adhere to almost any surface, such as buildings and walls. He can also stand on walls and ceilings.
  • Spherical form : His skeletal system is very flexible, allowing him to put his feet into his mouth and roll like a ball. This allows him to squeeze through tight spaces.
  • Superhuman speed : Stitch can move and run faster as shown when moving past Lilo and Pleakley while carrying Jumba, during a bet made with Lilo to catch Experiments 501 ( Yin ) and 502 ( Yang ), and hurrying from Gantu's ship back to the fundraiser while carrying Lilo. His speed is also usually used when he's in his spherical form. When Stitch runs, his speed doesn't automatically increase and can only achieve this by putting effort into his muscles.
  • Superhuman jump : Stitch's legs are small but, thanks to the muscle advancements mentioned above, are powerful enough to enable him to jump several feet into the air.
  • Superhuman agility : Stitch has extraordinarily greater agility, dexterity, balance, and body coordination, capable of doing feats far beyond an acrobat, such as leaping far distances, jumping off from wall to wall, swinging from vines, and standing on branches, wires, and narrow platforms. He is also capable of standing and walking on his paws. The reason is Stitch has a very flexible skeletal system that also allows him to squeeze through tight spaces.
  • Superhuman reflexes : Stitch is able to react and dodge plasma bolts from the plasma guns from Jumba and Gantu. When Jumba tried to shoot him, Stitch caught the plasma bolts in his hands. He was also able to catch some tennis balls with his four arms and even threw them back in the pitching machine.
  • Superhuman stamina : Stitch's advanced musculature produces fewer fatigue toxins, allowing him to exert himself for extended periods of time. Stitch can still fight, run, and even eat without tiring out; even when hunting for other experiments, he would hunt them for an entire day to when night comes.
  • Night vision : When activated, Stitch's eyes turn green, permitting him to see clearly at night or in dark places.
  • Infrared vision : When activated, Stitch's eyes turn red, permitting him to locate targets by their body heat. He most notably uses this in " Houdini " to track the titular experiment who can turn things, including himself, invisible.
  • X-ray vision : When activated, Stitch's eyes turn bright green, permitting him to look through walls and other obstacles.
  • Audio amplifier : He can act as an audio amplifier, radio, and/or microphone, illustrated when he uses his claw as the needle on a record player and plays music through his open mouth like a sound horn.
  • Enhanced hearing and smell : He has an acute sense of smell and hearing. Concept designs detailing Stitch's anatomy describe the sensory filaments of his nose being so dense and extensive that, if unraveled, could blanket Earth. While listening for Jumba and Pleakley, who were hiding on a hill outside the dog shelter , he was able to detect Pleakley speaking at a whisper.
  • Skilled hand-to-hand combat : He is dexterously skilled in hand-to-hand combat, whether using all four arms or just two.
  • Marksmanship : He is also dexterously skilled in marksmanship, using plasma blasters (even loaded with net to capture experiments).
  • Venomous spines : In anatomy drawings of Stitch from the film's production, his spines are described as being poisonous and connected to venom sacs in his spinal cord.
  • Shapeshifting : In his alien form, he has three spines on his back, two antennae on his head, and an extra pair of arms. However, he is able to retract all of these features to look more like a dog while on Earth and used this to become Lilo's "pet".
  • Semi-immortality : Stitch cannot age. When Skip flashed ten years ahead, he did not age whatsoever, but, for some reason, Babyfier 's powder regressed him into an infant. This could simply mean he stops aging once he is physically mature.
  • Vacuum adaptation : Along with the rest of his "cousins", Stitch can survive in the vacuum of space due to being a genetic alien.
  • Power immunity : Stitch has some resistance but not total immunity to the other experiments' powers. He is shown to be immune to some of the experiments' powers, such as Angel 's siren song and Checkers ' hypnosis, since Stitch was created after them. While Stitch was put to sleep by Drowsy , he was able to wake up on his own without the need to be sprayed with water.

Both of the two East Asian animated spin-offs add additional abilities to Stitch not shown in the original Western continuity.

  • Battery storage : The third season of the Stitch! anime shows that he also has a natural battery in his body that can supercharge his powers.
  • Transformation : In Stitch & Ai , it shows that Stitch has a metamorphosis code in his DNA to assist him in carrying out his primary function. When the metamorphosis programming is activated, he transforms into a gigantic and unstoppable monstrosity with four tentacle-like blasters capable of destroying not just cities, but planets and potentially entire star systems.
  • Quill retraction : In " Tell the World ", he is also seen sprouting quills around his neck.
  • Gliding : In " The Phoenix ", Stitch sprouts a patagium—a parachute-like membrane found in bats, birds, and other animals that assists in gliding or flight—to glide through the air, mainly for the sake of having some fun while he, Ai , and her cousin Bao head to a shrine that the titular phoenix heads to. (The trio were using a hang glider during their journey, and Stitch deliberately jumps off it so he can glide through the air without hanging on to the glider itself.) Unlike the metamorphosis program, neither the quills nor the patagium have any major factor into the episodes' plots or the metamorphosis program itself.
  • Water : Stitch's greatest weakness is his inability to float, let alone swim, in water due to his molecular structure being much denser than the average human or animal. This causes him to instantly sink like a stone. Stitch originally had an instinctive aquaphobia (which was even used against him by Spooky ), but he was able to overcome it thanks to Lilo's influence.
  • Glitch (formerly) : In Stitch Has a Glitch , it is revealed that Stitch's molecules were not fully charged after his creation, which is proven to be very deadly once his molecules run out of power. As a result, Stitch frequently experiences periodic glitches that have him revert to his original destructive programming; basically, suffering from a seizure disorder and having nightmares of destroying everything and everyone in his path, including Lilo. However, his glitches were permanently resolved after Lilo's love for him caused him to be fully charged at last.
  • Memory erase from Crezonyte : It is shown in " Kixx " that if Stitch consumes two different elements which form to create a particular chemical compound called Crezonyte, all of his training skills will be wiped. Eating the rubber of a tennis shoe and palmitoleic acid (found in macadamia nut oil) together will result in this.
  • Mucus drain : Stitch is 62.7% mucus, which is similar in chemical composition to Snootonium. If this is drained from his body, he will become temporarily exhausted from dehydration (evidenced when Snooty siphoned Stitch's mucus).
  • Sonic blasts/Sensory overload : Another weakness is the fact that his super-sensitive hearing can lead to temporary deafness when exposed to sonic blasts, such as Yaarp 's destructive sound blast.
  • Strength limit : As stated above, he cannot lift even an ounce past the "3,000 times his weight" limit.
  • Experiments' powers : While Stitch is immune to Angel and Checkers ' powers since he was created after them, there are some experiments whose powers he is vulnerable to, such as Amnesio , Babyfier , Spike , Bugby , Lax , Dupe , Frenchfry , Swapper , Swirly , and Houdini . Stitch can also be put to sleep by Drowsy , but he was able to wake up on his own without the need to be sprayed with water.
  • Blades/Durability limit : While Stitch can withstand plasma bolts, being beaten, and even the most hazardous environments, it is implied that Stitch isn't resistant to bladed objects. This is shown when Stitch was pierced by a Sample Extractor and able to take out his blood.
  • Trash ingestion : If Stitch consumes vast amounts of trash, he will become incredibly sick as shown in " Ploot ". He first gets sick to his stomach and sneezes, then his fur turns yellow, his tongue becomes orange, and his nose turns red. Another symptom is, with each sneeze, an arm grows from random areas of his body. Stitch's garbage-eating illness was theorized as a rare space disease by Jumba. Stitch was temporarily cured when he drank a barrel of orange juice and took medicine from an eyedropper, though it was only for a few seconds. When he sneezed again, he developed yellow stripes and grew legs instead. The only permanent cure is inhaling steam from a vaporizer.
  • Sauerkraut : According to Lilo, Stitch is apparently allergic to sauerkraut. However, it was never shown what kind of allergic reaction he has to sauerkraut or if he even actually has an allergy to it.
  • Pollen : It is shown in Stitch & Ai that if Stitch smells flowers, he will sneeze.
  • According to Chris Sanders ' initial designs, Stitch was originally going to have green fur and smaller eyes. His ears flared at their bases instead of close to their tips, and his nose was below the eye line instead of above. He also had white or silver claws instead of dark blue claws, and wore a yellow-orange spacesuit with burnt orange pants instead of the more uniform red-orange spacesuit that he wears in the original film 's first act.
  • Stitch is the only Lilo & Stitch character to have his name in every title of the franchise .
  • Despite not appearing in the show itself (as the show ran for about one year before the movie came out, although the film came out during its run on television), Stitch was featured with Lilo in some online games for the television series House of Mouse .
  • Also, the original version of the scene where Jumba attacks Stitch which results in the Pelekai residence accidentally being burned down was actually going to have more violent scenes like Stitch using a chainsaw to attack Jumba, as well as Stitch setting the house on fire by biting apart a gas pipe and tricking Jumba into shooting it with his blaster . The final version of the same scene has everything violent edited out and replaced in favor of making the scene more slapstick-oriented (Jumba knocking the ceiling down with dishes instead of laser blasts, Jumba's "shuriken" being made of hairbrushes and a tube of toothpaste instead of knives and a pizza cutter, and the entire chainsaw scene shortened), having more comedic scenes added in (exploding Scrump , Stitch catching Jumba's laser, Stitch yelling, "Blue Punch Buggy! No punch back!" when hitting Jumba with Nani's VW, the Elvis Presley song " Hound Dog " playing in the background, and Lilo saying, "Oh, good. My dog found the chainsaw."), and the house being destroyed by having Stitch stop up Jumba's blaster with a carrot and then having them both play " hot potato " with it until the blaster overloads and explodes.
  • A similar treatment was done to the climax , where Jumba, Pleakley, Stitch, and Nani fly through the sky to pursue Gantu after he accidentally captures Lilo as a result of the terrorist attacks on September 11, 2001.
  • When Jumba attacks Stitch on the ceiling using plates like shurikens in the original film, he claims that he wants to reprogram Stitch to be "taller" and "not so fluffy", hence highlighting Stitch's failure as Jumba's "ultimate monster" experiment, and foreshadowing the creations of both Experiment 627 and 629/Leroy in Lilo & Stitch: The Series and Leroy & Stitch , respectively; coincidentally, both of them are improved versions of Stitch that are more evil and destructive and less fluffy than Stitch himself.
  • Stitch is considered to be one of the first successful prototypes for Jumba's "ultimate monster" experiment, though he is technically a failure because he wanted to belong and find a family. Other notable attempts for this prototype are 000 , 262 , 600 , and 625 , and each failed for its own reason: 000 is uncontrollable, 262 is good, 600 is clumsy, and 625 is lazy. 627 and Leroy are additional attempts Jumba made after Stitch, but both of them also failed: 627 is weak to laughter while Leroy is weak to a song . However, Leroy can also be considered a success, since Jumba deliberately programmed the weakness into him.
  • In said parody, when Stitch and the other experiments are looking up at the ceiling, Stitch is colored red and 627 is colored blue due to a coloring error.
  • In terms of the actual production, his limited intelligible speech is due to Chris Sanders not wanting the character to speak anymore than what's absolutely necessary and keeping his dialogue to a bare minimum.
  • Lilo & Stitch 2: Stitch Has a Glitch continues from the first film by having Stitch become more proficient in English, though with occasional moments of his more familiar childish English, and he almost never speaks in Tantalog. However, after he has his final glitch at the end of the film, which causes him to crash-land Jumba's ship , he only says a few words in brief sentence fragments from then on out.
  • Lilo & Stitch: The Series and its films has Stitch speaking mostly in Tantalog, which was developed by the show's writing staff based on Chris Sanders' alien gibberish in the original film. When Stitch does speak English, it's usually as brief, broken sentence fragments with some brief pauses between words at times and a few possible instances of echolalia .
  • The Stitch! anime series gives Stitch more dialogue than in any other work in the franchise, making him more talkative compared to his Western and Chinese portrayals. In the Japanese original, he maintains his broken and simplistic speech patterns, including his trademark illeism, and more clearly has echolalia, showing a tendency to repeat that last thing someone else says. However, in the English dub, his English improves, he talks in more complete sentences, and he develops a considerable wit. This is likely to reflect the long passage of time since the events of Leroy & Stitch , as Stitch may have spent enough time on Earth actually get a grasp on the English language. (It should also be noted that English is heavily taught as a second language in Japan .)
  • Stitch & Ai has Stitch's speech revert back to his broken, childish English, and he mainly speaks Tantalog again, much like in Lilo & Stitch: The Series . Interestingly, despite having the same English voice actor as his anime counterpart ( Ben Diskin ), he speaks with a lower-pitched and somewhat less energetic voice than that used in the anime.
  • Interestingly, he only does this twice in the original Lilo & Stitch film, after he was apprehended by the Grand Councilwoman . He says "Stitch" instead of "I" when he asks her if he has to go into her ship , and if he can say goodbye to Lilo and Nani. All other times he refers to himself in the original film have been in the correct first-person. It is likely that, since this trait of Stitch's is more prominent in the sequels and spin-offs, his illeism (along with his broken English in a franchise where aliens can speak English fluently) ended up being a case of Flanderization for his character.
  • In Stitch Has a Glitch , he is shown to do this less often up until the climax.
  • In the English dub of the Stitch! anime, he does it even less often than before, but over the course of the series, he seems to have grown out of this habit: he talks in complete sentences, his English has improved, and he has more dialogue.
  • Adding on to this, Chris Sanders published a TikTok video in June 2022 for the film's 20th anniversary in which he unofficially (as it was not made nor authorized by Disney) voices Stitch again, albeit in narration. The video has Stitch speaking in fluent English throughout, with only his famous illeism sticking around. This suggests that Sanders sees Stitch as eventually becoming naturally fluent or near-fluent in English over time.
  • However, in Stitch & Ai , when he reunites with Jumba and Pleakley, he tells Ai that they're "cousins", despite never having called either of them "cousins" before.
  • The plot revolving around the book mirrors Stitch questioning his purpose, as it revolves around his loneliness and desire to find a family, to which he did in the end.
  • Stitch also developed a fondness for ducks as he showed some ducklings the storybook, as seen in the credits of Lilo & Stitch .
  • Stitch apparently has a fondness for frogs as seen in Lilo & Stitch , where Stitch saves one from being blasted by a plasma gun of Gantu's ship .
  • In the end credits of Lilo & Stitch , Stitch is also seen covering a turtle and its baby with a leaf.
  • Stitch likes to dress up as Elvis Presley and is very skilled at playing the ukulele.
  • Stitch also enjoys soda, as he steals a can from the Pelekais' fridge in the original film, angrily drinks the rest of the soda from a pitcher at Macki Macaw's restaurant in " Phantasmo " when Pleakley doesn't pour him some after Lilo had Stitch wait his turn, and enjoys a can after stuffing Mr. Stenchy into the Pelekais' pantry in " Mr. Stenchy " before being interrupted by Gantu.
  • However, in " Shortstuff ", Stitch, as a giant, drank some lemonade from the cart he accidentally smashed without expressing any disgust, and in " Swapper ", he drank a whole bowl of lemonade (albeit modified by Jumba to cause those who drink it to temporarily change colors), again without expressing any disgust, which would contradict this supposed dislike of lemons. It could be that either Stitch doesn't like organically-grown foods (as his heightened senses might have the unintended side effect of him tasting even the tiniest amounts of manure residue), he doesn't like the taste of unsweetened lemons or lemon juice, or him spitting out the organic lemon was nothing more than a simple joke.
  • In the Stitch! anime, he also loves Yuna 's blue crab sushi.
  • Due to a continuity error, Stitch's ear notches have a tendency to disappear or change position in some works and merchandise. This has also caused countless fan art and even some official artwork to reflect these and other errors, such as reducing his four toes on each foot to three or changing his paw pads or body markings from dark blue or indigo to the same aqua color as his countershading.
  • Additionally, following after Stitch Has a Glitch , Stitch's fur color has changed from dark blue to light blue.
  • Since then, Stitch has developed trypanophobia (a fear of needles) as evidenced in " Sample ", when he showed fear of going to the vet to get his shots.
  • Ironically, in the original film, Stitch's eyes were shown green after he crash-landed on Earth, but he displayed no glitch whatsoever.
  • In Stitch Has a Glitch , the animation was reused in the beginning.
  • Usually when Stitch rolls into a ball, he puts his feet into his mouth and covers his face with his butt. In " Dupe " and " Snafu ", his ball form resembles Cannonball 's ball form in Leroy & Stitch .
  • This may also provide additional context when he interrupts the Grand Councilwoman to clarify his name in the denouement of Lilo & Stitch , as he may also imply that it would no longer be considered proper to refer to him as "Experiment 626" in any further formal or legal matters. Since he is referred to as "Captain Stitch" when he joins the Galactic Armada in Leroy & Stitch , it could also be that the United Galactic Federation does formally acknowledge "Stitch" as his proper legal name; if they didn't, then he would have been "Captain 626" instead.
  • Notably, Stitch appeared on more covers for issues of Disney Adventures than any other character, appearing on the cover of twelve issues.
  • In the Lilo & Stitch: The Series episode " Shortstuff ", Stitch uses Jumba's Protoplasmic Growth Ray to make himself bigger, but he is considerably clumsier in this larger size since he was not designed to be large. The episode's titular experiment also becomes bigger and defeats the enlarged Stitch at the carnival. Stitch would later be returned to his normal size in order to fight back and win.
  • In the Stitch! anime episode " Experiment-a-palooza ", Shrink zaps Stitch with an energy ray after the latter falls into a swimming pool, causing him to grow into a giant. Due to Retro reverting Stitch to his original destructive programming, Stitch goes on a rampage in this giant form until Yuna reaches out to him and reminds him of his promise. Shrink would be used again to revert Stitch to his original size.
  • However, a deleted version of the opening of the original film contradicts this. In this opening, the Galactic Council shows video footage of Experiment 626 – in his familiar small size – causing chaos and destruction in an alien city, including tipping over a skyscraper by lifting it from its base. The existence of this scene strongly suggests that Chris Sanders, Stitch's creator and original voice actor, never intended or at least considered giving Stitch this metamorphosis ability, thus likely making the monstrous "destruction form" in Stitch & Ai a retcon or a " revision " of the character. (Sanders did not work on either Stitch & Ai or the Stitch! anime series in any capacity.)
  • Sanders left Disney to join DreamWorks Animation (a rival animation company to Disney) in 2007 due to creative differences over Disney rejecting his original Bolt script and designs. Despite his departure, though, Sanders still continues to voice Stitch in video games, such as Kingdom Hearts II , Birth by Sleep , Disney Infinity 2.0 , and in many other appearances of Stitch, having established a contract with Disney Character Voices. The notable exceptions are the Japanese Stitch! anime and the Chinese Stitch & Ai series, which had their English voice acting done with Studiopolis instead of in-house at Disney.
  • In Big Hero 6 , Stitch is referenced twice: the first as a costume worn by Mochi in a painting, and the second as one of the pillows on Fred 's bed (alongside a Splodyhead pillow).
  • The number 626 is the area code for San Gabriel Valley in Southern California, the place where one of the writers of the film used to live, albeit unconfirmed. [1]
  • ↑ Disney Hidden Secrets
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Sparky (Experiment 221)

Sparky (Experiment 221)

Experiment 221 , better known as Sparky , is an illegal genetic experiment created by Jumba Jookiba . He is the first experiment that Lilo and Stitch rehabilitated, and first appeared in Stitch! The Movie . He is designed to create crippling electric surges. His one true place is powering the Kilauea Lighthouse that had been abandoned for requiring too much electricity, though he offers aid to Stitch and his friends in The Series . Sparky is voiced by Frank Welker.

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Sparky

Vital statistics
experiment 221
Male
genetic experiment
electrical power surge
presumaly electrifying
...
good
Lighthouse

Sparky ( Experiment 221 ) is a small short squat light yellow mongoose-like experiment with skinny arms, legs, and body, a white belly, a short slightly twisted yet pointed tail sticking out behind it, a large narrow foot-shaped head with a wide blue mouth with large and flat teeth sticking out in his mouth beneath a round domed yellow nose, small ears on either sides of his head, massive dark blue shining eyes and long, forked antennae that protrude either side of his eyes. Sparky mutates into a stronger electricity, dragon like appearance. Sparky closely resembles a dragon when flying as well. He has a scratchy alien voice provided by veteran voice-actor Frank Welker .

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sparky activated

Sparky's first appearance was in the film's sequel Stitch! The Movie and the proceeding television series. In Stitch! The Movie , he is the first of the original experiments to be activated (Before activation, all experiments are in pod form, excluding Stitch). He is activated by Lilo and Stitch so that they can help save Jumba, who has been kidnapped by Gantu. However, after being activated, he escapes from Lilo's home, and goes on a rampage throughout the town, shorting out any electrical appliances in sight. Soon, Lilo and Stitch manage to catch him, and convince him to be good. He helps out in saving Jumba, by shorting out Gantu's ship. Lilo decides that Experiment 221's one true place is at an abandoned lighthouse, where he can make the giant beacon light work again, and as it's big enough, he will not short it out when he touches it.

Just like Stitch, Lilo gives Experiment 221 a name of his own, Sparky. Later, he is captured and turned to evil by Angel , but she later reverses it and Sparky helps Stitch again. He also helps Lilo and Stitch rescue Angel, Slimy , Felix , Fibber , Fudgy , Plasmoid , Hammerface , Hunkahunka , Threasher , Heat , Zap , Tickle Tummy , Poxy , Nosy , and Tank with Clyde , Sample , Bonnie and Finder . In Leroy & Stitch , Sparky is kidnapped by Leroy , but is later freed and helps Stitch defeated Leroy. In Wrath of the Prehistoric Monsters, he and a few other experiments help Stitch and Lilo defeat the evil Dr. Becombo. Since he, Amnesio, Hunkahunka and Slugger can fly, they were used as surveyors to find out where Becombo would strike next.

In Stitch! , Sparky is controlled by Gantu and made to attack Stitch until lightning destroys the remote-controlled headband. In Stitch! , Sparky is voiced by Steven Jay Blum who also voices Felix .

In "Stitch and Experiment" Sparky is Stitch's closest friend and often is like a brother since he's the first experiment Lilo and Stitch captured and rehabilitated.  He is voiced by Billy West .

Gallery [ ]

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  • 1 List of Experiments
  • 2 Marvin “628”
  • 3 Mr. and Mrs. Pelekai

IMAGES

  1. Lilo and Stitch Experiment 221 Sparky

    lilo and stitch experiment sparky

  2. Sparky

    lilo and stitch experiment sparky

  3. Experiment 221

    lilo and stitch experiment sparky

  4. Experiment 221

    lilo and stitch experiment sparky

  5. Experiment 221

    lilo and stitch experiment sparky

  6. Sparky Experiment 221

    lilo and stitch experiment sparky

VIDEO

  1. Lilo and Stitch Experiment 221 Sparky

  2. Stitch The Movie

  3. Lilo and Stitch Experiment 319 Spike

  4. Stitch The Movie

  5. Stitch The Movie

  6. Lilo and Stitch: All Experiment Activations

COMMENTS

  1. Sparky (221)

    Sparky, also known as Experiment 221, is an illegal genetic experiment created by Jumba Jookiba and a character in the Lilo & Stitch franchise. He is the first experiment to be activated and rehabilitated, and first appeared in Stitch! The Movie. He is designed to create crippling electric surges. His one true place is powering Kilauea Lighthouse, which had been previously abandoned for years ...

  2. Sparky

    Sparky, also known as Experiment 221, is an illegal genetic experiment created by Jumba Jookiba and a character in the Lilo & Stitch franchise. He is the first experiment to be activated and rehabilitated, and first appeared in Stitch! The Movie. He is designed to create crippling electric surges. His one true place is powering Kilauea Lighthouse, which had been previously abandoned for years ...

  3. Lilo and Stitch Experiment 221 Sparky

    Going through the life of Experiment 221 Sparky as well as where we located this cousin. #liloandstitch #stitch #lilo #sparky Twitter: https://twitter.com/Wi...

  4. Sparky (Lilo & Stitch)

    Experiment 221, better known as Sparky, is an illegal genetic experiment created by Jumba Jookiba and a character in the Lilo & Stitch franchise. He is the first experiment to be activated and rehabilitated, and first appeared in Stitch! The Movie. He is designed to create crippling electric surges. His one true place is powering the Kilauea Lighthouse, which had been previously abandoned for ...

  5. Jumba's Experiments Characters

    Sparky, also known as Experiment 221, is a genetic experiment from Disney's "Lilo & Stitch" franchise. Created by Dr. Jumba Jookiba, Sparky has the ability to control and travel through electricity, causing short circuits. He is one of Stitch's "cousins", and the first one that Lilo and Stitch tamed, having him use his powers to operate a ...

  6. Experiments

    This is a list of experiments from the Disney animated Lilo & Stitch franchise, most of them making their first appearance in Lilo & Stitch: The Series. These fictional experiments, also referred to as Stitch's cousins, are genetically engineered creatures created by Dr. Jumba Jookiba in his lab at "Galaxy Defense Industries", with the assistance of Dr. Jacques von Hämsterviel who funded the ...

  7. Stitch The Movie

    Watch Stitch and his friends activate Experiment 221, a powerful lightning creature, in this clip from Stitch The Movie.

  8. Sparky (Lilo & Stitch)

    Experiment 221 (a.k.a: Sparky) is an alien experiment created by Dr. Jumba Jookiba. He is the first experiment Lilo and Stitch caught and rehabilitated. Experiment 221's primary function is to create crippling power surges, as well as possessing other electrical abilities. Experiment 221 resembles a yellow Chinese dragon with skinny arms, legs, and small body, a slightly twisted yet pointed ...

  9. Sparky (Character)

    Sparky, also known as Experiment 221, is a genetic experiment from Disney's "Lilo & Stitch" franchise. Created by Dr. Jumba Jookiba, Sparky has the ability to control and travel through electricity, causing short circuits. He is one of Stitch's "cousins", and the first one that Lilo and Stitch tamed, having him use his powers to operate a lighthouse.

  10. Sparky (Lilo & Stitch)

    Sparky (also known as Experiment 221) is one of the recurring characters in the Lilo & Stitch Franchise. Experiment 221 was the 221st genetic experiment created by Jumba with Hämsterviel's funding. He was designed to use his electrical abilities to create crippling electric power surges. 221 and...

  11. Sparky (221)/Gallery

    Sparky with Stitch. Sparky growling. Sparky grows extra arms. Stitch protecting Sparky. Sparky being set free by Lilo. Sparky sneaking up on a pilot. Sparky secretly enters Gantu's ship.

  12. Sparky

    Lilo & Stitch Experiments Aliens Yellow legion Life Saver Mischief Helpers. Background. Sparky is known as experiment 221 on his planet. Like the other experiment he was created by Jamba and created a lot of trouble for him here, on earth. Ultimately Stitch gave Sparky the job of powering the Kilauea Lighthouse and he has been residing there ...

  13. Sparky (Lilo & Stitch)

    Sparky, A.K.A. Experiment 221, is an illegal genetic experiment created by Jumba Jookiba and a character in the Lilo & Stitch franchise. He is the first experiment to be activated and rehabilitated, and first appeared in Stitch! The Movie. He is designed to create crippling electric surges. His one true place is powering Kilauea Lighthouse, which had been previously abandoned for years due to ...

  14. List of experiments

    This is a list of fictional experiments from the Disney animated Lilo & Stitch franchise, most of them making their first appearances in Lilo & Stitch: The Series. These experiments are genetically engineered creatures created by Dr. Jumba Jookiba in his lab at "Galaxy Defense Industries", with the assistance of Dr. Jacques von Hämsterviel who funded the projects with "shady" business deals ...

  15. Sparky

    Experiment 221, Sparky, is the first experiment that Lilo and Stitch have ever released outside of Jumba's experiment pod. This occurred in Stitch! The Movie, when they activated the 221 experiment pod by dropping it into a bath full of water. Lilo and Stitch hoped that experiment 221 could recharge Jumba's ship, but the experiment had other ...

  16. Eperiment 221: Sparky

    Experiment 221, or Sparky, became the source of how things worked in the show. Unlike Stitch, the rest of the experiments were placed into their pod form, which when wet, would activate them. This is first seen with Sparky as Lilo and Stitch drops his pod into a bathtub filled with water.

  17. Sparky (Lilo & Stitch)/Gallery

    Experiment 221 (Sparky) in Kingdom Hearts: Birth by Sleep. The fight between Terra and Experiment 221 (Sparky) Sparky in Stitch!Now. Sparky dressed as a vampire in Stitch!Now. Sparky as a Tsum during the January 2019 Stitch's Cousin Frenzy! event in Disney Tsum Tsum. Sparky's bio from the September 2018 Stitch's Cousin Search event in the ...

  18. Stitch (626)

    Stitch, also known as Experiment 626, is an illegal genetic experiment created by Jumba Jookiba, one of the titular protagonists of the Lilo & Stitch franchise alongside Lilo, and the most prominent lead character of the franchise overall, appearing in all major media. His original primary function is to cause chaos across the galaxy by destroying everything he touches. He is designed to be ...

  19. Sparky (Experiment 221)

    Sparky (Experiment 221) Experiment 221, better known as Sparky, is an illegal genetic experiment created by Jumba Jookiba. He is the first experiment that Lilo and Stitch rehabilitated, and first appeared in Stitch! The Movie. He is designed to create crippling electric surges. His one true place is powering the Kilauea Lighthouse that had been ...

  20. List of Lilo & Stitch characters

    Sparky (Experiment 221) is one of the experiments created by Jumba, and one of Stitch's cousins. He can control electricity and move around with it as a method of propulsion, sometimes causing short circuits. ... they free Lilo and the remaining experiments. Lilo, Stitch, Angel, and the other experiments then escape the ship, and afterward ...

  21. What's your favourite Lilo and stitch experiment?

    Lilo and Stitch: All Stitch, all the time. The galaxy's cutest alien has landed on Earth! Stitch, one of the best Disney Characters, has stolen the hearts of many when they watch the movie Lilo and Stitch. Starting off as an evil escapee, he has grown and learned how to love with a big heart. This blue creature is cute and fluffy.

  22. List of Lilo & Stitch: The Series episodes

    References. External links. List of Lilo & Stitch: The Series episodes. Lilo & Stitch: The Series is an American animated television series produced by Walt Disney Television Animation that aired for 65 episodes over two seasons. Bookended by the animated films Stitch! The Movie (2003) and Leroy & Stitch (2006), it first aired between the ABC ...

  23. Sparky

    Sparky (Experiment 221) is a small short squat light yellow mongoose-like experiment with skinny arms, legs, and body, a white belly, a short slightly twisted yet pointed tail sticking out behind it, a large narrow foot-shaped head with a wide blue mouth with large and flat teeth sticking out in his mouth beneath a round domed yellow nose, small ears on either sides of his head, massive dark ...